Spirit of Kahuturoa
Humanoid
Spectre | Y |
---|---|
Tags | fast_movement, human, humanoid, not_dex, not_int, red_blood |
Life
120%
Armour
+100%
Ailment Threshold
120%
Resistance
0 0 0 0
Damage
160%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
5 ~ 24
Attack Time
1 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
AncestralKahuturoaMinion
Metadata
AncestralKahuturoaMinion_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
7,720
Armour
57,580
Evasion
4,739
Energy Shield
0
Damage
598
Spell Damage
598
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
7,720
Chill
24
Shock
24
Brittle
138
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
KahuturoaMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Time: 1 sec
Strike your foes down with a powerful blow.
Knocks Enemies Back on Hit
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [100]
100% increased Knockback Distance
action attack or cast time uses animation length [1]
base knockback speed +% [100]
DTTKahuturoaLeapSlam
Spell, Movement
Cast Time: 1 sec
Cooldown Time: 6 sec
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
skill maximum travel distance [80]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
leap slam minimum distance [20]
skill maximum travel distance [80]
spell maximum action distance +% [-40]
walk emerge extra distance [-18]
GAKahuturoaLeapSlamImpact
Triggerable, Attack
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Damage: 125%
Attack Damage: 125%
Attack Time: 1 sec
Deals 25% more Attack Damage
is area damage [1]
is area damage [1]
GAKahuturoaForwardMelee
Triggerable, Attack
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Damage: 70%
Attack Time: 1 sec
Deals 30% less Attack Damage
is area damage [1]
is area damage [1]
GAKahuturoaLeapSlamWeaponSwing
Triggerable, Attack
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Damage: 150%
Attack Time: 1 sec
Deals 50% more Attack Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-20]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainMinionBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainMinionBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralKahuturoaMinion_"] = { name = "Spirit of Kahuturoa", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.6, damageSpread = 0.2, attackTime = 1, attackRange = 24, accuracy = 1, skillList = { "GAKahuturoaLeapSlamImpact", "GAKahuturoaForwardMelee", "GAKahuturoaLeapSlamWeaponSwing", "DTTKahuturoaLeapSlam", "KahuturoaMelee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaLeapSlamImpact"] = { name = "GAKahuturoaLeapSlamImpact", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaForwardMelee"] = { name = "GAKahuturoaForwardMelee", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKahuturoaLeapSlamWeaponSwing"] = { name = "GAKahuturoaLeapSlamWeaponSwing", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-20, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTKahuturoaLeapSlam"] = { name = "DTTKahuturoaLeapSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "walk_emerge_extra_distance", "skill_maximum_travel_distance", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, -40, -18, 80, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["KahuturoaMelee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "knockback_distance_+%", "base_knockback_speed_+%", "action_attack_or_cast_time_uses_animation_length", "global_knockback", }, levels = { [1] = {100, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }