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Contracts Item /15
ContractItem
Contract: Bunker
Portal: Bunker
Requires Level 48
ContractItem3
Contract: Laboratory
Portal: Laboratory
Requires Level 60
ContractItem4
Contract: Repository
Portal: Repository
Requires Level 55
ContractItem6
Contract: Tunnels
Portal: Tunnels
Requires Level 55
ContractItem7
Contract: Underbelly
Portal: Underbelly
Requires Level 48
ContractItem9
Contract: Mansion
Portal: Mansion
Requires Level 50
JamanraFightContract
Forbidden Contract
Client: Nenet
Heist Target: Find Jamanra, Legendary Warrior
Area Level: 81
Requires Counter-Thaumaturgy (Level 2)
Requires Nenet, the Scout
Requires Level 81
UnbreakableFightContract
Preventative Contract
Portal: Bunker
Client: Isla
Heist Target: Destroy "The Unbreakable"
Area Level: 80
Requires Engineering (Level 3)
Requires Isla, the Engineer
Requires Level 80
UsurperFightContract
Familial Contract
Portal: Repository
Client: Adiyah
Heist Target: Confront Nashta
Area Level: 81
Requires Perception (Level 4)
Requires Adiyah, the Wayfinder
Requires Level 81
SlaveMerchantFightContract
Vigilante Contract
Client: Whakano
Heist Target: Defeat Friedrich Tarollo
Area Level: 80
Requires Brute Force (Level 3)
Requires Level 80
AdmiralDarnawFightContract
Naval Contract
Portal: Laboratory
Client: Faustus
Heist Target: Kill Admiral Darnaw
Area Level: 82
Requires Counter-Thaumaturgy (Level 4)
Requires Level 82
VoxFamilyFightContract
Vengeful Contract
Portal: Mansion
Client: Kurai
Heist Target: Defeat the Vox Twins
Area Level: 83
Requires Lockpicking (Level 5)
Requires Kurai, the Administrator
Requires Level 83
Armour
Gem
Caster
Fire
Cold
Lightning
Chaos
Physical
Life
Defences
Elemental
Attack
Minion
Aura
Mana
Speed
Critical
Evasion
Energy Shield
Damage
Resistance
Attribute
Ailment
Curse
Drop
Crafting Project
Item Level:
P S
Contract Item /28
GenericNPCQuestContract
Contract: A Matter of Honour
Client: Adiyah
Heist Target: Solerai's Spear
Area Level: 60
Requires Perception (Level 2)
Requires Adiyah, the Wayfinder
GenericNPCQuestContract
Contract: A Mundane Sample
Portal: Laboratory
Client: Niles
Heist Target: Viridi's Finger
Area Level: 75
Requires Counter-Thaumaturgy (Level 3)
Requires Niles, the Interrogator
GenericNPCQuestContract
Contract: Credit Where Credit's Due
Client: Karst
Heist Target: Poisoned Lockpick
Area Level: 68
Requires Lockpicking (Level 2)
Requires Karst, the Lockpick
GenericNPCQuestContract
Contract: Disengagement
Portal: Bunker
Client: Tullina
Heist Target: Return Tullina's Engagement Ring
Area Level: 68
Requires Perception (Level 2)
GenericNPCQuestContract
Contract: Enoch's Remains
Portal: Tunnels
Client: Huck
Heist Target: Find Enoch's Remains
Area Level: 68
Requires Brute Force (Level 1)
Requires Huck, the Soldier
GenericNPCQuestContract
Contract: Enoch's Whereabouts
Portal: Bunker
Client: Huck
Heist Target: Blackguard Personnel Files
Area Level: 55
Requires Lockpicking (Level 1)
Requires Huck, the Soldier
GenericNPCQuestContract
Contract: Finding Opal
Client: Tibbs
Heist Target: Census Records
Area Level: 48
Requires Brute Force (Level 1)
Requires Tibbs, the Giant
GenericNPCQuestContract
Contract: Findings for Fidium
Portal: Mansion
Client: Faustus
Heist Target: Plant Darnaw's Papers
Area Level: 75
Requires Agility (Level 2)
GenericNPCQuestContract
Contract: Flying False Colours
Client: Adiyah
Heist Target: Nashta's War Journal
Area Level: 75
Requires Perception (Level 3)
Requires Adiyah, the Wayfinder
GenericNPCQuestContract
Contract: Follow the Paper Trail
Client: Whakano
Heist Target: Slaver's Records
Area Level: 75
Requires Lockpicking (Level 2)
GenericNPCQuestContract
Contract: Grocery List
Portal: Laboratory
Client: Vinderi
Heist Target: Alchemical Supplies
Area Level: 60
Requires Demolition (Level 2)
Requires Vinderi, the Dismantler
GenericNPCQuestContract
Contract: Hyrri's Gift
Portal: Mansion
Client: Kurai
Heist Target: "O' Eternal"
Area Level: 68
Requires Lockpicking (Level 2)
GenericNPCQuestContract
Contract: Isla's Designs
Client: Isla
Heist Target: Baffling Blueprints
Area Level: 55
Requires Trap Disarmament (Level 1)
Requires Isla, the Engineer
GenericNPCQuestContract
Contract: Isla's Prototypes
Client: Isla
Heist Target: Pile of Inexplicable Junk
Area Level: 46
Requires Trap Disarmament (Level 1)
Requires Isla, the Engineer
GenericNPCQuestContract
Contract: Karst's Revenge
Portal: Mansion
Client: Karst
Heist Target: "The Kiss Goodnight"
Area Level: 55
Requires Lockpicking (Level 1)
Requires Karst, the Lockpick
GenericNPCQuestContract
Contract: Opal's Jewels
Portal: Repository
Client: Tibbs
Heist Target: Set Opal Up for Life
Area Level: 55
Requires Brute Force (Level 2)
Requires Tibbs, the Giant
GenericNPCQuestContract
Contract: Rational Tools
Portal: Bunker
Client: Niles
Heist Target: The Thought Extractor
Area Level: 68
Requires Counter-Thaumaturgy (Level 1)
Requires Niles, the Interrogator
GenericNPCQuestContract
Contract: Slaver's Revenge
Client: Whakano
Heist Target: Rescue Hapihapi
Area Level: 60
Requires Brute Force (Level 1)
GenericNPCQuestContract
Contract: Stolen Lockpicks
Client: Karst
Heist Target: Karst's Lockpicks
Area Level: 48
Requires Lockpicking (Level 1)
Requires Karst, the Lockpick
GenericNPCQuestContract
Contract: The Admiral's Records
Portal: Mansion
Client: Faustus
Heist Target: Admiral Darnaw's Papers
Area Level: 60
Requires Trap Disarmament (Level 1)
GenericNPCQuestContract
Contract: The Book of Jamanra
Client: Nenet
Heist Target: The Book of Jamanra
Area Level: 68
Requires Counter-Thaumaturgy (Level 1)
Requires Nenet, the Scout
GenericNPCQuestContract
Contract: The Finest Costumes
Portal: Mansion
Client: Gianna
Heist Target: Templar Uniforms
Area Level: 80
Requires Deception (Level 3)
Requires Gianna, the Master of Disguise
GenericNPCQuestContract
Contract: The Nameless Play
Client: Gianna
Heist Target: "The Nameless Play"
Area Level: 68
Requires Deception (Level 2)
Requires Gianna, the Master of Disguise
GenericNPCQuestContract
Contract: The Negotiation
Portal: Mansion
Client: Kurai
Heist Target: Negotiate with the Client
Area Level: 75
Requires Lockpicking (Level 3)
Requires Kurai, the Administrator
GenericNPCQuestContract
Contract: The Rescue
Portal: Mansion
Client: Kurai
Heist Target: Rescue Hana the Cat
Area Level: 75
Requires Lockpicking (Level 4)
Requires Kurai, the Administrator
GenericNPCQuestContract
Contract: The Vinderi Bomb
Portal: Laboratory
Client: Vinderi
Heist Target: Fumarole Tar
Area Level: 78
Requires Demolition (Level 3)
Requires Vinderi, the Dismantler
GenericNPCQuestContract
Contract: The Wedding Dress
Portal: Repository
Client: Tullina
Heist Target: Merveil's Wedding Dress
Area Level: 55
Requires Agility (Level 1)
Requires Tullina, the Catburglar
GenericNPCQuestContract
Contract: Trial Run
Portal: Bunker
Client: Bazira
Heist Target: Urn of Farud
Area Level: 45
Requires Lockpicking (Level 1)
Requires Karst, the Lockpick
Contract Enchant /4
LevelDescription
1Heist Chests have a 100% chance to Duplicate their contents
Monsters have 100% more Life
1Completing a Heist generates 3 additional Reveals
Heist Chests have 25% chance to contain nothing
150% reduced time before Lockdown
Rogue Perks are doubled
heist contract lockdown timer +% [-50]
1Rogue Equipment cannot be found
200% more Rogue's Marker value of primary Heist Target

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Contacts

Contracts are an item class used to perform Heists. They were introduced in the Heist league, but have been incorporated into the base game content afterwards. They can be taken to Adiyah, the Wayfinder at The Rogue Harbour to open a portal to the contract area.

Contracts can be found as random drops, and can also be purchased from Whakano, the Barber in The Rogue Harbour. Smuggler's Caches randomly found in zones have an increased chance to drop unique Contracts and are the only way to obtain Quest Contracts.

Contracts have an Area Level, which determines the monster level (and thus the difficulty of the monsters in the area), and the dropped item level. The highest Area Level is 83, wherein chests can occasionally drop Influenced items as well. Ventor's Gamble does not have any effect on drops received from Heist chests, neither does any IR/IQ (Item Rarity/Item Quantity) mod on an item. Only Thief's Trinkets and Brooches have an effect on Heist chests, see Optimal Gear for more info.

Like Maps, Contracts can be converted into Normal, Magic or Rare rarities. Magic and Rare varieties have a higher Item Quantity and Item Rarity trait at the cost of more negative mods. Affixes can be added (and removed) as well, increasing the difficulty but also increasing the amount of item drops and decreasing the alert level raised (i.e. when opened, caches advance the meter less per opening, and therefore more caches can be opened overall before the alarm is triggered). Players can re-roll mods using CurrencyRerollMagicOrb of Alteration for Magic contracts, and CurrencyConvertToNormalOrb of Scouring/CurrencyUpgradeToRareOrb of Alchemy (or CurrencyRerollRareChaos Orb) for Rare contracts. Players can also run a 2-3 mods version of the contract by upgrading a magic contract to rare by using CurrencyUpgradeMagicToRareRegal Orb.

Although possible, it is not worthwhile to use an CurrencyAddModToRareExalted Orb on rare contracts, or to apply a CurrencyVaalVaal Orb, for reasons of economic viability and the fact that contracts do not have their own corrupted implicit(s), respectively.


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