Spirit of Utula
Ascendancy: Juggernaut
Character: Marauder
Trigger level 20 Summon Spirit of Utula Skill on taking a Savage Hit from a Unique Enemy
has trigger on taking savage hit from unique [1]
(A Hit that removes at least 15% of Maximum Life is a Savage Hit)
(Summons an immortal chieftain minion of the Kitava tribe to fight alongside you for a duration. This minion grants you a buff which makes a percentage of your leech recover instantly)
Spirit of Utula Attr /5
Summon Spirit of Utula
Level: 20
Cooldown Time: 20.00 sec
Cast Time: 1.00 sec
Summons an immortal chieftain minion of the Kitava tribe to fight alongside you for a duration. This minion grants you a buff which makes a percentage of your leech recover instantly. Shares a Cooldown with other Spirit Chieftain Skills.
Base duration is 12 seconds
Buff makes 25% of Leech Instant
20% increased Buff Effect per Allocated Kitava Tattoo
This Skill's Cooldown does not recover during its effect
Trigger this Skill when you take a Savage Hit from a Unique Enemy
Minions' Level is equal to yours, up to a maximum of 85

Name | Show Full Descriptions |
---|---|
ID | AscendancyCustomJuggernaut17 |
Icon | Art/2DArt/SkillIcons/passives/Juggernaut/JuggernautArmourNotable.png |
AscendancyID | Juggernaut |
PassiveSkillsHash | 17511 |
Tags | isKeystone: false isNotable: false isAscendancyStart: false isMultipleChoice: false isMultipleChoiceOption: true isBlighted: false isJewelSocket: false isMastery: false isProxy: false isUsed: true isRoyale: false |
Spirit of Utula

Spectre | Y |
---|---|
Tags | fast_movement, human, humanoid, not_int, red_blood |
Life
120%
Armour
+75%
Evasion
+10%
Ailment Threshold
120%
Resistance




Damage
120%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
5 ~ 19
Attack Time
1 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
AncestralUtulaMinion
Metadata
AncestralUtulaMinion_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
7,720
Armour
50,383
Evasion Rating
5,213
Damage
448
Spell Damage
448
Accuracy
580
Attack Time
1
Experience
10,255
Minion Life
1,675
Minion Damage
358
Ailment Threshold
7,720
Chill
24
Shock
24
Brittle
138
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Time: 1 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

UtulaFireSwing
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 359–538
Critical Strike Chance: 5%
Attack Damage: 130%
Attack Time: 1 sec
Cooldown Time: 10 sec
Strike your foes down with a powerful blow.
Deals 30% more Attack Damage
40% of Physical Damage Converted to Fire Damage
action attack or cast time uses animation length [1]
main hand base maximum attack distance [30]

MPSUtulaFireball
Spell, Projectile, ProjectilesFromUser, Triggerable
Cast Time: 1 sec
Deals 775.8 to 1164 Fire Damage
Fires 2 additional Projectiles
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [242]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainMinionBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainMinionBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralUtulaMinion_"] = { name = "Spirit of Utula", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1, attackRange = 19, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Axe", skillList = { "MeleeAtAnimationSpeedUnique", "MPSUtulaFireball", "UtulaFireSwing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSUtulaFireball"] = { name = "MPSUtulaFireball", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 242, 2, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["UtulaFireSwing"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "main_hand_base_maximum_attack_distance", "skill_physical_damage_%_to_convert_to_fire", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 30, 40, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.