Ascendancy Classes /1 ⍟

Ascendancy Classes /1 ⍟

CharacterAscendancy
MarauderJuggernaut
Juggernaut /13 ⍟

Juggernaut /13 ⍟

NameCategoryShow Full Descriptions
Armour, Endurance Charge Duration
IncreasedArmourAttackDamage
15% increased Armour
15% increased Endurance Charge Duration
Armour, Endurance Charge Duration
IncreasedArmourAttackDamage
15% increased Armour
15% increased Endurance Charge Duration
Armour, Attack Speed
IncreasedArmourAttackSpeed
6% increased Attack Speed
15% increased Armour
Armour, Movement Speed
IncreasedArmourMovementSpeed
15% increased Armour
4% increased Movement Speed
Armour, Stun Duration
IncreasedArmourStunDuration
15% increased Armour
20% increased Stun Duration on Enemies
Armour, Life Regeneration
IncreasedArmourLifeRegeneration
15% increased Armour
Regenerate 0.5% of Life per second
Unstoppable
Unstoppable
Notable10% increased Movement Speed
Cannot be Stunned
Action Speed cannot be modified to below base value
Movement Speed cannot be modified to below base value
Unbreakable
Unbreakable
NotableRegenerate 2% of Life per second
5% reduced Damage taken
Armour received from Body Armour is doubled
1.5% of Physical Damage prevented from Hits in the past
10 seconds is Regenerated as Life per second
Unyielding
Unyielding
Notable8% increased Damage per Endurance Charge
6% increased Area of Effect per Endurance Charge
25% chance to gain an Endurance Charge when you Stun an Enemy
10% increased Stun Duration on Enemies per Endurance Charge
Undeniable
Undeniable
Notable+500 to Accuracy Rating
1% increased Attack Speed per 150 Accuracy Rating
Gain Accuracy Rating equal to twice your Strength
Unflinching
Unflinching
Notable30% chance to gain an Endurance Charge when you are Hit
25% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges
Gain 1 Endurance Charge every second if you've been Hit Recently
+1 to Maximum Endurance Charges
Unrelenting
Unrelenting
Notable1% additional Physical Damage Reduction per Endurance Charge
8% reduced Elemental Damage taken while at Maximum Endurance Charges
+4% to Chaos Resistance per Endurance Charge
Juggernaut
damage
Juggernaut
Notable
24% increased Armour
8% increased maximum Life
increased%20armor
Juggernaut Attr /14 ⍟

Juggernaut Attr /14 ⍟

NameShow Full Descriptions
IDlife_armour_flask_life_notable1903
ReferenceCommunity Wiki
IconArt/2DArt/SkillIcons/passives/increased armor.png
IsKeystonefalse
IsNotabletrue
isAscendancyStartfalse
isMultipleChoicefalse
isMultipleChoiceOptionfalse
IsSocketfalse
IsJustIconfalse
isUsedtrue
isRoyalefalse
PassiveID33287
Stats
  • maximum_life_+% 8
  • physical_damage_reduction_rating_+% 24
  • Juggernaut
    passives
    +1000 to Accuracy Rating
    Cannot be Chilled
    Cannot be Stunned
    5% increased Damage per Endurance Charge
    Gain 1 Endurance Charge every second if you've been Hit Recently
    (Recently refers to the past 4 seconds)
    Juggernaut
    (You can only take one of the three Marauder Ascendancy passives)
    (Recently refers to the past 4 seconds)
    Juggernaut Attr /14 ⍟

    Juggernaut Attr /14 ⍟

    NameShow Full Descriptions
    IDAscendancyAscendant31
    IconArt/2DArt/SkillIcons/passives/Ascendants/Juggernaut.png
    IsKeystonefalse
    IsNotablefalse
    isAscendancyStartfalse
    isMultipleChoicefalse
    isMultipleChoiceOptiontrue
    IsSocketfalse
    IsJustIconfalse
    isUsedtrue
    isRoyalefalse
    AscendancyIDAscendant
    PassiveID61072
    Stats
  • accuracy_rating 1000
  • base_avoid_chill_% 100
  • base_cannot_be_stunned 1
  • damage_+%_per_endurance_charge 5
  • gain_endurance_charge_per_second_if_have_been_hit_recently 1
  • Juggernaut
    passives
    damage
    Juggernaut Attr /13 ⍟

    Juggernaut Attr /13 ⍟

    NameShow Full Descriptions
    IDAscendancyJuggernautStart
    IconArt/2DArt/SkillIcons/passives/damage.png
    IsKeystonefalse
    IsNotablefalse
    isAscendancyStarttrue
    isMultipleChoicefalse
    isMultipleChoiceOptionfalse
    IsSocketfalse
    IsJustIconfalse
    isUsedtrue
    isRoyalefalse
    AscendancyIDJuggernaut
    PassiveID17765
    Anoint /1 ⍟

    Anoint /1 ⍟

    TypeItemsResult
    Unique, AmuletsAmberOilAmber Oil
    TealOilTeal Oil
    OpalescentOilOpalescent Oil
    Juggernaut

    24% increased Armour
    8% increased maximum Life

    Community Wiki

    Wiki Edit

    Juggernaut (Ascendant passive)

    Juggernaut is an Ascendancy passive skill for the Ascendant based on the Juggernaut Ascendancy Class.

    This passive grants a large amount of additional accuracydexAccuracy rating, chill and stun immunity, and bonus damage per endurance charge. Additionally, you generate an endurance charge every second if you were hit in the past 4 seconds.


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.