
Elementalist /17 ⍟
Elementalist /17 ⍟
Name | Category | Show Full Descriptions |
---|---|---|
Elemental Damage, Attack and Cast Speed![]() | 10% increased Elemental Damage 4% increased Attack and Cast Speed | |
Elemental Damage, Attack and Cast Speed![]() | 10% increased Elemental Damage 4% increased Attack and Cast Speed | |
Elemental Damage and Resistances![]() | +6% to all Elemental Resistances 10% increased Elemental Damage | |
Elemental Damage and Resistances![]() | +6% to all Elemental Resistances 10% increased Elemental Damage | |
Liege of the Primordial![]() | Notable | 100% increased Effect of Buffs granted by your Golems Summoned Golems are Resummoned 4 seconds after being Killed +1 to maximum number of Summoned Golems |
Mastermind of Discord![]() | Notable | Exposure you inflict applies an extra -25% to the affected Resistance Regenerate 1% of Mana per second if you've inflicted Exposure Recently |
Heart of Destruction![]() | Notable | Gain Convergence when you Hit a Unique Enemy, no more than once every 8 seconds 60% increased Area of Effect while you don't have Convergence |
Bastion of Elements![]() | Notable | Triggers Level 20 Primal Aegis when Allocated Primal Aegis can take 75 Elemental Damage per Allocated Notable Passive Skill Other Aegis Skills are Disabled Cannot take Reflected Elemental Damage |
Elemental Damage and Resistances![]() | +6% to all Elemental Resistances 10% increased Elemental Damage | |
Elemancer![]() | Notable | Summoned Golems are Immune to Elemental Damage 25% increased Effect of Buffs granted by your Golems per Summoned Golem +1 to maximum number of Summoned Golems |
Elemental Damage, Fire Damage over Time Multiplier![]() | +4% to Fire Damage over Time Multiplier 10% increased Elemental Damage | |
Elemental Damage, Lightning Ailment Effect![]() | 10% increased Elemental Damage 10% increased Effect of Lightning Ailments | |
Elemental Damage, Cold Ailment Effect![]() | 10% increased Elemental Damage 10% increased Effect of Cold Ailments | |
Shaper of Flames![]() | Notable | Hits always Ignite All Damage can Ignite 25% more Damage with Ignites you inflict with Hits for which the highest Damage Type is Fire |
Shaper of Storms![]() | Notable | Hits always Shock Shocks from your Hits always increase Damage taken by at least 15% All Damage can Shock 25% more Effect of Lightning Ailments you inflict with Hits if the highest Damage Type is Lightning |
Shaper of Winter![]() | Notable | All Damage with Hits can Chill Chills from your Hits always reduce Action Speed by at least 15% 50% more Effect of Cold Ailments you inflict with Hits for which the highest Damage Type is Cold Your Chills can reduce Action Speed by up to a maximum of 40% |
Elementalist![]() |
Elementalist
passives
Cannot take Reflected Elemental Damage
Exposure you inflict applies an extra -20% to the affected Resistance
+1 to maximum number of Summoned Golems

Elementalist Attr /14 ⍟
Elementalist Attr /14 ⍟
Name | Show Full Descriptions |
---|---|
ID | AscendancyAscendant38 |
Icon | Art/2DArt/SkillIcons/passives/Ascendants/Elementalist.png |
IsKeystone | false |
IsNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | true |
IsSocket | false |
IsJustIcon | false |
isUsed | true |
isRoyale | false |
AscendancyID | Ascendant |
PassiveID | 8281 |
Stats |
Elementalist
passives

Elementalist Attr /14 ⍟
Elementalist Attr /14 ⍟
Name | Show Full Descriptions |
---|---|
ID | AscendancyElementalistStart |
Icon | Art/2DArt/SkillIcons/passives/damage.png |
IsKeystone | false |
IsNotable | false |
isAscendancyStart | true |
isMultipleChoice | false |
isMultipleChoiceOption | false |
IsSocket | false |
IsJustIcon | false |
isUsed | true |
isRoyale | false |
AscendancyID | Elementalist |
PassiveID | 16023 |
Stats |
Community Wiki
Wiki Edit
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Elementalist (Ascendant passive)
Elementalist is an Ascendancy passive skill for the Ascendant based on the Elementalist Ascendancy class.
This passive grants elemental damage penetration, increased herald effect, additional golem limit, immunity to reflected elemental damage, and causes shock to always apply increased damage taken at a minimum value.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.