Summon Bestial Snake Unique /3 ⍟
Grants Level 20 Summon Bestial Rhoa Skill
+(300–400) to Accuracy Rating
(130–150)% increased Evasion Rating
+(90–100) to maximum Life
Projectile Attack Skills have (40–60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to Maim on Hit while
you have a Bestial Minion
(10–15)% increased Attack and Movement Speed while you have a Bestial Minion
(Maimed enemies have 30% reduced Movement Speed)
+(300–400) to Accuracy Rating
(130–150)% increased Evasion Rating
+(90–100) to maximum Life
Projectile Attack Skills have (40–60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to Maim on Hit while
you have a Bestial Minion
(10–15)% increased Attack and Movement Speed while you have a Bestial Minion
(Maimed enemies have 30% reduced Movement Speed)
Grants Level 20 Summon Bestial Snake Skill
+(300–400) to Accuracy Rating
(130–150)% increased Evasion Rating
+(90–100) to maximum Life
Projectile Attack Skills have (40–60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to Poison on Hit while
you have a Bestial Minion
Adds (13–19) to (23–29) Chaos Damage to Attacks while you have a Bestial Minion
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
+(300–400) to Accuracy Rating
(130–150)% increased Evasion Rating
+(90–100) to maximum Life
Projectile Attack Skills have (40–60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to Poison on Hit while
you have a Bestial Minion
Adds (13–19) to (23–29) Chaos Damage to Attacks while you have a Bestial Minion
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
Grants Level 20 Summon Bestial Ursa Skill
+(300–400) to Accuracy Rating
(130–150)% increased Evasion Rating
+(90–100) to maximum Life
Projectile Attack Skills have (40–60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while
you have a Bestial Minion
Adds (11–16) to (21–25) Physical Damage to Attacks while you have a Bestial Minion
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
+(300–400) to Accuracy Rating
(130–150)% increased Evasion Rating
+(90–100) to maximum Life
Projectile Attack Skills have (40–60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while
you have a Bestial Minion
Adds (11–16) to (21–25) Physical Damage to Attacks while you have a Bestial Minion
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
Summon Bestial Snake
Level: 20
Cost: (30–0) Mana
Cooldown Time: 5.00 sec
Cast Time: 1.00 sec
Requires Level 70
Summons a Bestial Snake. The Bestial Snake fires powerful chaos projectile attacks. This minion's hits cannot be evaded. Enemies will not engage this minion directly, and they are immune to damage.
30% increased Minion Maximum Life
Maximum 1 Summoned Bestial Minion
alternate minion [2]
base display minion actor level [70]
display minion monster type [14]
infinite minion duration [1]
Maximum 1 Summoned Bestial Minion
alternate minion [2]
base display minion actor level [70]
display minion monster type [14]
infinite minion duration [1]
Level Effect /1
Implicit |
---|
Cost: 30 Maximum 1 Summoned Bestial Minion 30% increased Minion Maximum Life |
Level | Requires Level | Experience |
---|---|---|
20 | 70 |
Attribute /7
Summon Bestial Snake
Key | Value |
---|---|
Cost | iLvl 1: Normal: 3xArmourer's Scrap · Normal: 10000xGold |
Acronym | Projectile, Chain, Armour, Evasion |
BaseType | Summon Bestial Snake |
TargetTypes | Ground |
Type | Triggerable, Mineable, Minion, MinionsCanExplode, MinionsAreUndamagable, Multicastable, Spell, Totemable, Trappable, CreatesMinion, Cooldown |
MinionType | Attack, Melee, MeleeSingleTarget, Multistrikeable, Projectile, ProjectilesFromUser, Chains, RangedAttack |
ActiveSkillsCode | summon_beastial_snake |
Supported By /25
Icon | Name |
---|---|
Increased Area of Effect Support Supports any skill with an area of effect. | |
Trap Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills. | |
Faster Casting Support Supports non-instant spell skills. | |
Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. | |
Minion Damage Support Supports skills which create Minions. | |
Minion Speed Support Supports skills which create Minions. | |
Minion Life Support Supports skills which create Minions. | |
Spell Totem Support Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you. | |
Blastchain Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. | |
Spell Echo Support Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, blink skills, or skills with a reservation. | |
Elemental Army Support Supports skills which create Minions. | |
Cast when Damage Taken Support Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. | |
Cast when Stunned Support Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. | |
Arcane Surge Support Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation. | |
Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. | |
Feeding Frenzy Support Supports skills which create Minions. | |
Predator Support Supports skills which create Minions. | |
Meat Shield Support Supports skills which create Minions. | |
High-Impact Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. | |
Infernal Legion Support Supports skills which create Minions. | |
Awakened Increased Area of Effect Support Supports any skill with an area of effect. | |
Awakened Minion Damage Support Supports skills which create Minions. | |
Awakened Spell Echo Support Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, blink skills, or skills with a reservation. | |
Second Wind Support Supports skills with cooldowns.
Cannot support triggered skills. | |
Fresh Meat Support Supports skills that create minions. |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.