Snipe
Level: (1–20)
Cost: (4–6) Mana
Attack Speed: 180% of base
Requires Level (34–70), (79–155) Dex
Requires Bows
Channel to charge up your bow, gaining stages. Release to trigger one supported bow skill for each stage gained. If there are no supported skills, but at least one stage was gained, this skill will fire its own arrow instead. Cannot be used by Totems.
Maximum 6 Stages
This Skill's Arrows deal (50–80)% more Damage with Ailments per Stage
This Skill's Arrows deal (70–108)% more Damage with Hits per Stage

Additional Effects From Quality:
+(0–1) Maximum Stage
Snipe Support
Level: (1–20)
Cost & Reservation Multiplier: 50%
Cooldown Time: 0.05 sec
Supported Skills deal 40% less Damage
Supported Skills deal (70–108)% more Damage with Hits per Snipe Stage
Supported Skills deal (50–80)% more Damage with Ailments per Snipe Stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /1
ActQuestNPCCharacter
4Breaking the SealQuest RewardRanger
Genus
Level Effect /40
Implicit
Maximum 6 Stages
Supported Skills deal 40% less Damage
This Skill is Triggered by Snipe
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
LevelRequires LevelDexCostThis Skill's Arrows deal 50% more Damage with Ailments per StageThis Skill's Arrows deal 70% more Damage with Hits per StageExperience
1347941, 501, 70252,595
2368341, 511, 72314,394
3388841, 531, 74388,734
4409251, 541, 76477,437
5429651, 561, 78583,786
64410051, 581, 80710,359
74610451, 591, 821,355,511
84810951, 611, 841,138,877
95011351, 621, 861,368,233
105211751, 641, 881,638,338
115412151, 661, 901,956,648
125612551, 671, 923,655,184
135813051, 691, 943,017,327
146013451, 701, 963,576,232
156213851, 721, 989,164,731
166414251, 741, 10017,861,428
176614651, 751, 10246,032,386
186815161, 771, 10487,248,039
196915361, 781, 106157,972,052
207015561, 801, 108
217261, 821, 110
227461, 831, 112
237661, 851, 114
247861, 861, 116
258061, 881, 118
268261, 901, 120
278461, 911, 122
288661, 931, 124
298861, 941, 126
309061, 961, 128
319161, 971, 129
329261, 981, 130
339361, 981, 131
349461, 991, 132
359561, 1001, 133
369671, 1011, 134
379771, 1021, 135
389871, 1021, 136
399971, 1031, 137
4010071, 1041, 138
Attribute /11

Snipe

KeyValue
CostiLvl 1: Normal: 1xOrb of Chance
AcronymHit, Ailment
DropLevel 34
BaseType Snipe
Class Skill Gems
WeaponBows
TargetTypes, ROTATE_TO_TARGET,
TypeAttack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Channel, Physical
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemChannelledSnipe
Referencepoe.ninja, Community Wiki
Snipe
You are gaining stages by channelling the Snipe skill.
override_turn_duration_ms
Attribute /5

snipe_stacks

KeyValue
AcronymIgnite
IsCharged1
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID4
Codeoverride turn duration ms
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied
IsParty1
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Supported By /107 ⍟
  • Active Type: Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Channel, Physical
  • IconName
    Added Fire Damage SupportAdded Fire Damage Support
    Supports any skill that hits enemies.
    Faster Attacks SupportFaster Attacks Support
    Supports attack skills.
    Greater Multiple Projectiles SupportGreater Multiple Projectiles Support
    Supports projectile skills.
    Lesser Multiple Projectiles SupportLesser Multiple Projectiles Support
    Supports projectile skills.
    Faster Projectiles SupportFaster Projectiles Support
    Supports projectile skills.
    Added Cold Damage SupportAdded Cold Damage Support
    Supports any skill that hits enemies.
    Additional Accuracy SupportAdditional Accuracy Support
    Supports attack skills.
    Added Lightning Damage SupportAdded Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes SupportIncreased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage SupportIncreased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback SupportKnockback Support
    Supports any skill that hits enemies.
    Life Leech SupportLife Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Mana Leech SupportMana Leech Support
    Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
    Added Chaos Damage SupportAdded Chaos Damage Support
    Supports any skill that hits enemies.
    Stun SupportStun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Pierce SupportPierce Support
    Supports projectile skills.
    Item Rarity SupportItem Rarity Support
    Supports any skill that can kill enemies.
    Cold to Fire SupportCold to Fire Support
    Supports any skill that hits enemies.
    Combustion SupportCombustion Support
    Supports any skill that hits enemies.
    Elemental Damage with Attacks SupportElemental Damage with Attacks Support
    Supports attack skills.
    Life Gain on Hit SupportLife Gain on Hit Support
    Supports attack skills.
    Elemental Proliferation SupportElemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike SupportCulling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Point Blank SupportPoint Blank Support
    Supports projectile skills.
    Iron Grip SupportIron Grip Support
    Supports attack skills that fire projectiles, making the increase to physical melee damage from strength also increase their physical projectile damage.
    Damage on Full Life SupportDamage on Full Life Support
    Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
    Chance to Flee SupportChance to Flee Support
    Supports any skill that hits enemies.
    Blind SupportBlind Support
    Supports any skill that hits enemies.
    Fire Penetration SupportFire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration SupportCold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration SupportLightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration SupportElemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Chain SupportChain Support
    Supports projectile skills, and any other skills that chain.
    Fork SupportFork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
    Returning Projectiles SupportReturning Projectiles Support
    Supports projectile skills.
    Power Charge On Critical SupportPower Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage SupportBurning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Hextouch SupportHextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Cast On Critical Strike SupportCast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Slower Projectiles SupportSlower Projectiles Support
    Supports projectile skills.
    Vicious Projectiles SupportVicious Projectiles Support
    Supports projectile attack skills.
    Block Chance Reduction SupportBlock Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning SupportPhysical to Lightning Support
    Supports any skill that hits enemies.
    Ice Bite SupportIce Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Hypothermia SupportHypothermia Support
    Supports any skill that deals damage.
    Innervate SupportInnervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Critical Strike Affliction SupportCritical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation SupportVoid Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction SupportControlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction SupportSwift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus SupportElemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Cast while Channelling SupportCast while Channelling Support
    Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
    Ignite Proliferation SupportIgnite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed SupportChance to Bleed Support
    Supports attack skills.
    Chance to Poison SupportChance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments SupportDeadly Ailments Support
    Supports any skill that hits enemies.
    Decay SupportDecay Support
    Supports any skill that hits enemies.
    Efficacy SupportEfficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins SupportVile Toxins Support
    Supports any skill that hits enemies.
    Maim SupportMaim Support
    Supports attack skills, or other skills that can maim enemies.
    Immolate SupportImmolate Support
    Supports any skill that hits enemies.
    Unbound Ailments SupportUnbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality SupportBrutality Support
    Supports any skill that deals damage.
    Momentum SupportMomentum Support
    Supports attack skills that aren't triggered.
    Infused Channelling SupportInfused Channelling Support
    Supports any channelling skill, protecting you from damage while you channel it. Cannot modify the skills of minions.
    Volley SupportVolley Support
    Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
    Summon Phantasm SupportSummon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Mirage Archer SupportMirage Archer Support
    Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
    Withering Touch SupportWithering Touch Support
    Supports attack skills.
    Bonechill SupportBonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech SupportEnergy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    Impale SupportImpale Support
    Supports attack skills.
    Nightblade SupportNightblade Support
    Supports attack skills. Cannot support skills which create minions.
    Greater Volley SupportGreater Volley Support
    Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. Does not support skills that fire projectiles in a spiral.
    Awakened Added Fire Damage SupportAwakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality SupportAwakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage SupportAwakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Elemental Damage with Attacks SupportAwakened Elemental Damage with Attacks Support
    Supports attack skills.
    Awakened Fire Penetration SupportAwakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage SupportAwakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Cast On Critical Strike SupportAwakened Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Awakened Chain SupportAwakened Chain Support
    Supports projectile skills, and any other skills that chain.
    Awakened Cold Penetration SupportAwakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments SupportAwakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Fork SupportAwakened Fork Support
    Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
    Awakened Greater Multiple Projectiles SupportAwakened Greater Multiple Projectiles Support
    Supports projectile skills.
    Awakened Swift Affliction SupportAwakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation SupportAwakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Vicious Projectiles SupportAwakened Vicious Projectiles Support
    Supports projectile attack skills.
    Awakened Added Chaos Damage SupportAwakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage SupportAwakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Cast While Channelling SupportAwakened Cast While Channelling Support
    Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
    Awakened Controlled Destruction SupportAwakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Hextouch SupportAwakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Awakened Elemental Focus SupportAwakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Lightning Penetration SupportAwakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments SupportAwakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Trinity SupportTrinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Bloodthirst SupportBloodthirst Support
    Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
    Cruelty SupportCruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge SupportOvercharge Support
    Supports any skill that hits enemies.
    Prismatic Burst SupportPrismatic Burst Support
    Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
    Devour SupportDevour Support
    Supports any skill that hits enemies.
    Sadism SupportSadism Support
    Supports any skill that hits enemies.
    Volatility SupportVolatility Support
    Supports attack skills.
    Sacred Wisps SupportSacred Wisps Support
    Supports attack skills that can be used with Wands. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.
    Rupture SupportRupture Support
    Supports attack skills.
    Snipe Unique /1 ⍟
    Grants Level 30 Snipe Skill
    Socketed Non-Channelling Bow Skills are Triggered by Snipe
    Socketed Triggered Bow Skills gain a 0.05 second Cooldown
    +(350–500) to Accuracy Rating
    +(350–500) to Evasion Rating
    +2 to maximum Snipe Stages
    +(14–20)% chance to Suppress Spell Damage while Channelling
    (50% of Damage from Suppressed Hits and Ailments they inflict is prevented)