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Corona Solaris

Corona Solaris
Crystal Wand
Wands
Physical Damage: 28-52
Critical Strike Chance: 7%
Attacks per Second: 1.3
Requires Level 63, 146 Int
(29–33)% increased Spell Damage
Triggers Level 20 Blinding Aura when Equipped
Adds (30–45) to (60–80) Fire Damage
(6–10)% increased Attack Speed
+(27–33)% to Global Critical Strike Multiplier
20% increased Light Radius
(120–140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145–157) to (196–210) Fire Damage to Hits with this Weapon against Blinded Enemies
Legend tells of a time when Solaris will
burst forth from Lunaris,
and night will be eternally banished.
poe.ninjaCorona Solaris
Release Version3.2.0
BaseTypeCrystal Wand
Limit「Fated」Limited Drop
Eclipse Solaris Use Blinding Light Upgrade
SkillBlinding Aura
(29–33)% increased Spell Damage

(29–33)% increased Spell Damage

GroupSpellDamage
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • spell damage +% Min: 29 Max: 33 Global
  • Craft Tagscaster
    Adds Tags
  • has_caster_mod
  • Triggers Level 20 Blinding Aura when Equipped

    Triggers Level 20 Blinding Aura when Equipped

    GroupGrantedSkill
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level79 (Effective: 63)
    Granted SkillBlinding Aura
    Casts an aura that blinds enemies in a radius.
    CastAuraBlinding (Level 20)
    Increases and Reductions to Light Radius also apply to this Skill's Area of Effect
    Stats
  • local display trigger level X blinding aura skill on equip Min: 20 Max: 20 Local
  • Adds (30–45) to (60–80) Fire Damage

    Adds (30–45) to (60–80) Fire Damage

    GroupFireDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local minimum added fire damage Min: 30 Max: 45 Local
  • local maximum added fire damage Min: 60 Max: 80 Local
  • Craft Tagselemental_damageelementalfireattack
    Adds Tags
  • has_attack_mod
  • (6–10)% increased Attack Speed

    (6–10)% increased Attack Speed

    GroupIncreasedAttackSpeed
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local attack speed +% Min: 6 Max: 10 Local
  • Craft Tagsattackspeed
    Adds Tags
  • has_attack_mod
  • +(27–33)% to Global Critical Strike Multiplier

    +(27–33)% to Global Critical Strike Multiplier

    GroupCriticalStrikeMultiplier
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base critical strike multiplier + Min: 27 Max: 33 Global
  • Craft Tagscritical
    20% increased Light Radius

    20% increased Light Radius

    GroupLightRadius
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • light radius +% Min: 20 Max: 20 Global
  • (120–140)% increased Critical Strike Chance against Blinded Enemies

    (120–140)% increased Critical Strike Chance against Blinded Enemies

    GroupCriticalChanceAgainstBlindedEnemies
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • critical strike chance +% vs blinded enemies Min: 120 Max: 140 Global
  • Craft Tagscritical
    Increases and Reductions to Light Radius also apply to Accuracy

    Increases and Reductions to Light Radius also apply to Accuracy

    GroupIncreasedAccuracy
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • light radius increases apply to accuracy Min: 1 Max: 1 Global
  • Craft Tagsattack
    Adds (145–157) to (196–210) Fire Damage to Hits with this Weapon against Blinded Enemies

    Adds (145–157) to (196–210) Fire Damage to Hits with this Weapon against Blinded Enemies

    GroupAddedFireDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • minimum added fire damage to hits vs blinded enemies Min: 145 Max: 157 Global
  • maximum added fire damage to hits vs blinded enemies Min: 196 Max: 210 Global
  • Craft Tagselemental_damageelementalfire