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Spürhund Tzteoshs
Dämon
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
monster no beyond portal [1]
monster no map drops [1]
Hound of Tzteosh
Spectre
Tagsanimal_claw_weapon, beyond_commander_monster, beyond_demon, Zauberer, demon, fire_affinity, is_unarmed, light_armour, medium_height, melee, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
Packs
  • Tzteosh, Hungernde Flamme, Fleisch Bameths, Blut Haasts, Auge Tzteoshs, Hand Na'ems, Verehrer Bameths, Spürhund Tzteoshs, Diener Haasts, Maul Ephijs, Fanatiker Ephijs, Jünger Haasts, Eiferer Tzteoshs
  • Haast, Unerbittlicher Frost, Fleisch Bameths, Blut Haasts, Auge Tzteoshs, Hand Na'ems, Verehrer Bameths, Spürhund Tzteoshs, Diener Haasts, Maul Ephijs, Fanatiker Ephijs, Jünger Haasts, Eiferer Tzteoshs
  • Ephij, Einstürzendes Firmament, Fleisch Bameths, Blut Haasts, Auge Tzteoshs, Hand Na'ems, Verehrer Bameths, Spürhund Tzteoshs, Diener Haasts, Maul Ephijs, Fanatiker Ephijs, Jünger Haasts, Eiferer Tzteoshs
  • Na'em, Krümmender Stein, Fleisch Bameths, Blut Haasts, Auge Tzteoshs, Hand Na'ems, Verehrer Bameths, Spürhund Tzteoshs, Diener Haasts, Maul Ephijs, Fanatiker Ephijs, Jünger Haasts, Eiferer Tzteoshs
  • Bameth, Wandelnde Dunkelheit, Fleisch Bameths, Blut Haasts, Auge Tzteoshs, Hand Na'ems, Verehrer Bameths, Spürhund Tzteoshs, Diener Haasts, Maul Ephijs, Fanatiker Ephijs, Jünger Haasts, Eiferer Tzteoshs
  • Leben
    210%
    Ausweichen
    +20%
    Ailment Threshold
    210%
    Widerstand
    IconEnemyResistanceFire20% IconEnemyResistanceCold20% IconEnemyResistanceLightning20% IconEnemyResistanceChaos0%
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.35 Second
    Damage Spread
    ±20%
    Erfahrung
    120%
    Model Size
    162%
    Type
    BeyondDemon2
    Metadata
    BeyondDemon2-3
    Stufe
    68
    Leben
    13,510
    Rüstung
    28,790
    Ausweichwert
    5,687
    Damage
    560
    Zauberschaden
    560
    Genauigkeit
    580
    Attack Time
    1.35
    Erfahrung
    12,306
    Minion Life
    2,930
    Minion Damage
    447
    Ailment Threshold
    13,510
    Chill
    43
    Shock
    43
    Brittle
    242
    Scorch
    43
    Sap
    118
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 448672
    Kritische Trefferchance: 5%
    Attack Time: 1.35 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    FlamebearerFlameBlue
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Heiliges Flammentotem
    Effektivität zusätzlichen Schadens: 25%
    Zauberzeit: 0.25 Sek.
    Abklingzeit: 4 Sek.
    Beschwört ein Totem, das einen Strahl aus Feuer auf Gegner im Umkreis spuckt.
    Verursacht 87.21 bis 130.8 Feuerschaden
    25% mehr Zaubergeschwindigkeit
    always pierce [1]
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    skill repeat count [9]
    spell maximum action distance +% [-75]
    flametotem
    BeyondDemonFlameCallOnHit
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
    Gewitterbeschwörung
    Effektivität zusätzlichen Schadens: 80%
    Zauberzeit: 0.5 Sek.
    Setzt am Ziel eine Markierung. Nach einer kurzen Dauer trifft ein Blitzschlag die Markierung und verursacht in seiner Umgebung Schaden. Wenn das passiert, werden ebenso andere von Euch gesetzte Markierungen aktiviert und von Blitzschlägen getroffen.
    Basisdauer beträgt 1.75 Sekunden
    Verursacht 1047 bis 1571 Feuerschaden
    active skill area of effect radius +% final [-31]
    is area damage [1]
    monster cast spell % on attack hit [75]
    spell uncastable if triggerable [1]
    stormcall

    Object Type

    version 2
    extends "Metadata/Monsters/BeyondDemons/BeyondDemon"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BeyondDemons/BeyondDemon2-3"] = {
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        name = "Hound of Tzteosh",
        life = 2.1,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.35,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "FlamebearerFlameBlue",
            "BeyondDemonFlameCallOnHit",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FlamebearerFlameBlue"] = {
        name = "Holy Flame Totem",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Summons a totem that fires a stream of flame at nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.SummonsTotem] = true,
            [SkillType.Fire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "skill_repeat_count",
            "active_skill_cast_speed_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -78, 9, 25, -25, levelRequirement = 4, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -75, 9, 25, -25, levelRequirement = 8, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {1.2400000095367, 1.8600000143051, -75, 9, 25, -25, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BeyondDemonFlameCallOnHit"] = {
        name = "Storm Call",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "monster_cast_spell_%_on_attack_hit",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "spell_uncastable_if_triggerable",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2000, 75, -31, levelRequirement = 3, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1750, 75, -31, levelRequirement = 51, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 1500, 75, -31, levelRequirement = 71, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    monster no beyond portal [1]
    FamilyCannotSpawnBeyondPortals
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster no beyond portal 1 1 Global — Nicht skalierbarer Wert
  • monster no map drops [1]
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster no map drops 1 1 Global — Nicht skalierbarer Wert
  • Spürhund Tzteoshs
    Dämon
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
    monster no beyond portal [1]
    monster no map drops [1]
    monster no drops [0]
    monster slain experience +% [300]
    Hound of Tzteosh
    Spectre
    Tagsanimal_claw_weapon, beyond_commander_monster, beyond_demon, Zauberer, delve_monster, demon, fire_affinity, is_unarmed, light_armour, medium_height, melee, no_pantheon_mod, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement
    Leben
    210%
    Ausweichen
    +20%
    Ailment Threshold
    210%
    Widerstand
    IconEnemyResistanceFire20% IconEnemyResistanceCold20% IconEnemyResistanceLightning20% IconEnemyResistanceChaos0%
    Damage
    150%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritische Treffer
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.35 Second
    Damage Spread
    ±20%
    Erfahrung
    120%
    Model Size
    162%
    Type
    BeyondDemon2
    Metadata
    BeyondDemon2-3
    Stufe
    68
    Leben
    13,510
    Rüstung
    28,790
    Ausweichwert
    5,687
    Damage
    560
    Zauberschaden
    560
    Genauigkeit
    580
    Attack Time
    1.35
    Erfahrung
    12,306
    Minion Life
    2,930
    Minion Damage
    447
    Ailment Threshold
    13,510
    Chill
    43
    Shock
    43
    Brittle
    242
    Scorch
    43
    Sap
    118
    Phys Convert Ele
    240%
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Standardangriff
    Base Damage: 448672
    Kritische Trefferchance: 5%
    Attack Time: 1.35 Sek.
    Streckt Eure Feinde mit einem mächtigen Schlag nieder.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    iconbasicattack
    FlamebearerFlameBlue
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
    Heiliges Flammentotem
    Effektivität zusätzlichen Schadens: 25%
    Zauberzeit: 0.25 Sek.
    Abklingzeit: 4 Sek.
    Beschwört ein Totem, das einen Strahl aus Feuer auf Gegner im Umkreis spuckt.
    Verursacht 87.21 bis 130.8 Feuerschaden
    25% mehr Zaubergeschwindigkeit
    always pierce [1]
    base is projectile [1]
    monster penalty against minions damage +% final vs player minions [-25]
    skill repeat count [9]
    spell maximum action distance +% [-75]
    flametotem
    BeyondDemonFlameCallOnHit
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
    Gewitterbeschwörung
    Effektivität zusätzlichen Schadens: 80%
    Zauberzeit: 0.5 Sek.
    Setzt am Ziel eine Markierung. Nach einer kurzen Dauer trifft ein Blitzschlag die Markierung und verursacht in seiner Umgebung Schaden. Wenn das passiert, werden ebenso andere von Euch gesetzte Markierungen aktiviert und von Blitzschlägen getroffen.
    Basisdauer beträgt 1.75 Sekunden
    Verursacht 1047 bis 1571 Feuerschaden
    active skill area of effect radius +% final [-31]
    is area damage [1]
    monster cast spell % on attack hit [75]
    spell uncastable if triggerable [1]
    stormcall

    Object Type

    version 2
    extends "Metadata/Monsters/BeyondDemons/BeyondDemon"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueDelve/BeyondEncounter/BeyondDemon2-3"] = {
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        name = "Hound of Tzteosh",
        life = 2.1,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.35,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "Melee",
            "FlamebearerFlameBlue",
            "BeyondDemonFlameCallOnHit",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FlamebearerFlameBlue"] = {
        name = "Holy Flame Totem",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Summons a totem that fires a stream of flame at nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.SummonsTotem] = true,
            [SkillType.Fire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.25,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_maximum_action_distance_+%",
            "skill_repeat_count",
            "active_skill_cast_speed_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_is_projectile",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -78, 9, 25, -25, levelRequirement = 4, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, -75, 9, 25, -25, levelRequirement = 8, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {1.2400000095367, 1.8600000143051, -75, 9, 25, -25, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BeyondDemonFlameCallOnHit"] = {
        name = "Storm Call",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "monster_cast_spell_%_on_attack_hit",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "spell_uncastable_if_triggerable",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2000, 75, -31, levelRequirement = 3, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 1750, 75, -31, levelRequirement = 51, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 1500, 75, -31, levelRequirement = 71, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    monster no beyond portal [1]
    FamilyCannotSpawnBeyondPortals
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster no beyond portal 1 1 Global — Nicht skalierbarer Wert
  • monster no map drops [1]
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster no map drops 1 1 Global — Nicht skalierbarer Wert
  • monster no drops [0]
    monster slain experience +% [300]
    FamilyMonsterSlainExperience
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster no drops 0 0 Global — Nicht skalierbarer Wert
  • monster slain experience +% 300 300 Global
  • Edit

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