허기진 화염 체오쉬
악마
display monster mod nemesis test [0]
monster no beyond portal [1]
떨어지는 아이템 수량 300% 증가
떨어지는 아이템 희귀도 800% 증가
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster penalty against minions damage +% final vs player minions [-30]
monster is beyond boss [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no beyond portal [1]
떨어지는 아이템 수량 300% 증가
떨어지는 아이템 희귀도 800% 증가
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster penalty against minions damage +% final vs player minions [-30]
monster is beyond boss [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Tzteosh, Hungering Flame
Spectre | N |
---|---|
Tags | beyond_demon, bludgeoning_weapon, 시전, demon, fast_movement, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, large_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, summoner |
Packs |
생명력
200%
회피
+20%
Ailment Threshold
200%
저항
40 40 40 25
Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
1.35 Second
Damage Spread
±20%
경험치
200%
Model Size
140%
Type
BeyondDemon3
Metadata
BeyondDemon3-1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
12,867
방어도
28,790
회피
5,687
에너지 보호막
0
Damage
747
주문 피해
747
정확도
290
Attack Time
1.35
경험치
20,510
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BeyondDemonFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
화염 폭풍
치명타 확률: 5%
시전 속도: 0.9 초
재사용 대기시간: 5 초
대상 지역에 화염의 화살이 쏟아져 폭발하며 주변의 적들에게 화염 피해를 줍니다.
기본 지속시간 14초
172.4~258.6 화염 피해
25%의 확률로 적을 점화
0.23초마다 충돌 1회
기본 반경 1미터
firestorm base area of effect +% [300]
firestorm use server effects [1]
is area damage [1]
spell maximum action distance +% [-50]
172.4~258.6 화염 피해
25%의 확률로 적을 점화
0.23초마다 충돌 1회
기본 반경 1미터
firestorm base area of effect +% [300]
firestorm use server effects [1]
is area damage [1]
spell maximum action distance +% [-50]
BeyondDemonSummonRagingSpirit
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
시전 속도: 0.8 초
재사용 대기시간: 10 초
스킬 10회 추가 반복
주는 피해 47% 감폭
소환된 격노의 유령 최대치 50
기본 지속시간 6초
시전 속도 340% 증가
소환수 이동 속도 10% 감소
소환수의 최대 생명력 5000% 증폭
alternate minion [1]
주는 피해 47% 감폭
소환된 격노의 유령 최대치 50
기본 지속시간 6초
시전 속도 340% 증가
소환수 이동 속도 10% 감소
소환수의 최대 생명력 5000% 증폭
alternate minion [1]
BeyondDemonMoltenStrike
Attack, Projectile, Area, Melee, MeleeSingleTarget, Fire, RangedAttack, ProjectilesNotFromUser, ThresholdJewelChaining, Multistrikeable
용암 타격
Base Damage: 598–897
치명타 확률: 5%
Attack Time: 1.35 초
근접 무기에 용암 에너지를 주입하여 공격 시 물리 피해와 화염 피해를 줍니다. 공격이 명중한 적에게서 전방으로 녹아내린 마그마 구체가 발사되어 명중된 모든 적에게 분산됩니다. 또한 이 마그마 구체는 떨어지면 폭발하여 적들에게 범위 피해를 줍니다.
주는 피해 20% 증폭
투사체 6개 추가 발사
물리 피해의 60%를 화염 피해로 전환
투사체 속도 25% 감소
투사체 피해 40% 감폭
base is projectile [1]
투사체 6개 추가 발사
물리 피해의 60%를 화염 피해로 전환
투사체 속도 25% 감소
투사체 피해 40% 감폭
base is projectile [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 598–897
치명타 확률: 5%
Attack Time: 1.35 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/BeyondDemons/BeyondDemon" Stats { set_monster_uses_map_boss_difficulty_scaling = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/BeyondDemons/BeyondDemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/BeyondDemons/BeyondDemon3-1"] = { name = "Tzteosh, Hungering Flame", life = 2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.35, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "Melee", "BeyondDemonFirestorm", "BeyondDemonSummonRagingSpirit", "BeyondDemonMoltenStrike", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BeyondDemonFirestorm"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "base_chance_to_ignite_%", "spell_maximum_action_distance_+%", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "firestorm_use_server_effects", "is_area_damage", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 10000, 300, 25, -50, 300, 10, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.40000000596046, 0.60000002384186, 12500, 250, 25, -50, 300, 10, critChance = 5, levelRequirement = 35, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.40000000596046, 0.60000002384186, 14000, 225, 25, -50, 300, 10, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.40000000596046, 0.60000002384186, 14000, 200, 25, -50, 300, 10, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BeyondDemonSummonRagingSpirit"] = { name = "BeyondDemonSummonRagingSpirit", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_repeat_count", "base_cast_speed_+%", "minion_movement_speed_+%", "active_skill_damage_+%_final", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "active_skill_minion_life_+%_final", "alternate_minion", }, levels = { [1] = {3, 200, -20, -25, 6000, 50, 5000, 1, levelRequirement = 4, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [2] = {3, 200, -20, -26, 6000, 50, 5000, 1, levelRequirement = 7, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [3] = {3, 200, -20, -27, 6000, 50, 5000, 1, levelRequirement = 9, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [4] = {4, 220, -20, -28, 6000, 50, 5000, 1, levelRequirement = 12, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [5] = {4, 220, -20, -29, 6000, 50, 5000, 1, levelRequirement = 16, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [6] = {4, 220, -20, -30, 6000, 50, 5000, 1, levelRequirement = 20, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [7] = {5, 240, -20, -31, 6000, 50, 5000, 1, levelRequirement = 27, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [8] = {5, 240, -20, -32, 6000, 50, 5000, 1, levelRequirement = 28, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [9] = {5, 240, -20, -33, 6000, 50, 5000, 1, levelRequirement = 29, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [10] = {6, 260, -20, -34, 6000, 50, 5000, 1, levelRequirement = 32, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [11] = {6, 260, -20, -35, 6000, 50, 5000, 1, levelRequirement = 36, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [12] = {6, 260, -20, -36, 6000, 50, 5000, 1, levelRequirement = 40, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [13] = {7, 280, -20, -37, 6000, 50, 5000, 1, levelRequirement = 45, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [14] = {7, 280, -10, -38, 6000, 50, 5000, 1, levelRequirement = 49, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [15] = {7, 280, -10, -39, 6000, 50, 5000, 1, levelRequirement = 50, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [16] = {8, 300, -10, -40, 6000, 50, 5000, 1, levelRequirement = 52, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [17] = {8, 300, -10, -41, 6000, 50, 5000, 1, levelRequirement = 56, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [18] = {8, 300, -10, -42, 6000, 50, 5000, 1, levelRequirement = 60, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [19] = {9, 320, -10, -43, 6000, 50, 5000, 1, levelRequirement = 64, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [20] = {9, 320, -10, -44, 6000, 50, 5000, 1, levelRequirement = 65, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [21] = {9, 320, -10, -45, 6000, 50, 5000, 1, levelRequirement = 66, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [22] = {10, 340, -10, -46, 6000, 50, 5000, 1, levelRequirement = 67, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [23] = {10, 340, -10, -47, 6000, 50, 5000, 1, levelRequirement = 68, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [24] = {10, 340, -5, -48, 6000, 50, 5000, 1, levelRequirement = 69, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [25] = {11, 360, -5, -49, 6000, 50, 5000, 1, levelRequirement = 70, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [26] = {11, 360, -5, -50, 6000, 50, 5000, 1, levelRequirement = 71, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [27] = {11, 360, -5, -51, 6000, 50, 5000, 1, levelRequirement = 72, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [28] = {12, 380, -5, -52, 6000, 50, 5000, 1, levelRequirement = 73, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [29] = {12, 380, -5, -53, 6000, 50, 5000, 1, levelRequirement = 74, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [30] = {12, 380, -5, -54, 6000, 50, 5000, 1, levelRequirement = 75, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [31] = {13, 400, -5, -55, 6000, 50, 5000, 1, levelRequirement = 76, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [32] = {13, 400, -5, -56, 6000, 50, 5000, 1, levelRequirement = 77, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [33] = {13, 400, -5, -57, 6000, 50, 5000, 1, levelRequirement = 78, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [34] = {14, 420, -5, -58, 6000, 50, 5000, 1, levelRequirement = 79, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [35] = {14, 420, -5, -59, 6000, 50, 5000, 1, levelRequirement = 80, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [36] = {15, 440, -5, -60, 6000, 50, 5000, 1, levelRequirement = 81, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [37] = {15, 440, -5, -61, 6000, 50, 5000, 1, levelRequirement = 82, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BeyondDemonMoltenStrike"] = { name = "Molten Strike", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.", skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Fire] = true, [SkillType.RangedAttack] = true, [SkillType.ProjectilesNotFromUser] = true, [SkillType.ThresholdJewelChaining] = true, [SkillType.Multistrikeable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_additional_projectiles", "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "active_skill_projectile_damage_+%_final", "base_projectile_speed_+%", "base_is_projectile", }, levels = { [1] = {2, 60, 20, -40, -25, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [2] = {4, 60, 20, -40, -25, levelRequirement = 47, statInterpolation = {1}, cost = { }, }, [3] = {6, 60, 20, -40, -25, levelRequirement = 61, statInterpolation = {1}, cost = { }, }, }, }
display monster mod nemesis test [0]
Id | MonsterVaalFlameBlastDaemon |
---|---|
Family | Daemon |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster no beyond portal [1]
Id | CannotSpawnBeyondPortals |
---|---|
Family | CannotSpawnBeyondPortals |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
떨어지는 아이템 수량 300% 증가
떨어지는 아이템 희귀도 800% 증가
Id | MonsterInvasionBoss |
---|---|
Family | MonsterInvasionBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
Id | MonsterInvasionMercilessDrops2 |
---|---|
Family | MonsterMercilessDrops |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
monster is beyond boss [1]
Id | IsBeyondBoss |
---|---|
Family | MonsterIsBeyondBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |