Elementalist Ascendancy /17
Elementalist
Character: Witch
Feed a storm with savage intent
and not even the strongest walls
will hold it back.
and not even the strongest walls
will hold it back.
Ascendancy: Elementalist
Character: Witch
10% increased Elemental Damage
4% increased Attack and Cast Speed
Ascendancy: Elementalist
Character: Witch
10% increased Elemental Damage
4% increased Attack and Cast Speed
Ascendancy: Elementalist
Character: Witch
+6% to all Elemental Resistances
10% increased Elemental Damage
Ascendancy: Elementalist
Character: Witch
+6% to all Elemental Resistances
10% increased Elemental Damage
Ascendancy: Elementalist
Character: Witch
100% increased Effect of Buffs granted by your Golems
Summoned Golems are Resummoned 4 seconds after being Killed
+1 to maximum number of Summoned Golems
Ascendancy: Elementalist
Character: Witch
Exposure you inflict applies an extra -25% to the affected Resistance
Regenerate 1% of Mana per second if you've inflicted Exposure Recently
(Recently refers to the past 4 seconds)
Ascendancy: Elementalist
Character: Witch
Gain Convergence when you Hit a Unique Enemy, no more than once every 8 seconds
60% increased Area of Effect while you don't have Convergence
(Convergence grants 30% more Elemental Damage and lasts 4 seconds)
Ascendancy: Elementalist
Character: Witch
Triggers Level 20 Primal Aegis when Allocated
Primal Aegis can take 75 Elemental Damage per Allocated Notable Passive Skill
Primal Aegis can take 75 Elemental Damage per Allocated Notable Passive Skill
Other Aegis Skills are Disabled
Cannot take Reflected Elemental Damage
(Primal Aegis calls forth a protective aegis which takes elemental damage from hits for you until depleted. The aegis will be restored to its full value after a short delay if you stop taking elemental damage from hits, or if depleted)
Ascendancy: Elementalist
Character: Witch
+6% to all Elemental Resistances
10% increased Elemental Damage
Ascendancy: Elementalist
Character: Witch
Summoned Golems are Immune to Elemental Damage
25% increased Effect of Buffs granted by your Golems per Summoned Golem
+1 to maximum number of Summoned Golems
Ascendancy: Elementalist
Character: Witch
+4% to Fire Damage over Time Multiplier
10% increased Elemental Damage
Ascendancy: Elementalist
Character: Witch
10% increased Elemental Damage
10% increased Effect of Lightning Ailments
(Lightning Ailments are Shocked and Sapped)
Ascendancy: Elementalist
Character: Witch
10% increased Elemental Damage
10% increased Effect of Cold Ailments
(Cold Ailments are Chilled, Frozen and Brittle)
Ascendancy: Elementalist
Character: Witch
Hits always Ignite
All Damage can Ignite
25% more Damage with Ignites you inflict with Hits for which the highest Damage Type is Fire
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
Ascendancy: Elementalist
Character: Witch
Hits always Shock
Shocks from your Hits always increase Damage taken by at least 15%
All Damage can Shock
25% more Effect of Lightning Ailments you inflict with Hits if the highest Damage Type is Lightning
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(Lightning Ailments are Shocked and Sapped)
Ascendancy: Elementalist
Character: Witch
All Damage with Hits can Chill
Chills from your Hits always reduce Action Speed by at least 15%
50% more Effect of Cold Ailments you inflict with Hits for which the highest Damage Type is Cold
Your Chills can reduce Action Speed by up to a maximum of 40%
(Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
(Cold Ailments are Chilled, Frozen and Brittle)
Elementalist
Ascendancy: Elementalist
Character: Witch
Elementalist Attr /15
Name | Show Full Descriptions |
---|---|
ID | AscendancyElementalistStart |
Icon | Art/2DArt/SkillIcons/passives/damage.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | true |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
AscendancyID | Elementalist |
PassiveSkillsHash | 16023 |
Elementalist
Ascendancy: Ascendant
Character: Scion
Shocks from your Hits always increase Damage taken by at least 10%
Cannot take Reflected Elemental Damage
Exposure you inflict applies an extra -20% to the affected Resistance
+1 to maximum number of Summoned Golems
(You can only take one of the three Witch Ascendancy passives)
Elementalist Attr /16
Name | Show Full Descriptions |
---|---|
ID | AscendancyAscendant38 |
Icon | Art/2DArt/SkillIcons/passives/Ascendants/Elementalist.png |
isKeystone | false |
isNotable | false |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | true |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
AscendancyID | Ascendant |
PassiveSkillsHash | 8281 |
Ruthless mode | Chills from your Hits always reduce Action Speed by at least 8% Shocks from your Hits always increase Damage taken by at least 8% Cannot take Reflected Elemental Damage |
Community Wiki
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Elementalist (Ascendant passive)
Elementalist is an Ascendancy passive skill for the Ascendant based on the Elementalist Ascendancy class.
This passive grants elemental damage penetration, increased herald effect, additional golem limit, immunity to reflected elemental damage, and causes shock to always apply increased damage taken at a minimum value.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.