Gemstone Sword
One Hand Sword
Physical Damage: 39-83
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 56, 96 Str, 96 Dex
+400 to Accuracy Rating
Gemstone Sword OneHandSword16 /9
NameShow Full Descriptions
CostiLvl 1: Normal: 1xOrb of Transmutation · Magic: 2xOrb of Alteration · Rare: 3xOrb of Alchemy · Unique: 5xChaos Orb
DropLevel 56
BaseType Gemstone Sword
Class One Hand Swords
FlagsCanHaveInfluence, CanBeCorrupted, CanBeSuperCorrupted, CanHaveIncubators, CanHaveAspects, CanAddVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Weapons/OneHandWeapons/OneHandSwords/OneHandSword16
Tagssword, one_hand_weapon, onehand, weapon
IconArt/2DItems/Weapons/OneHandWeapons/OneHandSwords/OneHandSword2
ReferenceCommunity Wiki
+400 to Accuracy Rating
FamilyIncreasedAccuracy
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • local accuracy rating Min: 400 Max: 400 Local
  • Adds Tagshas_attack_mod
    Craft Tagsattack
    Unique /2 ⍟
    +400 to Accuracy Rating
    (180–210)% increased Physical Damage
    (10–15)% increased Attack Speed
    50% of Physical Damage from Hits with this Weapon is Converted to a random Element
    Hits with this Weapon always Ignite, Freeze, and Shock
    Hits with this Weapon Freeze Enemies as though dealing (150–200)% more Damage
    Hits with this Weapon Shock Enemies as though dealing (150–200)% more Damage
    Ignites inflicted with this Weapon deal (50–75)% more Damage
    (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
    (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
    (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
    +400 to Accuracy Rating
    (180–210)% increased Physical Damage
    (10–15)% increased Attack Speed
    100% of Physical Damage from Hits with this Weapon is Converted to a random Element
    Hits with this Weapon always Ignite, Freeze, and Shock
    Hits with this Weapon deal (30–60)% increased Damage to Ignited Enemies
    Hits with this Weapon deal (30–60)% increased Damage to Frozen Enemies
    Hits with this Weapon deal (30–60)% increased Damage to Shocked Enemies
    (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
    (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
    (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
    Edit

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