Kondo's Pride

Kondo's Pride
Ezomyte Blade
Two Hand Swords
Physical Damage: 62-115
Critical Strike Chance: 6.5%
Attacks per Second: 1.4
Weapon Range: 13
Requires Level 61, 113 Str, 113 Dex
+25% to Global Critical Strike Multiplier
(220–250)% increased Physical Damage
0.6% of Physical Attack Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
50% increased Melee Damage against Bleeding Enemies
Cannot Leech Life from Critical Strikes
30% chance to Blind Enemies on Critical Strike
(Blinded enemies have their Chance to Hit halved)
50% chance to cause Bleeding on Critical Strike
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
Faintly gleaming in the moonlit night,
Kondo's Pride was primed to fight.
Driven by an inner fire,
bloodlust, spite and ill desire.
He swiftly moved to strike them all,
wreaking havoc like a steel squall.
poe.ninjaKondo's Pride
Release Version2.4.0
BaseTypeEzomyte Blade
+25% to Global Critical Strike Multiplier

+25% to Global Critical Strike Multiplier

GroupCriticalStrikeMultiplier
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • base critical strike multiplier + Min: 25 Max: 25 Global
  • Tagsdamagecritical
    (220–250)% increased Physical Damage

    (220–250)% increased Physical Damage

    GroupLocalPhysicalDamagePercent
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local physical damage +% Min: 220 Max: 250 Local
  • Tagsphysical_damagedamagephysicalattack
    0.6% of Physical Attack Damage Leeched as Life

    0.6% of Physical Attack Damage Leeched as Life

    GroupLifeLeech
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local life leech from physical damage permyriad Min: 60 Max: 60 Local
  • Tagsresourcelifephysicalattack
    50% increased Melee Damage against Bleeding Enemies

    50% increased Melee Damage against Bleeding Enemies

    GroupMeleeDamageAgainstBleeding
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • melee damage vs bleeding enemies +% Min: 50 Max: 50 Global
  • Tagsdamageattack
    Cannot Leech Life from Critical Strikes

    Cannot Leech Life from Critical Strikes

    GroupCannotLeechFromCriticalStrikes
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot leech life from critical strikes Min: 1 Max: 1 Global
  • Tagsresourcelifecritical
    30% chance to Blind Enemies on Critical Strike

    30% chance to Blind Enemies on Critical Strike

    GroupChanceToBlindOnCriticalStrikes
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • % chance to blind on critical strike Min: 30 Max: 30 Global
  • Tagscritical
    50% chance to cause Bleeding on Critical Strike

    50% chance to cause Bleeding on Critical Strike

    GroupCausesBleedingOnCrit
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local chance to bleed on crit 50% Min: 1 Max: 1 Local
  • Tagsbleedphysicalattackailment