Плоть Бэмита
Демон
monster no beyond portal [1]
При смерти оставляет участок едкой земли
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
Разливает смолу при смерти
monster ground effect on death base duration ms [6000]
monster ground tar on death monvement speed pluspercent [-60]
monster no map drops [1]
Flesh of Bameth
SpectreN
Tagsanimal_claw_weapon, beyond_demon, Чародейский, chaos_affinity, demon, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, not_int, physical_affinity, very_slow_movement
Packs
  • Тзитиош, Голодное пламя, Плоть Бэмита, Кровь Хааста, Око Тзтиоша, Десница Найима, Одержимый Бэмита, Гончая Тзтиоша, Служитель Хааста, Уста Ифижа, Фанатик Ифижа, Апостол Хааста, Зилот Тзтиоша
  • Хааст, Неумолимая стужа, Плоть Бэмита, Кровь Хааста, Око Тзтиоша, Десница Найима, Одержимый Бэмита, Гончая Тзтиоша, Служитель Хааста, Уста Ифижа, Фанатик Ифижа, Апостол Хааста, Зилот Тзтиоша
  • Ифиж, Сверкающее небо, Плоть Бэмита, Кровь Хааста, Око Тзтиоша, Десница Найима, Одержимый Бэмита, Гончая Тзтиоша, Служитель Хааста, Уста Ифижа, Фанатик Ифижа, Апостол Хааста, Зилот Тзтиоша
  • На'им, Сминающий камень, Плоть Бэмита, Кровь Хааста, Око Тзтиоша, Десница Найима, Одержимый Бэмита, Гончая Тзтиоша, Служитель Хааста, Уста Ифижа, Фанатик Ифижа, Апостол Хааста, Зилот Тзтиоша
  • Бэмит, Идущая тьма, Плоть Бэмита, Кровь Хааста, Око Тзтиоша, Десница Найима, Одержимый Бэмита, Гончая Тзтиоша, Служитель Хааста, Уста Ифижа, Фанатик Ифижа, Апостол Хааста, Зилот Тзтиоша
  • Здоровье
    140%
    Броня
    +20%
    Уклонение
    +20%
    Ailment Threshold
    140%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    1.35 Second
    Damage Spread
    ±20%
    Опыт
    80%
    Model Size
    119%
    Type
    BeyondDemon1
    Metadata
    BeyondDemon1-1
    Уровень
    68
    Здоровье
    9,007
    Броня
    34,548
    Уклонение
    5,687
    Энергетический щит
    0
    Damage
    374
    Урон от чар
    374
    Точность
    290
    Attack Time
    1.35
    Опыт
    8,204
    Ailment Threshold
    9,007
    Chill
    28
    Shock
    28
    Brittle
    161
    Scorch
    28
    Sap
    79
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 299–448
    Шанс критического удара: 5%
    Attack Time: 1.35 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MonsterGroundCausticInvasion
    Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
    Шанс критического удара: 5%
    Время применения: 1 сек.
    Наносит от 125.9 до 167.9 урона хаосом
    Наносит 233.1 базового урона хаосом в секунду
    Базовая длительность - 7.5 секунд(-ы)
    active skill area of effect radius +% final [33]
    ground caustic art variation [2]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-80]

    Object Type

    version 2
    extends "Metadata/Monsters/BeyondDemons/BeyondDemon"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/BeyondDemons/BeyondDemon"
    
    Preload
    {
    	preload_ground_effect = "CausticCloud"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BeyondDemons/BeyondDemon1-1"] = {
        name = "Flesh of Bameth",
        life = 1.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.35,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "MonsterGroundCausticInvasion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterGroundCausticInvasion"] = {
        name = "MonsterGroundCausticInvasion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Chaos] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "base_chaos_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "ground_caustic_art_variation",
            "is_area_damage",
        },
        levels = {
            [1] = {0.30000001192093, 0.40000000596046, 1, 2500, -80, -25, 2, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [2] = {0.30000001192093, 0.40000000596046, 1.5, 5000, -80, -25, 2, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [3] = {0.30000001192093, 0.40000000596046, 2, 7500, 0, 33, -80, -25, 2, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 3, 1, 1, 1},  cost = { }, },
        },
    }
    
    monster no beyond portal [1]
    IdCannotSpawnBeyondPortals
    FamilyCannotSpawnBeyondPortals
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no beyond portal Min: 1 Max: 1 Global
  • При смерти оставляет участок едкой земли
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    IdMonsterCausticCloudOnDeath
    FamilyMonsterEffectOnDeath
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms Min: 3000 Max: 3000 Global
  • monster caustic cloud on death base area of effect radius Min: 12 Max: 12 Global
  • monster caustic cloud on death % max damage to deal per minute Min: 1100 Max: 1100 Global
  • Craft Tagschaos_damage damage chaos
    Разливает смолу при смерти
    monster ground effect on death base duration ms [6000]
    monster ground tar on death monvement speed pluspercent [-60]
    IdMonsterGroundTarOnDeath1
    FamilyMonsterEffectOnDeath
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms Min: 6000 Max: 6000 Global
  • monster ground tar on death base area of effect radius Min: 16 Max: 16 Global
  • monster ground tar on death monvement speed pluspercent Min: -60 Max: -60 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Плоть Бэмита
    Демон
    monster no beyond portal [1]
    При смерти оставляет участок едкой земли
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    Разливает смолу при смерти
    monster ground effect on death base duration ms [6000]
    monster ground tar on death monvement speed pluspercent [-60]
    monster no map drops [1]
    Flesh of Bameth
    SpectreN
    Tagsanimal_claw_weapon, Чародейский, chaos_affinity, demon, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, not_int, physical_affinity, very_slow_movement
    Здоровье
    140%
    Броня
    +20%
    Уклонение
    +20%
    Ailment Threshold
    140%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    1.35 Second
    Damage Spread
    ±20%
    Опыт
    80%
    Model Size
    119%
    Type
    BeyondDemon1
    Metadata
    BeyondDemon1-1Prophecy
    Уровень
    68
    Здоровье
    9,007
    Броня
    34,548
    Уклонение
    5,687
    Энергетический щит
    0
    Damage
    374
    Урон от чар
    374
    Точность
    290
    Attack Time
    1.35
    Опыт
    8,204
    Ailment Threshold
    9,007
    Chill
    28
    Shock
    28
    Brittle
    161
    Scorch
    28
    Sap
    79
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 299–448
    Шанс критического удара: 5%
    Attack Time: 1.35 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MonsterGroundCausticInvasion
    Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
    Шанс критического удара: 5%
    Время применения: 1 сек.
    Наносит от 125.9 до 167.9 урона хаосом
    Наносит 233.1 базового урона хаосом в секунду
    Базовая длительность - 7.5 секунд(-ы)
    active skill area of effect radius +% final [33]
    ground caustic art variation [2]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-80]

    Object Type

    version 2
    extends "Metadata/Monsters/BeyondDemons/BeyondDemonProphecy"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/BeyondDemons/BeyondDemonProphecy"
    
    Preload
    {
    	preload_ground_effect = "Tar"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BeyondDemons/BeyondDemon1-1Prophecy"] = {
        name = "Flesh of Bameth",
        life = 1.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.35,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "MonsterGroundCausticInvasion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterGroundCausticInvasion"] = {
        name = "MonsterGroundCausticInvasion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Chaos] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "base_chaos_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "ground_caustic_art_variation",
            "is_area_damage",
        },
        levels = {
            [1] = {0.30000001192093, 0.40000000596046, 1, 2500, -80, -25, 2, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [2] = {0.30000001192093, 0.40000000596046, 1.5, 5000, -80, -25, 2, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [3] = {0.30000001192093, 0.40000000596046, 2, 7500, 0, 33, -80, -25, 2, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 3, 1, 1, 1},  cost = { }, },
        },
    }
    
    monster no beyond portal [1]
    IdCannotSpawnBeyondPortals
    FamilyCannotSpawnBeyondPortals
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no beyond portal Min: 1 Max: 1 Global
  • При смерти оставляет участок едкой земли
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    IdMonsterCausticCloudOnDeath
    FamilyMonsterEffectOnDeath
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms Min: 3000 Max: 3000 Global
  • monster caustic cloud on death base area of effect radius Min: 12 Max: 12 Global
  • monster caustic cloud on death % max damage to deal per minute Min: 1100 Max: 1100 Global
  • Craft Tagschaos_damage damage chaos
    Разливает смолу при смерти
    monster ground effect on death base duration ms [6000]
    monster ground tar on death monvement speed pluspercent [-60]
    IdMonsterGroundTarOnDeath1
    FamilyMonsterEffectOnDeath
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms Min: 6000 Max: 6000 Global
  • monster ground tar on death base area of effect radius Min: 16 Max: 16 Global
  • monster ground tar on death monvement speed pluspercent Min: -60 Max: -60 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Плоть Бэмита
    Демон
    monster no beyond portal [1]
    При смерти оставляет участок едкой земли
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    Разливает смолу при смерти
    monster ground effect on death base duration ms [6000]
    monster ground tar on death monvement speed pluspercent [-60]
    monster no map drops [1]
    Flesh of Bameth
    SpectreN
    Tagsanimal_claw_weapon, Чародейский, chaos_affinity, demon, flesh_armour, insect_blood, is_unarmed, melee, not_int, physical_affinity, very_slow_movement
    Здоровье
    140%
    Броня
    +20%
    Уклонение
    +20%
    Ailment Threshold
    140%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    1.35 Second
    Damage Spread
    ±20%
    Опыт
    80%
    Model Size
    119%
    Type
    BeyondDemon1
    Metadata
    BeyondDemon1-1ProphecyStandalone
    Уровень
    68
    Здоровье
    9,007
    Броня
    34,548
    Уклонение
    5,687
    Энергетический щит
    0
    Damage
    374
    Урон от чар
    374
    Точность
    290
    Attack Time
    1.35
    Опыт
    8,204
    Ailment Threshold
    9,007
    Chill
    28
    Shock
    28
    Brittle
    161
    Scorch
    28
    Sap
    79
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 299–448
    Шанс критического удара: 5%
    Attack Time: 1.35 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MonsterGroundCausticInvasion
    Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
    Шанс критического удара: 5%
    Время применения: 1 сек.
    Наносит от 125.9 до 167.9 урона хаосом
    Наносит 233.1 базового урона хаосом в секунду
    Базовая длительность - 7.5 секунд(-ы)
    active skill area of effect radius +% final [33]
    ground caustic art variation [2]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-80]

    Object Type

    version 2
    extends "Metadata/Monsters/BeyondDemons/BeyondDemonProphecyStandalone"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/BeyondDemons/BeyondDemonProphecyStandalone"
    
    Preload
    {
    	preload_ground_effect = "Tar"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BeyondDemons/BeyondDemon1-1ProphecyStandalone"] = {
        name = "Flesh of Bameth",
        life = 1.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.35,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "MonsterGroundCausticInvasion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterGroundCausticInvasion"] = {
        name = "MonsterGroundCausticInvasion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Chaos] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "base_chaos_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "ground_caustic_art_variation",
            "is_area_damage",
        },
        levels = {
            [1] = {0.30000001192093, 0.40000000596046, 1, 2500, -80, -25, 2, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [2] = {0.30000001192093, 0.40000000596046, 1.5, 5000, -80, -25, 2, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [3] = {0.30000001192093, 0.40000000596046, 2, 7500, 0, 33, -80, -25, 2, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 3, 1, 1, 1},  cost = { }, },
        },
    }
    
    monster no beyond portal [1]
    IdCannotSpawnBeyondPortals
    FamilyCannotSpawnBeyondPortals
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no beyond portal Min: 1 Max: 1 Global
  • При смерти оставляет участок едкой земли
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    IdMonsterCausticCloudOnDeath
    FamilyMonsterEffectOnDeath
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms Min: 3000 Max: 3000 Global
  • monster caustic cloud on death base area of effect radius Min: 12 Max: 12 Global
  • monster caustic cloud on death % max damage to deal per minute Min: 1100 Max: 1100 Global
  • Craft Tagschaos_damage damage chaos
    Разливает смолу при смерти
    monster ground effect on death base duration ms [6000]
    monster ground tar on death monvement speed pluspercent [-60]
    IdMonsterGroundTarOnDeath1
    FamilyMonsterEffectOnDeath
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms Min: 6000 Max: 6000 Global
  • monster ground tar on death base area of effect radius Min: 16 Max: 16 Global
  • monster ground tar on death monvement speed pluspercent Min: -60 Max: -60 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Плоть Бэмита
    Демон
    При смерти оставляет участок едкой земли
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    Разливает смолу при смерти
    monster ground effect on death base duration ms [6000]
    monster ground tar on death monvement speed pluspercent [-60]
    monster no map drops [1]
    Монстры дают повышенный на 300% опыт
    monster no drops [0]
    Flesh of Bameth
    SpectreN
    Tagsanimal_claw_weapon, beyond_demon, Чародейский, chaos_affinity, delve_monster, demon, extra_small_height, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, physical_affinity, very_slow_movement
    Здоровье
    140%
    Броня
    +20%
    Уклонение
    +20%
    Ailment Threshold
    140%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    1.35 Second
    Damage Spread
    ±20%
    Опыт
    80%
    Model Size
    119%
    Type
    BeyondDemon1
    Metadata
    BeyondDemon1-1
    Уровень
    68
    Здоровье
    9,007
    Броня
    34,548
    Уклонение
    5,687
    Энергетический щит
    0
    Damage
    374
    Урон от чар
    374
    Точность
    290
    Attack Time
    1.35
    Опыт
    8,204
    Ailment Threshold
    9,007
    Chill
    28
    Shock
    28
    Brittle
    161
    Scorch
    28
    Sap
    79
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 299–448
    Шанс критического удара: 5%
    Attack Time: 1.35 сек.
    Герой наносит обычный удар.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    MonsterGroundCausticInvasion
    Spell, Duration, Damage, Mineable, Area, Trapped, DamageOverTime, Chaos, AreaSpell
    Шанс критического удара: 5%
    Время применения: 1 сек.
    Наносит от 125.9 до 167.9 урона хаосом
    Наносит 233.1 базового урона хаосом в секунду
    Базовая длительность - 7.5 секунд(-ы)
    active skill area of effect radius +% final [33]
    ground caustic art variation [2]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum action distance +% [-80]

    Object Type

    version 2
    extends "Metadata/Monsters/BeyondDemons/BeyondDemonCausticGroundOnDeath"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/BeyondDemons/BeyondDemonCausticGroundOnDeath"
    
    Preload
    {
    	preload_ground_effect = "Tar"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelve/BeyondEncounter/BeyondDemon1-1"] = {
        name = "Flesh of Bameth",
        life = 1.4,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.35,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "MonsterGroundCausticInvasion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterGroundCausticInvasion"] = {
        name = "MonsterGroundCausticInvasion",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Chaos] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "base_chaos_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "spell_maximum_action_distance_+%",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "ground_caustic_art_variation",
            "is_area_damage",
        },
        levels = {
            [1] = {0.30000001192093, 0.40000000596046, 1, 2500, -80, -25, 2, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [2] = {0.30000001192093, 0.40000000596046, 1.5, 5000, -80, -25, 2, critChance = 5, levelRequirement = 36, statInterpolation = {3, 3, 3, 1},  cost = { }, },
            [3] = {0.30000001192093, 0.40000000596046, 2, 7500, 0, 33, -80, -25, 2, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 3, 1, 1, 1},  cost = { }, },
        },
    }
    
    При смерти оставляет участок едкой земли
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    IdMonsterCausticCloudOnDeath
    FamilyMonsterEffectOnDeath
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms Min: 3000 Max: 3000 Global
  • monster caustic cloud on death base area of effect radius Min: 12 Max: 12 Global
  • monster caustic cloud on death % max damage to deal per minute Min: 1100 Max: 1100 Global
  • Craft Tagschaos_damage damage chaos
    Разливает смолу при смерти
    monster ground effect on death base duration ms [6000]
    monster ground tar on death monvement speed pluspercent [-60]
    IdMonsterGroundTarOnDeath1
    FamilyMonsterEffectOnDeath
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms Min: 6000 Max: 6000 Global
  • monster ground tar on death base area of effect radius Min: 16 Max: 16 Global
  • monster ground tar on death monvement speed pluspercent Min: -60 Max: -60 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Монстры дают повышенный на 300% опыт
    monster no drops [0]
    IdMonsterSlainExperienceIncreaseBeyondDelve__
    FamilyMonsterSlainExperience
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no drops Min: 0 Max: 0 Global
  • monster slain experience +% Min: 300 Max: 300 Global
  • Edit

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