Carne de Bameth
Demonio
monster no beyond portal [1]
Esparce suelo cáustico al morir
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Esparce brea al morir
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
monster no map drops [1]
Esparce suelo cáustico al morir
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Esparce brea al morir
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
monster no map drops [1]
Flesh of Bameth
Vida
140%
Evasión
+20%
Ailment Threshold
140%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 7
Attack Time
1.35 Second
Damage Spread
±20%
Experiencia
80%
Model Size
119%
Type
BeyondDemon1
Metadata
BeyondDemon1-1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
9,007
Armadura
28,790
Evasión
5,687
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.35
Experiencia
8,204
Ailment Threshold
9,007
Chill
28
Shock
28
Brittle
161
Scorch
28
Sap
79
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 299–448
Probabilidad de golpe crítico: 5%
Attack Time: 1.35 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterGroundCausticInvasion
Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 125.9 a 167.9 de daño de caos
Inflige 233.1 de daño de caos base por segundo
La duración base es de 7.5 segundos
active skill area of effect radius +% final [33]
ground caustic art variation [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-80]
Inflige 233.1 de daño de caos base por segundo
La duración base es de 7.5 segundos
active skill area of effect radius +% final [33]
ground caustic art variation [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-80]
Object Type
version 2 extends "Metadata/Monsters/BeyondDemons/BeyondDemon"
Object Type Codes
version 2 extends "Metadata/Monsters/BeyondDemons/BeyondDemon" Preload { preload_ground_effect = "CausticCloud" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BeyondDemons/BeyondDemon1-1"] = { name = "Flesh of Bameth", life = 1.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.35, attackRange = 7, accuracy = 1, skillList = { "Melee", "MonsterGroundCausticInvasion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterGroundCausticInvasion"] = { name = "MonsterGroundCausticInvasion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ground_caustic_art_variation", "is_area_damage", }, levels = { [1] = {0.30000001192093, 0.40000000596046, 1, 2500, -80, -25, 2, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {0.30000001192093, 0.40000000596046, 1.5, 5000, -80, -25, 2, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {0.30000001192093, 0.40000000596046, 2, 7500, 0, 33, -80, -25, 2, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 3, 1, 1, 1}, cost = { }, }, }, }
monster no beyond portal [1]
Id | CannotSpawnBeyondPortals |
---|---|
Family | CannotSpawnBeyondPortals |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Esparce suelo cáustico al morir
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Id | MonsterCausticCloudOnDeath |
---|---|
Family | MonsterEffectOnDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos_damage damage chaos |
Esparce brea al morir
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
Id | MonsterGroundTarOnDeath1 |
---|---|
Family | MonsterEffectOnDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Carne de Bameth
Demonio
monster no beyond portal [1]
Esparce suelo cáustico al morir
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Esparce brea al morir
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
monster no map drops [1]
Esparce suelo cáustico al morir
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Esparce brea al morir
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
monster no map drops [1]
Flesh of Bameth
Spectre | N |
---|---|
Tags | animal_claw_weapon, Lanzador de hechizos, chaos_affinity, demon, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_slow_movement |
Vida
140%
Evasión
+20%
Ailment Threshold
140%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 7
Attack Time
1.35 Second
Damage Spread
±20%
Experiencia
80%
Model Size
119%
Type
BeyondDemon1
Metadata
BeyondDemon1-1Prophecy
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
9,007
Armadura
28,790
Evasión
5,687
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.35
Experiencia
8,204
Ailment Threshold
9,007
Chill
28
Shock
28
Brittle
161
Scorch
28
Sap
79
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 299–448
Probabilidad de golpe crítico: 5%
Attack Time: 1.35 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterGroundCausticInvasion
Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 125.9 a 167.9 de daño de caos
Inflige 233.1 de daño de caos base por segundo
La duración base es de 7.5 segundos
active skill area of effect radius +% final [33]
ground caustic art variation [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-80]
Inflige 233.1 de daño de caos base por segundo
La duración base es de 7.5 segundos
active skill area of effect radius +% final [33]
ground caustic art variation [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-80]
Object Type
version 2 extends "Metadata/Monsters/BeyondDemons/BeyondDemonProphecy"
Object Type Codes
version 2 extends "Metadata/Monsters/BeyondDemons/BeyondDemonProphecy" Preload { preload_ground_effect = "Tar" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BeyondDemons/BeyondDemon1-1Prophecy"] = { name = "Flesh of Bameth", life = 1.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.35, attackRange = 7, accuracy = 1, skillList = { "Melee", "MonsterGroundCausticInvasion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterGroundCausticInvasion"] = { name = "MonsterGroundCausticInvasion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ground_caustic_art_variation", "is_area_damage", }, levels = { [1] = {0.30000001192093, 0.40000000596046, 1, 2500, -80, -25, 2, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {0.30000001192093, 0.40000000596046, 1.5, 5000, -80, -25, 2, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {0.30000001192093, 0.40000000596046, 2, 7500, 0, 33, -80, -25, 2, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 3, 1, 1, 1}, cost = { }, }, }, }
monster no beyond portal [1]
Id | CannotSpawnBeyondPortals |
---|---|
Family | CannotSpawnBeyondPortals |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Esparce suelo cáustico al morir
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Id | MonsterCausticCloudOnDeath |
---|---|
Family | MonsterEffectOnDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos_damage damage chaos |
Esparce brea al morir
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
Id | MonsterGroundTarOnDeath1 |
---|---|
Family | MonsterEffectOnDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Carne de Bameth
Demonio
monster no beyond portal [1]
Esparce suelo cáustico al morir
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Esparce brea al morir
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
monster no map drops [1]
Esparce suelo cáustico al morir
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Esparce brea al morir
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
monster no map drops [1]
Flesh of Bameth
Spectre | N |
---|---|
Tags | animal_claw_weapon, Lanzador de hechizos, chaos_affinity, demon, flesh_armour, insect_blood, is_unarmed, melee, not_int, not_str, physical_affinity, very_slow_movement |
Vida
140%
Evasión
+20%
Ailment Threshold
140%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 7
Attack Time
1.35 Second
Damage Spread
±20%
Experiencia
80%
Model Size
119%
Type
BeyondDemon1
Metadata
BeyondDemon1-1ProphecyStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
9,007
Armadura
28,790
Evasión
5,687
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.35
Experiencia
8,204
Ailment Threshold
9,007
Chill
28
Shock
28
Brittle
161
Scorch
28
Sap
79
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 299–448
Probabilidad de golpe crítico: 5%
Attack Time: 1.35 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterGroundCausticInvasion
Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 125.9 a 167.9 de daño de caos
Inflige 233.1 de daño de caos base por segundo
La duración base es de 7.5 segundos
active skill area of effect radius +% final [33]
ground caustic art variation [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-80]
Inflige 233.1 de daño de caos base por segundo
La duración base es de 7.5 segundos
active skill area of effect radius +% final [33]
ground caustic art variation [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-80]
Object Type
version 2 extends "Metadata/Monsters/BeyondDemons/BeyondDemonProphecyStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/BeyondDemons/BeyondDemonProphecyStandalone" Preload { preload_ground_effect = "Tar" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BeyondDemons/BeyondDemon1-1ProphecyStandalone"] = { name = "Flesh of Bameth", life = 1.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.35, attackRange = 7, accuracy = 1, skillList = { "Melee", "MonsterGroundCausticInvasion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterGroundCausticInvasion"] = { name = "MonsterGroundCausticInvasion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ground_caustic_art_variation", "is_area_damage", }, levels = { [1] = {0.30000001192093, 0.40000000596046, 1, 2500, -80, -25, 2, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {0.30000001192093, 0.40000000596046, 1.5, 5000, -80, -25, 2, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {0.30000001192093, 0.40000000596046, 2, 7500, 0, 33, -80, -25, 2, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 3, 1, 1, 1}, cost = { }, }, }, }
monster no beyond portal [1]
Id | CannotSpawnBeyondPortals |
---|---|
Family | CannotSpawnBeyondPortals |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Esparce suelo cáustico al morir
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Id | MonsterCausticCloudOnDeath |
---|---|
Family | MonsterEffectOnDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos_damage damage chaos |
Esparce brea al morir
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
Id | MonsterGroundTarOnDeath1 |
---|---|
Family | MonsterEffectOnDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Carne de Bameth
Demonio
Esparce suelo cáustico al morir
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Esparce brea al morir
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
monster no map drops [1]
Los monstruos otorgan la experiencia aumentada un 300%
monster no drops [0]
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Esparce brea al morir
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
monster no map drops [1]
Los monstruos otorgan la experiencia aumentada un 300%
monster no drops [0]
Flesh of Bameth
Spectre | N |
---|---|
Tags | animal_claw_weapon, beyond_demon, Lanzador de hechizos, chaos_affinity, delve_monster, demon, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, very_slow_movement |
Vida
140%
Evasión
+20%
Ailment Threshold
140%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 7
Attack Time
1.35 Second
Damage Spread
±20%
Experiencia
80%
Model Size
119%
Type
BeyondDemon1
Metadata
BeyondDemon1-1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
9,007
Armadura
28,790
Evasión
5,687
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.35
Experiencia
8,204
Ailment Threshold
9,007
Chill
28
Shock
28
Brittle
161
Scorch
28
Sap
79
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 299–448
Probabilidad de golpe crítico: 5%
Attack Time: 1.35 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterGroundCausticInvasion
Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 125.9 a 167.9 de daño de caos
Inflige 233.1 de daño de caos base por segundo
La duración base es de 7.5 segundos
active skill area of effect radius +% final [33]
ground caustic art variation [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-80]
Inflige 233.1 de daño de caos base por segundo
La duración base es de 7.5 segundos
active skill area of effect radius +% final [33]
ground caustic art variation [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-80]
Object Type
version 2 extends "Metadata/Monsters/BeyondDemons/BeyondDemonCausticGroundOnDeath"
Object Type Codes
version 2 extends "Metadata/Monsters/BeyondDemons/BeyondDemonCausticGroundOnDeath" Preload { preload_ground_effect = "Tar" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueDelve/BeyondEncounter/BeyondDemon1-1"] = { name = "Flesh of Bameth", life = 1.4, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.35, attackRange = 7, accuracy = 1, skillList = { "Melee", "MonsterGroundCausticInvasion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterGroundCausticInvasion"] = { name = "MonsterGroundCausticInvasion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Chaos] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ground_caustic_art_variation", "is_area_damage", }, levels = { [1] = {0.30000001192093, 0.40000000596046, 1, 2500, -80, -25, 2, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [2] = {0.30000001192093, 0.40000000596046, 1.5, 5000, -80, -25, 2, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 3, 1}, cost = { }, }, [3] = {0.30000001192093, 0.40000000596046, 2, 7500, 0, 33, -80, -25, 2, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 3, 1, 1, 1}, cost = { }, }, }, }
Esparce suelo cáustico al morir
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Id | MonsterCausticCloudOnDeath |
---|---|
Family | MonsterEffectOnDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos_damage damage chaos |
Esparce brea al morir
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
Id | MonsterGroundTarOnDeath1 |
---|---|
Family | MonsterEffectOnDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Los monstruos otorgan la experiencia aumentada un 300%
monster no drops [0]
Id | MonsterSlainExperienceIncreaseBeyondDelve__ |
---|---|
Family | MonsterSlainExperience |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.