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Cleave
Level: (1—20)
Cost: (7—13) Mana
Attack Speed: 80% of base
Attack Damage: (179—511)% of base
Effectiveness of Added Damage: (179—511)%
Radius: 20
Requires Level (1—70), (0—98) Str, (0—68) Dex
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
When Dual Wielding, Deals 60% Damage from each Weapon combined
+(0—1) metre to radius

Additional Effects From Quality:
+0.1 metres to radius per Nearby Enemy, up to a maximum of +1 metre
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Skills Tutorial /6
An area of effect melee attack that deals damage in an arc. When dual-wielding Cleave uses both weapons.
ChanceToBleed
Chance to Bleed Support
Increases the chance of inflicting the bleed ailment on enemies with Cleave. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Cleave.
ConcentratedAOE
Concentrated Effect Support
Reduces the area of effect while significantly increasing the area damage Cleave does. This makes it an excellent choice for difficult individual monsters.
IncreasedAOE
Increased Area of Effect Support
Increases the area of effect of Cleave allowing it to hit a greater number of targets at once.
Maim
Maim Support
Grants Cleave a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Cleave.
IncreasedPhysicalDamage
Melee Physical Damage Support
Grants more melee physical damage for Cleave. This support also increases the amount of damage inflicted bleeds and poisons do.
multipleattacks
Multistrike Support
Causes Cleave to repeat an additional two times, as well as providing a large bonus to attack speed.
Level Effect /40
Implicit
When Dual Wielding, Deals 60% Damage from each Weapon combined
LevelRequires LevelStrDexManaBase Damage# metres to radiusExperience
11007179.4%, 179.4%, 179.4%070
22007188.7%, 188.7%, 188.7%0.1308
34007198.9%, 198.9%, 198.9%0.11,554
471407210%, 210%, 210%0.26,667
51119148222.1%, 222.1%, 222.1%0.226,047
61626188235.4%, 235.4%, 235.4%0.349,725
72031229248.9%, 248.9%, 248.9%0.395,714
82437259263.1%, 263.1%, 263.1%0.4169,595
92842299278.3%, 278.3%, 278.3%0.4283,759
103247339294.3%, 294.3%, 294.3%0.5453,996
1136533710311.1%, 311.1%, 311.1%0.5703,128
1240584010328.9%, 328.9%, 328.9%0.61,061,223
1344634410347.8%, 347.8%, 347.8%0.62,065,870
1448694811367.7%, 367.7%, 367.7%0.72,507,110
1552745111388.7%, 388.7%, 388.7%0.75,798,936
1656795511411%, 411%, 411%0.815,083,919
1760845912434.3%, 434.3%, 434.3%0.827,792,735
1864906212459.1%, 459.1%, 459.1%0.943,869,739
1967946512484.4%, 484.4%, 484.4%0.9242,081,556
2070986813511.2%, 511.2%, 511.2%1
217213538.5%, 538.5%, 538.5%1
227413567.3%, 567.3%, 567.3%1.1
237613597.6%, 597.6%, 597.6%1.1
247813629.5%, 629.5%, 629.5%1.2
258013663.2%, 663.2%, 663.2%1.2
268214698.5%, 698.5%, 698.5%1.3
278414735.8%, 735.8%, 735.8%1.3
288614775.1%, 775.1%, 775.1%1.4
298814816.5%, 816.5%, 816.5%1.4
309014860%, 860%, 860%1.5
319114927%, 927%, 927%1.5
329214951.7%, 951.7%, 951.7%1.5
339314977.1%, 977.1%, 977.1%1.6
3494151003%, 1003%, 1003%1.6
3595151029.7%, 1029.7%, 1029.7%1.6
3696151057.2%, 1057.2%, 1057.2%1.7
3797151085.4%, 1085.4%, 1085.4%1.7
3898151114.2%, 1114.2%, 1114.2%1.7
3999151143.9%, 1143.9%, 1143.9%1.8
40100151174.3%, 1174.3%, 1174.3%1.8
Attribute /11

Cleave

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyIdentificationScroll of Wisdom
AcronymWeapon
IdCleave
BaseType Cleave
Class Skill Gems
WeaponOne Hand Swords, Thrusting One Hand Swords, One Hand Axes, Two Hand Swords, Two Hand Axes
TargetTypesGround, Enemy
TypeAttack, Area, Multistrikeable, Melee, ThresholdJewelArea
ItemTypeMetadata/Items/Gems/SkillGemCleave
ActiveSkillsCodecleave
Referencepoe.ninja, Community Wiki
Crucible Weapon /1
WeightDesc
1000 (T5)Trigger Level 20 Summon Spectral Wolf on Critical Strike with Cleave or Reave
Version history /18
VersionChanges
3.25.0
  • The following Skills no longer have the Physical tag: Blade Flurry, Blade Flurry of Incision, Cleave, Cleave of Rage, Cyclone, Cyclone of Tumult, Lancing Steel of Spraying, Perforate, Perforate of Duality, Shrapnel Ballista, Split Arrow, Sweep, Vaal Blade Flurry, Vaal Cleave, and Vaal Cyclone.
  • Cleave: No longer has Added Attack Physical Damage at all gem levels. It now has 179% Effectiveness of Base and Added Damage at gem level 1 (previously 125%), scaling up to 511% at gem level 20 (previously 237%). Now has a Mana cost of 7 at gem level 1, scaling up to 13 at gem level 20 (previously 6 at all gem levels).
  • Cleave of Rage: Now has 179% Effectiveness of Base and Added Damage at gem level 1 (previously 180%), scaling up to 511% at gem level 20 (previously 300%). Now has a Mana cost of 7 at gem level 1, scaling up to 13 at gem level 20 (previously 6 at all gem levels). No longer grants "Gain 1 Rage if this Skill Hits any Enemies". Instead it now has "Gain 2 Rage on Attack Hit".
  • Vaal Cleave: No longer has Added Attack Physical Damage at all gem levels. It now has 287% Effectiveness of Base and Added Damage at gem level 1 (previously 200%), scaling up to 726% at gem level 20 (previously 400%).
  • Honed Cleaver's Implicit modifier is now "Hits with this Weapon have 50% chance to ignore Enemy Physical Damage Reduction" (previously +30% to Maximum Quality). This does not affect existing items.
  • Apex Cleaver now deals 78-121 physical damage (previously 71-111). Its Implicit modifier is now "Hits with this Weapon ignore Enemy Physical Damage Reduction" (previously +40% to Maximum Quality). The base damage change affects existing items, but the Implicit change does not.
  • Fixed a bug where Apex Cleaver and Honed Cleaver had no attribute requirements.
    • Cleave of Rage: Now has a Mana cost of 7 at gem level 1, scaling up to 13 at gem level 20 (previously 6 at all gem levels). No longer grants "Gain 1 Rage if this Skill Hits any Enemies". Instead it now has "Gain 2 Rage on Attack Hit".
    • Cleave of Rage: Now has 179% Effectiveness of Base and Added Damage at gem level 1 (previously 180%), scaling up to 511% at gem level 20 (previously 300%). Now has a Mana cost of 7 at gem level 1, scaling up to 13 at gem level 20 (previously 6 at all gem levels). No longer grants "Gain 1 Rage if this Skill Hits any Enemies". Instead it now has "Gain 2 Rage on Attack Hit".

    3.24.0
  • Cleave of Rage: Now has +0.1 metres to Radius per 5 Rage at all gem levels (previously per 3 Rage).
  • 3.23.0
    Cleave:
    • Quality now causes Cleave to have +0-0.1 metres to radius per Nearby Enemy, up to a maximum of +1 metre, instead of 0-10% increased Attack Speed.
    Vaal Cleave:
    • Quality now causes Cleave to have +0-0.1 metres to radius per Nearby Enemy, up to a maximum of +1 metre, instead of 0-10% increased Attack Speed.
  • The following Experimented Base Types can no longer be obtained: Maltreatment Axe, Prime Cleaver, Hedron Bow, Shadow Fangs, Hollowpoint Dagger, Flickerflame Blade, Flare Mace, Blunt Force Condenser, Fickle Spiritblade, Rebuking Blade, Capacity Rod, Transformer Staff, Assembler Wand, Exothermic Tower Shield, Exhausting Spirit Shield, and Endothermic Buckler.
  • Prime Cleaver: Now deals 39-61 Physical Damage (previously 36-56).
  • Honed Cleaver: Now has +30% to Maximum Quality (previously +20%), and deals 60-95 Physical Damage (previously 55-86).
  • Apex Cleaver: Now has +40% to Maximum Quality (previously +20%), and deals 71-111 Physical Damage (previously 65-101).
  • 3.21.0
  • Ulaman, Sovereign of the Well has had their life increased, and can now use their Cleave skill from further away. The speed of the projectiles from their spirit-spending ability has been reduced, though their damage has been increased. They now spawn more geysers, which have had both their damage and duration increased also.
  • Fixed a bug where Vaal Cleave's Buff that provides more Cleave Damage with Hits and Ailments to Enemies that are on Low Life was not working correctly.
  • 3.20.0
  • Introduced 8 new Vaal Skill Gems: Vaal Cleave, Vaal Flicker Strike, Vaal Blade Flurry, Vaal Venom Gyre, Vaal Molten Strike, Vaal Caustic Arrow, Vaal Volcanic Fissure, and Vaal Smite.
  • 3.19.0
  • Cleave now has +0 to Radius at gem level 1 (unchanged), up to +10 to Radius at gem level 20 (previously +8).
  • 3.17.0
  • Improve many skills that rely heavily on unique Threshold Jewels to enhance their damage and remove or change these jewels. For many such skills, this means granting more damage in exchange for efficient sources of extra projectiles. This includes skills like Freezing Pulse, Frostbolt, Heavy Strike and Cleave. For damage-focused spells, the result of these changes means that their damage has increased on top of the damage multiplier noted above.
  • Cleave: Now has +8 to radius at gem level 20 (previously +6). Now deals 125% of base Attack Damage at gem level 1 (unchanged), up to 237% at gem level 20 (previously 213%). Now has 125% Effectiveness of Added Damage at gem level 1 (unchanged), up to 237% at gem level 20 (previously 213%).
  • Updated - Cleave: Now has +8 to radius at gem level 20 (previously +6). Now deals 125% of base Attack Damage at gem level 1 (unchanged), up to 237% at gem level 20 (previously 213%). Now has 125% Effectiveness of Added Damage at gem level 1 (unchanged), up to 237% at gem level 20 (previously 213%).
  • 3.15.0

    Cleave:
    3.13.0
  • Fixed a bug which prevented repeated Cleaves with the Demon Hand Cleave cosmetic applied from producing sound effects.
  • 3.9.0
  • Fixed a bug which caused Act 4 Piety to not use her Cleave nearly as often as she should.
  • 3.7.0
    Cleave
  • Overwhelming Odds: No longer grants increased Area of Effect for Cleave based on the number of nearby enemies, and now grants +1 to Cleave's radius for each nearby enemy, up to +10. This jewel is now limited to 1.
  • 3.6.0
    Cleave
    3.4.0
  • Updated the visuals for several older skills. Namely: Ice Nova, Cleave, Frenzy, Heavy Strike, Caustic Arrow, and Double Strike. The default attack and wand attack both also have new effects.
  • 3.2.0
  • Piety now deals 33% less damage with her Melee attack in Belly of the Beast. Her Cleave damage has been increased slightly.
  • 2.6.0
  • Cleave gains 1 additional unit of radius every 3 levels.
  • 2.4.0
  • Cleave: 19% more damage.
  • 2.1.0
  • Cleave now gains increased area of effect radius of 1% for each level after the first.
  • 2.0.0
  • Cleave: Damage dealt while dual wielding reduced to 60% for each weapon (from 65%). Base damage increased by 10%.
  • Cleave
    Level: (1—20)
    Cost: (7—13) Mana
    Attack Speed: 80% of base
    Attack Damage: (179—511)% of base
    Effectiveness of Added Damage: (179—511)%
    Radius: 20
    Requires Level (1—70), (0—98) Str, (0—68) Dex
    The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
    When Dual Wielding, Deals 60% Damage from each Weapon combined
    +(0—1) metre to radius
    console skill dont chase [1]
    is area damage [1]
    skill double hits when dual wielding [1]

    Additional Effects From Quality:
    +0.1 metres to radius per Nearby Enemy, up to a maximum of +1 metre
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Supported By /125
  • Active Type: Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
  • AddedFireDamage
    Added Fire Damage Support
    Supports any skill that hits enemies.
    Knockback
    Knockback Support
    Supports any skill that hits enemies.
    LifeLeech
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Stun
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    IncreasedPhysicalDamage
    Melee Physical Damage Support
    Supports melee attack skills.
    ColdtoFire
    Cold to Fire Support
    Supports any skill that hits enemies.
    Bloodlust
    Bloodlust Support
    Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
    LifeonHit
    Life Gain on Hit Support
    Supports attack skills.
    MeleeDamageonFullLife
    Damage on Full Life Support
    Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
    FirePenetration
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    multipleattacks
    Multistrike Support
    Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
    IncreasedBurnDuration
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    CastOnMeleeKill
    Cast on Melee Kill Support
    Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Empower
    Empower Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
    EnduranceChargeStun
    Endurance Charge on Melee Stun Support
    Supports melee attack skills.
    FortifyGem
    Fortify Support
    Supports melee attack skills that are not triggered.
    ChanceToBleed
    Chance to Bleed Support
    Supports attack skills.
    Maim
    Maim Support
    Supports attack skills, or other skills that can maim enemies.
    Brutality
    Brutality Support
    Supports any skill that deals damage.
    Shockwave
    Shockwave Support
    Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
    Pulverize
    Pulverise Support
    Supports melee attack skills.
    RageSupport
    Rage Support
    Supports melee attack skills. Minions cannot gain rage.
    AddedFireDamagePlus
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    BrutalityPlus
    Awakened Brutality Support
    Supports any skill that deals damage.
    IncreasedBurnDurationPlus
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    FirePenetrationPlus
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    IncreasedPhyscialDamagePlus
    Awakened Melee Physical Damage Support
    Supports melee attack skills.
    MultipleAttacksPlus
    Awakened Multistrike Support
    Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
    EmpowerPlus
    Awakened Empower Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
    BloodPriceSupportGem
    Bloodthirst Support
    Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
    Fragility
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    LifeTap
    Lifetap Support
    Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
    ControlledBlaze
    Controlled Blaze Support
    Supports melee attack skills.
    Volatility
    Volatility Support
    Supports attack skills.
    OverexertionWarcrySupport
    Overexertion Support
    Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.
    PyreSupport
    Pyre Support
    Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
    ObliterationSupport
    Annihilation Support
    Supports any skill that hits enemies.
    Shockwave
    Void Shockwave Support
    Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
    OverheatSupport
    Overheat Support
    Supports melee attack skills you use yourself. Cannot modify the skills of minions.
    multipleattacks
    Greater Multistrike Support
    Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
    Excommunicate
    Excommunicate Support
    Supports melee attacks. Does not modify skills used by minions.
    HallowingFlame
    Hallow Support
    Supports melee attacks you use yourself. Does not modify skills used by minions.
    FasterAttacks
    Faster Attacks Support
    Supports attack skills.
    AddedColdDamage
    Added Cold Damage Support
    Supports any skill that hits enemies.
    IncreasedAccuracy
    Additional Accuracy Support
    Supports attack skills.
    ManaLeech
    Mana Leech Support
    Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
    CullingStrike
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    ChancetoFlee
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind
    Blind Support
    Supports any skill that hits enemies.
    ColdPenetration
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    CastOnCrit
    Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    enhance
    Enhance Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
    BreakBlock
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    FrenzyChargeOnShatter
    Ice Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    DamageAgainstChilled
    Hypothermia Support
    Supports any skill that deals damage.
    Poison
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    VoidManipulation
    Void Manipulation Support
    Supports any skill that deals damage.
    SupportRapidDecayGem
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    LesserPoison
    Chance to Poison Support
    Supports any skill that hits enemies.
    DeadlyAilments
    Deadly Ailments Support
    Supports any skill that hits enemies.
    VileToxins
    Vile Toxins Support
    Supports any skill that hits enemies.
    MomentumSupportGem
    Momentum Support
    Supports attack skills that aren't triggered.
    WitherGemSupport
    Withering Touch Support
    Supports attack skills.
    CloseCombat
    Close Combat Support
    Supports melee attack skills. Cannot support skills which create minions.
    impale
    Impale Support
    Supports attack skills.
    Nightblade
    Nightblade Support
    Supports attack skills. Cannot support skills which create minions.
    AddedColdDamagePlus
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    CastOnCritPlus
    Awakened Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    ColdPenetrationPlus
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    DeadlyAilmentsPlus
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    SupportRapidDecayPlus
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    VoidManipulationPlus
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    enhanceplus
    Awakened Enhance Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
    Sadism
    Sadism Support
    Supports any skill that hits enemies.
    RuptureSupport
    Rupture Support
    Supports attack skills.
    Machinations
    Machinations Support
    Supports skills that hit enemies. Cannot modify the skills of minions.
    CullingStrike
    Cull the Weak Support
    Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
    LethalDoseSupport
    Lethal Dose Support
    Supports any skill that hits enemies.
    UnholyTrinitySupport
    Unholy Trinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    TornadosSupportGem
    Windburst Support
    Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
    IncreasedAOE
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    AddedLightningDamage
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    IncreasedCriticalStrikes
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    IncreasedCriticalDamage
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    AddedChaosDamage
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    IncreasedQuality
    Item Rarity Support
    Supports any skill that can kill enemies.
    ConcentratedAOE
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    ChancetoIgnite
    Combustion Support
    Supports any skill that hits enemies.
    ElementalProliferation
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    LightningPenetration
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    ElementalPenetration
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    PowerCharges
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    CurseOnHit
    Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Enlighten
    Enlighten Support
    Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
    PhysicalToLightning
    Physical to Lightning Support
    Supports any skill that hits enemies.
    OnslaughtOnSlayingShocked
    Innervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    ControlledDestructionGem
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    ElementalFocus
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    IgniteProliferation
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Decay
    Decay Support
    Supports any skill that hits enemies.
    Efficacy
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Immolate
    Immolate Support
    Supports any skill that hits enemies.
    UnboundAilments
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    SummonPhantasm
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    BoneChillSupport
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    EnergyShieldLeechsupport
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    AddedChaosDamagePlus
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    AddedLightningDamagePlus
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    ControlledDestructionPlus
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    CurseOnHitPlus
    Awakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    ElementalFocusPlus
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    IncreasedAOEPlus
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    LightningPenetrationPlus
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    UnboundAilmentPlus
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Enlightenplus
    Awakened Enlighten Support
    Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
    TrinitySupportGem
    Trinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    PureShockSupportGem
    Overcharge Support
    Supports any skill that hits enemies.
    ElementalBurstSupportGem
    Prismatic Burst Support
    Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
    Devour
    Devour Support
    Supports any skill that hits enemies.
    InverttheRules
    Invert the Rules Support
    Supports any skill that hits enemies.
    Devour
    Greater Devour Support
    Supports any skill that hits enemies.
    LivingLightningSupportGem
    Living Lightning Support
    Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
    Eclipse
    Eclipse Support
    Supports any skill gem. Cannot support skills that don't come from gems.
    Microtransactions /1
    DemonHandCleave
    Demon Hand Cleave Effect
    Your Cleave becomes a swiping, demonic claw.
    Cleave Unique /1
    CleaveThreshold
    (10—15)% increased Global Physical Damage
    With at least 40 Strength in Radius, Hits with Cleave Fortify
    With at least 40 Strength in Radius, Cleave has +0.1 metres to Radius per Nearby
    Enemy, up to a maximum of +1 metre
    (Fortifying grants an amount of Fortification based on the Damage of the Hit)
    (Take 1% less Damage from Hits per Fortification. Maximum 20 Fortification. Fortification lasts 6 seconds)
    Cleave Monster /69
    NameModifiersSpectre
    Bear AcolyteY
    Ralakesh's ClawY
    Fallen AzmeriY
    Hellionmonster no drops or experience [1]Y
    Captain AurelianusY
    Solaris ChampionGain 100% of Physical Damage as Extra Fire DamageY
    Guard Captain40% increased ArmourY
    Captain ArteriY
    Blackguard of Hatred40% increased Armour
    drop additional rare items [3]
    Y
    Blackguard of Wrath40% increased Armour
    drop additional rare items [3]
    Y
    Legius Garhall15000% increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Blackguard Avenger15000% increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Rukh, of the Afarudmonster base type attack cast speed +% and damage -% final [33]
    Your hits can't be Evaded
    Never deal Critical Strikes
    20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    Y
    Jonah Unchainedmonster base type attack cast speed +% and damage -% final [33]
    Your hits can't be Evaded
    Never deal Critical Strikes
    20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    Y
    Jonah Unchainedmonster base type attack cast speed +% and damage -% final [33]
    Your hits can't be Evaded
    Never deal Critical Strikes
    20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    100% increased maximum Life
    100% increased Area of Effect
    80% increased Character Size
    Y
    Damoi Tuimonster base type attack cast speed +% and damage -% final [33]Y
    Damoi Tui15000% increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    monster base type attack cast speed +% and damage -% final [33]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Damoi Tuimonster base type attack cast speed +% and damage -% final [33]
    100% increased maximum Life
    100% increased Area of Effect
    80% increased Character Size
    Y
    Sevet Tethereinmonster base type attack cast speed +% and damage -% final [33]
    Attacks cause Bleeding
    Attacks have 15% chance to Maim on Hit
    Y
    Sevet Tethereinmonster base type attack cast speed +% and damage -% final [33]
    Attacks cause Bleeding
    Attacks have 15% chance to Maim on Hit
    100% increased maximum Life
    100% increased Area of Effect
    80% increased Character Size
    Y
    Na'em, Bending Stonemonster no beyond portal [1]
    display monster mod nemesis test [0]
    Cannot be Stunned
    300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    monster is beyond boss [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Elite Mercenarymonster no map drops [1]Y
    The Hundred Foot ShadowY
    The Winged Death15000% increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Soaring DeathY
    RakangoCannot be Knocked Back
    corpse cannot be destroyed [1]
    Y
    TriskeriakiCannot be Knocked Back
    corpse cannot be destroyed [1]
    Y
    War RakangoCannot be Knocked Back
    corpse cannot be destroyed [1]
    Y
    Bringer of BloodAttacks cause Bleeding
    15000% increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Brinerot Raider50% of Physical Damage Converted to Lightning Damage
    monster no map drops [1]
    20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    cannot have affliction mods [1]
    Y
    Mutewind Wildrunner50% of Physical Damage Converted to Cold Damage
    monster no map drops [1]
    20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    cannot have affliction mods [1]
    Y
    Redblade Skullbreaker50% of Physical Damage Converted to Fire Damage
    monster no map drops [1]
    cannot have affliction mods [1]
    Y
    Rama, The Kinslayer15000% increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Xoph's Loyalmonster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Y
    Xoph's LoyalY
    Xoph's Loyalmonster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    monster no map drops [1]
    Y
    Displaced Loyalcannot be used as minion [1]
    monster no drops or experience [1]
    N
    Xoph's Favouredmonster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Y
    Xoph's FavouredY
    Xoph's Favouredmonster no drops or experience [1]
    cannot be used as minion [1]
    N
    Xoph, Dark Embersmonster no drops [1]Y
    Xoph, Dark Embers15000% increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Uul-Netol, Unburdened Fleshmonster no drops [1]Y
    Uul-Netol, Unburdened Flesh15000% increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Kitava's Heralddisplay monster may inflict bleeding [1]
    monster base type attack cast speed +% and damage -% final [33]
    Y
    Kitava's Heralddisplay monster may inflict bleeding [1]
    monster base type attack cast speed +% and damage -% final [33]
    visual attached elder tentacles [1]
    Y
    Kitava's Heralddisplay monster may inflict bleeding [1]
    monster base type attack cast speed +% and damage -% final [33]
    cannot be used as minion [1]
    N
    Kitava's Heralddisplay monster may inflict bleeding [1]
    monster base type attack cast speed +% and damage -% final [33]
    monster no drops or experience [1]
    Y
    Arakaali, Spinner of Shadows13000% increased Rarity of Items Dropped
    Monsters grant 250% increased Experience
    projectile speed variation +% [10]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Armala, the Widowprojectile speed variation +% [10]
    15000% increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Daluatti, Stoneraiser% increased Rarity of Items Dropped
    monster no map drops [1]
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    Y
    Xoph's Loyalcannot be used as minion [1]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    N
    Xoph's Favouredcannot be used as minion [1]
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    N
    Spectral LegionnaireY
    Ethereal LegionnaireY
    The Depraved Trinitytrigger cascade target variation [1]
    trigger cascade behaviour variation [3]
    20000% increased Rarity of Items Dropped
    Monsters grant 325% increased Experience
    5000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Amalgam of Nightmarestrigger cascade target variation [1]
    trigger cascade behaviour variation [3]
    15000% increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Nightmare of the Depraved Trinitytrigger cascade target variation [1]
    trigger cascade behaviour variation [3]
    15000% increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    Action Speed cannot be modified to below 50% of base value
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    monster special map drop chance +% final [300]
    Y
    Ulaman, Sovereign of the WellRecover 1% of Life when you lose a Spirit Charge
    maximum spirit charges [3]
    monster spirit charges are infinite [1]
    spirit charge tier [3]
    projectile speed variation +% [8]
    15000% increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    display monster mod nemesis test [0]
    Cannot be Knocked Back
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Nightmare of Ulamanprojectile speed variation +% [8]
    15000% increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    display monster mod nemesis test [0]
    Cannot be Knocked Back
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    Y
    Agony Crawler40% of Physical Damage Converted to Chaos DamageY
    Animated GuardianY
    Fleshmelter40% increased Attack Speed
    100% of Physical Damage Converted to Fire Damage
    Always Ignite
    Burns Ground on Death
    monster ground effect on death base duration ms [12000]
    monster ground fire on death base area of effect radius [32]
    cannot be used as minion [1]
    N
    Imperial Legionnairemonster ignores delve darkness mechanic [1]
    20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Cannot gain Charges
    Y
    Imperial Legionnairemonster ignores delve darkness mechanic [1]
    20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    monster beyond portal chance +% final [-66]
    monster hellscape charge +% [-66]
    Y
    Imperial Legionnaire20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    Y
    Blight Heralddisplay monster may inflict bleeding [1]
    monster base type attack cast speed +% and damage -% final [33]
    Y
    Effigy of the ImperiumY
    Forged Heraldmonster base type attack cast speed +% and damage -% final [33]Y

    Community Wiki

    Edit

    Cleave

    Cleave is a melee attack that deals damage with all equipped weapons to enemies in a 180 degree arc in front of the player. When dual wielding, equipment requirement applies to both weapons, and each weapon does reduced damage. Requires an axe, sword, two-handed axe, or two-handed sword.

    Skill functions and interactions

    • Attack Speed: When dual wielding attack speed is averaged between the two weapons.

    • Dual Wielding: If the player's weapons have different critical strike chance values, it is possible for one weapon to get a critical strike when the other doesn't. It is also possible to miss with only one of the weapons swung. The decrease to damage while dual wielding is multiplicative and applies to all damage bonuses.

    Version history

    VersionChanges
    3.19.0
  • Cleave now has +0 to Radius at gem level 1 (unchanged), up to +10 to Radius at gem level 20 (previously +8).
  • 3.17.0
  • Now has +8 to radius at gem level 20 (previously +6).
  • Now deals 125% of base Attack Damage at gem level 1 (unchanged), up to 237% at gem level 20 (previously 213%).
  • Now has 125% Effectiveness of Added Damage at gem level 1 (unchanged), up to 237% at gem level 20 (previously 213%).
  • 3.15.0
  • Now deals 213% of Base Damage, and has 213% Effectiveness of Added Damage at gem level 20 (previously 170%).
  • 3.7.0
  • Now deals base damage equal to, and has an added damage effectiveness of, 125% at gem level 1 (from 110%), up to 170% at gem level 20 (from 163%).
  • Now adds 2 to 3 physical damage to attacks at gem level 1, up to 75 to 113 at gem level 20.
  • Now has an attack speed multiplier of 80%.
  • 3.6.0
  • Can now affect up to 40 targets per attack (from 20).
  • 2.6.0
  • Cleave gains 1 additional unit of radius every 3 levels.
  • No longer gain increased area of effect radius.
  • 2.4.0
  • 19% more damage at gem level 20.
  • 2.1.0
  • Attack skills that have their damage based on the wielded weapon have their mana costs fixed in place from level 1 onwards.
  • Cleave now gains increased area of effect radius of 1% for each level after the first.
  • 2.0.0
  • Damage dealt while dual wielding reduced to 60% for each weapon (from 65%). Base damage increased by 10%.
  • 1.2.0
  • The mana cost of all skills has been revised.
  • Removed damage effectiveness penalty and reduced dual wield penalty from 40% to 35%.
  • 1.1.2
  • Reduced Cleave penalty from -30% to -20%.
  • 1.0.2b
  • Fixed a bug introduced in 1.0.2 where the skill tooltip damage per second stats displayed incorrect values for Dual Strike, Double Strike and Cleave.
  • 1.0.0
  • The dual wielding penalty for Cleave is now multiplicative and includes elemental damage.
  • 0.10.2
  • Cleave's physical damage now increases by 4% per level rather than 3%.
  • 0.9.12qq
  • Damage modifiers are now factored into Damage Effectiveness rather than being listed as separate stats.
  • From 1% attack speed per quality point to 0.35%
  • 0.9.12f
  • Fixed a newly introduced bug where Cleave would always get critical strikes.
  • 0.9.7b
  • Cleave now averages the attack speed of your two weapons if you are dual wielding.
  • Reduced the mana cost of level 1 Cleave.
  • 0.9.7
  • Normalised the balance of Cleave slightly so that there isn't such a large disparity.
  • Removed Cleave's bonus against the selected target. The damage against non-targeted enemies is now higher.
  • 0.9.3
  • Cleave now does its augmented damage to one target and half of that damage to other enemies caught within its swing.
  • The penalty for hitting with two weapons in a Cleave is now -40% total damage.
  • Fixed a bug where Cleave dealt damage with the wrong timing.
  • 0.9.2
  • Cleave now has less of a penalty when dual wielding.
  • 0.9.1
  • Increased damage and attack range of Cleave.
  • 0.7.2
  • Increased damage of Cleave skill
  • 0.6.0
  • Added new skills: Ground Slam, Elemental Hit and Cleave

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