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Tzteosh, Hungering Flame

Tzteosh, Hungering Flame

SpectreN
Area
Moddisplay monster mod nemesis test [0]
monster no beyond portal [1]
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in merciless +% [1500]
monster additional quantity of dropped items in cruel +% [500]
monster additional rarity of dropped items in cruel +% [750]
monster penalty against minions damage +% final vs player minions [-30]
monster is beyond boss [1]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Tagsred_blood, demon
Damage200%
Life200%
Ailment Threshold200%
Critical Strike Chance5%
TypeBeyondDemon3
Attack Distance6 ~ 9
Attack Time1.35 Second
Damage Spread20%
Armour+20%
Evasion+20%
Accuracy+100%

BeyondDemonFirestorm
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 389.3 to 584 Fire Damage
Base duration is 14 seconds
One impact every 0.2 seconds
is area damage [1]
25% chance to Ignite enemies
spell maximum action distance +% [-50]
firestorm base area of effect +% []

firestorm_use_server_effects Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 5 Second

BeyondDemonSummonRagingSpirit
SummonElemental
Base duration is 6 seconds
Maximum 50 Summoned Raging Spirits
Skills Repeat an additional 15 Times
440% increased Cast Speed
Minions have 5000% more Life
5% reduced Minion Movement Speed
Deals 61% less Damage

alternate_minion Spell Minion Duration CreateMinion SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill CreatesMinion
Cast Time: 0.8 Second
Cooldown Time: 10 Second

BeyondDemonMoltenStrike
MoltenStrike
Molten Strike
Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.
60% of Physical Damage Converted to Fire Damage
Fires 6 additional Projectiles
Deals 20% more Damage
Projectiles deal 40% less Damage
25% reduced Projectile Speed

Attack Projectile Area Melee MeleeSingleTarget AttackCanRepeat FireSkill ProjectileAttack FiresProjectilesFromSecondaryLocation Type97
Cast Time: 1 Second

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Tzteosh, Hungering Flame575052574.51.35152381939310258040404025

BeyondDemonFirestorm
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 352.3 to 528.4 Fire Damage
Base duration is 14 seconds
One impact every 0.2 seconds
is area damage [1]
25% chance to Ignite enemies
spell maximum action distance +% [-50]
firestorm base area of effect +% []

firestorm_use_server_effects Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 5 Second

BeyondDemonSummonRagingSpirit
SummonElemental
Base duration is 6 seconds
Maximum 50 Summoned Raging Spirits
Skills Repeat an additional 15 Times
440% increased Cast Speed
Minions have 5000% more Life
5% reduced Minion Movement Speed
Deals 61% less Damage

alternate_minion Spell Minion Duration CreateMinion SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill CreatesMinion
Cast Time: 0.8 Second
Cooldown Time: 10 Second

BeyondDemonMoltenStrike
MoltenStrike
Molten Strike
Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.
60% of Physical Damage Converted to Fire Damage
Fires 6 additional Projectiles
Deals 20% more Damage
Projectiles deal 40% less Damage
25% reduced Projectile Speed

Attack Projectile Area Melee MeleeSingleTarget AttackCanRepeat FireSkill ProjectileAttack FiresProjectilesFromSecondaryLocation Type97
Cast Time: 1 Second

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Tzteosh, Hungering Flame515042296.21.3512668170389534040404025

BeyondDemonFirestorm
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 288 to 432 Fire Damage
Base duration is 14 seconds
One impact every 0.2 seconds
is area damage [1]
25% chance to Ignite enemies
spell maximum action distance +% [-50]
firestorm base area of effect +% []

firestorm_use_server_effects Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 5 Second

BeyondDemonSummonRagingSpirit
SummonElemental
Base duration is 6 seconds
Maximum 50 Summoned Raging Spirits
Skills Repeat an additional 13 Times
400% increased Cast Speed
Minions have 5000% more Life
5% reduced Minion Movement Speed
Deals 57% less Damage

alternate_minion Spell Minion Duration CreateMinion SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill CreatesMinion
Cast Time: 0.8 Second
Cooldown Time: 10 Second

BeyondDemonMoltenStrike
MoltenStrike
Molten Strike
Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.
60% of Physical Damage Converted to Fire Damage
Fires 6 additional Projectiles
Deals 20% more Damage
Projectiles deal 40% less Damage
25% reduced Projectile Speed

Attack Projectile Area Melee MeleeSingleTarget AttackCanRepeat FireSkill ProjectileAttack FiresProjectilesFromSecondaryLocation Type97
Cast Time: 1 Second

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Tzteosh, Hungering Flame398541823.61.358536131288222040404025

BeyondDemonFirestorm
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 223.2 to 334.9 Fire Damage
Base duration is 14 seconds
One impact every 0.2 seconds
is area damage [1]
25% chance to Ignite enemies
spell maximum action distance +% [-50]
firestorm base area of effect +% []

firestorm_use_server_effects Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 5 Second

BeyondDemonSummonRagingSpirit
SummonElemental
Base duration is 6 seconds
Maximum 50 Summoned Raging Spirits
Skills Repeat an additional 12 Times
380% increased Cast Speed
Minions have 5000% more Life
5% reduced Minion Movement Speed
Deals 52% less Damage

alternate_minion Spell Minion Duration CreateMinion SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill CreatesMinion
Cast Time: 0.8 Second
Cooldown Time: 10 Second

BeyondDemonMoltenStrike
MoltenStrike
Molten Strike
Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.
60% of Physical Damage Converted to Fire Damage
Fires 6 additional Projectiles
Deals 20% more Damage
Projectiles deal 40% less Damage
25% reduced Projectile Speed

Attack Projectile Area Melee MeleeSingleTarget AttackCanRepeat FireSkill ProjectileAttack FiresProjectilesFromSecondaryLocation Type97
Cast Time: 1 Second

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Tzteosh, Hungering Flame296091360.81.35543194466811040404025

BeyondDemonFirestorm
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 172.4 to 258.6 Fire Damage
Base duration is 14 seconds
One impact every 0.23 seconds
is area damage [1]
25% chance to Ignite enemies
spell maximum action distance +% [-50]
firestorm base area of effect +% []

firestorm_use_server_effects Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 5 Second

BeyondDemonSummonRagingSpirit
SummonElemental
Base duration is 6 seconds
Maximum 50 Summoned Raging Spirits
Skills Repeat an additional 10 Times
340% increased Cast Speed
Minions have 5000% more Life
10% reduced Minion Movement Speed
Deals 47% less Damage

alternate_minion Spell Minion Duration CreateMinion SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill CreatesMinion
Cast Time: 0.8 Second
Cooldown Time: 10 Second

BeyondDemonMoltenStrike
MoltenStrike
Molten Strike
Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.
60% of Physical Damage Converted to Fire Damage
Fires 6 additional Projectiles
Deals 20% more Damage
Projectiles deal 40% less Damage
25% reduced Projectile Speed

Attack Projectile Area Melee MeleeSingleTarget AttackCanRepeat FireSkill ProjectileAttack FiresProjectilesFromSecondaryLocation Type97
Cast Time: 1 Second

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Tzteosh, Hungering Flame215361009.81.35344467705617040404025
FireStorm12NoRepeat
SummonElemental20NoRepeat
MoltenStrikeBeyondDemonMoltenStrike30 NoRepeat TargetNear OnlyLastTarget
MoltenStrikeBeyondDemonMoltenStrikeUltimate15 NoRepeat
Melee 5

Object Type

version 2
extends "Metadata/Monsters/BeyondDemons/BeyondDemon"

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/BeyondDemons/BeyondDemon"
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BeyondDemons/BeyondDemon3-1"] = {
    name = "Tzteosh, Hungering Flame",
    life = 2,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.35,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    weaponType2 = "One Hand Mace",
    skillList = {
        "Melee",
        "BeyondDemonFirestorm",
        "BeyondDemonSummonRagingSpirit",
        "BeyondDemonMoltenStrike",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BeyondDemonFirestorm"] = {
    name = "Firestorm",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.1111,
    incrementalEffectiveness = 0.04,
    description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "is_area_damage",
        "base_chance_to_ignite_%",
        "spell_maximum_action_distance_+%",
        "firestorm_base_area_of_effect_+%",
        "firestorm_use_server_effects",
    },
    levels = {
        [1] = {0.4, 0.6, 10000, 300, 1, 25, -50, 300, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
        [2] = {0.4, 0.6, 12500, 250, 1, 25, -50, 300, critChance = 5, levelRequirement = 35, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
        [3] = {0.4, 0.6, 14000, 225, 1, 25, -50, 300, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
        [4] = {0.4, 0.6, 14000, 200, 1, 25, -50, 300, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BeyondDemonSummonRagingSpirit"] = {
    name = "BeyondDemonSummonRagingSpirit",
    hidden = true,
    color = "3",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.Duration] = true,
        [SkillType.CreateMinion] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.CreatesMinion] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_number_of_raging_spirits_allowed",
        "skill_repeat_count",
        "base_cast_speed_+%",
        "active_skill_minion_life_+%_final",
        "minion_movement_speed_+%",
        "active_skill_damage_+%_final",
        "alternate_minion",
    },
    levels = {
        [1] = {6000, 50, 3, 200, 5000, -20, -25, levelRequirement = 4, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [2] = {6000, 50, 3, 200, 5000, -20, -26, levelRequirement = 7, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [3] = {6000, 50, 3, 200, 5000, -20, -27, levelRequirement = 9, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [4] = {6000, 50, 4, 220, 5000, -20, -28, levelRequirement = 12, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [5] = {6000, 50, 4, 220, 5000, -20, -29, levelRequirement = 16, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [6] = {6000, 50, 4, 220, 5000, -20, -30, levelRequirement = 20, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [7] = {6000, 50, 5, 240, 5000, -20, -31, levelRequirement = 27, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [8] = {6000, 50, 5, 240, 5000, -20, -32, levelRequirement = 28, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [9] = {6000, 50, 5, 240, 5000, -20, -33, levelRequirement = 29, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [10] = {6000, 50, 6, 260, 5000, -20, -34, levelRequirement = 32, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [11] = {6000, 50, 6, 260, 5000, -20, -35, levelRequirement = 36, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [12] = {6000, 50, 6, 260, 5000, -20, -36, levelRequirement = 40, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [13] = {6000, 50, 7, 280, 5000, -20, -37, levelRequirement = 45, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [14] = {6000, 50, 7, 280, 5000, -10, -38, levelRequirement = 49, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [15] = {6000, 50, 7, 280, 5000, -10, -39, levelRequirement = 50, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [16] = {6000, 50, 8, 300, 5000, -10, -40, levelRequirement = 52, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [17] = {6000, 50, 8, 300, 5000, -10, -41, levelRequirement = 56, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [18] = {6000, 50, 8, 300, 5000, -10, -42, levelRequirement = 60, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [19] = {6000, 50, 9, 320, 5000, -10, -43, levelRequirement = 64, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [20] = {6000, 50, 9, 320, 5000, -10, -44, levelRequirement = 65, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [21] = {6000, 50, 9, 320, 5000, -10, -45, levelRequirement = 66, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [22] = {6000, 50, 10, 340, 5000, -10, -46, levelRequirement = 67, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [23] = {6000, 50, 10, 340, 5000, -10, -47, levelRequirement = 68, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [24] = {6000, 50, 10, 340, 5000, -5, -48, levelRequirement = 69, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [25] = {6000, 50, 11, 360, 5000, -5, -49, levelRequirement = 70, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [26] = {6000, 50, 11, 360, 5000, -5, -50, levelRequirement = 71, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [27] = {6000, 50, 11, 360, 5000, -5, -51, levelRequirement = 72, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [28] = {6000, 50, 12, 380, 5000, -5, -52, levelRequirement = 73, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [29] = {6000, 50, 12, 380, 5000, -5, -53, levelRequirement = 74, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [30] = {6000, 50, 12, 380, 5000, -5, -54, levelRequirement = 75, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [31] = {6000, 50, 13, 400, 5000, -5, -55, levelRequirement = 76, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [32] = {6000, 50, 13, 400, 5000, -5, -56, levelRequirement = 77, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [33] = {6000, 50, 13, 400, 5000, -5, -57, levelRequirement = 78, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [34] = {6000, 50, 14, 420, 5000, -5, -58, levelRequirement = 79, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [35] = {6000, 50, 14, 420, 5000, -5, -59, levelRequirement = 80, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [36] = {6000, 50, 15, 440, 5000, -5, -60, levelRequirement = 81, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
        [37] = {6000, 50, 15, 440, 5000, -5, -61, levelRequirement = 82, statInterpolation = {1, 1, 1, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["BeyondDemonMoltenStrike"] = {
    name = "Molten Strike",
    hidden = true,
    color = "1",
    baseEffectiveness = 0.7,
    incrementalEffectiveness = 0,
    description = "Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Projectile] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.FireSkill] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.FiresProjectilesFromSecondaryLocation] = true,
        [SkillType.Type97] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_fire",
        "number_of_additional_projectiles",
        "active_skill_damage_+%_final",
        "physical_damage_+%",
        "active_skill_projectile_damage_+%_final",
        "base_projectile_speed_+%",
    },
    levels = {
        [1] = {60, 2, 20, 0, -40, -25, levelRequirement = 28, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [2] = {60, 4, 20, 0, -40, -25, levelRequirement = 47, statInterpolation = {1, 1, 1, 1, 1, 1},  },
        [3] = {60, 6, 20, 0, -40, -25, levelRequirement = 61, statInterpolation = {1, 1, 1, 1, 1, 1},  },
    },
}