MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Fleisch Bameths
Dämon
monster no beyond portal [1]
Verbreitet bei Tod ätzenden Boden
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Verbreitet Teerlache bei Tod
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
monster no map drops [1]
Flesh of Bameth
Spectre
Tagsanimal_claw_weapon, beyond_demon, Zauberer, chaos_affinity, demon, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_slow_movement
Packs
  • Tzteosh, Hungernde Flamme, Fleisch Bameths, Blut Haasts, Auge Tzteoshs, Hand Na'ems, Verehrer Bameths, Spürhund Tzteoshs, Diener Haasts, Maul Ephijs, Fanatiker Ephijs, Jünger Haasts, Eiferer Tzteoshs
  • Haast, Unerbittlicher Frost, Fleisch Bameths, Blut Haasts, Auge Tzteoshs, Hand Na'ems, Verehrer Bameths, Spürhund Tzteoshs, Diener Haasts, Maul Ephijs, Fanatiker Ephijs, Jünger Haasts, Eiferer Tzteoshs
  • Ephij, Einstürzendes Firmament, Fleisch Bameths, Blut Haasts, Auge Tzteoshs, Hand Na'ems, Verehrer Bameths, Spürhund Tzteoshs, Diener Haasts, Maul Ephijs, Fanatiker Ephijs, Jünger Haasts, Eiferer Tzteoshs
  • Na'em, Krümmender Stein, Fleisch Bameths, Blut Haasts, Auge Tzteoshs, Hand Na'ems, Verehrer Bameths, Spürhund Tzteoshs, Diener Haasts, Maul Ephijs, Fanatiker Ephijs, Jünger Haasts, Eiferer Tzteoshs
  • Bameth, Wandelnde Dunkelheit, Fleisch Bameths, Blut Haasts, Auge Tzteoshs, Hand Na'ems, Verehrer Bameths, Spürhund Tzteoshs, Diener Haasts, Maul Ephijs, Fanatiker Ephijs, Jünger Haasts, Eiferer Tzteoshs
  • Leben
    140%
    Ausweichen
    +20%
    Ailment Threshold
    140%
    Widerstand
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    1.35 Second
    Damage Spread
    ±20%
    Erfahrung
    80%
    Model Size
    119%
    Type
    BeyondDemon1
    Metadata
    BeyondDemon1-1
    Stufe
    68
    Leben
    9,007
    Rüstung
    28,790
    Ausweichwert
    5,687
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    580
    Attack Time
    1.35
    Erfahrung
    8,204
    Minion Life
    1,954
    Minion Damage
    298
    Ailment Threshold
    9,007
    Chill
    28
    Shock
    28
    Brittle
    161
    Scorch
    28
    Sap
    79
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 299448
    Kritische Trefferchance: 5%
    Attack Time: 1.35 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    MonsterGroundCausticInvasion
    Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Basisdauer beträgt 7.5 Sekunden
    active skill area of effect radius +% final [33]
    base chaos damage to deal per minute [13988]
    ground caustic art variation [2]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-80]
    spell maximum base chaos damage [167.9]
    spell minimum base chaos damage [125.9]

    Object Type

    version 2
    extends "Metadata/Monsters/BeyondDemons/BeyondDemon"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BeyondDemons/BeyondDemon1-1"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Flesh of Bameth",
        life = 1.4,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.35,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "MonsterGroundCausticInvasion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterGroundCausticInvasion"] = {
        name = "MonsterGroundCausticInvasion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Chaos] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "base_chaos_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "ground_caustic_art_variation",
            "is_area_damage",
        },
        levels = {
            [1] = {0.30000001192093, 0.40000000596046, 1, 2500, -80, -25, 2, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [2] = {0.30000001192093, 0.40000000596046, 1.5, 5000, -80, -25, 2, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [3] = {0.30000001192093, 0.40000000596046, 2, 7500, 0, 33, -80, -25, 2, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 3, 1, 1, 1},  cost = { }, },
        },
    }
    
    monster no beyond portal [1]
    FamilyCannotSpawnBeyondPortals
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster no beyond portal 1 1 Global — Nicht skalierbarer Wert
  • Verbreitet bei Tod ätzenden Boden
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    FamilyMonsterEffectOnDeath
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms 3000 3000 Global
  • monster caustic cloud on death base area of effect radius 12 12 Global
  • monster caustic cloud on death % max damage to deal per minute 1100 1100 Global
  • Craft Tagschaos_damage Schaden Chaos
    Verbreitet Teerlache bei Tod
    monster ground effect on death base duration ms [6000]
    monster ground tar on death monvement speed pluspercent [-60]
    FamilyMonsterEffectOnDeath
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms 6000 6000 Global
  • monster ground tar on death base area of effect radius 16 16 Global
  • monster ground tar on death monvement speed pluspercent -60 -60 Global
  • monster no map drops [1]
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster no map drops 1 1 Global — Nicht skalierbarer Wert
  • Fleisch Bameths
    Dämon
    monster no beyond portal [1]
    Verbreitet bei Tod ätzenden Boden
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    Verbreitet Teerlache bei Tod
    monster ground effect on death base duration ms [6000]
    monster ground tar on death monvement speed pluspercent [-60]
    monster no map drops [1]
    Flesh of Bameth
    Spectre
    Tagsanimal_claw_weapon, Zauberer, chaos_affinity, demon, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_slow_movement
    Leben
    140%
    Ausweichen
    +20%
    Ailment Threshold
    140%
    Widerstand
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    1.35 Second
    Damage Spread
    ±20%
    Erfahrung
    80%
    Model Size
    119%
    Type
    BeyondDemon1
    Metadata
    BeyondDemon1-1Prophecy
    Stufe
    68
    Leben
    9,007
    Rüstung
    28,790
    Ausweichwert
    5,687
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    580
    Attack Time
    1.35
    Erfahrung
    8,204
    Minion Life
    1,954
    Minion Damage
    298
    Ailment Threshold
    9,007
    Chill
    28
    Shock
    28
    Brittle
    161
    Scorch
    28
    Sap
    79
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 299448
    Kritische Trefferchance: 5%
    Attack Time: 1.35 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    MonsterGroundCausticInvasion
    Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Basisdauer beträgt 7.5 Sekunden
    active skill area of effect radius +% final [33]
    base chaos damage to deal per minute [13988]
    ground caustic art variation [2]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-80]
    spell maximum base chaos damage [167.9]
    spell minimum base chaos damage [125.9]

    Object Type

    version 2
    extends "Metadata/Monsters/BeyondDemons/BeyondDemonProphecy"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BeyondDemons/BeyondDemon1-1Prophecy"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Flesh of Bameth",
        life = 1.4,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.35,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "MonsterGroundCausticInvasion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterGroundCausticInvasion"] = {
        name = "MonsterGroundCausticInvasion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Chaos] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "base_chaos_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "ground_caustic_art_variation",
            "is_area_damage",
        },
        levels = {
            [1] = {0.30000001192093, 0.40000000596046, 1, 2500, -80, -25, 2, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [2] = {0.30000001192093, 0.40000000596046, 1.5, 5000, -80, -25, 2, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [3] = {0.30000001192093, 0.40000000596046, 2, 7500, 0, 33, -80, -25, 2, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 3, 1, 1, 1},  cost = { }, },
        },
    }
    
    monster no beyond portal [1]
    FamilyCannotSpawnBeyondPortals
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster no beyond portal 1 1 Global — Nicht skalierbarer Wert
  • Verbreitet bei Tod ätzenden Boden
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    FamilyMonsterEffectOnDeath
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms 3000 3000 Global
  • monster caustic cloud on death base area of effect radius 12 12 Global
  • monster caustic cloud on death % max damage to deal per minute 1100 1100 Global
  • Craft Tagschaos_damage Schaden Chaos
    Verbreitet Teerlache bei Tod
    monster ground effect on death base duration ms [6000]
    monster ground tar on death monvement speed pluspercent [-60]
    FamilyMonsterEffectOnDeath
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms 6000 6000 Global
  • monster ground tar on death base area of effect radius 16 16 Global
  • monster ground tar on death monvement speed pluspercent -60 -60 Global
  • monster no map drops [1]
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster no map drops 1 1 Global — Nicht skalierbarer Wert
  • Fleisch Bameths
    Dämon
    monster no beyond portal [1]
    Verbreitet bei Tod ätzenden Boden
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    Verbreitet Teerlache bei Tod
    monster ground effect on death base duration ms [6000]
    monster ground tar on death monvement speed pluspercent [-60]
    monster no map drops [1]
    Flesh of Bameth
    Spectre
    Tagsanimal_claw_weapon, Zauberer, chaos_affinity, demon, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_slow_movement
    Leben
    140%
    Ausweichen
    +20%
    Ailment Threshold
    140%
    Widerstand
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    1.35 Second
    Damage Spread
    ±20%
    Erfahrung
    80%
    Model Size
    119%
    Type
    BeyondDemon1
    Metadata
    BeyondDemon1-1ProphecyStandalone
    Stufe
    68
    Leben
    9,007
    Rüstung
    28,790
    Ausweichwert
    5,687
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    580
    Attack Time
    1.35
    Erfahrung
    8,204
    Minion Life
    1,954
    Minion Damage
    298
    Ailment Threshold
    9,007
    Chill
    28
    Shock
    28
    Brittle
    161
    Scorch
    28
    Sap
    79
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 299448
    Kritische Trefferchance: 5%
    Attack Time: 1.35 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    MonsterGroundCausticInvasion
    Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Basisdauer beträgt 7.5 Sekunden
    active skill area of effect radius +% final [33]
    base chaos damage to deal per minute [13988]
    ground caustic art variation [2]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-80]
    spell maximum base chaos damage [167.9]
    spell minimum base chaos damage [125.9]

    Object Type

    version 2
    extends "Metadata/Monsters/BeyondDemons/BeyondDemonProphecyStandalone"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BeyondDemons/BeyondDemon1-1ProphecyStandalone"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Flesh of Bameth",
        life = 1.4,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.35,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "MonsterGroundCausticInvasion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterGroundCausticInvasion"] = {
        name = "MonsterGroundCausticInvasion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Chaos] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "base_chaos_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "ground_caustic_art_variation",
            "is_area_damage",
        },
        levels = {
            [1] = {0.30000001192093, 0.40000000596046, 1, 2500, -80, -25, 2, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [2] = {0.30000001192093, 0.40000000596046, 1.5, 5000, -80, -25, 2, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [3] = {0.30000001192093, 0.40000000596046, 2, 7500, 0, 33, -80, -25, 2, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 3, 1, 1, 1},  cost = { }, },
        },
    }
    
    monster no beyond portal [1]
    FamilyCannotSpawnBeyondPortals
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster no beyond portal 1 1 Global — Nicht skalierbarer Wert
  • Verbreitet bei Tod ätzenden Boden
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    FamilyMonsterEffectOnDeath
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms 3000 3000 Global
  • monster caustic cloud on death base area of effect radius 12 12 Global
  • monster caustic cloud on death % max damage to deal per minute 1100 1100 Global
  • Craft Tagschaos_damage Schaden Chaos
    Verbreitet Teerlache bei Tod
    monster ground effect on death base duration ms [6000]
    monster ground tar on death monvement speed pluspercent [-60]
    FamilyMonsterEffectOnDeath
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms 6000 6000 Global
  • monster ground tar on death base area of effect radius 16 16 Global
  • monster ground tar on death monvement speed pluspercent -60 -60 Global
  • monster no map drops [1]
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster no map drops 1 1 Global — Nicht skalierbarer Wert
  • Fleisch Bameths
    Dämon
    Verbreitet bei Tod ätzenden Boden
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    Verbreitet Teerlache bei Tod
    monster ground effect on death base duration ms [6000]
    monster ground tar on death monvement speed pluspercent [-60]
    monster no map drops [1]
    monster no drops [0]
    monster slain experience +% [300]
    Flesh of Bameth
    Spectre
    Tagsanimal_claw_weapon, beyond_demon, Zauberer, chaos_affinity, delve_monster, demon, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, very_slow_movement
    Leben
    140%
    Ausweichen
    +20%
    Ailment Threshold
    140%
    Widerstand
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    1.35 Second
    Damage Spread
    ±20%
    Erfahrung
    80%
    Model Size
    119%
    Type
    BeyondDemon1
    Metadata
    BeyondDemon1-1
    Stufe
    68
    Leben
    9,007
    Rüstung
    28,790
    Ausweichwert
    5,687
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    580
    Attack Time
    1.35
    Erfahrung
    8,204
    Minion Life
    1,954
    Minion Damage
    298
    Ailment Threshold
    9,007
    Chill
    28
    Shock
    28
    Brittle
    161
    Scorch
    28
    Sap
    79
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 299448
    Kritische Trefferchance: 5%
    Attack Time: 1.35 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    MonsterGroundCausticInvasion
    Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
    Kritische Trefferchance: 5%
    Zauberzeit: 1 Sek.
    Basisdauer beträgt 7.5 Sekunden
    active skill area of effect radius +% final [33]
    base chaos damage to deal per minute [13988]
    ground caustic art variation [2]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-80]
    spell maximum base chaos damage [167.9]
    spell minimum base chaos damage [125.9]

    Object Type

    version 2
    extends "Metadata/Monsters/BeyondDemons/BeyondDemonCausticGroundOnDeath"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelve/BeyondEncounter/BeyondDemon1-1"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Flesh of Bameth",
        life = 1.4,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.35,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "MonsterGroundCausticInvasion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterGroundCausticInvasion"] = {
        name = "MonsterGroundCausticInvasion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Chaos] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "base_chaos_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "ground_caustic_art_variation",
            "is_area_damage",
        },
        levels = {
            [1] = {0.30000001192093, 0.40000000596046, 1, 2500, -80, -25, 2, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [2] = {0.30000001192093, 0.40000000596046, 1.5, 5000, -80, -25, 2, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [3] = {0.30000001192093, 0.40000000596046, 2, 7500, 0, 33, -80, -25, 2, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 3, 1, 1, 1},  cost = { }, },
        },
    }
    
    Verbreitet bei Tod ätzenden Boden
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    FamilyMonsterEffectOnDeath
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms 3000 3000 Global
  • monster caustic cloud on death base area of effect radius 12 12 Global
  • monster caustic cloud on death % max damage to deal per minute 1100 1100 Global
  • Craft Tagschaos_damage Schaden Chaos
    Verbreitet Teerlache bei Tod
    monster ground effect on death base duration ms [6000]
    monster ground tar on death monvement speed pluspercent [-60]
    FamilyMonsterEffectOnDeath
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms 6000 6000 Global
  • monster ground tar on death base area of effect radius 16 16 Global
  • monster ground tar on death monvement speed pluspercent -60 -60 Global
  • monster no map drops [1]
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster no map drops 1 1 Global — Nicht skalierbarer Wert
  • monster no drops [0]
    monster slain experience +% [300]
    FamilyMonsterSlainExperience
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster no drops 0 0 Global — Nicht skalierbarer Wert
  • monster slain experience +% 300 300 Global
  • Edit

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