MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Accuracy
12% increased Accuracy Rating
Accuracy Attr /4
NameShow Full Descriptions
IDprojectile_damage1130
Iconaccuracy
PassiveSkillsHash52632
TagsisUsed: true
Accuracy
+20 to Accuracy Rating
6% increased Accuracy Rating
Accuracy Attr /4
NameShow Full Descriptions
IDaccuracy1144
Iconaccuracydex
PassiveSkillsHash39768
TagsisUsed: true
Accuracy
+20 to Accuracy Rating
6% increased Accuracy Rating
Accuracy Attr /4
NameShow Full Descriptions
IDaccuracy1145
Iconaccuracydex
PassiveSkillsHash32739
TagsisUsed: true
Accuracy
+30 to Accuracy Rating
10% increased Accuracy Rating
Accuracy Attr /4
NameShow Full Descriptions
IDaccuracy1150
Iconaccuracydex
PassiveSkillsHash30148
TagsisUsed: true
Accuracy
+20 to Accuracy Rating
6% increased Accuracy Rating
Accuracy Attr /4
NameShow Full Descriptions
IDaccuracy1151
Iconaccuracydex
PassiveSkillsHash61007
TagsisUsed: true
Accuracy
+(3160) to Accuracy Rating
Accuracy Attr /7
NameValue
SourceTimeless Jewel
SourceUndying Hate
Codeabyss_murderous_small_attribute39
IconArt/2DArt/SkillIcons/passives/AbyssRevampGazeoftheLichNode2.png
NameAccuracy
Weight500
Stats
  • accuracy_rating Min: 0 Max: 0
  • Accuracy
    +(3160) to Accuracy Rating
    Accuracy Attr /7
    NameValue
    SourceTimeless Jewel
    SourceExtinguishing Grasp
    Codeabyss_searching_small_attribute38
    IconArt/2DArt/SkillIcons/passives/AbyssRevampGazeoftheLichNode3.png
    NameAccuracy
    Weight500
    Stats
  • accuracy_rating Min: 0 Max: 0
  • Accuracy
    +(3160) to Accuracy Rating
    Accuracy Attr /7
    NameValue
    SourceTimeless Jewel
    SourceReclaimed Malevolence
    Codeabyss_special_small_attribute40
    IconArt/2DArt/SkillIcons/passives/AbyssRevampGazeoftheLich.png
    NameAccuracy
    Weight500
    Stats
  • accuracy_rating Min: 0 Max: 0
  • Skill Gem /4
    Enfeeble
    Curses all targets in an area, reducing their accuracy and making them deal less damage.
    IceElementalSummon
    Summons an Ice Golem that grants you increased Critical Strike Chance and Accuracy. The Ice Golem can use an icy barrage spell and a chilling spinning attack in addition to its melee attack.
    Warbanner
    You must gain Valour from melee combat to use this skill, which will consume all Valour to place a banner with an aura. The aura will be larger and more powerful the more Valour was consumed. The banner lasts for a duration, but will end early if you leave the aura, or use the skill again while it's active.
    AccuracyandCriticalChanceAura
    Casts an aura that grants accuracy and critical strike chance to you and your allies.
    Support Gem /1
    IncreasedAccuracy
    Supports attack skills.
    Support Gem Quality /1
    IncreasedAccuracy
    Supported Skills have (020)% increased Accuracy Rating
    Item mods /98
    NameLevelPre/SufDescriptionWeight
    Squire's1Prefix(1519)% increased Physical Damage
    +(1620) to Accuracy Rating
    Damage Physical Attack
    weapon 1000
    default 0
    Journeyman's11Prefix(2024)% increased Physical Damage
    +(2146) to Accuracy Rating
    Damage Physical Attack
    weapon 1000
    default 0
    Reaver's23Prefix(2534)% increased Physical Damage
    +(4772) to Accuracy Rating
    Damage Physical Attack
    weapon 1000
    default 0
    Mercenary's35Prefix(3544)% increased Physical Damage
    +(7397) to Accuracy Rating
    Damage Physical Attack
    weapon 400
    default 0
    Champion's46Prefix(4554)% increased Physical Damage
    +(98123) to Accuracy Rating
    Damage Physical Attack
    weapon 200
    default 0
    Conqueror's60Prefix(5564)% increased Physical Damage
    +(124149) to Accuracy Rating
    Damage Physical Attack
    weapon 100
    default 0
    Emperor's73Prefix(6574)% increased Physical Damage
    +(150174) to Accuracy Rating
    Damage Physical Attack
    weapon 50
    default 0
    Dictator's83Prefix(7579)% increased Physical Damage
    +(175200) to Accuracy Rating
    Damage Physical Attack
    weapon 25
    default 0
    of Steadiness1Suffix+(50100) to Accuracy Rating Attackgloves 600
    helmet 600
    ring 600
    amulet 600
    quiver 600
    dex_shield 600
    str_dex_shield 600
    dex_int_shield 600
    default 0
    of Precision20Suffix+(100165) to Accuracy Rating Attackgloves 1000
    helmet 1000
    ring 1000
    amulet 1000
    quiver 1000
    dex_shield 1000
    str_dex_shield 1000
    dex_int_shield 1000
    default 0
    of the Sniper40Suffix+(166250) to Accuracy Rating Attackgloves 1000
    helmet 1000
    ring 1000
    amulet 1000
    quiver 1000
    dex_shield 1000
    str_dex_shield 1000
    dex_int_shield 1000
    default 0
    of the Marksman60Suffix+(251350) to Accuracy Rating Attackgloves 1000
    helmet 1000
    ring 1000
    amulet 1000
    quiver 1000
    dex_shield 1000
    str_dex_shield 1000
    dex_int_shield 1000
    default 0
    of the Ranger75Suffix+(351480) to Accuracy Rating Attackgloves 1000
    helmet 1000
    ring 1000
    amulet 1000
    quiver 1000
    dex_shield 1000
    str_dex_shield 1000
    dex_int_shield 1000
    default 0
    of Lioneye85Suffix+(481600) to Accuracy Rating Attackgloves 1000
    helmet 1000
    quiver 1000
    default 0
    of Steadiness1Suffix+(80130) to Accuracy Rating Attackweapon 1000
    default 0
    of Precision20Suffix+(131215) to Accuracy Rating Attackweapon 1000
    default 0
    of the Sniper40Suffix+(216325) to Accuracy Rating Attackweapon 1000
    default 0
    of the Marksman60Suffix+(326455) to Accuracy Rating Attackweapon 1000
    default 0
    of the Ranger75Suffix+(456624) to Accuracy Rating Attackweapon 1000
    default 0
    of Lioneye85Suffix+(625780) to Accuracy Rating Attackbow 1000
    wand 1000
    weapon 0
    default 0
    of Radiance30Suffix(1620)% increased Global Accuracy Rating
    15% increased Light Radius
    Attack
    helmet 1000
    ring 1000
    default 0
    of Shining8Suffix(911)% increased Global Accuracy Rating
    5% increased Light Radius
    Attack
    helmet 1000
    ring 1000
    default 0
    of Light15Suffix(1215)% increased Global Accuracy Rating
    10% increased Light Radius
    Attack
    helmet 1000
    ring 1000
    default 0
    of Radiance30Suffix(1620)% increased Global Accuracy Rating
    15% increased Light Radius
    Attack
    weapon 500
    default 0
    of Shining8Suffix(911)% increased Global Accuracy Rating
    5% increased Light Radius
    Attack
    weapon 500
    default 0
    of Light15Suffix(1215)% increased Global Accuracy Rating
    10% increased Light Radius
    Attack
    weapon 500
    default 0
    1CorruptedSocketed Gems are supported by Level 10 Additional Accuracy Gemmace 0
    axe 0
    bow 0
    staff 0
    two_hand_weapon 1000
    default 0
    of the Elder68SuffixSocketed Gems are supported by Level 16 Additional Accuracy
    (610)% increased Global Accuracy Rating
    Attack Gem
    gloves_elder 800
    default 0
    of the Elder75SuffixSocketed Gems are supported by Level 18 Additional Accuracy
    (1115)% increased Global Accuracy Rating
    Attack Gem
    gloves_elder 800
    default 0
    of the Elder83SuffixSocketed Gems are supported by Level 20 Additional Accuracy
    (1620)% increased Global Accuracy Rating
    Attack Gem
    gloves_elder 800
    default 0
    of the Elder68Suffix(610)% increased Global Accuracy Rating Attackring_elder 800
    default 0
    of the Elder75Suffix(1115)% increased Global Accuracy Rating Attackring_elder 800
    default 0
    of the Elder82Suffix(1620)% increased Global Accuracy Rating Attackring_elder 800
    default 0
    of the Elder68Suffix1% increased Projectile Attack Damage per 200 Accuracy Rating Damage Attackbow_elder 1000
    default 0
    of Shaping68Suffix5% increased Accuracy Rating per Frenzy Charge
    (2025)% chance to gain a Frenzy Charge when you Block
    Attack
    sword_shaper 1000
    default 0
    of Redemption68Suffix(1215)% increased Global Accuracy Rating Attackgloves_eyrie 500
    quiver_eyrie 500
    ring_eyrie 500
    default 0
    of Redemption80Suffix(1620)% increased Global Accuracy Rating Attackgloves_eyrie 500
    quiver_eyrie 500
    ring_eyrie 500
    default 0
    of the Conquest75SuffixGain Accuracy Rating equal to your Strength Attackhelmet_adjudicator 500
    default 0
    45ScourgeUpside(1114)% increased Global Accuracy Rating Attackgloves 1000
    quiver 1000
    default 0
    68ScourgeUpside(1517)% increased Global Accuracy Rating Attackgloves 1000
    quiver 1000
    default 0
    68ScourgeUpside(1820)% increased Global Accuracy Rating Attackgloves 1000
    quiver 1000
    default 0
    45ScourgeDownside(3342)% reduced Global Accuracy Rating Attackgloves 250
    quiver 250
    default 0
    68ScourgeDownside(4551)% reduced Global Accuracy Rating Attackgloves 250
    quiver 250
    default 0
    75BlueImplicit(910)% increased Global Accuracy Rating Attackno_tier_6_eldritch_implicit 0
    gloves 1000
    default 0
    75BlueImplicit(1112)% increased Global Accuracy Rating Attackno_tier_5_eldritch_implicit 0
    gloves 1000
    default 0
    75BlueImplicit(1314)% increased Global Accuracy Rating Attackno_tier_4_eldritch_implicit 0
    gloves 1000
    default 0
    75BlueImplicit(1516)% increased Global Accuracy Rating Attackno_tier_3_eldritch_implicit 0
    gloves 1000
    default 0
    75BlueImplicit(1718)% increased Global Accuracy Rating Attackno_tier_2_eldritch_implicit 0
    gloves 1000
    default 0
    75BlueImplicit(1920)% increased Global Accuracy Rating Attackno_tier_1_eldritch_implicit 0
    gloves 1000
    default 0
    75BlueImplicitWhile a Unique Enemy is in your Presence, (1516)% increased Global Accuracy Rating Attackno_tier_5_eldritch_implicit 0
    gloves 500
    default 0
    75BlueImplicitWhile a Unique Enemy is in your Presence, (1718)% increased Global Accuracy Rating Attackno_tier_4_eldritch_implicit 0
    gloves 500
    default 0
    75BlueImplicitWhile a Unique Enemy is in your Presence, (1920)% increased Global Accuracy Rating Attackno_tier_3_eldritch_implicit 0
    gloves 500
    default 0
    75BlueImplicitWhile a Unique Enemy is in your Presence, (2122)% increased Global Accuracy Rating Attackno_tier_2_eldritch_implicit 0
    gloves 500
    default 0
    75BlueImplicitWhile a Unique Enemy is in your Presence, (2324)% increased Global Accuracy Rating Attackno_tier_1_eldritch_implicit 0
    gloves 500
    default 0
    75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, (2122)% increased Global Accuracy Rating Attackno_tier_4_eldritch_implicit 0
    gloves 200
    default 0
    75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, (2324)% increased Global Accuracy Rating Attackno_tier_3_eldritch_implicit 0
    gloves 200
    default 0
    75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, (2526)% increased Global Accuracy Rating Attackno_tier_2_eldritch_implicit 0
    gloves 200
    default 0
    75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, (2728)% increased Global Accuracy Rating Attackno_tier_1_eldritch_implicit 0
    gloves 200
    default 0
    75BlueImplicit+(4345) to Accuracy Rating per Frenzy Chargeno_tier_6_eldritch_implicit 0
    gloves 1000
    default 0
    75BlueImplicit+(4648) to Accuracy Rating per Frenzy Chargeno_tier_5_eldritch_implicit 0
    gloves 1000
    default 0
    75BlueImplicit+(4951) to Accuracy Rating per Frenzy Chargeno_tier_4_eldritch_implicit 0
    gloves 1000
    default 0
    75BlueImplicit+(5254) to Accuracy Rating per Frenzy Chargeno_tier_3_eldritch_implicit 0
    gloves 1000
    default 0
    75BlueImplicit+(5557) to Accuracy Rating per Frenzy Chargeno_tier_2_eldritch_implicit 0
    gloves 1000
    default 0
    75BlueImplicit+(5860) to Accuracy Rating per Frenzy Chargeno_tier_1_eldritch_implicit 0
    gloves 1000
    default 0
    75BlueImplicitWhile a Unique Enemy is in your Presence, +(5254) to Accuracy Rating per Frenzy Charge Attackno_tier_5_eldritch_implicit 0
    gloves 500
    default 0
    75BlueImplicitWhile a Unique Enemy is in your Presence, +(5557) to Accuracy Rating per Frenzy Charge Attackno_tier_4_eldritch_implicit 0
    gloves 500
    default 0
    75BlueImplicitWhile a Unique Enemy is in your Presence, +(5860) to Accuracy Rating per Frenzy Charge Attackno_tier_3_eldritch_implicit 0
    gloves 500
    default 0
    75BlueImplicitWhile a Unique Enemy is in your Presence, +(6163) to Accuracy Rating per Frenzy Charge Attackno_tier_2_eldritch_implicit 0
    gloves 500
    default 0
    75BlueImplicitWhile a Unique Enemy is in your Presence, +(6466) to Accuracy Rating per Frenzy Charge Attackno_tier_1_eldritch_implicit 0
    gloves 500
    default 0
    75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, +(6163) to Accuracy Rating per Frenzy Charge Attackno_tier_4_eldritch_implicit 0
    gloves 200
    default 0
    75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, +(6466) to Accuracy Rating per Frenzy Charge Attackno_tier_3_eldritch_implicit 0
    gloves 200
    default 0
    75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, +(6769) to Accuracy Rating per Frenzy Charge Attackno_tier_2_eldritch_implicit 0
    gloves 200
    default 0
    75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, +(7072) to Accuracy Rating per Frenzy Charge Attackno_tier_1_eldritch_implicit 0
    gloves 200
    default 0
    30WeaponTree+0.9% to Critical Strike Chance
    -500 to Accuracy Rating
    weapon 500
    default 0
    55WeaponTree+1.2% to Critical Strike Chance
    -500 to Accuracy Rating
    weapon 500
    default 0
    82WeaponTree+1.5% to Critical Strike Chance
    -500 to Accuracy Rating
    weapon 500
    default 0
    1WeaponTree+150 to Accuracy Ratingweapon 500
    default 0
    30WeaponTree+250 to Accuracy Ratingweapon 500
    default 0
    60WeaponTree+350 to Accuracy Ratingweapon 500
    default 0
    10WeaponTree5% increased Dexterity
    +80 to Accuracy Rating
    one_hand_weapon 250
    default 0
    50WeaponTree5% increased Dexterity
    +160 to Accuracy Rating
    one_hand_weapon 250
    default 0
    80WeaponTree5% increased Dexterity
    +240 to Accuracy Rating
    one_hand_weapon 250
    default 0
    10WeaponTree10% increased Dexterity
    +80 to Accuracy Rating
    two_hand_weapon 250
    default 0
    50WeaponTree10% increased Dexterity
    +160 to Accuracy Rating
    two_hand_weapon 250
    default 0
    80WeaponTree10% increased Dexterity
    +240 to Accuracy Rating
    two_hand_weapon 250
    default 0
    10WeaponTree15% increased Evasion Rating
    +80 to Accuracy Rating
    one_hand_weapon 250
    default 0
    50WeaponTree15% increased Evasion Rating
    +160 to Accuracy Rating
    one_hand_weapon 250
    default 0
    80WeaponTree15% increased Evasion Rating
    +240 to Accuracy Rating
    one_hand_weapon 250
    default 0
    10WeaponTree30% increased Evasion Rating
    +80 to Accuracy Rating
    two_hand_weapon 250
    default 0
    50WeaponTree30% increased Evasion Rating
    +160 to Accuracy Rating
    two_hand_weapon 250
    default 0
    80WeaponTree30% increased Evasion Rating
    +240 to Accuracy Rating
    two_hand_weapon 250
    default 0
    80WeaponTree25% less Accuracy Rating against Marked Enemy
    Culling Strike against Marked Enemy
    wand 50
    one_hand_weapon 250
    default 0
    80WeaponTree15% less Accuracy Rating against Marked Enemy
    Culling Strike against Marked Enemy
    staff 50
    two_hand_weapon 250
    default 0
    38WeaponTreeSocketed Gems are supported by Level 15 Additional Accuracyone_hand_weapon 100
    shield 100
    default 0
    38WeaponTreeSocketed Gems are supported by Level 15 Additional Accuracytwo_hand_weapon 100
    default 0
    38WeaponTreeSocketed Gems are supported by Level 15 Additional Accuracyone_hand_weapon 25
    shield 25
    default 0
    38WeaponTreeSocketed Gems are supported by Level 15 Additional Accuracytwo_hand_weapon 25
    default 0
    of Haunting68Suffix+2 to Accuracy Rating per 2 Dexterity Attacknecropolis_helmet 100
    default 0
    Enchantment Modifier /1
    NameLevelPre/SufDescriptionWeight
    83Enchantment30% increased Accuracy Rating while you have Onslaught Attackbelt 1
    default 0
    Monsters mods /8
    NameLevelPre/SufDescriptionWeight
    Precise1Unique40% increased Global Accuracy Rating AttackCaster 0
    default 1000
    1Unique40% increased Global Accuracy Rating Attack
    of Stunning24Unique100% increased Global Accuracy Rating
    Always Stuns Enemies on Hit
    30% reduced Attack and Cast Speed
    20% increased Character Size
    250% increased Stun Threshold
    25% chance to double Stun Duration
    Extra gore
    no_common_monster_mods 0
    Caster 0
    magic 0
    default 3000
    of Accuracy13Unique30% increased Damage
    100% increased Global Accuracy Rating
    100% increased Global Critical Strike Chance
    no_common_monster_mods 0
    Caster 0
    rare 0
    default 3000
    of Stunning24Unique60% increased Global Physical Damage
    100% increased Global Accuracy Rating
    50% reduced Enemy Stun Threshold
    40% reduced Attack and Cast Speed
    20% increased Character Size
    250% increased Stun Threshold
    25% chance to double Stun Duration
    Extra gore
    no_common_monster_mods 0
    Caster 0
    rare 0
    default 3000
    1Unique40% increased Global Accuracy Rating
    300% increased Global Critical Strike Chance
    +25% to Global Critical Strike Multiplier
    Damage Attack Critical
    of the Marksman6Suffix100% increased Global Accuracy RatingCaster 0
    default 5000
    1Unique200% increased Global Accuracy Rating
    Abyss Jewel mods /9
    NameLevelPre/SufDescriptionWeight
    of Calm1Suffix+(1030) to Accuracy Rating Attackabyss_jewel_melee 0
    abyss_jewel_ranged 0
    default 0
    of Steadiness1Suffix+(3160) to Accuracy Rating Attackabyss_jewel_melee 500
    abyss_jewel_ranged 1000
    default 0
    of the Marksman52Suffix+(61120) to Accuracy Rating Attackabyss_jewel_melee 500
    abyss_jewel_ranged 1000
    default 0
    of the Ranger78Suffix+(121240) to Accuracy Rating Attackabyss_jewel_melee 500
    abyss_jewel_ranged 1000
    default 0
    of the Deadeye85Suffix+(241300) to Accuracy Rating Attackabyss_jewel_melee 250
    abyss_jewel_ranged 500
    default 0
    of Suggestion1SuffixMinions have +(95125) to Accuracy Rating Attack Minionabyss_jewel_summoner 0
    default 0
    of Instruction52SuffixMinions have +(126180) to Accuracy Rating Attack Minionabyss_jewel_summoner 0
    default 0
    of Command78SuffixMinions have +(181250) to Accuracy Rating Attack Minionabyss_jewel_summoner 0
    default 0
    of the Deadeye1Suffix(2030)% increased Accuracy Rating if you haven't Killed Recently Attackabyss_jewel_melee 0
    abyss_jewel_ranged 0
    abyss_jewel_caster 0
    abyss_jewel_summoner 0
    default 0
    Map mods /18
    NameLevelPre/SufDescriptionWeight
    of Miring1SuffixMonsters have 20% increased Accuracy Rating
    Players have -10% to amount of Suppressed Spell Damage Prevented
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    Attack
    uber_tier_map 0
    top_tier_map 0
    expedition_logbook 800
    default 0
    of Miring1SuffixMonsters have 30% increased Accuracy Rating
    Players have -10% to amount of Suppressed Spell Damage Prevented
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    Attack
    uber_tier_map 0
    low_tier_map 800
    expedition_logbook 0
    primordial_map 0
    default 0
    of Miring68SuffixMonsters have 30% increased Accuracy Rating
    Players have -10% to amount of Suppressed Spell Damage Prevented
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    Attack
    uber_tier_map 0
    top_tier_map 0
    expedition_logbook 800
    default 0
    of Miring1SuffixMonsters have 40% increased Accuracy Rating
    Players have -15% to amount of Suppressed Spell Damage Prevented
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    Attack
    uber_tier_map 0
    mid_tier_map 800
    expedition_logbook 0
    primordial_map 0
    default 0
    of Miring73SuffixMonsters have 40% increased Accuracy Rating
    Players have -15% to amount of Suppressed Spell Damage Prevented
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    Attack
    uber_tier_map 0
    top_tier_map 0
    expedition_logbook 800
    default 0
    of Miring1SuffixMonsters have 50% increased Accuracy Rating
    Players have -20% to amount of Suppressed Spell Damage Prevented
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    Attack
    uber_tier_map 0
    top_tier_map 800
    maven_map 0
    expedition_logbook 0
    primordial_map 0
    default 0
    of Miring1SuffixMonsters have 50% increased Accuracy Rating
    Players have -20% to amount of Suppressed Spell Damage Prevented
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    Attack
    uber_tier_map 0
    top_tier_map 0
    maven_map 800
    primordial_map 800
    default 0
    of Miring78SuffixMonsters have 50% increased Accuracy Rating
    Players have -20% to amount of Suppressed Spell Damage Prevented
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    Attack
    uber_tier_map 0
    top_tier_map 0
    expedition_logbook 800
    default 0
    of Imprecision1SuffixPlayers have 15% less Accuracy Rating
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    uber_tier_map 0
    primordial_map 0
    low_tier_map 800
    default 0
    of Imprecision1SuffixPlayers have 20% less Accuracy Rating
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    uber_tier_map 0
    primordial_map 0
    mid_tier_map 800
    default 0
    of Imprecision1SuffixPlayers have 25% less Accuracy Rating
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    uber_tier_map 0
    primordial_map 0
    top_tier_map 800
    default 0
    of Imprecision1SuffixPlayers have 25% less Accuracy Rating
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    uber_tier_map 0
    maven_map 800
    primordial_map 800
    default 0
    of Imprecision1SuffixPlayers have 10% less Accuracy Rating
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    uber_tier_map 0
    expedition_logbook 800
    default 0
    of Imprecision68SuffixPlayers have 15% less Accuracy Rating
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    uber_tier_map 0
    expedition_logbook 800
    default 0
    of Imprecision73SuffixPlayers have 20% less Accuracy Rating
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    uber_tier_map 0
    expedition_logbook 800
    default 0
    of Imprecision78SuffixPlayers have 25% less Accuracy Rating
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    uber_tier_map 0
    expedition_logbook 800
    default 0
    of Miring1SuffixMonsters have 50% increased Accuracy Rating
    Players have -20% to amount of Suppressed Spell Damage Prevented
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    Attack
    has_uber_map_suffix 96
    default 0
    of Imprecision1SuffixPlayers have 25% less Accuracy Rating
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    has_uber_map_suffix 96
    default 0
    Delve Area mods /4
    NameLevelPre/SufDescriptionWeight
    20DelveAreaMonsters have (2025)% increased Accuracy Rating
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    Attack
    default 1000
    52DelveAreaMonsters have (2630)% increased Accuracy Rating
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    Attack
    default 1000
    92DelveAreaMonsters have (3140)% increased Accuracy Rating
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    Attack
    default 1000
    173DelveAreaMonsters have (4150)% increased Accuracy Rating
    13% increased Quantity of Items found in this Area
    8% increased Rarity of Items found in this Area
    5% increased Pack size
    Attack
    default 1000
    Heist Area mods /8
    NameLevelPre/SufDescriptionWeight
    of Miring46SuffixMonsters have 20% increased Accuracy Rating
    Players have -5% to amount of Suppressed Spell Damage Prevented
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    Attack
    default 800
    of Miring68SuffixMonsters have 30% increased Accuracy Rating
    Players have -10% to amount of Suppressed Spell Damage Prevented
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    Attack
    default 800
    of Miring73SuffixMonsters have 40% increased Accuracy Rating
    Players have -15% to amount of Suppressed Spell Damage Prevented
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    Attack
    default 800
    of Miring78SuffixMonsters have 50% increased Accuracy Rating
    Players have -20% to amount of Suppressed Spell Damage Prevented
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    Attack
    default 800
    of Imprecision46SuffixPlayers have 10% less Accuracy Rating
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    default 800
    of Imprecision68SuffixPlayers have 15% less Accuracy Rating
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    default 800
    of Imprecision73SuffixPlayers have 20% less Accuracy Rating
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    default 800
    of Imprecision78SuffixPlayers have 25% less Accuracy Rating
    heist contract alert level +% final [-5]
    heist contract lockdown timer +% [5]
    heist monster spawner alive limit +% [5]
    map item drop quantity +% [13]
    map item drop rarity +% [8]
    default 800
    Veiled mods /1
    NameLevelPre/SufDescriptionWeight
    of the Order60Suffix+(2528) to Strength and Dexterity
    +(311350) to Accuracy Rating
    Attack Attribute
    weapon 1000
    default 0
    Crafting Bench /8
    ModRequireItemClassesUnlock
    +(91120) to Accuracy Rating4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Reliquary
    +(121200) to Accuracy Rating2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedThe Desecrated Chambers
    +(201300) to Accuracy Rating2x CurrencyRerollRareChaos OrbOne Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand RangedDunes Map
    +(91120) to Accuracy Rating4x CurrencyUpgradeToMagicOrb of TransmutationGloves · Helmet · Ring · Amulet · Quiver · ShieldThe Reliquary
    +(121150) to Accuracy Rating2x CurrencyUpgradeToRareOrb of AlchemyGloves · Helmet · Ring · Amulet · Quiver · ShieldThe Desecrated Chambers
    +(151220) to Accuracy Rating2x CurrencyRerollRareChaos OrbGloves · Helmet · Ring · Amulet · Quiver · ShieldDunes Map
    +(1519) to Strength and Dexterity
    +(161200) to Accuracy Rating
    4x CurrencyRerollMagicOrb of AlterationOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedDunes Map
    +(2024) to Strength and Dexterity
    +(201250) to Accuracy Rating
    4x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee · One Hand Ranged · Two Hand Melee · Two Hand RangedDunes Map
    Misc mods /20
    NameLevelDomainPre/SufDescriptionWeight
    of the Monkey12FlaskSuffix(1525)% increased Accuracy Rating during Effect Attackutility_flask 0
    default 0
    of the Raccoon42FlaskSuffix(2635)% increased Accuracy Rating during Effect Attackutility_flask 0
    default 0
    of the Crow72FlaskSuffix(3545)% increased Accuracy Rating during Effect Attackutility_flask 0
    default 0
    of Precision1JewelSuffix(1014)% increased Global Accuracy Rating Attacknot_dex 0
    default 500
    1JewelUnique20% increased Global Accuracy Rating Attack
    of Deadliness1JewelSuffix(610)% increased Global Accuracy Rating
    (610)% increased Global Critical Strike Chance
    Attack Critical
    not_dex 0
    default 150
    of Training1JewelSuffix(2226)% increased Minion Accuracy Rating Attack Minionnot_int 0
    default 0
    1JewelUniqueWith at least 40 Dexterity in Radius, Dual Strike has (2030)% increased
    Accuracy Rating while wielding a Sword
    Attack
    1JewelUnique+125 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius Attack
    1JewelUnique+125 to Accuracy Rating per 10 Dexterity on Unallocated Passives in Radius Attack
    1JewelUnique+40 to Accuracy Rating Attack
    1MapDeviceUnique10% increased Experience gain
    10% increased Monster Damage
    [DNT] Legion Monsters have 20% increased chance to have Rewards
    Monsters have 10% increased Accuracy Rating for each time they have been Revived
    Monsters have 5% increased Area of Effect for each time they have been Revived
    20% increased Reward progress from Monster Kills
    Monsters have 10% increased Toughness for each time they have been Revived
    map num legion fragments [1]
    Aiming75SanctumSpecialPrefix(1520)% increased Global Accuracy Rating Attackdex_special_relic 1000
    default 250
    Zealous75SanctumSpecialPrefix+(5570) to Accuracy Rating per Frenzy Chargedex_special_relic 600
    default 150
    Deadeye's1CharmPrefix(713)% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 secondsdex_animal_charm 1000
    default 0
    Deadeye's60CharmPrefix(1420)% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 secondsdex_animal_charm 500
    default 0
    1NecropolisNecropolisHaunted200% increased Global Accuracy Rating
    monster necropolis mod value +% [0]
    default 600
    46NecropolisNecropolisHaunted400% increased Global Accuracy Rating
    monster necropolis mod value +% [40]
    default 400
    68NecropolisNecropolisHaunted1000% increased Global Accuracy Rating
    monster necropolis mod value +% [80]
    default 200
    1GraftCorruptedIncreases and Reductions to Light Radius also apply to Accuracygraft 80
    default 0
    Item /50
    EternalEmpireFragment
    Timeless Eternal Emblem
    Limit: 1
    Area Level: 80
    10% increased Experience Gain
    20% increased Reward progress from Monster Kills
    Monsters deal 10% increased Damage
    Monsters have 10% increased Toughness for each time they have been Revived
    Monsters have 10% increased Accuracy Rating for each time they have been Revived
    Monsters have 5% increased Area of Effect for each time they have been Revived
    map legion endless mode + s [60]
    map legion fragment faction eternal [1]
    10% increased Experience gain
    10% increased Monster Damage
    [DNT] Legion Monsters have 20% increased chance to have Rewards
    Monsters have 10% increased Accuracy Rating for each time they have been Revived
    Monsters have 5% increased Area of Effect for each time they have been Revived
    20% increased Reward progress from Monster Kills
    Monsters have 10% increased Toughness for each time they have been Revived
    map num legion fragments [1]
    TwoHandSword1
    Corroded Blade
    Physical Damage: 8-16
    Critical Strike Chance: 5%
    Attacks per Second: 1.45
    Weapon Range: 1.3 metres
    Requires Level 3, 11 Str, 11 Dex
    40% increased Global Accuracy Rating
    OneHandSword8
    Midnight Blade
    Physical Damage: 35-99
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 1.1 metres
    Requires Level 68, 113 Str, 113 Dex
    40% increased Global Accuracy Rating
    OneHandSword5
    Legion Sword
    Physical Damage: 53-98
    Critical Strike Chance: 5%
    Attacks per Second: 1.2
    Weapon Range: 1.1 metres
    Requires Level 62, 122 Str, 104 Dex
    40% increased Global Accuracy Rating
    OneHandSword4
    Gladius
    Physical Damage: 54-78
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 1.1 metres
    Requires Level 60, 113 Str, 113 Dex
    40% increased Global Accuracy Rating
    OneHandSword3
    Corsair Sword
    Physical Damage: 20-80
    Critical Strike Chance: 5%
    Attacks per Second: 1.55
    Weapon Range: 1.1 metres
    Requires Level 58, 81 Str, 117 Dex
    40% increased Global Accuracy Rating
    OneHandSword8
    Twilight Blade
    Physical Damage: 30-86
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 1.1 metres
    Requires Level 53, 91 Str, 91 Dex
    40% increased Global Accuracy Rating
    OneHandSword5
    Battle Sword
    Physical Damage: 38-70
    Critical Strike Chance: 5%
    Attacks per Second: 1.2
    Weapon Range: 1.1 metres
    Requires Level 44, 83 Str, 70 Dex
    40% increased Global Accuracy Rating
    OneHandSword4
    Baselard
    Physical Damage: 37-53
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 1.1 metres
    Requires Level 41, 72 Str, 72 Dex
    40% increased Global Accuracy Rating
    OneHandSword3
    Cutlass
    Physical Damage: 13-53
    Critical Strike Chance: 5%
    Attacks per Second: 1.55
    Weapon Range: 1.1 metres
    Requires Level 38, 55 Str, 79 Dex
    40% increased Global Accuracy Rating
    OneHandSword8
    Dusk Blade
    Physical Damage: 19-54
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 1.1 metres
    Requires Level 32, 57 Str, 57 Dex
    40% increased Global Accuracy Rating
    OneHandSword5
    War Sword
    Physical Damage: 16-30
    Critical Strike Chance: 5%
    Attacks per Second: 1.4
    Weapon Range: 1.1 metres
    Requires Level 20, 41 Str, 35 Dex
    40% increased Global Accuracy Rating
    OneHandSword4
    Broad Sword
    Physical Damage: 15-21
    Critical Strike Chance: 5%
    Attacks per Second: 1.45
    Weapon Range: 1.1 metres
    Requires Level 15, 30 Str, 30 Dex
    40% increased Global Accuracy Rating
    OneHandSword3
    Sabre
    Physical Damage: 5-22
    Critical Strike Chance: 5%
    Attacks per Second: 1.55
    Weapon Range: 1.1 metres
    Requires Level 10, 18 Str, 26 Dex
    40% increased Global Accuracy Rating
    OneHandSword1
    Rusted Sword
    Physical Damage: 4-9
    Critical Strike Chance: 5%
    Attacks per Second: 1.55
    Weapon Range: 1.1 metres
    Requires 8 Str, 8 Dex
    40% increased Global Accuracy Rating
    TheGoddessUnleashed
    Charan's Sword
    Physical Damage: 5-11
    Critical Strike Chance: 5%
    Attacks per Second: 1.45
    Weapon Range: 1.1 metres
    Requires Level 2, 9 Str, 9 Dex
    40% increased Global Accuracy Rating
    TwoHandSword3
    Reaver Sword
    Physical Damage: 62-104
    Critical Strike Chance: 5%
    Attacks per Second: 1.5
    Weapon Range: 1.3 metres
    Requires Level 59, 82 Str, 119 Dex
    60% increased Global Accuracy Rating
    TwoHandSword5
    Engraved Greatsword
    Physical Damage: 49-102
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 1.3 metres
    Requires Level 48, 91 Str, 76 Dex
    60% increased Global Accuracy Rating
    TwoHandSword3
    Footman Sword
    Physical Damage: 39-65
    Critical Strike Chance: 5%
    Attacks per Second: 1.45
    Weapon Range: 1.3 metres
    Requires Level 40, 57 Str, 83 Dex
    60% increased Global Accuracy Rating
    TwoHandSword5
    Etched Greatsword
    Physical Damage: 23-48
    Critical Strike Chance: 5%
    Attacks per Second: 1.4
    Weapon Range: 1.3 metres
    Requires Level 22, 45 Str, 38 Dex
    60% increased Global Accuracy Rating
    TwoHandSword3
    Bastard Sword
    Physical Damage: 17-29
    Critical Strike Chance: 5%
    Attacks per Second: 1.45
    Weapon Range: 1.3 metres
    Requires Level 12, 21 Str, 30 Dex
    60% increased Global Accuracy Rating
    TwoHandSword7
    Wraith Sword
    Physical Damage: 52-109
    Critical Strike Chance: 5%
    Attacks per Second: 1.35
    Weapon Range: 1.3 metres
    Requires Level 54, 93 Str, 93 Dex
    45% increased Global Accuracy Rating
    TwoHandSword7
    Spectral Sword
    Physical Damage: 31-65
    Critical Strike Chance: 5%
    Attacks per Second: 1.35
    Weapon Range: 1.3 metres
    Requires Level 32, 57 Str, 57 Dex
    45% increased Global Accuracy Rating
    OneHandSword2
    Copper Sword
    Physical Damage: 6-14
    Critical Strike Chance: 5%
    Attacks per Second: 1.5
    Weapon Range: 1.1 metres
    Requires Level 5, 14 Str, 14 Dex
    +45 to Accuracy Rating
    OneHandSword6
    Ancient Sword
    Physical Damage: 18-33
    Critical Strike Chance: 5%
    Attacks per Second: 1.45
    Weapon Range: 1.1 metres
    Requires Level 24, 44 Str, 44 Dex
    +165 to Accuracy Rating
    OneHandSword7
    Elegant Sword
    Physical Damage: 20-33
    Critical Strike Chance: 5%
    Attacks per Second: 1.5
    Weapon Range: 1.1 metres
    Requires Level 28, 46 Str, 55 Dex
    +190 to Accuracy Rating
    OneHandSword2
    Variscite Blade
    Physical Damage: 25-53
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 1.1 metres
    Requires Level 35, 62 Str, 62 Dex
    +240 to Accuracy Rating
    OneHandSword6
    Elder Sword
    Physical Damage: 36-66
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 1.1 metres
    Requires Level 47, 81 Str, 81 Dex
    +330 to Accuracy Rating
    OneHandSword7
    Graceful Sword
    Physical Damage: 34-55
    Critical Strike Chance: 5%
    Attacks per Second: 1.5
    Weapon Range: 1.1 metres
    Requires Level 50, 78 Str, 94 Dex
    +350 to Accuracy Rating
    OneHandSword2
    Gemstone Sword
    Physical Damage: 39-83
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 1.1 metres
    Requires Level 56, 96 Str, 96 Dex
    +400 to Accuracy Rating
    OneHandSword6
    Vaal Blade
    Physical Damage: 46-86
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 1.1 metres
    Requires Level 64, 113 Str, 113 Dex
    +460 to Accuracy Rating
    OneHandSword7
    Eternal Sword
    Physical Damage: 41-68
    Critical Strike Chance: 5%
    Attacks per Second: 1.5
    Weapon Range: 1.1 metres
    Requires Level 66, 104 Str, 122 Dex
    +475 to Accuracy Rating
    TwoHandSword2
    Longsword
    Physical Damage: 11-26
    Critical Strike Chance: 5%
    Attacks per Second: 1.4
    Weapon Range: 1.3 metres
    Requires Level 8, 20 Str, 17 Dex
    +60 to Accuracy Rating
    TwoHandSword4
    Two-Handed Sword
    Physical Damage: 20-38
    Critical Strike Chance: 5%
    Attacks per Second: 1.4
    Weapon Range: 1.3 metres
    Requires Level 17, 33 Str, 33 Dex
    +120 to Accuracy Rating
    TwoHandSword6
    Ornate Sword
    Physical Damage: 30-50
    Critical Strike Chance: 5%
    Attacks per Second: 1.4
    Weapon Range: 1.3 metres
    Requires Level 27, 45 Str, 54 Dex
    +185 to Accuracy Rating
    TwoHandSword2
    Butcher Sword
    Physical Damage: 34-79
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 1.3 metres
    Requires Level 36, 69 Str, 58 Dex
    +250 to Accuracy Rating
    TwoHandSword4
    Highland Blade
    Physical Damage: 45-84
    Critical Strike Chance: 5%
    Attacks per Second: 1.35
    Weapon Range: 1.3 metres
    Requires Level 44, 77 Str, 77 Dex
    +305 to Accuracy Rating
    TwoHandSword6
    Tiger Sword
    Physical Damage: 54-89
    Critical Strike Chance: 5%
    Attacks per Second: 1.4
    Weapon Range: 1.3 metres
    Requires Level 51, 80 Str, 96 Dex
    +360 to Accuracy Rating
    TwoHandSword2
    Headman's Sword
    Physical Damage: 55-128
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 1.3 metres
    Requires Level 57, 106 Str, 89 Dex
    +400 to Accuracy Rating
    TwoHandSword5
    Vaal Greatsword
    Physical Damage: 68-142
    Critical Strike Chance: 5%
    Attacks per Second: 1.3
    Weapon Range: 1.3 metres
    Requires Level 63, 122 Str, 104 Dex
    +470 to Accuracy Rating
    QuiverTwoPoint
    Two-Point Arrow Quiver
    Requires Level 36
    (2030)% increased Global Accuracy Rating
    RitualDexBoots
    Cloudwhisper Boots
    Evasion Rating: 6878
    Requires Level 20, 39 Dex
    1 to (56) Added Attack Lightning Damage per 200 Accuracy Rating
    25% less Accuracy Rating
    RitualDexBoots
    Windbreak Boots
    Evasion Rating: 164189
    Requires Level 50, 89 Dex
    1 to (56) Added Attack Lightning Damage per 200 Accuracy Rating
    25% less Accuracy Rating
    RitualDexBoots
    Stormrider Boots
    Evasion Rating: 236271
    Requires Level 80, 124 Dex
    1 to (56) Added Attack Lightning Damage per 200 Accuracy Rating
    25% less Accuracy Rating
    Doubt3
    Doubt3Weeping Essence of Doubt
    Stack Size: 1 / 10
    Essence Tier: 3
    Upgrades a normal item to rare with one guaranteed property
    Properties restricted to level 60 and below
    Quivers: +(100165) to Accuracy Rating
    Helmets, Body Armours, Boots, Gloves, Shields: +(6482) to Evasion Rating
    Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(131215) to Accuracy Rating
    Belts, Rings: +(3660) to Evasion Rating
    Amulets: (1418)% increased Evasion Rating
    Doubt4
    Doubt4Wailing Essence of Doubt
    Stack Size: 1 / 10
    Essence Tier: 4
    Upgrades a normal item to rare with one guaranteed property
    Properties restricted to level 75 and below
    Quivers: +(166250) to Accuracy Rating
    Helmets, Body Armours: +(102120) to Evasion Rating
    Boots, Gloves: +(8190) to Evasion Rating
    Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(216325) to Accuracy Rating
    Belts, Rings: +(6180) to Evasion Rating
    Amulets: (1923)% increased Evasion Rating
    Shields: +(121150) to Evasion Rating
    Doubt5
    Doubt5Screaming Essence of Doubt
    Stack Size: 1 / 10
    Essence Tier: 5
    Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
    Quivers: +(251350) to Accuracy Rating
    Helmets: +(121140) to Evasion Rating
    Body Armours: +(151200) to Evasion Rating
    Boots, Gloves: +(91105) to Evasion Rating
    Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(326455) to Accuracy Rating
    Belts, Rings: +(81120) to Evasion Rating
    Amulets: (2428)% increased Evasion Rating
    Shields: +(151225) to Evasion Rating
    Doubt6
    Doubt6Shrieking Essence of Doubt
    Stack Size: 1 / 10
    Essence Tier: 6
    Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
    Quivers: +(351480) to Accuracy Rating
    Helmets: +(141160) to Evasion Rating
    Body Armours: +(301400) to Evasion Rating
    Boots, Gloves: +(106120) to Evasion Rating
    Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(456624) to Accuracy Rating
    Belts, Rings: +(121150) to Evasion Rating
    Amulets: (2931)% increased Evasion Rating
    Shields: +(226300) to Evasion Rating
    Doubt7
    Doubt7Deafening Essence of Doubt
    Stack Size: 1 / 10
    Essence Tier: 7
    Upgrades a normal item to rare or reforges a rare item, guaranteeing one property
    Quivers: +(481600) to Accuracy Rating
    Helmets: +(161180) to Evasion Rating
    Body Armours: +(390475) to Evasion Rating
    Boots, Gloves: +(121135) to Evasion Rating
    Bows, Wands, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Claws, Daggers, One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Sceptres: +(625780) to Accuracy Rating
    Belts, Rings: +(151180) to Evasion Rating
    Amulets: (3233)% increased Evasion Rating
    Shields: +(301375) to Evasion Rating
    CommonDexTatttooEquipment
    CommonDexTatttooEquipmentTattoo of the Ramako Archer
    Stack Size: 1 / 10
    Replaces one Small Dexterity Passive Skill
    5% increased Accuracy Rating
    Unique /73
    Amulet6Unique
    Requires Level 8
    (1220)% increased Rarity of Items found
    Adds (1824) to (3240) Fire Damage to Attacks
    +(100150) to Accuracy Rating
    +(100150) to Evasion Rating
    +20% to Fire Resistance
    20% increased Light Radius
    Nearby Enemies are Blinded
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating)
    Amulet4Unique
    Requires Level 5
    +(2030) to Dexterity
    +(2030) to Strength
    +100 to Accuracy Rating
    30% increased Projectile Speed
    10% increased Movement Speed
    30% increased Projectile Damage
    MarylenesFallacy
    Requires Level 40
    +(2030) to Intelligence
    +(80120) to Accuracy Rating
    +(210240)% to Global Critical Strike Multiplier
    +(80100) to Evasion Rating
    (1015)% increased Light Radius
    40% less Critical Strike Chance
    Critical Strikes have Culling Strike
    (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
    RomirasBanquet
    Requires Level 60
    (2030)% increased Global Critical Strike Chance
    +333 to Accuracy Rating
    +(1525)% to Global Critical Strike Multiplier
    +(4060) to maximum Mana
    0.4% of Physical Attack Damage Leeched as Mana
    Gain a Power Charge on Non-Critical Strike
    Lose all Power Charges on Critical Strike
    (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
    OndarsClasp
    Requires Level 5, 6 Dex, 6 Int
    30% increased Attack Speed when on Full Life
    Adds (14) to (3050) Lightning Damage to Attacks
    +(100200) to Accuracy Rating
    20% increased Movement Speed when on Low Life
    (You are on Low Life if you have 50% of your Maximum Life or less)
    frenzygloves
    Requires Level 58, 45 Dex, 45 Int
    (150180)% increased Evasion Rating
    +(6070) to maximum Life
    2% increased Attack Speed per Frenzy Charge
    6% increased Accuracy Rating per Frenzy Charge
    10% reduced Frenzy Charge Duration per Frenzy Charge
    Attacks have 60% chance to Poison while at maximum Frenzy Charges
    +5% to Damage over Time Multiplier for Poison per Frenzy Charge
    (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
    CrownofEyes
    Requires Level 69, 154 Int
    +(300350) to Accuracy Rating
    (120150)% increased Energy Shield
    -30% to Fire Resistance
    (0.40.8)% of Attack Damage Leeched as Life
    (0.20.4)% of Attack Damage Leeched as Mana
    Attacks have 150% Arcane Might
    (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
    (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
    (Arcane Might causes Increases and Reductions to Spell Damage to also apply to Attack Damage at that percentage of their value)
    ThePeregrine
    Requires Level 23, 28 Str, 28 Dex
    +500 to Accuracy Rating
    (4060)% increased Armour and Evasion
    (2030)% increased Rarity of Items found
    +30% to Lightning Resistance
    0.4% of Attack Damage Leeched as Mana
    10% increased Movement Speed
    (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
    Chernobogspillar
    Requires Level 61, 159 Str
    +(2030) to maximum Life
    Adds (1215) to (3035) Fire Damage to Spells and Attacks
    (120150)% increased Armour
    +(6080) to maximum Life
    +(3550)% to Fire Resistance
    25% of Physical Damage Converted to Fire Damage
    25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit
    (Enfeeble is a Hex which reduces the targets' Accuracy Rating by 10% and Damage by 15%, or 9% on Rare or Unique targets. It lasts 8 seconds)
    Darkscorn
    Requires Level 62, 212 Dex
    +(1525)% to Global Critical Strike Multiplier
    (6080)% increased Physical Damage
    Adds (1520) to (2530) Physical Damage
    20% increased Attack Speed
    (1530)% increased Global Accuracy Rating
    25% of Physical Damage Converted to Chaos Damage
    25% of Physical Damage from Hits taken as Chaos Damage
    20% chance for Poisons inflicted with this Weapon to deal 300% more Damage
    (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
    Infractem
    Requires Level 53, 170 Dex
    (3050)% increased Critical Strike Chance
    +(2030) to Dexterity
    (7080)% increased Physical Damage
    Adds (2535) to (3645) Physical Damage
    10% increased Movement Speed
    +(350400) to Accuracy Rating
    Cannot Leech Life
    Arrows Pierce all Targets
    Bow2unique
    Requires Level 5, 26 Dex
    +(1020) to Dexterity
    100% increased Physical Damage
    100% increased Attack Speed
    Grants 2 Mana per Enemy Hit
    (50100)% increased Projectile Speed
    +(2550) to Accuracy Rating
    30% less Damage
    Bow1Unique
    Requires Level 1, 14 Dex
    +1 to Level of Socketed Bow Gems
    (80100)% increased Physical Damage
    10% increased Attack Speed
    Gain 10 Mana per Enemy Killed
    +30 to Accuracy Rating
    NerasLastResort
    Requires Level 3, 11 Dex, 11 Int
    Grants 3 Life per Enemy Hit
    25% increased Attack Speed when on Low Life
    (80100)% increased Physical Damage
    Adds 2 to 10 Physical Damage
    100% increased Claw Physical Damage when on Low Life
    100% increased Accuracy Rating when on Low Life
    (You are on Low Life if you have 50% of your Maximum Life or less)
    WandUnique2
    Requires Level 59, 188 Int
    Cannot roll Caster Modifiers
    Socketed Gems are supported by Level 20 Blind
    +10 to Intelligence
    (3040)% increased Spell Damage
    (250275)% increased Physical Damage
    (2030)% increased Lightning Damage
    10% increased Cast Speed
    10% chance to Blind Enemies on hit
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
    TwoHandAxe11Unique
    Requires Level 58, 151 Str, 43 Dex
    (100140)% increased Physical Damage
    Gain 20 Life per Enemy Killed
    +(150250) to Accuracy Rating
    Culling Strike
    Gain 5 Rage on Melee Hit
    Every Rage also grants 1% of Physical Damage as Extra Fire Damage
    (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
    (Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
    (Only one Hit every 0.5 seconds can cause you to gain Rage)
    Wideswing
    Requires Level 18, 44 Str, 25 Dex
    Socketed Gems are Supported by Level 20 Increased Area of Effect
    +10 to Strength
    (120160)% increased Physical Damage
    Gain 10 Mana per Enemy Killed
    +(120150) to Accuracy Rating
    +0.2 metres to Weapon Range
    (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
    TwoHandMace2unique2
    Requires Level 57, 182 Str
    45% increased Stun Duration on Enemies
    (500600)% increased Physical Damage
    25% reduced Attack Speed
    (4050)% increased Stun Duration on Enemies
    (4050)% increased Area of Effect
    -500 to Accuracy Rating
    TwoHandSword5Unique
    Requires Level 44, 77 Str, 77 Dex
    +305 to Accuracy Rating
    (120150)% increased Physical Damage
    20% increased Attack Speed
    10% increased Movement Speed
    +(300350) to Accuracy Rating
    15% increased Movement Speed if you've Killed Recently
    (Recently refers to the past 4 seconds)
    PiscatorsVigil
    Requires Level 59, 188 Int
    Cannot roll Caster Modifiers
    No Physical Damage
    (1018)% increased Attack Speed
    (2030)% increased Critical Strike Chance
    +(340400) to Accuracy Rating
    Attacks with this Weapon have (100115)% increased Elemental Damage
    Damage with Weapons Penetrates 5% Elemental Resistances
    Dreamfeather
    Requires Level 66, 104 Str, 122 Dex
    +475 to Accuracy Rating
    Adds (3050) to (6580) Physical Damage
    (2025)% increased Attack Speed
    +(180200) to Evasion Rating
    3% increased Movement Speed
    +(280300) to Accuracy Rating
    1% increased Attack Damage per 450 Evasion Rating
    VoidGaze
    Requires Level 32, 52 Str, 62 Int
    22% increased Elemental Damage
    +2 to Level of all Spell Skill Gems
    10% Global chance to Blind Enemies on hit
    Enemies Blinded by you have Malediction
    +(12) Maximum Energy Shield per Level
    +(12) Maximum Mana per Level
    Unaffected by Blind
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
    (Malediction causes 10% reduced Damage dealt and 10% increased Damage taken)
    Devilshorn
    Requires Level 1, 14 Dex
    100% increased Physical Damage
    10% increased Attack Speed
    +30 to Accuracy Rating
    Projectiles Return to you
    Wildslash
    Requires Level 12, 25 Dex, 25 Int
    Grants 7 Life per Enemy Hit
    +(1015) to Strength
    +(1015) to Dexterity
    Adds (26) to (1622) Physical Damage
    (1015)% increased Attack Speed
    20% increased Damage with Movement Skills
    15% increased Attack Speed with Movement Skills
    15% reduced Global Accuracy Rating
    TheGoddessUnleashed
    Requires Level 66, 104 Str, 122 Dex
    +475 to Accuracy Rating
    Uses both hand slots
    Adds (36) to (3366) Physical Damage
    (4466)% increased Critical Strike Chance
    33% increased Ignite Duration on Enemies
    Gain (6699)% of Sword Physical Damage as Extra Fire Damage
    Gain Her Blessing for 3 seconds when you Ignite an Enemy
    33% chance to Blind nearby Enemies when gaining Her Blessing
    100% chance to Avoid being Ignited, Chilled or Frozen with Her Blessing
    20% increased Attack and Movement Speed with Her Blessing
    local level requirement + [-15]
    local six linked sockets [1]
    use goddess player audio [1]
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
    Edgeoftheempire
    Requires Level 68, 131 Dex, 95 Int
    Grants 46 Life per Enemy Hit
    (4060)% increased Physical Damage
    Adds 20 to 50 Physical Damage
    (1015)% increased Attack Speed
    +(300400) to Accuracy Rating
    100% increased Global Physical Damage while Frozen
    WandUnique1
    Requires Level 35, 116 Int
    Adds (510) to (1113) Fire Damage to Spells and Attacks
    Adds (3045) to (6080) Fire Damage
    (2026)% increased Attack Speed
    +(2733)% to Global Critical Strike Multiplier
    (1520)% increased Light Radius
    Nearby Enemies are Blinded
    (120140)% increased Critical Strike Chance against Blinded Enemies
    Adds 2 to 5 Fire Damage to Attacks for every 1% your Light Radius is above base value
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating)
    RigwarlSword
    Requires Level 68, 113 Str, 113 Dex
    40% increased Global Accuracy Rating
    +10% Chance to Block Attack Damage while Dual Wielding
    Adds (6080) to (150180) Physical Damage
    +(350400) to Accuracy Rating
    Each Rage also grants +2% to Damage over Time Multiplier for Bleeding while wielding an Axe
    (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
    Cunning
    Requires Level 20
    (46)% increased Dexterity
    20% increased Global Accuracy Rating
    3% increased Character Size
    TomOReillyCloak
    Requires Level 56, 152 Int
    Socketed Minion Gems are Supported by Level 16 Life Leech
    (150200)% increased Energy Shield
    Minions cannot be Blinded
    Minions have 15% chance to Blind Enemies on hit
    Found Magic Items drop Identified
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
    HinekorasSight
    Requires Level 20
    +(1016) to all Attributes
    Prevent +(46)% of Suppressed Spell Damage
    +(6001000) to Accuracy Rating
    +(6001000) to Evasion Rating
    Cannot be Blinded
    (40% of Damage from Suppressed Hits and Ailments they inflict is prevented)
    Amulet4Unique
    Requires Level 24
    +(2030) to Dexterity
    +(2030) to Strength
    (510)% increased Attack Speed
    +100 to Accuracy Rating
    30% increased Projectile Speed
    10% increased Movement Speed
    30% increased Projectile Damage
    Bow1Unique
    Requires Level 36, 14 Dex
    +1 to Level of Socketed Gems
    +1 to Level of Socketed Bow Gems
    (80100)% increased Physical Damage
    Adds (1525) to (5060) Physical Damage
    10% increased Attack Speed
    Gain 10 Mana per Enemy Killed
    +30 to Accuracy Rating
    KondosPride
    Requires Level 61, 113 Str, 113 Dex
    +25% to Global Critical Strike Multiplier
    (220250)% increased Physical Damage
    0.6% of Physical Attack Damage Leeched as Life
    50% increased Melee Damage against Bleeding Enemies
    Cannot Leech Life from Critical Strikes
    30% chance to Blind Enemies on Critical Strike
    50% chance to cause Bleeding on Critical Strike
    (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
    (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
    Obscurantis
    Requires Level 70, 150 Dex
    +(8001000) to Accuracy Rating
    (100120)% increased Evasion Rating
    +(5080) to maximum Life
    1% increased Projectile Attack Damage per 200 Accuracy Rating
    ShapersGloves
    Requires Level 66, 51 Str, 51 Int
    (80120)% increased Armour and Energy Shield
    +2 Accuracy Rating per 2 Intelligence
    +1 Life per 4 Dexterity
    +1 Mana per 4 Strength
    1% increased Energy Shield per 10 Strength
    2% increased Evasion Rating per 10 Intelligence
    2% increased Melee Physical Damage per 10 Dexterity
    GlacierCacoonUpgrade
    Requires Level 64
    +(2030) to Dexterity
    (2030)% increased Cold Damage
    +(3540)% to Cold Resistance
    Chill Enemy for 1 second when Hit, reducing their Action Speed by 30%
    Blind Chilled Enemies on Hit
    Damage Penetrates 20% Cold Resistance against Chilled Enemies
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
    DualStrikeThreshold
    Requires Level 20
    (1015)% increased Attack Damage
    With at least 40 Dexterity in Radius, Dual Strike has (2030)% increased
    Accuracy Rating while wielding a Sword
    With at least 40 Dexterity in Radius, Dual Strike has (1015)% increased Attack
    Speed while wielding a Claw
    With at least 40 Dexterity in Radius, Dual Strike has +(2030)% to Critical Strike
    Multiplier while wielding a Dagger
    With at least 40 Dexterity in Radius, Dual Strike Hits Intimidate Enemies for
    4 seconds while wielding an Axe
    With at least 40 Dexterity in Radius, Dual Strike deals Splash Damage
    to surrounding targets while wielding a Mace
    (Intimidated enemies take 10% increased Attack Damage)
    AhnsMight
    Requires Level 68, 213 Str, 113 Dex
    40% increased Global Accuracy Rating
    +100 Strength Requirement
    Adds (80115) to (150205) Physical Damage
    (1525)% increased Critical Strike Chance
    -1 to Maximum Frenzy Charges
    10% increased Area of Effect
    +50% Global Critical Strike Multiplier while you have no Frenzy Charges
    +(400500) to Accuracy Rating while at Maximum Frenzy Charges
    PaleCouncilArmour
    Requires Level 62, 170 Dex
    Grants Level 20 Summon Bestial Rhoa Skill
    +(300400) to Accuracy Rating
    (130150)% increased Evasion Rating
    +(90100) to maximum Life
    Projectiles from Attacks Maim on Hit while you have a Bestial Minion
    (1020)% increased Attack and Movement Speed while you have a Bestial Minion
    Projectile Attack Skills have (4060)% increased Critical Strike Chance
    (Maimed enemies have 30% reduced Movement Speed)
    PaleCouncilArmour
    Requires Level 62, 170 Dex
    Grants Level 20 Summon Bestial Snake Skill
    +(300400) to Accuracy Rating
    (130150)% increased Evasion Rating
    +(90100) to maximum Life
    Projectiles from Attacks Poison on Hit while you have a Bestial Minion
    Adds (2331) to (3747) Chaos Damage to Attacks while you have a Bestial Minion
    Projectile Attack Skills have (4060)% increased Critical Strike Chance
    (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
    PaleCouncilArmour
    Requires Level 62, 170 Dex
    Grants Level 20 Summon Bestial Ursa Skill
    +(300400) to Accuracy Rating
    (130150)% increased Evasion Rating
    +(90100) to maximum Life
    Projectiles from Attacks inflict Bleeding on Hit while you have a Bestial Minion
    Adds (1824) to (3036) Physical Damage to Attacks while you have a Bestial Minion
    Projectile Attack Skills have (4060)% increased Critical Strike Chance
    (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
    Leviathanivory
    Requires Level 60, 113 Dex, 113 Int
    Grants 40 Life per Enemy Hit
    (150170)% increased Physical Damage
    (2025)% increased Attack Speed
    (2025)% increased Critical Strike Chance
    +(330350) to Accuracy Rating
    20% chance to Poison on Hit
    Attacks with this Weapon deal 80 to 120 added Chaos Damage against
    Enemies affected by at least 5 Poisons
    (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
    ZenoGloves
    Requires Level 52, 50 Dex
    Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy and have no Mark
    +(1012)% chance to Suppress Spell Damage
    (3040)% increased Global Accuracy Rating
    +(4050) to maximum Life
    (-20-10)% to Chaos Resistance
    2% increased Attack Critical Strike Chance per 200 Accuracy Rating
    (40% of Damage from Suppressed Hits and Ailments they inflict is prevented)
    ElderBow
    Requires Level 60, 212 Dex
    Adds (130150) to (270300) Cold Damage
    (1525)% increased Attack Speed
    4% increased Movement Speed per Frenzy Charge
    +(400500) to Accuracy Rating
    2% chance to Avoid Damage of each Element from Hits per Frenzy Charge
    12 to 14 Added Cold Damage per Frenzy Charge
    0.5% of Attack Damage Leeched as Life per Frenzy Charge
    200 Cold Damage taken per second per Frenzy Charge while moving
    (No chance to avoid damage can be higher than 75%)
    (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
    TigerGloves
    Requires Level 59, 45 Str, 45 Dex
    +(400500) to Accuracy Rating
    (100140)% increased Armour and Evasion
    +(5070) to maximum Life
    Attacks always inflict Bleeding while you have Cat's Stealth
    (4050)% increased Damage with Hits and Ailments against Bleeding Enemies
    You have Crimson Dance while you have Cat's Stealth
    (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
    (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
    (You can inflict Bleeding on an Enemy up to 8 times, Your Bleeding does not deal extra Damage while the Enemy is moving and cannot be Agrravated, 50% less Damage with Bleeding)
    WandUnique1
    Requires Level 63, 146 Int
    Adds (48) to (1012) Cold Damage to Spells and Attacks
    Triggers Level 20 Blinding Aura when Equipped
    Adds (3045) to (6080) Fire Damage
    (2026)% increased Attack Speed
    +(2733)% to Global Critical Strike Multiplier
    (1520)% increased Light Radius
    (120140)% increased Critical Strike Chance against Blinded Enemies
    Increases and Reductions to Light Radius also apply to Accuracy
    Adds (145157) to (196210) Fire Damage to Hits with this Weapon against Blinded Enemies
    Amulet6Unique
    Requires Level 57
    (1220)% increased Rarity of Items found
    +25 to Dexterity
    Adds (1824) to (3240) Fire Damage to Attacks
    +(100150) to Accuracy Rating
    +(100150) to Evasion Rating
    +(2030)% to Fire Resistance
    Your Hits can't be Evaded by Blinded Enemies
    Damage Penetrates 10% Fire Resistance against Blinded Enemies
    TranscendentGreen
    Requires Level 20
    -1 Dexterity per 1 Dexterity on Allocated Passives in Radius
    3% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius
    +125 to Accuracy Rating per 10 Dexterity on Unallocated Passives in Radius
    2% reduced Movement Speed per 10 Dexterity on Unallocated Passives in Radius
    VoidGaze
    Requires Level 32, 52 Str, 62 Int
    22% increased Elemental Damage
    +2 to Level of all Spell Skill Gems
    10% Global chance to Blind Enemies on hit
    Enemies Blinded by you have Malediction
    +(12) Maximum Energy Shield per Level
    +(12) Maximum Life per Level
    Unaffected by Blind
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
    (Malediction causes 10% reduced Damage dealt and 10% increased Damage taken)
    VoidGaze
    Requires Level 32, 52 Str, 62 Int
    22% increased Elemental Damage
    +2 to Level of all Spell Skill Gems
    10% Global chance to Blind Enemies on hit
    Enemies Blinded by you have Malediction
    +(12) Maximum Life per Level
    +(12) Maximum Mana per Level
    Unaffected by Blind
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
    (Malediction causes 10% reduced Damage dealt and 10% increased Damage taken)
    ExplorersGauntlet2
    Requires Level 67, 51 Str, 51 Dex
    Trigger Level 20 Arcane Wake after Spending a total of 200 Mana
    +(200300) to Accuracy Rating
    (120150)% increased Armour and Evasion
    +(6080) to maximum Life
    6% increased Attack Damage for each Map Item Modifier affecting the Area
    3% increased Attack Speed for each Map Item Modifier affecting the Area
    TriggerQuiverBase
    Requires Level 45
    Has 1 Sockets
    Has 2 Sockets
    Trigger a Socketed Bow Skill when you Attack with a Bow, with a 1 second Cooldown
    (712)% increased Attack Speed
    +(5070) to maximum Life
    5% chance to Blind Enemies on Hit with Attacks
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
    Tangmazuarmourhelmet
    Requires Level 64, 138 Dex
    Grants Level 30 Snipe Skill
    Socketed Non-Channelling Bow Skills are Triggered by Snipe
    Socketed Triggered Bow Skills gain a 0.05 second Cooldown
    +(350500) to Accuracy Rating
    +(350500) to Evasion Rating
    +2 to maximum Snipe Stages
    +(1420)% chance to Suppress Spell Damage while Channelling
    (40% of Damage from Suppressed Hits and Ailments they inflict is prevented)
    SharedUnsight
    Requires Level 16
    +(1624) to Strength and Dexterity
    (1020)% chance to Blind Enemies on Hit with Attacks
    Blind does not affect your Light Radius
    Blind you inflict is Reflected to you
    (1020)% chance to gain a Frenzy Charge on Hit while Blinded
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
    TriggerQuiverBase
    Requires Level 45
    Has 1 Sockets
    Has 2 Sockets
    Trigger a Socketed Bow Skill when you Cast a Spell while
    wielding a Bow, with a 1 second Cooldown
    (712)% increased Cast Speed
    +(5070) to maximum Life
    5% chance to Blind Enemies on Hit with Attacks
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
    Amulet4Unique
    Requires Level 5
    +(2030) to Dexterity
    +(2030) to Intelligence
    +100 to Accuracy Rating
    10% increased Movement Speed
    30% increased Area of Effect
    30% increased Area Damage
    Bow2unique
    Requires Level 5, 26 Dex
    Socketed Gems are Supported by Level 1 Arrow Nova
    +(1020) to Dexterity
    100% increased Physical Damage
    (2530)% increased Attack Speed
    Grants 2 Mana per Enemy Hit
    (50100)% increased Projectile Speed
    +(2550) to Accuracy Rating
    TempestuousSteel
    Requires Level 20, 41 Str, 35 Dex
    40% increased Global Accuracy Rating
    Adds (58) to (1520) Physical Damage
    (814)% increased Attack Speed
    100% reduced Global Accuracy Rating
    +(60100)% to Critical Strike Multiplier with One Handed Melee Weapons
    Attacks with this Weapon Penetrate 30% Elemental Resistances
    Gain 15% of Physical Attack Damage as Extra Fire Damage
    Gain 15% of Physical Attack Damage as Extra Lightning Damage
    NerasLastResort
    Requires Level 3, 11 Dex, 11 Int
    Grants 3 Life per Enemy Hit
    25% increased Attack Speed when on Low Life
    (80100)% increased Physical Damage
    100% increased Accuracy Rating when on Low Life
    200% increased Damage with Claws while on Low Life
    Deal no Damage when not on Low Life
    (You are on Low Life if you have 50% of your Maximum Life or less)
    Dreamfeather
    Requires Level 66, 104 Str, 122 Dex
    +475 to Accuracy Rating
    Adds (4065) to (70100) Physical Damage
    (510)% increased Attack Speed
    +(180200) to Armour
    3% reduced Movement Speed
    +(280300) to Accuracy Rating
    1% increased Attack Damage per 450 Armour
    Trypanon
    Requires Level 40, 131 Str
    30% increased Stun Duration on Enemies
    -5000 to Accuracy Rating
    This Weapon's Critical Strike Chance is 100%
    Infractem
    Requires Level 53, 170 Dex
    (3050)% increased Critical Strike Chance
    +(2030) to Dexterity
    (7080)% increased Physical Damage
    Adds (2535) to (3645) Physical Damage
    10% increased Movement Speed
    +(350400) to Accuracy Rating
    Cannot Leech Mana
    Projectiles from Attacks Fork
    Projectiles from Attacks can Fork 1 additional times
    SmokeAndMirrors
    Requires Level 58, 74 Str, 74 Dex
    180% increased Block Recovery
    +2 to Level of Socketed Support Gems
    Triggers Level 20 Physical Aegis when Equipped
    (300400)% increased Armour and Evasion
    100% chance to Avoid Bleeding
    (815)% increased Attack and Cast Speed while Physical Aegis is depleted
    (5070)% increased Critical Strike Chance while Physical Aegis is depleted
    Nearby Enemies are Blinded while Physical Aegis is not depleted
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating)
    CrownofEyes
    Requires Level 8, 23 Int
    +(3035) to Accuracy Rating
    (120150)% increased Energy Shield
    -30% to Fire Resistance
    (0.40.8)% of Attack Damage Leeched as Life
    (0.20.4)% of Attack Damage Leeched as Mana
    Attacks have 150% Arcane Might
    (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
    (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
    (Arcane Might causes Increases and Reductions to Spell Damage to also apply to Attack Damage at that percentage of their value)
    Amulet4Unique
    Requires Level 1
    +(2030) to Dexterity
    +(2030) to Strength
    +100 to Accuracy Rating
    30% increased Projectile Speed
    10% increased Movement Speed
    30% increased Projectile Damage
    TriggerQuiverBase
    Requires Level 5
    Has 1 Sockets
    Has 2 Sockets
    Trigger a Socketed Bow Skill when you Attack with a Bow, with a 1 second Cooldown
    (712)% increased Attack Speed
    +(2030) to maximum Life
    5% chance to Blind Enemies on Hit with Attacks
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
    WilmasRequital
    Requires Level 59, 122 Int
    +(300500) to Accuracy Rating
    (200250)% increased Energy Shield
    (2030)% increased Elemental Damage with Attack Skills
    Increases and Reductions to Cast Speed apply to Attack Speed
    Ancestral Bond
    (You can't deal Damage with Skills yourself. +1 to maximum number of Summoned Totems)
    CrucibleSword
    Requires Level 60, 113 Str, 113 Dex
    40% increased Global Accuracy Rating
    (150180)% increased Physical Damage
    Adds (2025) to (4050) Physical Damage
    Gain 100 Life per Enemy Killed
    +(400500) to Accuracy Rating
    Has a Two Handed Sword Crucible Passive Skill Tree
    Crucible Passive Skill Tree is removed if this Modifier is removed
    StringOfRings
    Requires Level 48
    (1220)% increased Rarity of Items found
    +40 to maximum Life for each Empty Red Socket on any Equipped Item
    +225 to Accuracy Rating for each Empty Green Socket on any Equipped Item
    +40 to maximum Mana for each Empty Blue Socket on any Equipped Item
    +12% to all Elemental Resistances for each Empty White Socket on any Equipped Item
    HinekorasSight
    Requires Level 44
    +(1016) to all Attributes
    +(6001000) to Accuracy Rating
    +(6001000) to Armour
    +1% to all maximum Elemental Resistances
    You cannot be Maimed
    (Maximum Resistances cannot be raised above 90%)
    KalgForgeGuardMace
    Requires Level 53, 170 Str
    10% reduced Enemy Stun Threshold
    +(3040) to Strength
    +(3040) to Dexterity
    (150250)% increased Physical Damage
    +(400500) to Accuracy Rating
    Can be Enchanted by a Kalguuran Runesmith
    Can be Runesmithed as though it were all One Handed Melee Weapon Types
    Can have 2 additional Runesmithing Enchantments
    Solartwine
    Requires Level 24
    +(920) to maximum Energy Shield
    +(3550)% to Fire Resistance
    (1025)% increased Ignite Duration on Enemies
    Enemies Blinded by you cannot inflict Damaging Ailments
    Grants Level 20 Blazing Glare
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating)
    (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
    Passive /25
    +150 to Accuracy Rating
    20% increased Critical Strike Chance
    20% increased Accuracy Rating
    15% increased Attack Speed with Wands
    30% increased Accuracy Rating with Wands
    Dagger Attacks deal 24% increased Damage with Hits and Ailments
    12% increased Attack Speed with Daggers
    18% increased Accuracy Rating with Daggers
    (Rune Daggers are considered Daggers)
    (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
    15% increased Accuracy Rating with Claws
    +40% to Critical Strike Multiplier with Claws
    20% increased Physical Damage with Swords
    Sword Attacks deal 20% increased Damage with Ailments
    8% increased Attack Speed with Swords
    +200 to Accuracy Rating with Swords
    (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
    12% increased Attack Speed with Claws
    12% increased Accuracy Rating with Claws
    Gain 6 Life per Enemy Hit with Attacks
    Oils: Sepia, Amber, Teal
    +100 to Accuracy Rating
    +10% to all Elemental Resistances
    20% increased Accuracy Rating
    +100 to Accuracy Rating
    25% increased Critical Strike Chance
    20% increased Accuracy Rating
    6% increased Attack Speed
    +100 to Accuracy Rating
    20% increased Accuracy Rating
    20% increased Damage with Bows
    6% increased Attack Speed with Bows
    10% increased Accuracy Rating with Bows
    20% increased Damage Over Time with Bow Skills
    10% increased Attack Speed
    Ignore all Movement Penalties from Armour
    +20 to Dexterity
    10% increased Accuracy Rating
    6% increased Attack and Cast Speed
    +20 to Dexterity
    10% increased Accuracy Rating
    10% increased Accuracy Rating with Maces or Sceptres
    30% increased Elemental Damage with Maces or Sceptres
    Damage with Weapons Penetrates 5% Elemental Resistances
    Oils: Teal, Azure, Black
    8% increased Attack Speed
    +20 to Dexterity
    15% increased Accuracy Rating
    5% increased Movement Speed
    +20 to Dexterity and Intelligence
    15% increased Accuracy Rating
    40% increased Accuracy Rating while you have at least 1 nearby Ally
    15% increased Area of Effect for Attacks while you have at least 1 nearby Ally
    Marked Enemy has 10% reduced Accuracy Rating
    Marked Enemy takes 10% increased Damage
    +100 to Accuracy Rating
    16% increased Projectile Damage
    +20 to Dexterity
    15% increased Accuracy Rating with Swords
    45% increased Critical Strike Chance with Swords
    +15% to Critical Strike Multiplier with Swords
    20% increased Effect of Consecrated Ground you create
    Consecrated Ground you create grants 30% increased Accuracy Rating to you and Allies
    20% increased Evasion Rating
    40% increased Blind Effect
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
    50% increased Critical Strike Chance against Blinded Enemies
    20% chance to Blind Enemies on Hit with Attacks
    20% increased Blind Effect
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
    Axe Attacks deal 30% increased Damage with Hits and Ailments
    +40% to Critical Strike Multiplier with Axes
    +200 to Accuracy Rating with Axes
    (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
    24% increased Damage with Bows
    6% increased Attack Speed with Bows
    16% increased Accuracy Rating with Bows
    24% increased Damage Over Time with Bow Skills
    40% more Attack Damage if Accuracy Rating is higher than Maximum Life
    Never deal Critical Strikes
    Ascendancy Passive /5
    Ascendancy: Juggernaut
    Character: Marauder
    +500 to Accuracy Rating
    1% increased Attack Speed per 150 Accuracy Rating
    Gain Accuracy Rating equal to twice your Strength
    Ascendancy: Deadeye
    Character: Ranger
    5% more Accuracy Rating per Frenzy Charge
    Gain a Frenzy Charge every 1 seconds while Moving
    +1 to Maximum Frenzy Charges
    Ascendancy: Slayer
    Character: Duelist
    +0.4 metres to Melee Strike Range
    50% increased Accuracy Rating
    5% increased Area of Effect per Enemy killed recently, up to 50%
    Deal up to 15% more Melee Damage to Enemies, based on proximity
    (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)
    (Recently refers to the past 4 seconds)
    Ascendancy: Gladiator
    Character: Duelist
    25% more Accuracy Rating while wielding a Sword
    20% more Area of Effect while wielding a Mace or Sceptre
    20% of Leech is Instant while wielding a Claw
    30% more Damage with Hits and Ailments against Enemies that are on Low Life while you are wielding an Axe
    20% more Critical Strike Chance while wielding a Dagger
    (Rune Daggers are considered Daggers)
    (You are on Low Life if you have 50% of your Maximum Life or less)
    Ascendancy: Saboteur
    Character: Shadow
    Radius: 35
    Cannot be Blinded
    15% reduced Damage taken from Blinded Enemies
    Nearby Enemies are Blinded
    Blind Enemies on Hit
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating)
    generic_buff_aura
    Cluster Jewel Passive /7
    25% increased Elemental Damage
    10% chance to Blind nearby Enemies when you use an Elemental Skill
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
    25% increased Damage with Bleeding
    25% chance to Blind with Hits against Bleeding Enemies
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
    5% increased Attack Speed with Two Handed Melee Weapons
    15% increased Accuracy Rating with Two Handed Melee Weapons
    25% increased Critical Strike Chance with Two Handed Melee Weapons
    +15 to Dexterity and Intelligence
    8% increased Attack Speed while Dual Wielding
    16% increased Accuracy Rating while Dual Wielding
    32% increased Damage if you've used a Travel Skill Recently
    (Recently refers to the past 4 seconds)
    20% increased Attack Damage
    6% increased Attack Speed
    20% increased Damage with Ailments from Attack Skills
    15% increased Accuracy Rating
    (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
    Purity of Ice has 80% increased Mana Reservation Efficiency
    +20 to Dexterity
    5% chance to Blind Enemies on Hit
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
    20% increased Evasion Rating
    +20 to Dexterity
    10% chance to Blind Enemies on Hit
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
    Timeless Jewel Passive /3
    (3040)% increased Evasion Rating
    (57)% chance to Blind Enemies on Hit
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
    You are Blind
    Blind does not affect your Light Radius
    25% more Melee Critical Strike Chance while Blinded
    (Being Blinded causes 20% less Accuracy Rating and Evasion Rating)
    25% increased Accuracy Rating
    Timeless Jewel Passive Additions /3
    FactionCategoryShow Full DescriptionsCode
    MarakethNotable
    5% increased Accuracy Ratingmaraketh_notable_add_accuracy
    AbyssSearchingNotable
    +(31120) to Accuracy Ratingabyss_searching_notable_16
    AbyssSpecialNotable
    +(31120) to Accuracy Ratingabyss_special_notable_1
    Elevated modifier List /6
    NameLvModsElevated Mods
    of the Conquest75Gain Accuracy Rating equal to your Strength
    Group: 3684
    1% increased Critical Strike Chance per 10 Strength
    Gain Accuracy Rating equal to your Strength
    of the Elder68Socketed Gems are supported by Level 16 Additional Accuracy
    (610)% increased Global Accuracy Rating

    Group: 81
    Socketed Gems are supported by Level 18 Additional Accuracy
    (1115)% increased Global Accuracy Rating
    of the Elder75Socketed Gems are supported by Level 18 Additional Accuracy
    (1115)% increased Global Accuracy Rating

    Group: 81
    Socketed Gems are supported by Level 20 Additional Accuracy
    (1620)% increased Global Accuracy Rating
    of the Elder83Socketed Gems are supported by Level 20 Additional Accuracy
    (1620)% increased Global Accuracy Rating

    Group: 81
    Socketed Gems are supported by Level 25 Additional Accuracy
    (1620)% increased Global Accuracy Rating
    of Redemption68(1215)% increased Global Accuracy Rating
    Group: 81
    (1620)% increased Global Accuracy Rating
    of Redemption80(1620)% increased Global Accuracy Rating
    Group: 81
    (2130)% increased Global Accuracy Rating

    Community Wiki

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    Accuracy

    Accuracy is a rating that measures a character's chance to hit with melee and ranged weapons. Accuracy is opposed by the defender's evasion.

    Players can gain accuracy through skills, equipping items or Dexterity, which gives 2 additional base accuracy per point. Characters also gain 2 base accuracy rating when leveling up.

    Mechanics

    Accuracy is weighed against the target's evasion when determining if an attack hits or misses according to:

    Chance to hit can not be lower than 5% but can hit 100%.

    Spells do not benefit from accuracy since evasion does not aid in avoiding them.


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.