Skill Gem /6
Skill Gem Quality /2
Item | Type | Stats | Weight |
---|---|---|---|
War Banner | Anomalous | (0–60)% less Skill Effect Duration You and nearby allies gain (0–10)% increased Accuracy Rating | 10 |
Destructive Link | Divergent | Linked target has (0–10)% increased Accuracy Rating | 50 |
Support Gem /1
Support Gem Quality /3
Item | Type | Stats | Weight |
---|---|---|---|
Additional Accuracy Support | Superior | Supported Skills have (0–20)% increased Accuracy Rating | 50 |
Additional Accuracy Support | Divergent | Supported Skills deal (0–4)% increased Attack damage per 1000 Accuracy Rating | 20 |
Bloodthirst Support | Anomalous | (0–10)% increased Accuracy Rating when on Low Life | 50 |
Item mods /121
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Squire's | 1 | Prefix | (15–19)% increased Physical Damage +(16–20) to Accuracy Rating damage physical attack | weapon 1000 default 0 |
Journeyman's | 11 | Prefix | (20–24)% increased Physical Damage +(21–46) to Accuracy Rating damage physical attack | weapon 1000 default 0 |
Reaver's | 23 | Prefix | (25–34)% increased Physical Damage +(47–72) to Accuracy Rating damage physical attack | weapon 1000 default 0 |
Mercenary's | 35 | Prefix | (35–44)% increased Physical Damage +(73–97) to Accuracy Rating damage physical attack | weapon 400 default 0 |
Champion's | 46 | Prefix | (45–54)% increased Physical Damage +(98–123) to Accuracy Rating damage physical attack | weapon 200 default 0 |
Conqueror's | 60 | Prefix | (55–64)% increased Physical Damage +(124–149) to Accuracy Rating damage physical attack | weapon 100 default 0 |
Emperor's | 73 | Prefix | (65–74)% increased Physical Damage +(150–174) to Accuracy Rating damage physical attack | weapon 50 default 0 |
Dictator's | 83 | Prefix | (75–79)% increased Physical Damage +(175–200) to Accuracy Rating damage physical attack | weapon 25 default 0 |
of Steadiness | 1 | Suffix | +(50–100) to Accuracy Rating attack | gloves 600 helmet 600 ring 600 amulet 600 quiver 600 dex_shield 600 str_dex_shield 600 dex_int_shield 600 default 0 |
of Precision | 20 | Suffix | +(100–165) to Accuracy Rating attack | gloves 1000 helmet 1000 ring 1000 amulet 1000 quiver 1000 dex_shield 1000 str_dex_shield 1000 dex_int_shield 1000 default 0 |
of the Sniper | 40 | Suffix | +(166–250) to Accuracy Rating attack | gloves 1000 helmet 1000 ring 1000 amulet 1000 quiver 1000 dex_shield 1000 str_dex_shield 1000 dex_int_shield 1000 default 0 |
of the Marksman | 60 | Suffix | +(251–350) to Accuracy Rating attack | gloves 1000 helmet 1000 ring 1000 amulet 1000 quiver 1000 dex_shield 1000 str_dex_shield 1000 dex_int_shield 1000 default 0 |
of the Ranger | 75 | Suffix | +(351–480) to Accuracy Rating attack | gloves 1000 helmet 1000 ring 1000 amulet 1000 quiver 1000 dex_shield 1000 str_dex_shield 1000 dex_int_shield 1000 default 0 |
of Lioneye | 85 | Suffix | +(481–600) to Accuracy Rating attack | gloves 1000 helmet 1000 quiver 1000 default 0 |
of Steadiness | 1 | Suffix | +(80–130) to Accuracy Rating attack | weapon 1000 default 0 |
of Precision | 20 | Suffix | +(131–215) to Accuracy Rating attack | weapon 1000 default 0 |
of the Sniper | 40 | Suffix | +(216–325) to Accuracy Rating attack | weapon 1000 default 0 |
of the Marksman | 60 | Suffix | +(326–455) to Accuracy Rating attack | weapon 1000 default 0 |
of the Ranger | 75 | Suffix | +(456–624) to Accuracy Rating attack | weapon 1000 default 0 |
of Lioneye | 85 | Suffix | +(625–780) to Accuracy Rating attack | bow 1000 wand 1000 weapon 0 default 0 |
of Radiance | 30 | Suffix | (16–20)% increased Global Accuracy Rating 15% increased Light Radius attack | helmet 1000 ring 1000 default 0 |
of Shining | 8 | Suffix | (9–11)% increased Global Accuracy Rating 5% increased Light Radius attack | helmet 1000 ring 1000 default 0 |
of Light | 15 | Suffix | (12–15)% increased Global Accuracy Rating 10% increased Light Radius attack | helmet 1000 ring 1000 default 0 |
of Radiance | 30 | Suffix | (16–20)% increased Global Accuracy Rating 15% increased Light Radius attack | weapon 500 default 0 |
of Shining | 8 | Suffix | (9–11)% increased Global Accuracy Rating 5% increased Light Radius attack | weapon 500 default 0 |
of Light | 15 | Suffix | (12–15)% increased Global Accuracy Rating 10% increased Light Radius attack | weapon 500 default 0 |
1 | Corrupted | Socketed Gems are supported by Level 10 Additional Accuracy gem | mace 0 axe 0 bow 0 staff 0 two_hand_weapon 1000 default 0 | |
of the Elder | 68 | Suffix | Socketed Gems are supported by Level 16 Additional Accuracy (6–10)% increased Global Accuracy Rating attack gem | gloves_elder 800 default 0 |
of the Elder | 75 | Suffix | Socketed Gems are supported by Level 18 Additional Accuracy (11–15)% increased Global Accuracy Rating attack gem | gloves_elder 800 default 0 |
of the Elder | 83 | Suffix | Socketed Gems are supported by Level 20 Additional Accuracy (16–20)% increased Global Accuracy Rating attack gem | gloves_elder 800 default 0 |
of the Elder | 68 | Suffix | (6–10)% increased Global Accuracy Rating attack | ring_elder 800 default 0 |
of the Elder | 75 | Suffix | (11–15)% increased Global Accuracy Rating attack | ring_elder 800 default 0 |
of the Elder | 82 | Suffix | (16–20)% increased Global Accuracy Rating attack | ring_elder 800 default 0 |
of the Elder | 68 | Suffix | 1% increased Projectile Attack Damage per 200 Accuracy Rating damage attack | bow_elder 1000 default 0 |
of Shaping | 68 | Suffix | 5% increased Accuracy Rating per Frenzy Charge (20–25)% chance to gain a Frenzy Charge when you Block attack | sword_shaper 1000 default 0 |
of the Instructor | 1 | Suffix | Minions have +(80–130) to Accuracy Rating attack minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
of the Tutor | 20 | Suffix | Minions have +(131–215) to Accuracy Rating attack minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
of the Commander | 40 | Suffix | Minions have +(216–325) to Accuracy Rating attack minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
of the Magnate | 60 | Suffix | Minions have +(326–455) to Accuracy Rating attack minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
of the Ruler | 75 | Suffix | Minions have +(456–545) to Accuracy Rating attack minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
of the Monarch | 85 | Suffix | Minions have +(546–624) to Accuracy Rating attack minion | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2000 default 0 |
of Redemption | 68 | Suffix | (12–15)% increased Global Accuracy Rating attack | gloves_eyrie 500 quiver_eyrie 500 ring_eyrie 500 default 0 |
of Redemption | 80 | Suffix | (16–20)% increased Global Accuracy Rating attack | gloves_eyrie 500 quiver_eyrie 500 ring_eyrie 500 default 0 |
of the Conquest | 75 | Suffix | Gain Accuracy Rating equal to your Strength attack | helmet_adjudicator 500 default 0 |
45 | ScourgeUpside | (11–14)% increased Global Accuracy Rating attack | gloves 1000 quiver 1000 default 0 | |
68 | ScourgeUpside | (15–17)% increased Global Accuracy Rating attack | gloves 1000 quiver 1000 default 0 | |
68 | ScourgeUpside | (18–20)% increased Global Accuracy Rating attack | gloves 1000 quiver 1000 default 0 | |
45 | ScourgeDownside | (33–42)% reduced Global Accuracy Rating attack | gloves 250 quiver 250 default 0 | |
68 | ScourgeDownside | (45–51)% reduced Global Accuracy Rating attack | gloves 250 quiver 250 default 0 | |
75 | BlueImplicit | (9–10)% increased Global Accuracy Rating attack | no_tier_6_eldritch_implicit 0 gloves 1000 default 0 | |
75 | BlueImplicit | (11–12)% increased Global Accuracy Rating attack | no_tier_5_eldritch_implicit 0 gloves 1000 default 0 | |
75 | BlueImplicit | (13–14)% increased Global Accuracy Rating attack | no_tier_4_eldritch_implicit 0 gloves 1000 default 0 | |
75 | BlueImplicit | (15–16)% increased Global Accuracy Rating attack | no_tier_3_eldritch_implicit 0 gloves 1000 default 0 | |
75 | BlueImplicit | (17–18)% increased Global Accuracy Rating attack | no_tier_2_eldritch_implicit 0 gloves 1000 default 0 | |
75 | BlueImplicit | (19–20)% increased Global Accuracy Rating attack | no_tier_1_eldritch_implicit 0 gloves 1000 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (15–16)% increased Global Accuracy Rating attack | no_tier_5_eldritch_implicit 0 gloves 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (17–18)% increased Global Accuracy Rating attack | no_tier_4_eldritch_implicit 0 gloves 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (19–20)% increased Global Accuracy Rating attack | no_tier_3_eldritch_implicit 0 gloves 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (21–22)% increased Global Accuracy Rating attack | no_tier_2_eldritch_implicit 0 gloves 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (23–24)% increased Global Accuracy Rating attack | no_tier_1_eldritch_implicit 0 gloves 500 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (21–22)% increased Global Accuracy Rating attack | no_tier_4_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (23–24)% increased Global Accuracy Rating attack | no_tier_3_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (25–26)% increased Global Accuracy Rating attack | no_tier_2_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (27–28)% increased Global Accuracy Rating attack | no_tier_1_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | +(43–45) to Accuracy Rating per Frenzy Charge | no_tier_6_eldritch_implicit 0 gloves 1000 default 0 | |
75 | BlueImplicit | +(46–48) to Accuracy Rating per Frenzy Charge | no_tier_5_eldritch_implicit 0 gloves 1000 default 0 | |
75 | BlueImplicit | +(49–51) to Accuracy Rating per Frenzy Charge | no_tier_4_eldritch_implicit 0 gloves 1000 default 0 | |
75 | BlueImplicit | +(52–54) to Accuracy Rating per Frenzy Charge | no_tier_3_eldritch_implicit 0 gloves 1000 default 0 | |
75 | BlueImplicit | +(55–57) to Accuracy Rating per Frenzy Charge | no_tier_2_eldritch_implicit 0 gloves 1000 default 0 | |
75 | BlueImplicit | +(58–60) to Accuracy Rating per Frenzy Charge | no_tier_1_eldritch_implicit 0 gloves 1000 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, +(52–54) to Accuracy Rating per Frenzy Charge attack | no_tier_5_eldritch_implicit 0 gloves 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, +(55–57) to Accuracy Rating per Frenzy Charge attack | no_tier_4_eldritch_implicit 0 gloves 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, +(58–60) to Accuracy Rating per Frenzy Charge attack | no_tier_3_eldritch_implicit 0 gloves 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, +(61–63) to Accuracy Rating per Frenzy Charge attack | no_tier_2_eldritch_implicit 0 gloves 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, +(64–66) to Accuracy Rating per Frenzy Charge attack | no_tier_1_eldritch_implicit 0 gloves 500 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, +(61–63) to Accuracy Rating per Frenzy Charge attack | no_tier_4_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, +(64–66) to Accuracy Rating per Frenzy Charge attack | no_tier_3_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, +(67–69) to Accuracy Rating per Frenzy Charge attack | no_tier_2_eldritch_implicit 0 gloves 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, +(70–72) to Accuracy Rating per Frenzy Charge attack | no_tier_1_eldritch_implicit 0 gloves 200 default 0 | |
30 | WeaponTree | +0.9% to Critical Strike Chance -500 to Accuracy Rating | weapon 500 default 0 | |
55 | WeaponTree | +1.2% to Critical Strike Chance -500 to Accuracy Rating | weapon 500 default 0 | |
82 | WeaponTree | +1.5% to Critical Strike Chance -500 to Accuracy Rating | weapon 500 default 0 | |
1 | WeaponTree | +150 to Accuracy Rating | weapon 500 default 0 | |
30 | WeaponTree | +250 to Accuracy Rating | weapon 500 default 0 | |
60 | WeaponTree | +350 to Accuracy Rating | weapon 500 default 0 | |
10 | WeaponTree | 5% increased Dexterity +80 to Accuracy Rating | one_hand_weapon 250 default 0 | |
50 | WeaponTree | 5% increased Dexterity +160 to Accuracy Rating | one_hand_weapon 250 default 0 | |
80 | WeaponTree | 5% increased Dexterity +240 to Accuracy Rating | one_hand_weapon 250 default 0 | |
10 | WeaponTree | 10% increased Dexterity +80 to Accuracy Rating | two_hand_weapon 250 default 0 | |
50 | WeaponTree | 10% increased Dexterity +160 to Accuracy Rating | two_hand_weapon 250 default 0 | |
80 | WeaponTree | 10% increased Dexterity +240 to Accuracy Rating | two_hand_weapon 250 default 0 | |
10 | WeaponTree | 15% increased Evasion Rating +80 to Accuracy Rating | one_hand_weapon 250 default 0 | |
50 | WeaponTree | 15% increased Evasion Rating +160 to Accuracy Rating | one_hand_weapon 250 default 0 | |
80 | WeaponTree | 15% increased Evasion Rating +240 to Accuracy Rating | one_hand_weapon 250 default 0 | |
10 | WeaponTree | 30% increased Evasion Rating +80 to Accuracy Rating | two_hand_weapon 250 default 0 | |
50 | WeaponTree | 30% increased Evasion Rating +160 to Accuracy Rating | two_hand_weapon 250 default 0 | |
80 | WeaponTree | 30% increased Evasion Rating +240 to Accuracy Rating | two_hand_weapon 250 default 0 | |
10 | WeaponTree | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +400 to Accuracy Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +500 to Accuracy Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +600 to Accuracy Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
10 | WeaponTree | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +700 to Accuracy Rating | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +850 to Accuracy Rating | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | 15% reduced effect of Non-Curse Auras from your Skills on your Minions Minions have +1000 to Accuracy Rating | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
1 | WeaponTree | Minions have +200 to Accuracy Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
30 | WeaponTree | Minions have +250 to Accuracy Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
60 | WeaponTree | Minions have +300 to Accuracy Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
1 | WeaponTree | Minions have +300 to Accuracy Rating | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
30 | WeaponTree | Minions have +400 to Accuracy Rating | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
60 | WeaponTree | Minions have +500 to Accuracy Rating | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 default 0 | |
10 | WeaponTree | Minions have +100 to Accuracy Rating Minions have 25% increased Evasion Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | Minions have +150 to Accuracy Rating Minions have 25% increased Evasion Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | Minions have +200 to Accuracy Rating Minions have 25% increased Evasion Rating | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
10 | WeaponTree | Minions have +160 to Accuracy Rating Minions have 40% increased Evasion Rating | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
50 | WeaponTree | Minions have +240 to Accuracy Rating Minions have 40% increased Evasion Rating | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | Minions have +320 to Accuracy Rating Minions have 40% increased Evasion Rating | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 default 0 | |
80 | WeaponTree | 25% reduced Accuracy Rating against Marked Enemy Culling Strike against Marked Enemy | wand 50 one_hand_weapon 250 default 0 | |
80 | WeaponTree | 15% reduced Accuracy Rating against Marked Enemy Culling Strike against Marked Enemy | staff 50 two_hand_weapon 250 default 0 | |
38 | WeaponTree | Socketed Gems are supported by Level 15 Additional Accuracy | one_hand_weapon 100 shield 100 default 0 | |
38 | WeaponTree | Socketed Gems are supported by Level 15 Additional Accuracy | two_hand_weapon 100 default 0 | |
38 | WeaponTree | Socketed Gems are supported by Level 15 Additional Accuracy | one_hand_weapon 25 shield 25 default 0 | |
38 | WeaponTree | Socketed Gems are supported by Level 15 Additional Accuracy | two_hand_weapon 25 default 0 |
Enchantment Modifier /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
83 | Enchantment | 30% increased Accuracy Rating while you have Onslaught attack | belt 1 default 0 |
Monsters mods /15
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Precise | 1 | Unique | 40% increased Global Accuracy Rating attack | caster 0 default 1000 |
Accuracy and Crits Aura | 4 | Unique | 45% increased Global Accuracy Rating 75% increased Global Critical Strike Chance attack critical | magic 0 default 500 |
Accuracy and Crits Aura | 1 | Unique | 45% increased Global Accuracy Rating 75% increased Global Critical Strike Chance attack critical | |
Accuracy and Crits Aura | 1 | Unique | 45% increased Global Accuracy Rating 100% increased Global Critical Strike Chance attack critical | |
1 | Unique | 40% increased Global Accuracy Rating attack | ||
of Accuracy | 13 | Unique | 20% increased Damage 100% increased Global Accuracy Rating 100% increased Global Critical Strike Chance | no_common_monster_mods 0 caster 0 magic 0 default 3000 |
of Stunning | 24 | Unique | 40% increased Global Physical Damage 100% increased Global Accuracy Rating Always Stuns Enemies on Hit 30% reduced Attack and Cast Speed 20% increased Character Size 25% chance to double Stun Duration Extra gore | no_common_monster_mods 0 caster 0 magic 0 default 3000 |
of Accuracy | 13 | Unique | 30% increased Damage 100% increased Global Accuracy Rating 100% increased Global Critical Strike Chance | no_common_monster_mods 0 caster 0 rare 0 default 3000 |
of Stunning | 24 | Unique | 60% increased Global Physical Damage 100% increased Global Accuracy Rating 50% reduced Enemy Stun Threshold 40% reduced Attack and Cast Speed 20% increased Character Size 25% chance to double Stun Duration Extra gore | no_common_monster_mods 0 caster 0 rare 0 default 3000 |
1 | Unique | 20% reduced Global Accuracy Rating 20% reduced Global Critical Strike Chance -30% to Global Critical Strike Multiplier curse count [1] enfeeble damage +% final [-30] enfeeble damage +% vs rare or unique final [0] caster critical curse | ||
Farric Presence | 20 | Bestiary | 15% increased Attack Speed 50% increased Global Accuracy Rating 50% increased maximum Life monster dropped item rarity +% [0] resource life attack speed critical | bestiary_wilds 100 default 0 |
1 | Unique | 25% increased Attack Speed 100% increased Global Accuracy Rating 250% increased Global Critical Strike Chance +50% to Global Critical Strike Multiplier damage attack speed critical | ||
1 | Unique | 40% increased Global Accuracy Rating 300% increased Global Critical Strike Chance +25% to Global Critical Strike Multiplier damage attack critical | ||
of the Marksman | 6 | Suffix | 100% increased Global Accuracy Rating | caster 0 default 5000 |
of Precision | 6 | Suffix | 100% increased Global Accuracy Rating 300% increased Global Critical Strike Chance | magic 0 default 3000 |
Abyss Jewel mods /9
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Calm | 1 | Suffix | +(10–30) to Accuracy Rating attack | abyss_jewel_melee 0 abyss_jewel_ranged 0 default 0 |
of Steadiness | 1 | Suffix | +(31–60) to Accuracy Rating attack | abyss_jewel_melee 500 abyss_jewel_ranged 1000 default 0 |
of the Marksman | 52 | Suffix | +(61–120) to Accuracy Rating attack | abyss_jewel_melee 500 abyss_jewel_ranged 1000 default 0 |
of the Ranger | 78 | Suffix | +(121–240) to Accuracy Rating attack | abyss_jewel_melee 500 abyss_jewel_ranged 1000 default 0 |
of the Deadeye | 85 | Suffix | +(241–300) to Accuracy Rating attack | abyss_jewel_melee 250 abyss_jewel_ranged 500 default 0 |
of Suggestion | 1 | Suffix | Minions have +(95–125) to Accuracy Rating attack minion | abyss_jewel_summoner 300 default 0 |
of Instruction | 52 | Suffix | Minions have +(126–180) to Accuracy Rating attack minion | abyss_jewel_summoner 300 default 0 |
of Command | 78 | Suffix | Minions have +(181–250) to Accuracy Rating attack minion | abyss_jewel_summoner 300 default 0 |
of the Deadeye | 1 | Suffix | (20–30)% increased Accuracy Rating if you haven't Killed Recently attack | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_caster 0 abyss_jewel_summoner 0 default 0 |
Map mods /16
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Miring | 1 | Suffix | Monsters have 20% increased Accuracy Rating Players have -10% to amount of Suppressed Spell Damage Prevented 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | top_tier_map 0 expedition_logbook 800 default 0 |
of Miring | 1 | Suffix | Monsters have 30% increased Accuracy Rating Players have -10% to amount of Suppressed Spell Damage Prevented 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | low_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Miring | 68 | Suffix | Monsters have 30% increased Accuracy Rating Players have -10% to amount of Suppressed Spell Damage Prevented 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | top_tier_map 0 expedition_logbook 800 default 0 |
of Miring | 1 | Suffix | Monsters have 40% increased Accuracy Rating Players have -15% to amount of Suppressed Spell Damage Prevented 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | mid_tier_map 800 expedition_logbook 0 primordial_map 0 default 0 |
of Miring | 73 | Suffix | Monsters have 40% increased Accuracy Rating Players have -15% to amount of Suppressed Spell Damage Prevented 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | top_tier_map 0 expedition_logbook 800 default 0 |
of Miring | 1 | Suffix | Monsters have 50% increased Accuracy Rating Players have -20% to amount of Suppressed Spell Damage Prevented 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | top_tier_map 800 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
of Miring | 1 | Suffix | Monsters have 50% increased Accuracy Rating Players have -20% to amount of Suppressed Spell Damage Prevented 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area attack | top_tier_map 0 maven_map 800 primordial_map 800 default 0 |
of Miring | 78 | Suffix | Monsters have 50% increased Accuracy Rating Players have -20% to amount of Suppressed Spell Damage Prevented 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | top_tier_map 0 expedition_logbook 800 default 0 |
of Imprecision | 1 | Suffix | Players have 15% less Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | primordial_map 0 low_tier_map 800 default 0 |
of Imprecision | 1 | Suffix | Players have 20% less Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | primordial_map 0 mid_tier_map 800 default 0 |
of Imprecision | 1 | Suffix | Players have 25% less Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | primordial_map 0 top_tier_map 800 default 0 |
of Imprecision | 1 | Suffix | Players have 25% less Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area | maven_map 800 primordial_map 800 default 0 |
of Imprecision | 1 | Suffix | Players have 10% less Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 800 default 0 |
of Imprecision | 68 | Suffix | Players have 15% less Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 800 default 0 |
of Imprecision | 73 | Suffix | Players have 20% less Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 800 default 0 |
of Imprecision | 78 | Suffix | Players have 25% less Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size | expedition_logbook 800 default 0 |
Delve Area mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
20 | DelveArea | Monsters have (20–25)% increased Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | default 1000 | |
52 | DelveArea | Monsters have (26–30)% increased Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | default 1000 | |
92 | DelveArea | Monsters have (31–40)% increased Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | default 1000 | |
173 | DelveArea | Monsters have (41–50)% increased Accuracy Rating 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area 5% increased Pack size attack | default 1000 |
Heist Area mods /8
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Miring | 46 | Suffix | Monsters have 20% increased Accuracy Rating Players have -5% to amount of Suppressed Spell Damage Prevented heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] attack | default 800 |
of Miring | 68 | Suffix | Monsters have 30% increased Accuracy Rating Players have -10% to amount of Suppressed Spell Damage Prevented heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] attack | default 800 |
of Miring | 73 | Suffix | Monsters have 40% increased Accuracy Rating Players have -15% to amount of Suppressed Spell Damage Prevented heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] attack | default 800 |
of Miring | 78 | Suffix | Monsters have 50% increased Accuracy Rating Players have -20% to amount of Suppressed Spell Damage Prevented heist contract alert level +% final [0] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] attack | default 800 |
of Imprecision | 46 | Suffix | Players have 10% less Accuracy Rating heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Imprecision | 68 | Suffix | Players have 15% less Accuracy Rating heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Imprecision | 73 | Suffix | Players have 20% less Accuracy Rating heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
of Imprecision | 78 | Suffix | Players have 25% less Accuracy Rating heist contract alert level +% final [-5] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [5] map item drop quantity +% [13] map item drop rarity +% [8] | default 800 |
Veiled mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Order | 60 | Suffix | +(25–28) to Strength and Dexterity +(311–350) to Accuracy Rating attack attribute | weapon 1000 default 0 |
Crafting Bench /8
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
+(91–120) to Accuracy Rating | 4x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Reliquary |
+(121–200) to Accuracy Rating | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | The Desecrated Chambers |
+(201–300) to Accuracy Rating | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged | Courtyard Map |
+(91–120) to Accuracy Rating | 4x ![]() | Gloves · Helmet · Ring · Amulet · Quiver · Shield | The Reliquary |
+(121–150) to Accuracy Rating | 2x ![]() | Gloves · Helmet · Ring · Amulet · Quiver · Shield | The Desecrated Chambers |
+(151–220) to Accuracy Rating | 2x ![]() | Gloves · Helmet · Ring · Amulet · Quiver · Shield | Courtyard Map |
+(15–19) to Strength and Dexterity +(161–200) to Accuracy Rating | 4x ![]() | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
+(20–24) to Strength and Dexterity +(201–250) to Accuracy Rating | 4x ![]() | One Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand Ranged | Betrayal Unveil |
Misc mods /13
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of the Monkey | 12 | Flask | Suffix | (15–25)% increased Accuracy Rating during Effect attack | utility_flask 0 default 0 |
of the Raccoon | 42 | Flask | Suffix | (26–35)% increased Accuracy Rating during Effect attack | utility_flask 0 default 0 |
of the Crow | 72 | Flask | Suffix | (35–45)% increased Accuracy Rating during Effect attack | utility_flask 0 default 0 |
of Precision | 1 | Jewel | Suffix | (10–14)% increased Global Accuracy Rating attack | not_dex 0 default 500 |
1 | Jewel | Unique | 20% increased Global Accuracy Rating attack | ||
of Deadliness | 1 | Jewel | Suffix | (6–10)% increased Global Accuracy Rating (6–10)% increased Global Critical Strike Chance attack critical | not_dex 0 default 150 |
of Training | 1 | Jewel | Suffix | (22–26)% increased Minion Accuracy Rating attack minion | not_int 0 default 350 |
1 | Jewel | Unique | With at least 40 Dexterity in Radius, Dual Strike has (20–30)% increased Accuracy Rating while wielding a Sword attack | ||
1 | Jewel | Unique | +125 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius attack | ||
1 | Jewel | Unique | +125 to Accuracy Rating per 10 Dexterity on Unallocated Passives in Radius attack | ||
1 | Jewel | Unique | +40 to Accuracy Rating attack | ||
Aiming | 75 | SanctumSpecial | Prefix | (15–20)% increased Global Accuracy Rating attack | dex_special_relic 1000 default 250 |
Zealous | 75 | SanctumSpecial | Prefix | +(55–70) to Accuracy Rating per Frenzy Charge | dex_special_relic 600 default 150 |
Essence /11
Item /43
Icon | Name |
---|---|
![]() | Charan's Sword Physical Damage: 5-11 Critical Strike Chance: 5% Attacks per Second: 1.45 Weapon Range: 11 Requires Level 2, 9 Str, 9 Dex 40% increased Global Accuracy Rating |
![]() | Rusted Sword Physical Damage: 4-9 Critical Strike Chance: 5% Attacks per Second: 1.55 Weapon Range: 11 Requires 8 Str, 8 Dex 40% increased Global Accuracy Rating |
![]() | Copper Sword Physical Damage: 6-14 Critical Strike Chance: 5% Attacks per Second: 1.5 Weapon Range: 11 Requires Level 5, 14 Str, 14 Dex +45 to Accuracy Rating |
![]() | Sabre Physical Damage: 5-22 Critical Strike Chance: 5% Attacks per Second: 1.55 Weapon Range: 11 Requires Level 10, 18 Str, 26 Dex 40% increased Global Accuracy Rating |
![]() | Broad Sword Physical Damage: 15-21 Critical Strike Chance: 5% Attacks per Second: 1.45 Weapon Range: 11 Requires Level 15, 30 Str, 30 Dex 40% increased Global Accuracy Rating |
![]() | War Sword Physical Damage: 16-30 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 11 Requires Level 20, 41 Str, 35 Dex 40% increased Global Accuracy Rating |
![]() | Ancient Sword Physical Damage: 18-33 Critical Strike Chance: 5% Attacks per Second: 1.45 Weapon Range: 11 Requires Level 24, 44 Str, 44 Dex +165 to Accuracy Rating |
![]() | Elegant Sword Physical Damage: 20-33 Critical Strike Chance: 5% Attacks per Second: 1.5 Weapon Range: 11 Requires Level 28, 46 Str, 55 Dex +190 to Accuracy Rating |
![]() | Dusk Blade Physical Damage: 19-54 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 32, 57 Str, 57 Dex 40% increased Global Accuracy Rating |
![]() | Variscite Blade Physical Damage: 25-53 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 35, 62 Str, 62 Dex +240 to Accuracy Rating |
![]() | Cutlass Physical Damage: 13-53 Critical Strike Chance: 5% Attacks per Second: 1.55 Weapon Range: 11 Requires Level 38, 55 Str, 79 Dex 40% increased Global Accuracy Rating |
![]() | Baselard Physical Damage: 37-53 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 41, 72 Str, 72 Dex 40% increased Global Accuracy Rating |
![]() | Battle Sword Physical Damage: 38-70 Critical Strike Chance: 5% Attacks per Second: 1.2 Weapon Range: 11 Requires Level 44, 83 Str, 70 Dex 40% increased Global Accuracy Rating |
![]() | Elder Sword Physical Damage: 36-66 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 47, 81 Str, 81 Dex +330 to Accuracy Rating |
![]() | Graceful Sword Physical Damage: 34-55 Critical Strike Chance: 5% Attacks per Second: 1.5 Weapon Range: 11 Requires Level 50, 78 Str, 94 Dex +350 to Accuracy Rating |
![]() | Twilight Blade Physical Damage: 30-86 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 53, 91 Str, 91 Dex 40% increased Global Accuracy Rating |
![]() | Gemstone Sword Physical Damage: 39-83 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 56, 96 Str, 96 Dex +400 to Accuracy Rating |
![]() | Corsair Sword Physical Damage: 20-80 Critical Strike Chance: 5% Attacks per Second: 1.55 Weapon Range: 11 Requires Level 58, 81 Str, 117 Dex 40% increased Global Accuracy Rating |
![]() | Gladius Physical Damage: 54-78 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 60, 113 Str, 113 Dex 40% increased Global Accuracy Rating |
![]() | Legion Sword Physical Damage: 53-98 Critical Strike Chance: 5% Attacks per Second: 1.2 Weapon Range: 11 Requires Level 62, 122 Str, 104 Dex 40% increased Global Accuracy Rating |
![]() | Vaal Blade Physical Damage: 46-86 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 64, 113 Str, 113 Dex +460 to Accuracy Rating |
![]() | Eternal Sword Physical Damage: 41-68 Critical Strike Chance: 5% Attacks per Second: 1.5 Weapon Range: 11 Requires Level 66, 104 Str, 122 Dex +475 to Accuracy Rating |
![]() | Midnight Blade Physical Damage: 35-99 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 11 Requires Level 68, 113 Str, 113 Dex 40% increased Global Accuracy Rating |
![]() | Corroded Blade Physical Damage: 8-16 Critical Strike Chance: 5% Attacks per Second: 1.45 Weapon Range: 13 Requires Level 3, 11 Str, 11 Dex 40% increased Global Accuracy Rating |
![]() | Longsword Physical Damage: 11-26 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 13 Requires Level 8, 20 Str, 17 Dex +60 to Accuracy Rating |
![]() | Bastard Sword Physical Damage: 17-29 Critical Strike Chance: 5% Attacks per Second: 1.45 Weapon Range: 13 Requires Level 12, 21 Str, 30 Dex 60% increased Global Accuracy Rating |
![]() | Two-Handed Sword Physical Damage: 20-38 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 13 Requires Level 17, 33 Str, 33 Dex +120 to Accuracy Rating |
![]() | Etched Greatsword Physical Damage: 23-48 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 13 Requires Level 22, 45 Str, 38 Dex 60% increased Global Accuracy Rating |
![]() | Ornate Sword Physical Damage: 30-50 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 13 Requires Level 27, 45 Str, 54 Dex +185 to Accuracy Rating |
![]() | Spectral Sword Physical Damage: 31-65 Critical Strike Chance: 5% Attacks per Second: 1.35 Weapon Range: 13 Requires Level 32, 57 Str, 57 Dex 45% increased Global Accuracy Rating |
![]() | Butcher Sword Physical Damage: 34-79 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 13 Requires Level 36, 69 Str, 58 Dex +250 to Accuracy Rating |
![]() | Footman Sword Physical Damage: 39-65 Critical Strike Chance: 5% Attacks per Second: 1.45 Weapon Range: 13 Requires Level 40, 57 Str, 83 Dex 60% increased Global Accuracy Rating |
![]() | Highland Blade Physical Damage: 45-84 Critical Strike Chance: 5% Attacks per Second: 1.35 Weapon Range: 13 Requires Level 44, 77 Str, 77 Dex +305 to Accuracy Rating |
![]() | Engraved Greatsword Physical Damage: 49-102 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 13 Requires Level 48, 91 Str, 76 Dex 60% increased Global Accuracy Rating |
![]() | Tiger Sword Physical Damage: 54-89 Critical Strike Chance: 5% Attacks per Second: 1.4 Weapon Range: 13 Requires Level 51, 80 Str, 96 Dex +360 to Accuracy Rating |
![]() | Wraith Sword Physical Damage: 52-109 Critical Strike Chance: 5% Attacks per Second: 1.35 Weapon Range: 13 Requires Level 54, 93 Str, 93 Dex 45% increased Global Accuracy Rating |
![]() | Headman's Sword Physical Damage: 55-128 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 13 Requires Level 57, 106 Str, 89 Dex +400 to Accuracy Rating |
![]() | Reaver Sword Physical Damage: 62-104 Critical Strike Chance: 5% Attacks per Second: 1.5 Weapon Range: 13 Requires Level 59, 82 Str, 119 Dex 60% increased Global Accuracy Rating |
![]() | Vaal Greatsword Physical Damage: 68-142 Critical Strike Chance: 5% Attacks per Second: 1.3 Weapon Range: 13 Requires Level 63, 122 Str, 104 Dex +470 to Accuracy Rating |
![]() | Cloudwhisper Boots Evasion Rating: 68–78 Requires Level 20, 39 Dex 1 to (5–6) Added Attack Lightning Damage per 200 Accuracy Rating 25% less Accuracy Rating |
![]() | Windbreak Boots Evasion Rating: 164–189 Requires Level 50, 89 Dex 1 to (5–6) Added Attack Lightning Damage per 200 Accuracy Rating 25% less Accuracy Rating |
![]() | Stormrider Boots Evasion Rating: 236–271 Requires Level 80, 124 Dex 1 to (5–6) Added Attack Lightning Damage per 200 Accuracy Rating 25% less Accuracy Rating |
![]() | Two-Point Arrow Quiver Requires Level 36 (20–30)% increased Global Accuracy Rating |
Unique /63
Icon | Name |
---|---|
![]() | The Ignomon Gold Amulet (12–20)% increased Rarity of Items foundAdds (18–24) to (32–40) Fire Damage to Attacks +(100–150) to Accuracy Rating +(100–150) to Evasion Rating +20% to Fire Resistance 20% increased Light Radius Nearby Enemies are Blinded (Being Blinded causes 20% less Accuracy Rating and Evasion Rating) |
![]() | Karui Ward Jade Amulet +(20–30) to Dexterity+(20–30) to Strength +100 to Accuracy Rating 30% increased Projectile Speed 10% increased Movement Speed 30% increased Projectile Damage |
![]() | Marylene's Fallacy Lapis Amulet +(20–30) to Intelligence+(80–120) to Accuracy Rating +(210–240)% to Global Critical Strike Multiplier +(80–100) to Evasion Rating (10–15)% increased Light Radius -40% less Critical Strike Chance Critical Strikes have Culling Strike (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) |
![]() | Romira's Banquet Diamond Ring (20–30)% increased Global Critical Strike Chance+333 to Accuracy Rating +(15–25)% to Global Critical Strike Multiplier +(40–60) to maximum Mana 0.4% of Physical Attack Damage Leeched as Mana Gain a Power Charge on Non-Critical Strike Lose all Power Charges on Critical Strike (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Ondar's Clasp Wrapped Mitts 30% increased Attack Speed when on Full Life Adds (1–4) to (30–50) Lightning Damage to Attacks +(100–200) to Accuracy Rating 20% increased Movement Speed when on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Snakebite Assassin's Mitts (150–180)% increased Evasion Rating +(60–70) to maximum Life 2% increased Attack Speed per Frenzy Charge 6% increased Accuracy Rating per Frenzy Charge 10% reduced Frenzy Charge Duration per Frenzy Charge Attacks have 60% chance to Poison while at maximum Frenzy Charges +5% to Damage over Time Multiplier for Poison per Frenzy Charge (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Crown of Eyes Hubris Circlet +(300–350) to Accuracy Rating (120–150)% increased Energy Shield -30% to Fire Resistance (0.4–0.8)% of Attack Damage Leeched as Life (0.2–0.4)% of Attack Damage Leeched as Mana Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Chernobog's Pillar Ebony Tower Shield +(20–30) to maximum LifeAdds (12–15) to (30–35) Fire Damage to Spells and Attacks (120–150)% increased Armour +(60–80) to maximum Life +(35–50)% to Fire Resistance 25% of Physical Damage Converted to Fire Damage 25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit (Enfeeble is a Hex which reduces the targets' Accuracy Rating by 10% and Damage by 15%, or 9% on Rare or Unique targets. It lasts 8 seconds) |
![]() | Darkscorn Assassin Bow +(15–25)% to Global Critical Strike MultiplierAdds (15–20) to (25–30) Physical Damage (60–80)% increased Physical Damage (15–30)% increased Global Accuracy Rating 20% increased Attack Speed 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Infractem Decimation Bow (30–50)% increased Critical Strike Chance+(20–30) to Dexterity Adds (25–35) to (36–45) Physical Damage (70–80)% increased Physical Damage 10% increased Movement Speed +(350–400) to Accuracy Rating Cannot Leech Life Arrows Pierce all Targets |
![]() | Quill Rain Short Bow +(10–20) to Dexterity 100% increased Physical Damage 100% increased Attack Speed Grants 2 Mana per Enemy Hit (50–100)% increased Projectile Speed +(25–50) to Accuracy Rating 30% less Damage |
![]() | Silverbranch Crude Bow +1 to Level of Socketed Bow Gems (80–100)% increased Physical Damage 10% increased Attack Speed Gain 10 Mana per Enemy Killed +30 to Accuracy Rating |
![]() | Last Resort Nailed Fist Grants 3 Life per Enemy Hit25% increased Attack Speed when on Low Life Adds 2 to 10 Physical Damage (80–100)% increased Physical Damage 100% increased Claw Physical Damage when on Low Life 100% increased Accuracy Rating when on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Moonsorrow Imbued Wand (33–37)% increased Spell DamageSocketed Gems are supported by Level 20 Blind +10 to Intelligence (30–40)% increased Spell Damage (250–275)% increased Physical Damage (20–30)% increased Lightning Damage 10% increased Cast Speed 10% chance to Blind Enemies on hit (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) |
![]() | Kaom's Primacy Karui Chopper (100–140)% increased Physical Damage Gain 20 Life per Enemy Killed +(150–250) to Accuracy Rating Culling Strike Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) (Inherent effects from having Rage are: 1% increased Attack Damage per 1 Rage 1% increased Attack Speed per 2 Rage 1% increased Movement Speed per 5 Rage) |
![]() | Wideswing Poleaxe Socketed Gems are Supported by Level 20 Increased Area of Effect +10 to Strength (120–160)% increased Physical Damage Gain 10 Mana per Enemy Killed +(120–150) to Accuracy Rating +2 to Weapon Range (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) |
![]() | Marohi Erqi Karui Maul 45% increased Stun Duration on Enemies(500–600)% increased Physical Damage 25% reduced Attack Speed (40–50)% increased Stun Duration on Enemies -500 to Accuracy Rating |
![]() | Rigwald's Charge Highland Blade +305 to Accuracy Rating(120–150)% increased Physical Damage 20% increased Attack Speed 10% increased Movement Speed +(300–350) to Accuracy Rating 15% increased Movement Speed if you've Killed Recently (Recently refers to the past 4 seconds) |
![]() | Piscator's Vigil Imbued Wand (33–37)% increased Spell DamageNo Physical Damage (10–18)% increased Attack Speed (20–30)% increased Critical Strike Chance +(340–400) to Accuracy Rating Attacks with this Weapon have (100–115)% increased Elemental Damage Damage with Weapons Penetrates 5% Elemental Resistances |
![]() | Dreamfeather Eternal Sword +475 to Accuracy RatingAdds (30–50) to (65–80) Physical Damage (20–25)% increased Attack Speed +(180–200) to Evasion Rating 3% increased Movement Speed +(280–300) to Accuracy Rating 1% increased Attack Damage per 450 Evasion Rating |
![]() | The Dark Seer Shadow Sceptre 22% increased Elemental Damage(40–60)% increased Global Damage 10% Global chance to Blind Enemies on hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Energy Shield per Level +1 Maximum Mana per Level Unaffected by Blind (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) (Enemies with Malediction deal 10% reduced damage and take 10% increased damage) |
![]() | Relic of the Cycle Crude Bow 100% increased Physical Damage +30 to Accuracy Rating 10% increased Attack Speed Projectiles Return to you from final target |
![]() | Wildslash Awl Grants 7 Life per Enemy Hit+(10–15) to Strength +(10–15) to Dexterity Adds (2–6) to (16–22) Physical Damage 20% increased Damage with Movement Skills 15% increased Attack Speed with Movement Skills 15% reduced Global Accuracy Rating (10–15)% increased Attack Speed |
![]() | The Goddess Unleashed Eternal Sword +475 to Accuracy RatingUses both hand slots Adds (3–6) to (33–66) Physical Damage (44–66)% increased Critical Strike Chance 33% increased Ignite Duration on Enemies Gain (66–99)% of Sword Physical Damage as Extra Fire Damage Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing 100% chance to Avoid being Ignited, Chilled or Frozen with Her Blessing 20% increased Attack and Movement Speed with Her Blessing local level requirement + [-15] local six linked sockets [1] use goddess player audio [1] (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) |
![]() | Eclipse Solaris Engraved Wand (22–26)% increased Spell DamageAdds (30–45) to (60–80) Fire Damage (6–10)% increased Attack Speed +(27–33)% to Global Critical Strike Multiplier 20% increased Light Radius Nearby Enemies are Blinded (120–140)% increased Critical Strike Chance against Blinded Enemies (Being Blinded causes 20% less Accuracy Rating and Evasion Rating) |
![]() | Rigwald's Command Midnight Blade 40% increased Global Accuracy Rating+10% Chance to Block Attack Damage while Dual Wielding Adds (60–80) to (150–180) Physical Damage +(350–400) to Accuracy Rating +1% to Damage over Time Multiplier for Bleeding per Rage while wielding an Axe (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
![]() | Emperor's Cunning Viridian Jewel (4–6)% increased Dexterity 20% increased Global Accuracy Rating 3% increased Character Size |
![]() | Cloak of Tawm'r Isley Savant's Robe Socketed Minion Gems are Supported by Level 16 Life Leech (150–200)% increased Energy Shield Minions cannot be Blinded Minions have 15% chance to Blind Enemies on hit Found Magic Items drop Identified (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) |
![]() | Hinekora's Sight Onyx Amulet +(10–16) to all AttributesPrevent +3% of Suppressed Spell Damage +(600–1000) to Accuracy Rating +(600–1000) to Evasion Rating Cannot be Blinded (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
![]() | Kondo's Pride Ezomyte Blade +25% to Global Critical Strike Multiplier(220–250)% increased Physical Damage 0.6% of Physical Attack Damage Leeched as Life 50% increased Melee Damage against Bleeding Enemies 30% chance to Blind Enemies on Critical Strike Cannot Leech Life from Critical Strikes 50% chance to cause Bleeding on Critical Strike (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
![]() | Obscurantis Lion Pelt +(800–1000) to Accuracy Rating (100–120)% increased Evasion Rating +(50–80) to maximum Life 1% increased Projectile Attack Damage per 200 Accuracy Rating |
![]() | Shaper's Touch Crusader Gloves (80–120)% increased Armour and Energy Shield +4 Accuracy Rating per 2 Intelligence +1 Life per 4 Dexterity +1 Mana per 4 Strength 1% increased Energy Shield per 10 Strength 2% increased Evasion Rating per 10 Intelligence 2% increased Melee Physical Damage per 10 Dexterity |
![]() | The Pandemonius Jade Amulet +(20–30) to Dexterity(20–30)% increased Cold Damage +(35–40)% to Cold Resistance Chill Enemy for 1 second when Hit, reducing their Action Speed by 30% Blind Chilled Enemies on Hit Damage Penetrates 20% Cold Resistance against Chilled Enemies (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) |
![]() | Ahn's Might Midnight Blade 40% increased Global Accuracy Rating+100 Strength Requirement Adds (80–115) to (150–205) Physical Damage (15–25)% increased Critical Strike Chance -1 to Maximum Frenzy Charges 10% increased Area of Effect +50% Global Critical Strike Multiplier while you have no Frenzy Charges +(400–500) to Accuracy Rating while at Maximum Frenzy Charges |
![]() | Yriel's Fostering Exquisite Leather Grants Level 20 Summon Bestial Rhoa Skill +(300–400) to Accuracy Rating (130–150)% increased Evasion Rating +(90–100) to maximum Life Projectile Attack Skills have (40–60)% increased Critical Strike Chance Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion (10–15)% increased Attack and Movement Speed while you have a Bestial Minion (Maimed enemies have 30% reduced Movement Speed) |
![]() | Yriel's Fostering Exquisite Leather Grants Level 20 Summon Bestial Snake Skill +(300–400) to Accuracy Rating (130–150)% increased Evasion Rating +(90–100) to maximum Life Projectile Attack Skills have (40–60)% increased Critical Strike Chance Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion Adds (13–19) to (23–29) Chaos Damage to Attacks while you have a Bestial Minion (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Yriel's Fostering Exquisite Leather Grants Level 20 Summon Bestial Ursa Skill +(300–400) to Accuracy Rating (130–150)% increased Evasion Rating +(90–100) to maximum Life Projectile Attack Skills have (40–60)% increased Critical Strike Chance Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion Adds (11–16) to (21–25) Physical Damage to Attacks while you have a Bestial Minion (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
![]() | The Wasp Nest Throat Stabber Grants 40 Life per Enemy Hit(150–170)% increased Physical Damage (20–25)% increased Attack Speed (20–25)% increased Critical Strike Chance +(330–350) to Accuracy Rating 20% chance to Poison on Hit Attacks with this Weapon deal 80 to 120 added Chaos Damage against Enemies affected by at least 5 Poisons (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Oskarm Nubuck Gloves Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy and have no Mark +(10–12)% chance to Suppress Spell Damage (30–40)% increased Global Accuracy Rating +(40–50) to maximum Life (-20–-10)% to Chaos Resistance 2% increased Attack Critical Strike Chance per 200 Accuracy Rating (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
![]() | Hopeshredder Ranger Bow Adds (130–150) to (270–300) Cold Damage (15–25)% increased Attack Speed 4% increased Movement Speed per Frenzy Charge +(400–500) to Accuracy Rating 2% chance to Avoid Elemental Damage from Hits per Frenzy Charge 12 to 14 Added Cold Damage per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge 200 Cold Damage taken per second per Frenzy Charge while moving charge elder art variation [1] (No chance to avoid damage can be higher than 75%) (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Farrul's Pounce Hydrascale Gauntlets (100–140)% increased Armour and Evasion +(50–70) to maximum Life +(400–500) to Accuracy against Bleeding Enemies Attacks always inflict Bleeding while you have Cat's Stealth (40–50)% increased Damage with Hits and Ailments against Bleeding Enemies You have Crimson Dance while you have Cat's Stealth (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) (You can inflict Bleeding on an Enemy up to 8 times, Your Bleeding does not deal extra Damage while the Enemy is moving, 50% less Damage with Bleeding) |
![]() | Transcendent Spirit Viridian Jewel -1 Dexterity per 1 Dexterity on Allocated Passives in Radius 3% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius +125 to Accuracy Rating per 10 Dexterity on Unallocated Passives in Radius 2% reduced Movement Speed per 10 Dexterity on Unallocated Passives in Radius |
![]() | The Dark Seer Shadow Sceptre 22% increased Elemental Damage(40–60)% increased Global Damage 10% Global chance to Blind Enemies on hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Energy Shield per Level +1 Maximum Life per Level Unaffected by Blind (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) (Enemies with Malediction deal 10% reduced damage and take 10% increased damage) |
![]() | The Dark Seer Shadow Sceptre 22% increased Elemental Damage(40–60)% increased Global Damage 10% Global chance to Blind Enemies on hit Enemies Blinded by you while you are Blinded have Malediction +1 Maximum Life per Level +1 Maximum Mana per Level Unaffected by Blind (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) (Enemies with Malediction deal 10% reduced damage and take 10% increased damage) |
![]() | Command of the Pit Riveted Gloves Has 2 Abyssal Sockets (6–10)% increased Cast Speed (4–6)% increased maximum Life With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells (Only Abyss Jewels can be Socketed in Abyssal Sockets) (Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds) |
![]() | Command of the Pit Riveted Gloves Has 1 Abyssal Socket (6–10)% increased Cast Speed (4–6)% increased maximum Life With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells (Only Abyss Jewels can be Socketed in Abyssal Sockets) (Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds) |
![]() | Maloney's Mechanism Ornate Quiver Has 1 SocketHas 2 Sockets Trigger a Socketed Bow Skill when you Attack with a Bow, with a 1 second Cooldown (7–12)% increased Attack Speed +(50–70) to maximum Life 5% chance to Blind Enemies on Hit with Attacks (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) |
![]() | Assailum Sinner Tricorne Grants Level 30 Snipe Skill Socketed Non-Channelling Bow Skills are Triggered by Snipe Socketed Triggered Bow Skills gain a 0.05 second Cooldown +(350–500) to Accuracy Rating +(350–500) to Evasion Rating +(14–20)% chance to Suppress Spell Damage while Channelling +2 to maximum Snipe Stages (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
![]() | Retaliation Charm Citrine Amulet +(16–24) to Strength and Dexterity(10–20)% chance to Blind Enemies on Hit with Attacks Blind does not affect your Light Radius Blind you inflict is Reflected to you (10–20)% chance to gain a Frenzy Charge on Hit while Blinded (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) |
![]() | Replica Maloney's Mechanism Ornate Quiver Has 1 SocketHas 2 Sockets Trigger a Socketed Bow Skill when you Cast a Spell while wielding a Bow, with a 1 second Cooldown (7–12)% increased Cast Speed +(50–70) to maximum Life 5% chance to Blind Enemies on Hit with Attacks (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) |
![]() | Replica Karui Ward Jade Amulet +(20–30) to Dexterity+(20–30) to Intelligence +100 to Accuracy Rating 10% increased Movement Speed 30% increased Area of Effect 30% increased Area Damage |
![]() | Replica Quill Rain Short Bow Socketed Gems are Supported by Level 1 Arrow Nova +(10–20) to Dexterity 100% increased Physical Damage (25–30)% increased Attack Speed Grants 2 Mana per Enemy Hit (50–100)% increased Projectile Speed +(25–50) to Accuracy Rating |
![]() | Replica Tempestuous Steel War Sword 40% increased Global Accuracy RatingAdds (5–8) to (15–20) Physical Damage 100% reduced Global Accuracy Rating (8–14)% increased Attack Speed +(60–100)% to Critical Strike Multiplier with One Handed Melee Weapons Gain 15% of Physical Attack Damage as Extra Fire Damage Attacks with this Weapon Penetrate 30% Elemental Resistances Gain 15% of Physical Attack Damage as Extra Lightning Damage |
![]() | Replica Last Resort Nailed Fist Grants 3 Life per Enemy Hit25% increased Attack Speed when on Low Life (80–100)% increased Physical Damage 100% increased Accuracy Rating when on Low Life 200% increased Damage with Claws while on Low Life Deal no Damage when not on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Replica Dreamfeather Eternal Sword +475 to Accuracy RatingAdds (40–65) to (70–100) Physical Damage (5–10)% increased Attack Speed +(180–200) to Armour 3% reduced Movement Speed +(280–300) to Accuracy Rating 1% increased Attack Damage per 450 Armour |
![]() | Replica Trypanon Great Mallet 30% increased Stun Duration on Enemies-5000 to Accuracy Rating This Weapon's Critical Strike Chance is 100% |
![]() | Replica Infractem Decimation Bow (30–50)% increased Critical Strike Chance+(20–30) to Dexterity Adds (25–35) to (36–45) Physical Damage (70–80)% increased Physical Damage 10% increased Movement Speed +(350–400) to Accuracy Rating Cannot Leech Mana Projectiles from Attacks Fork Projectiles from Attacks Fork an additional time |
![]() | The Ghastly Theatre Teak Round Shield 180% increased Block Recovery+2 to Level of Socketed Support Gems Triggers Level 20 Physical Aegis when Equipped (300–400)% increased Armour and Evasion 100% chance to Avoid Bleeding (8–15)% increased Attack and Cast Speed while Physical Aegis is depleted (50–70)% increased Critical Strike Chance while Physical Aegis is depleted Nearby Enemies are Blinded while Physical Aegis is not depleted (Being Blinded causes 20% less Accuracy Rating and Evasion Rating) |
![]() | Royale Crown of Eyes Iron Circlet +(30–35) to Accuracy Rating (120–150)% increased Energy Shield -30% to Fire Resistance (0.4–0.8)% of Attack Damage Leeched as Life (0.2–0.4)% of Attack Damage Leeched as Mana Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Royale Karui Ward Jade Amulet +(20–30) to Dexterity+(20–30) to Strength +100 to Accuracy Rating 30% increased Projectile Speed 10% increased Movement Speed 30% increased Projectile Damage |
![]() | Royale Maloney's Mechanism Ornate Quiver Has 1 SocketHas 2 Sockets Trigger a Socketed Bow Skill when you Attack with a Bow, with a 1 second Cooldown (7–12)% increased Attack Speed +(20–30) to maximum Life 5% chance to Blind Enemies on Hit with Attacks (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) |
![]() | Wilma's Requital Solaris Circlet +(300–500) to Accuracy Rating (200–250)% increased Energy Shield (20–30)% increased Elemental Damage with Attack Skills Ancestral Bond Increases and Reductions to Cast Speed apply to Attack Speed (You can't deal Damage with Skills yourself. +1 to maximum number of Summoned Totems) |
![]() | The Redblade Gladius 40% increased Global Accuracy RatingAdds (20–25) to (40–50) Physical Damage (150–180)% increased Physical Damage Gain 100 Life per Enemy Killed +(400–500) to Accuracy Rating Has a Two Handed Sword Crucible Passive Skill Tree Crucible Passive Skill Tree is removed if this Modifier is removed |
Passive /24
Icon | Name |
---|---|
Eagle Eye Notable +150 to Accuracy Rating 20% increased Global Accuracy Rating 20% increased Critical Strike Chance | |
Fusillade Notable 15% increased Attack Speed with Wands 30% increased Accuracy Rating with Wands | |
Flaying Notable Dagger Attacks deal 24% increased Damage with Hits and Ailments 12% increased Attack Speed with Daggers 18% increased Accuracy Rating with Daggers (Rune Daggers are considered Daggers) (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) | |
Claws of the Falcon Notable 15% increased Accuracy Rating with Claws +40% to Critical Strike Multiplier with Claws | |
Blade Master Notable 20% increased Physical Damage with Swords Sword Attacks deal 20% increased Damage with Ailments 8% increased Attack Speed with Swords +200 to Accuracy Rating with Swords (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) | |
Life Raker Notable 12% increased Attack Speed with Claws 12% increased Accuracy Rating with Claws Gain 6 Life per Enemy Hit with Attacks | |
Weathered Hunter Notable +100 to Accuracy Rating 20% increased Global Accuracy Rating +10% to all Elemental Resistances | |
Depth Perception Notable +100 to Accuracy Rating 20% increased Global Accuracy Rating 25% increased Critical Strike Chance | |
Acuity Notable 6% increased Attack Speed +100 to Accuracy Rating 20% increased Global Accuracy Rating | |
Aspect of the Eagle Notable 20% increased Damage with Bows 6% increased Attack Speed with Bows 10% increased Accuracy Rating with Bows 20% increased Damage Over Time with Bow Skills | |
Art of the Gladiator Notable 10% increased Attack Speed 10% increased Global Accuracy Rating Ignore all Movement Penalties from Armour +20 to Dexterity | |
Precision Notable 10% increased Global Accuracy Rating 6% increased Attack and Cast Speed +20 to Dexterity | |
Galvanic Hammer Notable 10% increased Accuracy Rating with Maces or Sceptres 30% increased Elemental Damage with Maces or Sceptres Damage with Weapons Penetrates 5% Elemental Resistances | |
Finesse Notable 8% increased Attack Speed 15% increased Global Accuracy Rating +20 to Dexterity | |
Gravepact Notable 30% increased Minion Accuracy Rating Minions have 6% chance to deal Double Damage | |
Versatility Notable 15% increased Global Accuracy Rating 5% increased Movement Speed +20 to Dexterity and Intelligence | |
Mark the Prey Notable Marked Enemy has 10% reduced Accuracy Rating Marked Enemy takes 10% increased Damage | |
Path of the Hunter Notable +100 to Accuracy Rating 16% increased Projectile Damage +20 to Dexterity | |
Blade of Cunning Notable 15% increased Accuracy Rating with Swords 45% increased Critical Strike Chance with Swords +15% to Critical Strike Multiplier with Swords | |
Silent Steps Notable 20% increased Evasion Rating 40% increased Blind Effect (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) | |
Dazzling Strikes Notable 50% increased Critical Strike Chance against Blinded Enemies 20% chance to Blind Enemies on Hit with Attacks 20% increased Blind Effect (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) | |
Feller of Foes Notable Axe Attacks deal 30% increased Damage with Hits and Ailments +40% to Critical Strike Multiplier with Axes +200 to Accuracy Rating with Axes (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) | |
Farsight Notable 24% increased Damage with Bows 6% increased Attack Speed with Bows 16% increased Accuracy Rating with Bows 24% increased Damage Over Time with Bow Skills | |
Precise Technique Keystone 40% more Attack Damage if Accuracy Rating is higher than Maximum Life Never deal Critical Strikes |
Ascendancy Passive /4
Icon | Name |
---|---|
Undeniable Notable +500 to Accuracy Rating 1% increased Attack Speed per 150 Accuracy Rating Gain Accuracy Rating equal to twice your Strength | |
Impact Notable 50% increased Global Accuracy Rating +4 to Melee Strike Range 5% increased Area of Effect per Enemy killed recently, up to 50% Deal up to 15% more Melee Damage to Enemies, based on proximity (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) (Recently refers to the past 4 seconds) | |
Blood in the Eyes Notable Attacks have 50% chance to cause Bleeding Attacks Maim on Hit against Bleeding Enemies 25% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) (Maimed enemies have 30% reduced Movement Speed) (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) | |
Born in the Shadows Notable Cannot be Blinded 15% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded Blind Enemies on Hit (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) (Being Blinded causes 20% less Accuracy Rating and Evasion Rating) |
Cluster Jewel Passive /7
Icon | Name |
---|---|
Disorienting Display Notable 25% increased Elemental Damage 10% chance to Blind nearby Enemies when you use an Elemental Skill (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) | |
Disorienting Wounds Notable 25% increased Damage with Bleeding 25% chance to Blind with Hits against Bleeding Enemies (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) | |
Graceful Execution Notable 5% increased Attack Speed with Two Handed Melee Weapons 15% increased Accuracy Rating with Two Handed Melee Weapons 25% increased Critical Strike Chance with Two Handed Melee Weapons +15 to Dexterity and Intelligence | |
Martial Momentum Notable 8% increased Attack Speed while Dual Wielding 16% increased Accuracy Rating while Dual Wielding 32% increased Damage if you've used a Travel Skill Recently (Recently refers to the past 4 seconds) | |
Martial Prowess Notable 20% increased Attack Damage 6% increased Attack Speed 15% increased Global Accuracy Rating 20% increased Damage with Ailments from Attack Skills (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) | |
Pure Guile Notable Purity of Ice has 80% increased Mana Reservation Efficiency +20 to Dexterity 5% chance to Blind Enemies on Hit (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) | |
Shifting Shadow Notable 20% increased Evasion Rating +20 to Dexterity 10% chance to Blind Enemies on Hit (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds) |
Timeless Jewel Passive /1
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Eternal | Notable | War Games![]() | 25% increased Global Accuracy Rating |
Timeless Jewel Passive Additions /1
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Maraketh | Notable | 5% increased Global Accuracy Rating | maraketh_notable_add_accuracy |
Elevated modifier List /6
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
of the Conquest | 75 | Gain Accuracy Rating equal to your Strength Group: 3543 | 1% increased Critical Strike Chance per 10 Strength Gain Accuracy Rating equal to your Strength |
of the Elder | 68 | Socketed Gems are supported by Level 16 Additional Accuracy (6–10)% increased Global Accuracy Rating Group: 81 | Socketed Gems are supported by Level 18 Additional Accuracy (11–15)% increased Global Accuracy Rating |
of the Elder | 75 | Socketed Gems are supported by Level 18 Additional Accuracy (11–15)% increased Global Accuracy Rating Group: 81 | Socketed Gems are supported by Level 20 Additional Accuracy (16–20)% increased Global Accuracy Rating |
of the Elder | 83 | Socketed Gems are supported by Level 20 Additional Accuracy (16–20)% increased Global Accuracy Rating Group: 81 | Socketed Gems are supported by Level 25 Additional Accuracy (16–20)% increased Global Accuracy Rating |
of Redemption | 68 | (12–15)% increased Global Accuracy Rating Group: 81 | (16–20)% increased Global Accuracy Rating |
of Redemption | 80 | (16–20)% increased Global Accuracy Rating Group: 81 | (21–30)% increased Global Accuracy Rating |
Accuracy
12% increased Global Accuracy Rating
Accuracy Attr /14 ⍟
Name | Show Full Descriptions |
---|---|
ID | projectile_damage1130 |
Icon | Art/2DArt/SkillIcons/passives/accuracy.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
PassiveSkillsHash | 52632 |
Accuracy
+20 to Accuracy Rating
6% increased Global Accuracy Rating
6% increased Global Accuracy Rating
Accuracy Attr /14 ⍟
Name | Show Full Descriptions |
---|---|
ID | accuracy1144 |
Icon | Art/2DArt/SkillIcons/passives/accuracydex.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
PassiveSkillsHash | 39768 |
Accuracy
+20 to Accuracy Rating
6% increased Global Accuracy Rating
6% increased Global Accuracy Rating