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Flesh of Bameth

Flesh of Bameth

SpectreN
Area
Modmonster no beyond portal [1]
Spreads Caustic Ground on Death
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Spreads Tar on Death
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
monster no map drops [1]
Tagsinsect_blood, demon
Damage100%
Life140%
Ailment Threshold140%
Critical Strike Chance5%
TypeBeyondDemon1
Attack Distance6 ~ 7
Attack Time1.35 Second
Damage Spread20%
Armour+20%
Evasion+20%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterGroundCausticInvasion
Base duration is 7.5 seconds
Deals 243.6 to 324.8 Chaos Damage
Deals 451.1 Base Chaos Damage per second
spell maximum action distance +% [-80]
monster penalty against minions damage +% final vs player minions [-25]
ground caustic art variation []
active skill area of effect radius +% final [0]

is_area_damage Spell Duration Hit SkillCanMine Area Trap DamageOverTime ChaosSkill AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Flesh of Bameth230021287.31.3510666193931025800000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterGroundCausticInvasion
Base duration is 7.5 seconds
Deals 224.7 to 299.6 Chaos Damage
Deals 416.1 Base Chaos Damage per second
spell maximum action distance +% [-80]
monster penalty against minions damage +% final vs player minions [-25]
ground caustic art variation []
active skill area of effect radius +% final [0]

is_area_damage Spell Duration Hit SkillCanMine Area Trap DamageOverTime ChaosSkill AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Flesh of Bameth206021148.11.35886817038953400000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterGroundCausticInvasion
Base duration is 7.5 seconds
Deals 190.9 to 254.6 Chaos Damage
Deals 353.6 Base Chaos Damage per second
spell maximum action distance +% [-80]
monster penalty against minions damage +% final vs player minions [-25]
ground caustic art variation []
active skill area of effect radius +% final [0]

is_area_damage Spell Duration Hit SkillCanMine Area Trap DamageOverTime ChaosSkill AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Flesh of Bameth15942911.81.35597513128822200000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterGroundCausticInvasion
Base duration is 7.5 seconds
Deals 155.3 to 207.1 Chaos Damage
Deals 287.6 Base Chaos Damage per second
spell maximum action distance +% [-80]
monster penalty against minions damage +% final vs player minions [-25]
ground caustic art variation []
active skill area of effect radius +% final [0]

is_area_damage Spell Duration Hit SkillCanMine Area Trap DamageOverTime ChaosSkill AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Flesh of Bameth11844680.41.3538029446681100000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterGroundCausticInvasion
Base duration is 7.5 seconds
Deals 125.9 to 167.9 Chaos Damage
Deals 233.1 Base Chaos Damage per second
spell maximum action distance +% [-80]
monster penalty against minions damage +% final vs player minions [-25]
ground caustic art variation []
active skill area of effect radius +% final [0]

is_area_damage Spell Duration Hit SkillCanMine Area Trap DamageOverTime ChaosSkill AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Flesh of Bameth8614504.91.3524116770561700000
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
TrapGroundCausticCloud9OnlyLastTarget

Object Type

version 2
extends "Metadata/Monsters/BeyondDemons/BeyondDemon"

Object Type Codes

version 2
extends "Metadata/Monsters/BeyondDemons/BeyondDemon"

Preload
{
	preload_ground_effect = "CausticCloud"
}
Resists FireResists ColdResists LightningResists Chaos
0000
0000
0000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BeyondDemons/BeyondDemon1-1"] = {
    name = "Flesh of Bameth",
    life = 1.4,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.35,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "Melee",
        "MonsterGroundCausticInvasion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterGroundCausticInvasion"] = {
    name = "MonsterGroundCausticInvasion",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.0667,
    incrementalEffectiveness = 0.03,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Area] = true,
        [SkillType.Trap] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.ChaosSkill] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_chaos_damage_to_deal_per_minute",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "ground_caustic_art_variation",
        "is_area_damage",
    },
    levels = {
        [1] = {2500, 0.3, 0.4, 1, -80, -25, 2, critChance = 5, levelRequirement = 4, statInterpolation = {1, 3, 3, 3, 1, 1, 1},  },
        [2] = {5000, 0.3, 0.4, 1.5, -80, -25, 2, critChance = 5, levelRequirement = 36, statInterpolation = {1, 3, 3, 3, 1, 1, 1},  },
        [3] = {7500, 0.3, 0.4, 2, -80, -25, 2, 0, critChance = 5, levelRequirement = 56, statInterpolation = {1, 3, 3, 3, 1, 1, 1, 1},  },
    },
}
SpectreN
Area
Modmonster no beyond portal [1]
Spreads Caustic Ground on Death
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Spreads Tar on Death
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
monster no map drops [1]
Tagsinsect_blood, demon
Damage100%
Life140%
Ailment Threshold140%
Critical Strike Chance5%
TypeBeyondDemon1
Attack Distance6 ~ 7
Attack Time1.35 Second
Damage Spread20%
Armour+20%
Evasion+20%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterGroundCausticInvasion
Base duration is 7.5 seconds
Deals 243.6 to 324.8 Chaos Damage
Deals 451.1 Base Chaos Damage per second
spell maximum action distance +% [-80]
monster penalty against minions damage +% final vs player minions [-25]
ground caustic art variation []
active skill area of effect radius +% final [0]

is_area_damage Spell Duration Hit SkillCanMine Area Trap DamageOverTime ChaosSkill AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Flesh of Bameth230021287.31.3510666193931025800000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterGroundCausticInvasion
Base duration is 7.5 seconds
Deals 224.7 to 299.6 Chaos Damage
Deals 416.1 Base Chaos Damage per second
spell maximum action distance +% [-80]
monster penalty against minions damage +% final vs player minions [-25]
ground caustic art variation []
active skill area of effect radius +% final [0]

is_area_damage Spell Duration Hit SkillCanMine Area Trap DamageOverTime ChaosSkill AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Flesh of Bameth206021148.11.35886817038953400000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterGroundCausticInvasion
Base duration is 7.5 seconds
Deals 190.9 to 254.6 Chaos Damage
Deals 353.6 Base Chaos Damage per second
spell maximum action distance +% [-80]
monster penalty against minions damage +% final vs player minions [-25]
ground caustic art variation []
active skill area of effect radius +% final [0]

is_area_damage Spell Duration Hit SkillCanMine Area Trap DamageOverTime ChaosSkill AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Flesh of Bameth15942911.81.35597513128822200000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterGroundCausticInvasion
Base duration is 7.5 seconds
Deals 155.3 to 207.1 Chaos Damage
Deals 287.6 Base Chaos Damage per second
spell maximum action distance +% [-80]
monster penalty against minions damage +% final vs player minions [-25]
ground caustic art variation []
active skill area of effect radius +% final [0]

is_area_damage Spell Duration Hit SkillCanMine Area Trap DamageOverTime ChaosSkill AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Flesh of Bameth11844680.41.3538029446681100000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterGroundCausticInvasion
Base duration is 7.5 seconds
Deals 125.9 to 167.9 Chaos Damage
Deals 233.1 Base Chaos Damage per second
spell maximum action distance +% [-80]
monster penalty against minions damage +% final vs player minions [-25]
ground caustic art variation []
active skill area of effect radius +% final [0]

is_area_damage Spell Duration Hit SkillCanMine Area Trap DamageOverTime ChaosSkill AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Flesh of Bameth8614504.91.3524116770561700000
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
TrapGroundCausticCloud9OnlyLastTarget

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	monster_is_beyond_monster = 1
}

Life
{
	corpse_usable = false
}

Actor
{
	basic_action = "Emerge"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/gore_explode/gore_explosion_no_gibs_nofire.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
Resists FireResists ColdResists LightningResists Chaos
0000
0000
0000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BeyondDemons/BeyondDemon1-1Prophecy"] = {
    name = "Flesh of Bameth",
    life = 1.4,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.35,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "Melee",
        "MonsterGroundCausticInvasion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterGroundCausticInvasion"] = {
    name = "MonsterGroundCausticInvasion",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.0667,
    incrementalEffectiveness = 0.03,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Area] = true,
        [SkillType.Trap] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.ChaosSkill] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_chaos_damage_to_deal_per_minute",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "ground_caustic_art_variation",
        "is_area_damage",
    },
    levels = {
        [1] = {2500, 0.3, 0.4, 1, -80, -25, 2, critChance = 5, levelRequirement = 4, statInterpolation = {1, 3, 3, 3, 1, 1, 1},  },
        [2] = {5000, 0.3, 0.4, 1.5, -80, -25, 2, critChance = 5, levelRequirement = 36, statInterpolation = {1, 3, 3, 3, 1, 1, 1},  },
        [3] = {7500, 0.3, 0.4, 2, -80, -25, 2, 0, critChance = 5, levelRequirement = 56, statInterpolation = {1, 3, 3, 3, 1, 1, 1, 1},  },
    },
}
SpectreN
Area
Modmonster no beyond portal [1]
Spreads Caustic Ground on Death
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Spreads Tar on Death
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
monster no map drops [1]
Tagsinsect_blood, demon
Damage100%
Life140%
Ailment Threshold140%
Critical Strike Chance5%
TypeBeyondDemon1
Attack Distance6 ~ 7
Attack Time1.35 Second
Damage Spread20%
Armour+20%
Evasion+20%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterGroundCausticInvasion
Base duration is 7.5 seconds
Deals 243.6 to 324.8 Chaos Damage
Deals 451.1 Base Chaos Damage per second
spell maximum action distance +% [-80]
monster penalty against minions damage +% final vs player minions [-25]
ground caustic art variation []
active skill area of effect radius +% final [0]

is_area_damage Spell Duration Hit SkillCanMine Area Trap DamageOverTime ChaosSkill AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Flesh of Bameth230021287.31.3510666193931025800000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterGroundCausticInvasion
Base duration is 7.5 seconds
Deals 224.7 to 299.6 Chaos Damage
Deals 416.1 Base Chaos Damage per second
spell maximum action distance +% [-80]
monster penalty against minions damage +% final vs player minions [-25]
ground caustic art variation []
active skill area of effect radius +% final [0]

is_area_damage Spell Duration Hit SkillCanMine Area Trap DamageOverTime ChaosSkill AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Flesh of Bameth206021148.11.35886817038953400000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterGroundCausticInvasion
Base duration is 7.5 seconds
Deals 190.9 to 254.6 Chaos Damage
Deals 353.6 Base Chaos Damage per second
spell maximum action distance +% [-80]
monster penalty against minions damage +% final vs player minions [-25]
ground caustic art variation []
active skill area of effect radius +% final [0]

is_area_damage Spell Duration Hit SkillCanMine Area Trap DamageOverTime ChaosSkill AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Flesh of Bameth15942911.81.35597513128822200000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterGroundCausticInvasion
Base duration is 7.5 seconds
Deals 155.3 to 207.1 Chaos Damage
Deals 287.6 Base Chaos Damage per second
spell maximum action distance +% [-80]
monster penalty against minions damage +% final vs player minions [-25]
ground caustic art variation []
active skill area of effect radius +% final [0]

is_area_damage Spell Duration Hit SkillCanMine Area Trap DamageOverTime ChaosSkill AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Flesh of Bameth11844680.41.3538029446681100000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterGroundCausticInvasion
Base duration is 7.5 seconds
Deals 125.9 to 167.9 Chaos Damage
Deals 233.1 Base Chaos Damage per second
spell maximum action distance +% [-80]
monster penalty against minions damage +% final vs player minions [-25]
ground caustic art variation []
active skill area of effect radius +% final [0]

is_area_damage Spell Duration Hit SkillCanMine Area Trap DamageOverTime ChaosSkill AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Flesh of Bameth8614504.91.3524116770561700000
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
TrapGroundCausticCloud9OnlyLastTarget

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	monster_is_beyond_monster = 1
}

Life
{
	corpse_usable = false
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/gore_explode/gore_explosion_no_gibs_nofire.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
Resists FireResists ColdResists LightningResists Chaos
0000
0000
0000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BeyondDemons/BeyondDemon1-1ProphecyStandalone"] = {
    name = "Flesh of Bameth",
    life = 1.4,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.35,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "Melee",
        "MonsterGroundCausticInvasion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterGroundCausticInvasion"] = {
    name = "MonsterGroundCausticInvasion",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.0667,
    incrementalEffectiveness = 0.03,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Area] = true,
        [SkillType.Trap] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.ChaosSkill] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_chaos_damage_to_deal_per_minute",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "ground_caustic_art_variation",
        "is_area_damage",
    },
    levels = {
        [1] = {2500, 0.3, 0.4, 1, -80, -25, 2, critChance = 5, levelRequirement = 4, statInterpolation = {1, 3, 3, 3, 1, 1, 1},  },
        [2] = {5000, 0.3, 0.4, 1.5, -80, -25, 2, critChance = 5, levelRequirement = 36, statInterpolation = {1, 3, 3, 3, 1, 1, 1},  },
        [3] = {7500, 0.3, 0.4, 2, -80, -25, 2, 0, critChance = 5, levelRequirement = 56, statInterpolation = {1, 3, 3, 3, 1, 1, 1, 1},  },
    },
}
SpectreN
Area
ModSpreads Caustic Ground on Death
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Spreads Tar on Death
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
monster no map drops [1]
monster slain experience +% [300]
Tagsinsect_blood, demon
Damage100%
Life140%
Ailment Threshold140%
Critical Strike Chance5%
TypeBeyondDemon1
Attack Distance6 ~ 7
Attack Time1.35 Second
Damage Spread20%
Armour+20%
Evasion+20%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterGroundCausticInvasion
Base duration is 7.5 seconds
Deals 243.6 to 324.8 Chaos Damage
Deals 451.1 Base Chaos Damage per second
spell maximum action distance +% [-80]
monster penalty against minions damage +% final vs player minions [-25]
ground caustic art variation []
active skill area of effect radius +% final [0]

is_area_damage Spell Duration Hit SkillCanMine Area Trap DamageOverTime ChaosSkill AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Flesh of Bameth230021287.31.3510666193931025800000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterGroundCausticInvasion
Base duration is 7.5 seconds
Deals 224.7 to 299.6 Chaos Damage
Deals 416.1 Base Chaos Damage per second
spell maximum action distance +% [-80]
monster penalty against minions damage +% final vs player minions [-25]
ground caustic art variation []
active skill area of effect radius +% final [0]

is_area_damage Spell Duration Hit SkillCanMine Area Trap DamageOverTime ChaosSkill AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Flesh of Bameth206021148.11.35886817038953400000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterGroundCausticInvasion
Base duration is 7.5 seconds
Deals 190.9 to 254.6 Chaos Damage
Deals 353.6 Base Chaos Damage per second
spell maximum action distance +% [-80]
monster penalty against minions damage +% final vs player minions [-25]
ground caustic art variation []
active skill area of effect radius +% final [0]

is_area_damage Spell Duration Hit SkillCanMine Area Trap DamageOverTime ChaosSkill AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Flesh of Bameth15942911.81.35597513128822200000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterGroundCausticInvasion
Base duration is 7.5 seconds
Deals 155.3 to 207.1 Chaos Damage
Deals 287.6 Base Chaos Damage per second
spell maximum action distance +% [-80]
monster penalty against minions damage +% final vs player minions [-25]
ground caustic art variation []
active skill area of effect radius +% final [0]

is_area_damage Spell Duration Hit SkillCanMine Area Trap DamageOverTime ChaosSkill AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Flesh of Bameth11844680.41.3538029446681100000

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterGroundCausticInvasion
Base duration is 7.5 seconds
Deals 125.9 to 167.9 Chaos Damage
Deals 233.1 Base Chaos Damage per second
spell maximum action distance +% [-80]
monster penalty against minions damage +% final vs player minions [-25]
ground caustic art variation []
active skill area of effect radius +% final [0]

is_area_damage Spell Duration Hit SkillCanMine Area Trap DamageOverTime ChaosSkill AreaSpell
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Flesh of Bameth8614504.91.3524116770561700000
Melee72OnlyLastTarget TargetNear
Melee24OnlyLastTarget
Melee 3
TrapGroundCausticCloud9OnlyLastTarget

Object Type

version 2
extends "Metadata/Monsters/BeyondDemons/BeyondDemon"

Object Type Codes

version 2
extends "Metadata/Monsters/BeyondDemons/BeyondDemon"

Preload
{
	preload_ground_effect = "CausticCloud"
}
Resists FireResists ColdResists LightningResists Chaos
0000
0000
0000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueDelve/BeyondEncounter/BeyondDemon1-1"] = {
    name = "Flesh of Bameth",
    life = 1.4,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.35,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "Melee",
        "MonsterGroundCausticInvasion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterGroundCausticInvasion"] = {
    name = "MonsterGroundCausticInvasion",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.0667,
    incrementalEffectiveness = 0.03,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Area] = true,
        [SkillType.Trap] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.ChaosSkill] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_chaos_damage_to_deal_per_minute",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "ground_caustic_art_variation",
        "is_area_damage",
    },
    levels = {
        [1] = {2500, 0.3, 0.4, 1, -80, -25, 2, critChance = 5, levelRequirement = 4, statInterpolation = {1, 3, 3, 3, 1, 1, 1},  },
        [2] = {5000, 0.3, 0.4, 1.5, -80, -25, 2, critChance = 5, levelRequirement = 36, statInterpolation = {1, 3, 3, 3, 1, 1, 1},  },
        [3] = {7500, 0.3, 0.4, 2, -80, -25, 2, 0, critChance = 5, levelRequirement = 56, statInterpolation = {1, 3, 3, 3, 1, 1, 1, 1},  },
    },
}