Vigilant Strike
Level: (1–20)
Cost: 6 Mana
Cooldown Time: 4.00 sec
Attack Speed: 85% of base
Attack Damage: (230–350)% of base
Effectiveness of Added Damage: (230–350)%
Requires Level (4–70), (10–98) Str, (7–68) Int
Attacks enemies with a powerful melee strike which grants Fortification, reducing damage you take from hits. The cooldown can be bypassed by expending an Endurance Charge. Requires a Melee Weapon.
+0.2 metres to Melee Strike Range
Melee Hits Fortify for 8 seconds

Additional Effects From Quality:
(0–4)% more Attack Damage per Endurance Charge
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Level Effect /40
Implicit
Cost: 6
Melee Hits Fortify for 8 seconds
+0.2 metres to Melee Strike Range
(Fortifying grants an amount of Fortification based on the Damage of the Hit)
(Take 1% less Damage from Hits per Fortification. Maximum 20 Fortification)
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
LevelRequires LevelStrIntBase DamageExperience
14107230%841
26139236.3%3,099
391712242.6%7,433
4122114248.9%22,895
5162618255.3%49,725
6203122261.6%95,714
7243725267.9%169,595
8284229274.2%283,759
9324733280.5%453,996
10365336286.8%703,128
11405840293.2%1,061,223
12446344299.5%2,065,870
13486848305.8%2,507,110
14527451312.1%2,573,731
15557854318.4%7,611,351
16588257324.7%13,437,908
17618660331.1%25,052,147
18649062337.4%43,869,436
19679465343.7%242,081,178
20709868350%
2172356.3%
2274362.6%
2376368.9%
2478375.3%
2580381.6%
2682387.9%
2784394.2%
2886400.5%
2988406.8%
3090413.2%
3191416.3%
3292419.5%
3393422.6%
3494425.8%
3595428.9%
3696432.1%
3797435.3%
3898438.4%
3999441.6%
40100441.7%
Attribute /10

Vigilant Strike

KeyValue
CostiLvl 1: Normal: 1xScroll of Wisdom
AcronymMelee, Projectile
DropLevel 4
BaseType Vigilant Strike
Class Skill Gems
WeaponClaws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Rune Daggers, Warstaves
TargetTypesGround, Enemy
TypeAttack, Buff, Melee, Multistrikeable, MeleeSingleTarget, ThresholdJewelArea, Cooldown
ItemTypeMetadata/Items/Gems/SkillGemVigilantStrike
Referencepoe.ninja, Community Wiki
Crucible Weapon /1
WeightDesc
500 (T5)Flicker Strike and Vigilant Strike's Cooldown can be bypassed by Power Charges instead of Frenzy or Endurance Charges
Labyrinth Enchantment helmet /4 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Vigilant Strike Damage 125% increased Vigilant Strike Damage100
The Eternal LabyrinthEnchantment Vigilant Strike Damage 240% increased Vigilant Strike Damage100
The Merciless LabyrinthEnchantment Vigilant Strike Fortify Duration 1Vigilant Strike has 30% increased Fortification Duration100
The Eternal LabyrinthEnchantment Vigilant Strike Fortify Duration 2Vigilant Strike has 45% increased Fortification Duration100
Supported By /108 ⍟
IconName
Added Fire Damage Support
Faster Attacks Support
Added Cold Damage Support
Additional Accuracy Support
Increased Area of Effect Support
Added Lightning Damage Support
Increased Critical Strikes Support
Increased Critical Damage Support
Knockback Support
Life Leech Support
Mana Leech Support
Added Chaos Damage Support
Stun Support
Melee Physical Damage Support
Item Rarity Support
Concentrated Effect Support
Cold to Fire Support
Combustion Support
Elemental Damage with Attacks Support
Bloodlust Support
Life Gain on Hit Support
Elemental Proliferation Support
Culling Strike Support
Damage on Full Life Support
Chance to Flee Support
Blind Support
Fire Penetration Support
Cold Penetration Support
Lightning Penetration Support
Elemental Penetration Support
Multistrike Support
Melee Splash Support
Power Charge On Critical Support
Burning Damage Support
Hextouch Support
Cast On Critical Strike Support
Cast on Melee Kill Support
Endurance Charge on Melee Stun Support
Block Chance Reduction Support
Physical to Lightning Support
Fortify Support
Ice Bite Support
Hypothermia Support
Innervate Support
Critical Strike Affliction Support
Void Manipulation Support
Controlled Destruction Support
Swift Affliction Support
Elemental Focus Support
Ignite Proliferation Support
Chance to Bleed Support
Chance to Poison Support
Deadly Ailments Support
Decay Support
Efficacy Support
Vile Toxins Support
Maim Support
Immolate Support
Unbound Ailments Support
Brutality Support
Ruthless Support
Momentum Support
Ancestral Call Support
Summon Phantasm Support
Withering Touch Support
Bonechill Support
Energy Leech Support
Close Combat Support
Shockwave Support
Impale Support
Pulverise Support
Rage Support
Nightblade Support
Awakened Added Fire Damage Support
Awakened Ancestral Call Support
Awakened Brutality Support
Awakened Burning Damage Support
Awakened Elemental Damage with Attacks Support
Awakened Fire Penetration Support
Awakened Melee Physical Damage Support
Awakened Melee Splash Support
Awakened Multistrike Support
Awakened Added Cold Damage Support
Awakened Cast On Critical Strike Support
Awakened Cold Penetration Support
Awakened Deadly Ailments Support
Awakened Swift Affliction Support
Awakened Void Manipulation Support
Awakened Added Chaos Damage Support
Awakened Added Lightning Damage Support
Awakened Controlled Destruction Support
Awakened Hextouch Support
Awakened Elemental Focus Support
Awakened Increased Area of Effect Support
Awakened Lightning Penetration Support
Awakened Unbound Ailments Support
Second Wind Support
Trinity Support
Bloodthirst Support
Cruelty Support
Behead Support
Overcharge Support
Prismatic Burst Support
Trauma Support
Devour Support
Sadism Support
Controlled Blaze Support
Volatility Support
Vigilant Strike Unique /1 ⍟
(10–15)% increased Armour
With at least 40 Strength in Radius, Hits with Vigilant Strike Fortify you and Nearby Allies for 8 seconds
(Fortifying grants an amount of Fortification based on the Damage of the Hit)
(Take 1% less Damage from Hits per Fortification. Maximum 20 Fortification)

Community Wiki

Edit

Vigilant Strike

Vigilant Strike is a melee Attack skill that cannot be evaded and applies the Fortify buff on hit. Vigilant Strike has one of the highest base damages of any attack skill, but has a cooldown that can only be bypassed by expending an endurance charge.

Skill functions and interactions

  • Dual wielding: When dual wielding, Vigilant Strike will randomly choose one weapon to attack with.
  • Can't be Evaded causes any other source of this modifier, as well as accuracy in general, to be redundant.
  • Vigilant Strike can still miss if the target dodges or blocks.
  • Critical Strikes work as normal, but accuracy does not need to be checked.
  • Support gems:

Fortify duration modifiers also apply to the fortify buff granted to allies.

Version history

VersionChanges
3.16.0
  • {{Il|Vigilant Strike}} no longer has Can’t be Evaded.
  • It now has Melee Hits Fortify for 8 seconds at all gem levels (previously Grants Fortify for 6 seconds on Melee Hit at gem level 1, up to 11.7 seconds at gem level 20).
  • Now deals 230% of base Attack Damage at gem level 1 (previously 222%), up to 350% gem level 20 (previously 325%).
  • Now has 230% Effectiveness of Added Damage at gem level 1 (previously 222%), up to 350% at gem level 20 (previously 325%).
  • Quality now grants 0-20% increased Damage (previously “Grants Fortify for 0-2 seconds on Melee Hit”).
  • Quality on the Phantasmal Vigilant Strike Skill now grants “Melee Hits Fortify for 0-2 seconds” (previously 0-20% increased Damage)
  • Quality on the Divergent Vigilant Strike Skill now grants 0-10% increased Cooldown Recovery Rate (previously 0-60%).
  • Now has "+2 to Melee Strike Range" at all gem levels (previously +2 at gem level 1, up to +4 at gem level 20).
  • 3.15.0
  • Now deals 325% of Base Damage, and has 325% Effectiveness of Added Damage at gem level 20 (previously 260%).
  • 3.14.0
  • No longer grants increased Fortify duration.
  • Now grants Fortify on Melee Hit for 6 seconds at gem level 1, up to 11.7 seconds at gem level 20.
  • Quality no longer grants increased Fortify duration.
  • Quality now grants Fortify for 0-2 seconds on Melee Hit.
  • 3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 222% at gem level 1 (from 165%), up to 260% at gem level 20 (from 203%).
  • Now has +2 to melee range at gem level 1 (from 0), up to +4 at gem level 20 (from +2).
  • Now has an attack speed multiplier of 85%.
  • 3.4.0
  • Now gain additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21)
  • 2.6.0
  • Now grants at 75% Increased Fortify Duration at level 1 (up from 50%), and increases by 5% each gem level.
  • 2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
  • 2.0.0
  • Vigilant Strike has been added to the game.

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