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Le Conseiller vénéré
Humanoïde
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
25% de Réduction de la longueur du Rayon calcinant
base totem range [80]
fire beam max rotation speed +% [-75]
fire beam start angle offset variance [60]
250% d'Augmentation de la Vie des Totems
kill traps mines and totems on death [1]
The Revered Advisor
Spectre
TagsLanceur de sorts, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, ranged, red_blood, slashing_weapon, slow_movement
Vie
400%
Ailment Threshold
400%
Résistance
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
125%
Type
KaruiElderMapBoss2
Metadata
MapKaruiElder2
Niveau
68
Vie
25,733
Armure
28,790
Score d'Évasion
4,739
Damage
374
Dégâts des sorts
374
Précision
580
Attack Time
1.5
Expérience
20,510
Minion Life
5,582
Minion Damage
298
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
Phys Convert Ele
240%
MapKaomWarriorFireStorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tempête de feu
Chances de coup critique: 5%
Efficacité des Dégâts supplémentaires: 30%
Temps d'incantation: 0.9 sec.
Temps de recharge: 12 sec.
Des globes de feu s'abattent sur la zone ciblée. Ils explosent en touchant le sol, infligeant des dégâts aux ennemis à proximité.
La Durée de base est de 9 secondes
Inflige 243.4 à 365.1 Dégâts de feu
25% de chances d'Embraser les Ennemis
Un impact toutes les 0.25 secondes
Le Rayon de base est de 1 mètre
firestorm base area of effect +% [30]
firestorm use server effects [1]
is area damage [1]
spell maximum action distance +% [-50]
FirestormV2
MapKaomFireBeamTotem
Spell, Totemable, DamageOverTime, Fire, CausesBurning, Duration, Channel, DegenOnlySpellDamage
Rayon calcinant
Temps d'incantation: 0.5 sec.
Temps de recharge: 3 sec.
Un sort qui libère un rayon de feu qui brûle les ennemis. Plus vous canalisez l'aptitude, plus la brûlure du rayon augmente, jusqu'à appliquer Exposition au feu. Les ennemis continuent de brûler pendant une certaine durée après avoir quitté les flammes du rayon. La vitesse d'incantation a une influence sur la vitesse à laquelle le rayon peut pivoter.
La Durée de base est de 1.5 secondes
Invoque un Totem qui utilise cette Aptitude
Les Paliers supplémentaires de l'Effet néfaste ajoutent -40% de Dégâts
L'Exposition au feu applique -25% à la Résistance au feu
base active skill totem level [68]
base fire damage to deal per minute [20251]
base skill is totemified [1]
base totem duration [10000]
totem art variation [1]
totem ignores cooldown [1]
FireBeam
MapKaomWarriorMoltenStrike
Attack, Projectile, Area, Melee, MeleeSingleTarget, Fire, RangedAttack, ProjectilesNotFromUser, ThresholdJewelChaining, Multistrikeable
Frappe volcanique
Base Damage: 299448
Chances de coup critique: 5%
Dégâts d'Attaque: 55%
Attack Time: 1.5 sec.
Insuffle dans votre arme de mêlée des énergies volcaniques lui permettant d'infliger des dégâts physiques et de feu. Chaque attaque libère des globes de magma à partir des ennemis touchés. Ces globes sont répartis entre tous ces ennemis et explosent en tombant au sol, infligeant des dégâts d'attaque de zone à tous les ennemis à portée.
45% de Perte de Dégâts d'Attaque
20% de Perte de Dégâts
Tire 3 Projectiles supplémentaires
60% des Dégâts physiques sont Convertis en Dégâts de feu
25% de Réduction de la Vitesse des Projectiles
20% de Perte de Dégâts des Projectiles
active skill area of effect radius +% final [50]
base is projectile [1]
MoltenStrike
GeometryTriggerKaruiElderMassCremation
Triggerable, Spell
Temps d'incantation: 1.33 sec.
Temps de recharge: 15 sec.
KaruiElderCorpseEruption
Spell, Area, Fire, Duration, Projectile, Multicastable, Trappable, Totemable, Mineable, Triggerable, Damage, Cascadable, Projectile, AreaSpell
Cremation
Temps d'incantation: 1 sec.
La Durée de base est de 10 secondes
Inflige 449.4 à 674.1 Dégâts de feu
Maximum 5 Geysers à la fois
Tire 2 Projectiles supplémentaires
active skill area of effect radius +% final [-30]
base is projectile [1]
cremation base fires projectile every x ms [1000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
CorpseEruption

Object Type

version 2
extends "Metadata/Monsters/KaomWarrior/KaomWarrior"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
	off_hand_unarmed_type = "One_Hand_Axe"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/KaomWarrior/MapKaruiElder2"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "The Revered Advisor",
    life = 4,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    skillList = {
        "MapKaomWarriorFireStorm",
        "MapKaomWarriorMoltenStrike",
        "MapKaomFireBeamTotem",
        "KaruiElderCorpseEruption",
        "GeometryTriggerKaruiElderMassCremation",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MapKaomWarriorFireStorm"] = {
    name = "Firestorm",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "base_chance_to_ignite_%",
        "spell_maximum_action_distance_+%",
        "firestorm_base_area_of_effect_+%",
        "active_skill_base_area_of_effect_radius",
        "firestorm_use_server_effects",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 250, 25, -50, 30, 10, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MapKaomWarriorMoltenStrike"] = {
    name = "Molten Strike",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Fire] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.ProjectilesNotFromUser] = true,
        [SkillType.ThresholdJewelChaining] = true,
        [SkillType.Multistrikeable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "number_of_additional_projectiles",
        "active_skill_damage_+%_final",
        "active_skill_projectile_damage_+%_final",
        "base_projectile_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {60, 3, -20, -20, -25, 50, baseMultiplier = 0.55, levelRequirement = 2, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MapKaomFireBeamTotem"] = {
    name = "Scorching Ray",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Unleash a beam of fire that burns enemies it touches. Remaining in the beam raises the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam turns.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Totemable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Duration] = true,
        [SkillType.Channel] = true,
        [SkillType.DegenOnlySpellDamage] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        spell = true,
        duration = true,
        totem = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_active_skill_totem_level",
        "base_skill_effect_duration",
        "fire_beam_additional_stack_damage_+%_final",
        "base_fire_damage_resistance_%",
        "base_totem_duration",
        "totem_art_variation",
        "is_totem",
        "base_skill_is_totemified",
        "totem_ignores_cooldown",
    },
    levels = {
        [1] = {1, 1, 1500, -40, -25, 10000, 1, levelRequirement = 1, statInterpolation = {3, 2},  cost = { }, },
        [2] = {1, 83, 1500, -40, -25, 10000, 1, levelRequirement = 83, statInterpolation = {3, 2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["KaruiElderCorpseEruption"] = {
    name = "Cremation",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Fire] = true,
        [SkillType.Duration] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "corpse_erruption_base_maximum_number_of_geyers",
        "number_of_additional_projectiles",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "cremation_base_fires_projectile_every_x_ms",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10000, 5, 2, -60, 1000, -30, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometryTriggerKaruiElderMassCremation"] = {
    name = "GeometryTriggerKaruiElderMassCremation",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
25% de Réduction de la longueur du Rayon calcinant
base totem range [80]
fire beam max rotation speed +% [-75]
fire beam start angle offset variance [60]
FamilyMonsterSlowFireBeam
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • base totem range 80 80 Global
  • fire beam length +% -25 -25 Global
  • fire beam max rotation speed +% -75 -75 Global
  • fire beam start angle offset variance 60 60 Global
  • Craft TagsLanceur de sorts
    250% d'Augmentation de la Vie des Totems
    FamilyMonsterSlowFireBeam
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • totem life +% 250 250 Global
  • Craft Tagsresource Vie
    kill traps mines and totems on death [1]
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • kill traps mines and totems on death 1 1 Global — Valeur fixe
  • Edit

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