Corona Solaris

Corona Solaris
Crystal Wand
Wand
Quality: +20%
Physical Damage: 33.6 to 62.4
Critical Strike Chance: 7%
Attacks per Second: (1.38-1.43)
Requires Level 63, 146 Int
Adds (4–8) to (10–12) Cold Damage to Spells and Attacks
Triggers Level 20 Blinding Aura when Equipped
Adds (30–45) to (60–80) Fire Damage
(6–10)% increased Attack Speed
+(27–33)% to Global Critical Strike Multiplier
20% increased Light Radius
(120–140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145–157) to (196–210) Fire Damage to Hits with this Weapon against Blinded Enemies
Legend tells of a time when Solaris will
burst forth from Lunaris,
and night will be eternally banished.
Corona Solaris Attr /10
NameShow Full Descriptions
Limit「Drop disabled」Limited Drop
The MarketThe Market
AcronymHit, Weapon, Aura, Trigger, Accuracy, Blind
RelatedEclipse Solaris
IconArt/2DItems/Weapons/OneHandWeapons/Wands/WandUnique1
Icon
Release VersionBestiary
BaseTypeCrystal Wand
SkillBlinding Aura
Referencepoe.ninja, Community Wiki
Adds (4–8) to (10–12) Cold Damage to Spells and Attacks
FamilyAddedColdDamageToSpellsAndAttacks
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • spell and attack maximum added cold damage Min: 10 Max: 12 Global
  • spell and attack minimum added cold damage Min: 4 Max: 8 Global
  • Craft Tagselemental_damage caster_damage damage elemental cold attack caster
    Triggers Level 20 Blinding Aura when Equipped
    FamilyGrantedSkill
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level79 (Effective: 63)
    Stats
  • local display trigger level X blinding aura skill on equip Min: 20 Max: 20 Local
  • Craft Tagsskill
    Blinding Aura
    Level: 20
    Cast Time: 1.20 sec
    Requires Level 1
    Casts an aura that blinds enemies in a radius.
    Increases and Reductions to Light Radius also apply to this Skill's Area of Effect
    This Spell is Triggered when Gained
    This Skill Costs nothing
    Adds (30–45) to (60–80) Fire Damage
    FamilyFireDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local maximum added fire damage Min: 60 Max: 80 Local
  • local minimum added fire damage Min: 30 Max: 45 Local
  • Adds Tagshas_attack_mod
    Craft Tagselemental_damage damage elemental fire attack
    (6–10)% increased Attack Speed
    FamilyIncreasedAttackSpeed
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local attack speed +% Min: 6 Max: 10 Local
  • Adds Tagshas_attack_mod
    Craft Tagsattack speed
    +(27–33)% to Global Critical Strike Multiplier
    FamilyCriticalStrikeMultiplier
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base critical strike multiplier + Min: 27 Max: 33 Global
  • Craft Tagsdamage critical
    20% increased Light Radius
    FamilyLightRadius
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • light radius +% Min: 20 Max: 20 Global
  • (120–140)% increased Critical Strike Chance against Blinded Enemies
    FamilyCriticalChanceAgainstBlindedEnemies
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • critical strike chance +% vs blinded enemies Min: 120 Max: 140 Global
  • Craft Tagscritical
    Increases and Reductions to Light Radius also apply to Accuracy
    FamilyIncreasedAccuracy
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • light radius increases apply to accuracy Min: 1 Max: 1 Global
  • Craft Tagsattack
    Adds (145–157) to (196–210) Fire Damage to Hits with this Weapon against Blinded Enemies
    FamilyAddedFireDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • maximum added fire damage to hits vs blinded enemies Min: 196 Max: 210 Global
  • minimum added fire damage to hits vs blinded enemies Min: 145 Max: 157 Global
  • Craft Tagselemental_damage damage elemental fire
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    Rarity: Unique
    Corona Solaris
    Crystal Wand
    --------
    Wand
    Quality: +7% (augmented)
    Physical Damage: 30-56 (augmented)
    Elemental Damage: 36-63 (augmented)
    Critical Strike Chance: 7.00%
    Attacks per Second: 1.42 (augmented)
    --------
    Requirements:
    Level: 63
    Int: 146
    --------
    Sockets: B B-G
    --------
    Item Level: 70
    --------
    32% increased Spell Damage (implicit)
    --------
    Triggers Level 20 Blinding Aura when Equipped
    Adds 36 to 63 Fire Damage
    9% increased Attack Speed
    +33% to Global Critical Strike Multiplier
    20% increased Light Radius
    131% increased Critical Strike Chance against Blinded Enemies
    Increases and Reductions to Light Radius also apply to Accuracy
    Adds 152 to 202 Fire Damage to Hits with this Weapon against Blinded Enemies
    --------
    Legend tells of a time when Solaris will
    burst forth from Lunaris,
    and night will be eternally banished.
    " } }

    Community Wiki

    Edit

    Corona Solaris

    Skills

    Blinding Aura

    Version history

    VersionChanges
    3.17.0
  • Removed the Prophecy mechanic from the game, and moved many of its rewards to other content.
  • The following Fated Unique items will no longer be obtainable outside of trading with other players in permanent leagues: Corona Solaris, Crystal Vault, Deidbellow, Dreadsurge, Ezomyte Hold, Fox's Fortune, Greedtrap, Hrimnor's Dirge, Kaltensoul, Karui Charge, Martyr's Crown, Mirebough, Ngamahu Tiki, Panquetzaliztli, Realm Ender, Sanguine Gambol, Shavronne's Gambit, Silverbough, Sunspite, The Effigon, The Gryphon, The Oak, Voidheart, and Wall of Brambles.
  • 3.10.0
  • Eclipse Solaris no longer has added Physical Damage. It now has (30-45) to (60-80) added Fire Damage, and 6 to 10% increased Attack Speed. This does not affect existing versions of this item, or its fated version Corona Solaris.
  • 3.2.2b
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.