Arakaali, Spinner of Shadows
Beast
Monsters grant 250% increased Experience
13000% increased Rarity of Items Dropped
projectile speed variation +% [10]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
SpectreN
AreaThe Temple of Decay Level 2
Tagsanimal_claw_weapon, beast, caster, chaos_affinity, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, immobile, insect_blood, lightning_affinity, metal_armour, not_dex, not_int, physical_affinity, ranged, spider
Life
2700%
Armour
+50%
Ailment Threshold
2700%
Resistance
40 40 40 25
Damage
201%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
2.4 Second
Damage Spread
±20%
Experience
300%
Model Size
100%
Type
Arakaali
Metadata
Arakaali
Level
55
Life
72,306
Armour
10,090
Evasion
2,948
Energy Shield
0
Damage
385
Spell Damage
385
Accuracy
0
Attack Time
2.4
Experience
20,577
Ailment Threshold
72,306
Chill
229
Shock
229
Brittle
1,293
Scorch
229
Sap
632
SpiderGodRiptide
Spell, Damage, Area, Projectile, ProjectileSpeed, Multicastable, Cold, AreaSpell
Cast Time: 1 sec
Deals 179.5 to 269.2 Physical Damage
active skill area of effect radius +% final [50]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SpiderGodSuperRiptide
Spell, Damage, Area, Projectile, ProjectileSpeed, Multicastable, Cold, AreaSpell
Cast Time: 4.67 sec
Cooldown Time: 12 sec
Deals 179.5 to 269.2 Physical Damage
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SpiderGodComboAttack
Attack, Damage
Base Damage: 308–461
Critical Strike Chance: 5%
Attack Time: 2.4 sec
monster penalty against minions damage +% final vs player minions [-25]
LightningTendrilsArakaali
Spell
Cast Time: 4.2 sec
Cooldown Time: 5 sec
Deals 129.1 to 193.7 Lightning Damage
30% of Lightning Damage Converted to Chaos Damage
active skill area of effect radius +% final [100]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SpiderGodLaserBarrage
Lightning, Spell, Area, AreaSpell
Cast Time: 4.5 sec
Cooldown Time: 8 sec
Deals 611.2 to 916.8 Lightning Damage
Your Hits cannot Stun Enemies
monster penalty against minions damage +% final vs player minions [-50]
ArakaaliSummonEggWithMortar
Spell, Projectile, Multicastable, Triggerable
Cast Time: 1.2 sec
Cooldown Time: 8 sec
Deals 131.6 to 197.4 Physical Damage
Fires 2 additional Projectiles
active skill area of effect radius +% final [-35]
alternate minion [225]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [60]
projectile spread radius [30]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
ArakaaliSummonEggWithMortarP2
Spell, Projectile, Multicastable, Triggerable
Cast Time: 2 sec
Cooldown Time: 21 sec
Deals 131.6 to 197.4 Physical Damage
active skill area of effect radius +% final [-35]
alternate minion [225]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [60]
projectile spread radius [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SpiderGodActivateLaser
Spell, Triggerable
Cast Time: 1 sec
Cooldown Time: 1.8 sec
Deals 1418 to 1733 Lightning Damage
monster penalty against minions damage +% final vs player minions [-50]
ArakaaliHide
Cooldown Time: 21 sec
skill cannot be interrupted [1]
skill cannot be stunned [1]
ArakaaliHideKillSilk
skill cannot be interrupted [1]
skill cannot be stunned [1]
SpiderGodLaserBarrageLeft
Lightning, Spell, Area, AreaSpell
Cast Time: 4.5 sec
Cooldown Time: 8 sec
Deals 611.2 to 916.8 Lightning Damage
Your Hits cannot Stun Enemies
monster penalty against minions damage +% final vs player minions [-50]
SpiderGodLaserBarrageRight
Lightning, Spell, Area, AreaSpell
Cast Time: 4.5 sec
Cooldown Time: 8 sec
Deals 611.2 to 916.8 Lightning Damage
Your Hits cannot Stun Enemies
monster penalty against minions damage +% final vs player minions [-50]
LightningTendrilsArakaaliLeft
Spell
Cast Time: 4.2 sec
Cooldown Time: 5 sec
Deals 129.1 to 193.7 Lightning Damage
30% of Lightning Damage Converted to Chaos Damage
active skill area of effect radius +% final [100]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
LightningTendrilsArakaaliRight
Spell
Cast Time: 4.2 sec
Cooldown Time: 5 sec
Deals 129.1 to 193.7 Lightning Damage
30% of Lightning Damage Converted to Chaos Damage
active skill area of effect radius +% final [100]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
ArakaaliWeb
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortar
Cast Time: 1 sec
Cooldown Time: 10 sec
Like monster mortar skill, but leaves a ground effect on impact.
Deals 112.5 to 168.8 Physical Damage
Base duration is 10 seconds
Base secondary duration is 60 seconds
8% reduced Movement Speed
active skill area of effect radius +% final [15]
base is projectile [1]
is area damage [1]
monster projectile variation [6]
projectile minimum range [20]
projectile spread radius [10]
SpiderGodActivateLaserToward
Spell, Triggerable
Cast Time: 1 sec
Cooldown Time: 7 sec
Deals 1418 to 1733 Lightning Damage
monster penalty against minions damage +% final vs player minions [-50]
SpiderGodActivateLaserAway
Spell, Triggerable
Cast Time: 1 sec
Cooldown Time: 7 sec
Deals 1418 to 1733 Lightning Damage
monster penalty against minions damage +% final vs player minions [-50]
ArakaaliHidePrepareToKill
skill cannot be interrupted [1]
skill cannot be stunned [1]
ArakaaliWebP2
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortar
Cast Time: 1 sec
Cooldown Time: 6 sec
Like monster mortar skill, but leaves a ground effect on impact.
Deals 112.5 to 168.8 Physical Damage
Base duration is 10 seconds
Base secondary duration is 60 seconds
8% reduced Movement Speed
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster projectile variation [6]
projectile minimum range [40]
projectile spread radius [35]
ArakaaliMortarProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 1.2 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 272 to 408 Physical Damage
33% of Physical Damage Converted to Chaos Damage
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
projectile spread radius [4]
projectile uses contact position [1]
use scaled contact offset [1]
ArakaaliCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Cleave
Base Damage: 308–461
Critical Strike Chance: 5%
Attack Damage: 70%
Attack Damage: 70%
Attack Time: 2.4 sec
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
Deals 30% less Attack Damage
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-25]

Object Type

version 2
extends "Metadata/Monsters/ActBoss"

Actor
{
	actor = "Metadata/Monsters/Arakaali/ArakaaliBoss.act"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	basic_action = "Emerge"
}

Pathfinding
{
	immobile = true
}

Animated
{
	animated_object = "Metadata/Monsters/Arakaali/ArakaaliBoss.ao"
}

Positioned
{
	update_max_entity_size = true
	force_placement = true
}

Stats
{
	set_cannot_be_knocked_back = 1
	set_immune_vaal_lighting_warp = 1
	set_monster_delay_item_drops_millis = 3500
	set_curse_orb_additional_height = -150
	set_attached_brand_additional_height = 150
	set_curse_orb_additional_radius = 80
	set_mana_regeneration_rate_per_minute_% = 600
}

StateMachine
{
	define_shared_state = "resume"
}

Life
{
	corpse_sink_depth = 40
	corpse_sink_time_ms = 20000
}

Object Type Codes

version 2
extends "Metadata/Monsters/ActBoss"
Render
{
     //turn_duration = 0.6
	 visual_size_index = 2
	selection_height_override = 340.0
}

Actor
{
	on_change_to_stance2 = "AddAttachedObjectToBones( Metadata/Monsters/Arakaali/SilkHead.ao, head_spike_jntBnd );"
	create_stance2 = "AddAttachedObjectToBones( Metadata/Monsters/Arakaali/SilkHead.ao, head_spike_jntBnd );"
}

StateMachine
{
	create_state_resume_1 = "PlayAnimation( phase_01_emerge_01 ); PauseAnimation();"
	create_state_resume_2 = "PlayAnimation( phase_02_death_01 ); GoToAnimationEnd();"
}

BaseEvents
{
	on_construction_complete = "LockOrientation();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalSpiderGod/Arakaali"] = {
    name = "Arakaali, Spinner of Shadows",
    life = 27,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.01,
    damageSpread = 0.2,
    attackTime = 2.4,
    attackRange = 6,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "ArakaaliCleave",
        "LightningTendrilsArakaali",
        "LightningTendrilsArakaaliLeft",
        "LightningTendrilsArakaaliRight",
        "ArakaaliMortarProjectile",
        "ArakaaliWeb",
        "ArakaaliWebP2",
        "ArakaaliSummonEggWithMortar",
        "ArakaaliSummonEggWithMortarP2",
        "SpiderGodComboAttack",
        "SpiderGodLaserBarrage",
        "SpiderGodLaserBarrageLeft",
        "SpiderGodLaserBarrageRight",
        "SpiderGodRiptide",
        "SpiderGodSuperRiptide",
        "SpiderGodActivateLaser",
        "ArakaaliHide",
        "ArakaaliHidePrepareToKill",
        "ArakaaliHideKillSilk",
        "SpiderGodActivateLaserToward",
        "SpiderGodActivateLaserAway",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliCleave"] = {
    name = "Cleave",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ThresholdJewelArea] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {-25, 100, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningTendrilsArakaali"] = {
    name = "LightningTendrilsArakaali",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_number_of_additional_hits",
        "skill_lightning_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3, 30, -25, 100, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningTendrilsArakaaliLeft"] = {
    name = "LightningTendrilsArakaaliLeft",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_number_of_additional_hits",
        "skill_lightning_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3, 30, -25, 100, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningTendrilsArakaaliRight"] = {
    name = "LightningTendrilsArakaaliRight",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_number_of_additional_hits",
        "skill_lightning_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3, 30, -25, 100, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliMortarProjectile"] = {
    name = "ArakaaliMortarProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "skill_physical_damage_%_to_convert_to_chaos",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 4, 33, 25, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliWeb"] = {
    name = "Mortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Like monster mortar skill, but leaves a ground effect on impact.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "base_skill_effect_duration",
        "base_movement_velocity_+%",
        "base_secondary_skill_effect_duration",
        "projectile_minimum_range",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6, 10, 10000, -8, 60000, 20, 15, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliWebP2"] = {
    name = "Mortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Like monster mortar skill, but leaves a ground effect on impact.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "base_skill_effect_duration",
        "base_movement_velocity_+%",
        "base_secondary_skill_effect_duration",
        "projectile_minimum_range",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6, 35, 10000, -8, 60000, 40, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliSummonEggWithMortar"] = {
    name = "ArakaaliSummonEggWithMortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_monsters_to_summon",
        "alternate_minion",
        "projectile_minimum_range",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "active_skill_area_of_effect_radius_+%_final",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 225, 60, 3, 30, 2, -35, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliSummonEggWithMortarP2"] = {
    name = "ArakaaliSummonEggWithMortarP2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_monsters_to_summon",
        "alternate_minion",
        "projectile_minimum_range",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 225, 60, 3, 50, -35, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodComboAttack"] = {
    name = "SpiderGodComboAttack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {-25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodLaserBarrage"] = {
    name = "SpiderGodLaserBarrage",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Lightning] = true,
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodLaserBarrageLeft"] = {
    name = "SpiderGodLaserBarrageLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Lightning] = true,
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodLaserBarrageRight"] = {
    name = "SpiderGodLaserBarrageRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Lightning] = true,
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodRiptide"] = {
    name = "SpiderGodRiptide",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectileSpeed] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Cold] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -25, 50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodSuperRiptide"] = {
    name = "SpiderGodSuperRiptide",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectileSpeed] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Cold] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.67,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -25, -25, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodActivateLaser"] = {
    name = "SpiderGodActivateLaser",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliHide"] = {
    name = "ArakaaliHide",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliHidePrepareToKill"] = {
    name = "ArakaaliHidePrepareToKill",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliHideKillSilk"] = {
    name = "ArakaaliHideKillSilk",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodActivateLaserToward"] = {
    name = "SpiderGodActivateLaserToward",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodActivateLaserAway"] = {
    name = "SpiderGodActivateLaserAway",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
Monsters grant 250% increased Experience
13000% increased Rarity of Items Dropped
IdMonsterActBossAct7
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 250 Max: 250 Global
  • monster dropped item rarity +% Min: 13000 Max: 13000 Global
  • projectile speed variation +% [10]
    IdArakaaliProjectileSpeedVariation
    FamilyProjectileSpeedVariation
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • projectile speed variation +% Min: 10 Max: 10 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • heal aura owner % max life on death [0]
    IdBossHealOnPlayerDeath
    FamilyBossHealOnPlayerDeath
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • heal aura owner % max life on death Min: 0 Max: 0 Global
  • heal_on_nearby_death
    Radius: 120
    heal aura owner % max life on death [0]
    Arakaali, Spinner of Shadows
    Beast
    Monsters grant 250% increased Experience
    13000% increased Rarity of Items Dropped
    projectile speed variation +% [10]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    SpectreN
    Tagsanimal_claw_weapon, beast, caster, chaos_affinity, god, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, physical_affinity, ranged, spider
    Life
    2700%
    Armour
    +50%
    Ailment Threshold
    2700%
    Resistance
    40 40 40 25
    Damage
    200%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 35
    Attack Time
    2.4 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    100%
    Type
    ArakaaliStandalone
    Metadata
    ArakaaliStandalone
    Level
    68
    Life
    173,700
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    747
    Spell Damage
    747
    Accuracy
    0
    Attack Time
    2.4
    Experience
    20,510
    Ailment Threshold
    173,700
    Chill
    549
    Shock
    549
    Brittle
    3,107
    Scorch
    549
    Sap
    1,517
    SpiderGodRiptide
    Spell, Damage, Area, Projectile, ProjectileSpeed, Multicastable, Cold, AreaSpell
    Cast Time: 1 sec
    Deals 280.7 to 421.1 Physical Damage
    active skill area of effect radius +% final [50]
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    SpiderGodSuperRiptideStandalone
    Spell, Damage, Area, Projectile, ProjectileSpeed, Multicastable, Cold, AreaSpell
    Cast Time: 4.67 sec
    Cooldown Time: 12 sec
    Deals 280.7 to 421.1 Physical Damage
    active skill area of effect radius +% final [-25]
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    SpiderGodLaserBarrageStandalone
    Lightning, Spell, Area, AreaSpell
    Cast Time: 4.5 sec
    Cooldown Time: 16 sec
    Deals 1018 to 1527 Lightning Damage
    Your Hits cannot Stun Enemies
    monster penalty against minions damage +% final vs player minions [-50]
    ArakaaliSummonEggWithMortarP2
    Spell, Projectile, Multicastable, Triggerable
    Cast Time: 2 sec
    Cooldown Time: 21 sec
    Deals 205.9 to 308.8 Physical Damage
    active skill area of effect radius +% final [-35]
    alternate minion [225]
    base is projectile [1]
    monster projectile variation [3]
    number of monsters to summon [1]
    projectile minimum range [60]
    projectile spread radius [50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    SpiderGodLaserBarrageLeftStandalone
    Lightning, Spell, Area, AreaSpell
    Cast Time: 4.5 sec
    Cooldown Time: 16 sec
    Deals 1018 to 1527 Lightning Damage
    Your Hits cannot Stun Enemies
    monster penalty against minions damage +% final vs player minions [-50]
    SpiderGodLaserBarrageRightStandalone
    Lightning, Spell, Area, AreaSpell
    Cast Time: 4.5 sec
    Cooldown Time: 16 sec
    Deals 1018 to 1527 Lightning Damage
    Your Hits cannot Stun Enemies
    monster penalty against minions damage +% final vs player minions [-50]
    ArakaaliWebP2Standalone
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Mortar
    Cast Time: 1 sec
    Cooldown Time: 6 sec
    Like monster mortar skill, but leaves a ground effect on impact.
    Deals 169.5 to 254.2 Physical Damage
    Base duration is 3 seconds
    Base secondary duration is 3 seconds
    8% reduced Movement Speed
    active skill area of effect radius +% final [-25]
    base is projectile [1]
    is area damage [1]
    monster projectile variation [6]
    projectile minimum range [40]
    projectile spread radius [35]
    ArakaaliMortarProjectileMap
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Critical Strike Chance: 5%
    Cast Time: 1.2 sec
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 282.1 to 423.2 Physical Damage
    33% of Physical Damage Converted to Chaos Damage
    active skill area of effect radius +% final [25]
    base is projectile [1]
    is area damage [1]
    number of projectiles override [1]
    projectile spread radius [4]
    projectile uses contact position [1]
    use scaled contact offset [1]
    ArakaaliCleave
    Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
    Cleave
    Base Damage: 598–897
    Critical Strike Chance: 5%
    Attack Damage: 70%
    Attack Damage: 70%
    Attack Time: 2.4 sec
    The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
    Deals 30% less Attack Damage
    active skill area of effect radius +% final [100]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMonster"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Stats
    {
    	set_curse_orb_additional_height = -150
    	set_attached_brand_additional_height = 150
    	set_curse_orb_additional_radius = 80
    	set_mana_regeneration_rate_per_minute_% = 600
    }
    
    Life
    {
    	corpse_sink_depth = 40
    	corpse_sink_time_ms = 20000
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMonster"
    
    Render
    {
    	visual_size_index = 2
    	selection_height_override = 340.0
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalSpiderGod/ArakaaliStandalone"] = {
        name = "Arakaali, Spinner of Shadows",
        life = 27,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 2.4,
        attackRange = 35,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "ArakaaliCleave",
            "ArakaaliMortarProjectileMap",
            "ArakaaliWebP2Standalone",
            "ArakaaliSummonEggWithMortarP2",
            "SpiderGodLaserBarrageStandalone",
            "SpiderGodLaserBarrageLeftStandalone",
            "SpiderGodLaserBarrageRightStandalone",
            "SpiderGodRiptide",
            "SpiderGodSuperRiptideStandalone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliCleave"] = {
        name = "Cleave",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ThresholdJewelArea] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {-25, 100, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliMortarProjectileMap"] = {
        name = "ArakaaliMortarProjectileMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "skill_physical_damage_%_to_convert_to_chaos",
            "number_of_projectiles_override",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4, 33, 1, 25, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliWebP2Standalone"] = {
        name = "Mortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Like monster mortar skill, but leaves a ground effect on impact.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "base_secondary_skill_effect_duration",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 6, 35, 3000, -8, 3000, 40, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliSummonEggWithMortarP2"] = {
        name = "ArakaaliSummonEggWithMortarP2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_monsters_to_summon",
            "alternate_minion",
            "projectile_minimum_range",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 225, 60, 3, 50, -35, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodLaserBarrageStandalone"] = {
        name = "SpiderGodLaserBarrageStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Lightning] = true,
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodLaserBarrageLeftStandalone"] = {
        name = "SpiderGodLaserBarrageLeftStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Lightning] = true,
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodLaserBarrageRightStandalone"] = {
        name = "SpiderGodLaserBarrageRightStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Lightning] = true,
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodRiptide"] = {
        name = "SpiderGodRiptide",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectileSpeed] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -25, 50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodSuperRiptideStandalone"] = {
        name = "SpiderGodSuperRiptideStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectileSpeed] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.67,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -25, -25, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Monsters grant 250% increased Experience
    13000% increased Rarity of Items Dropped
    IdMonsterActBossAct7
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 250 Max: 250 Global
  • monster dropped item rarity +% Min: 13000 Max: 13000 Global
  • projectile speed variation +% [10]
    IdArakaaliProjectileSpeedVariation
    FamilyProjectileSpeedVariation
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • projectile speed variation +% Min: 10 Max: 10 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Arakaali, Spinner of Shadows
    Beast
    Monsters grant 250% increased Experience
    13000% increased Rarity of Items Dropped
    projectile speed variation +% [10]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    heal aura owner % max life on death [0]
    SpectreN
    Tagsanimal_claw_weapon, beast, caster, chaos_affinity, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, immobile, insect_blood, lightning_affinity, metal_armour, not_dex, not_int, physical_affinity, ranged, spider
    Life
    2700%
    Armour
    +50%
    Ailment Threshold
    2700%
    Resistance
    40 40 40 25
    Damage
    201%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    2.4 Second
    Damage Spread
    ±20%
    Experience
    300%
    Model Size
    100%
    Type
    Arakaali
    Metadata
    ArakaaliGauntlet_
    Level
    68
    Life
    173,700
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    751
    Spell Damage
    751
    Accuracy
    0
    Attack Time
    2.4
    Experience
    30,765
    Ailment Threshold
    173,700
    Chill
    549
    Shock
    549
    Brittle
    3,107
    Scorch
    549
    Sap
    1,517
    SpiderGodRiptide
    Spell, Damage, Area, Projectile, ProjectileSpeed, Multicastable, Cold, AreaSpell
    Cast Time: 1 sec
    Deals 280.7 to 421.1 Physical Damage
    active skill area of effect radius +% final [50]
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    SpiderGodSuperRiptide
    Spell, Damage, Area, Projectile, ProjectileSpeed, Multicastable, Cold, AreaSpell
    Cast Time: 4.67 sec
    Cooldown Time: 12 sec
    Deals 280.7 to 421.1 Physical Damage
    active skill area of effect radius +% final [-25]
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    SpiderGodComboAttack
    Attack, Damage
    Base Damage: 601–901
    Critical Strike Chance: 5%
    Attack Time: 2.4 sec
    monster penalty against minions damage +% final vs player minions [-25]
    LightningTendrilsArakaali
    Spell
    Cast Time: 4.2 sec
    Cooldown Time: 5 sec
    Deals 220.5 to 330.7 Lightning Damage
    30% of Lightning Damage Converted to Chaos Damage
    active skill area of effect radius +% final [100]
    base skill number of additional hits [3]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    SpiderGodLaserBarrage
    Lightning, Spell, Area, AreaSpell
    Cast Time: 4.5 sec
    Cooldown Time: 8 sec
    Deals 1018 to 1527 Lightning Damage
    Your Hits cannot Stun Enemies
    monster penalty against minions damage +% final vs player minions [-50]
    SpiderGodActivateLaser
    Spell, Triggerable
    Cast Time: 1 sec
    Cooldown Time: 1.8 sec
    Deals 2246 to 2745 Lightning Damage
    monster penalty against minions damage +% final vs player minions [-50]
    ArakaaliHide
    Cooldown Time: 21 sec
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    ArakaaliHideKillSilk
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    SpiderGodLaserBarrageLeft
    Lightning, Spell, Area, AreaSpell
    Cast Time: 4.5 sec
    Cooldown Time: 8 sec
    Deals 1018 to 1527 Lightning Damage
    Your Hits cannot Stun Enemies
    monster penalty against minions damage +% final vs player minions [-50]
    SpiderGodLaserBarrageRight
    Lightning, Spell, Area, AreaSpell
    Cast Time: 4.5 sec
    Cooldown Time: 8 sec
    Deals 1018 to 1527 Lightning Damage
    Your Hits cannot Stun Enemies
    monster penalty against minions damage +% final vs player minions [-50]
    LightningTendrilsArakaaliLeft
    Spell
    Cast Time: 4.2 sec
    Cooldown Time: 5 sec
    Deals 220.5 to 330.7 Lightning Damage
    30% of Lightning Damage Converted to Chaos Damage
    active skill area of effect radius +% final [100]
    base skill number of additional hits [3]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    LightningTendrilsArakaaliRight
    Spell
    Cast Time: 4.2 sec
    Cooldown Time: 5 sec
    Deals 220.5 to 330.7 Lightning Damage
    30% of Lightning Damage Converted to Chaos Damage
    active skill area of effect radius +% final [100]
    base skill number of additional hits [3]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    ArakaaliWeb
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Mortar
    Cast Time: 1 sec
    Cooldown Time: 10 sec
    Like monster mortar skill, but leaves a ground effect on impact.
    Deals 169.5 to 254.2 Physical Damage
    Base duration is 10 seconds
    Base secondary duration is 60 seconds
    8% reduced Movement Speed
    active skill area of effect radius +% final [15]
    base is projectile [1]
    is area damage [1]
    monster projectile variation [6]
    projectile minimum range [20]
    projectile spread radius [10]
    SpiderGodActivateLaserToward
    Spell, Triggerable
    Cast Time: 1 sec
    Cooldown Time: 7 sec
    Deals 2246 to 2745 Lightning Damage
    monster penalty against minions damage +% final vs player minions [-50]
    SpiderGodActivateLaserAway
    Spell, Triggerable
    Cast Time: 1 sec
    Cooldown Time: 7 sec
    Deals 2246 to 2745 Lightning Damage
    monster penalty against minions damage +% final vs player minions [-50]
    ArakaaliHidePrepareToKill
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    ArakaaliWebP2
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Mortar
    Cast Time: 1 sec
    Cooldown Time: 6 sec
    Like monster mortar skill, but leaves a ground effect on impact.
    Deals 169.5 to 254.2 Physical Damage
    Base duration is 10 seconds
    Base secondary duration is 60 seconds
    8% reduced Movement Speed
    active skill area of effect radius +% final [-25]
    base is projectile [1]
    is area damage [1]
    monster projectile variation [6]
    projectile minimum range [40]
    projectile spread radius [35]
    ArakaaliMortarProjectile
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Critical Strike Chance: 5%
    Cast Time: 1.2 sec
    Generic monster mortar skill. Like Monster Projectile but has an impact effect.
    Deals 470.2 to 705.3 Physical Damage
    33% of Physical Damage Converted to Chaos Damage
    active skill area of effect radius +% final [25]
    base is projectile [1]
    is area damage [1]
    projectile spread radius [4]
    projectile uses contact position [1]
    use scaled contact offset [1]
    ArakaaliCleave
    Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
    Cleave
    Base Damage: 601–901
    Critical Strike Chance: 5%
    Attack Damage: 70%
    Attack Damage: 70%
    Attack Time: 2.4 sec
    The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
    Deals 30% less Attack Damage
    active skill area of effect radius +% final [100]
    monster penalty against minions damage +% final vs player minions [-25]
    ArakaaliSummonEggWithMortarGauntlet
    Spell, Projectile, Multicastable, Triggerable
    Cast Time: 1.2 sec
    Cooldown Time: 8 sec
    Deals 18.67 to 28.01 Physical Damage
    Fires 2 additional Projectiles
    active skill area of effect radius +% final [-35]
    alternate minion [665]
    base is projectile [1]
    monster projectile variation [3]
    number of monsters to summon [1]
    projectile minimum range [60]
    projectile spread radius [30]
    summoned monsters no drops or experience [1]
    ArakaaliSummonEggWithMortarP2Gauntlet
    Spell, Projectile, Multicastable, Triggerable
    Cast Time: 1 sec
    Cooldown Time: 21 sec
    Deals 18.67 to 28.01 Physical Damage
    active skill area of effect radius +% final [-35]
    alternate minion [665]
    base is projectile [1]
    monster projectile variation [3]
    number of monsters to summon [1]
    projectile minimum range [60]
    projectile spread radius [50]
    summoned monsters no drops or experience [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalSpiderGod/ArakaaliGauntlet_"] = {
        name = "Arakaali, Spinner of Shadows",
        life = 27,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.01,
        damageSpread = 0.2,
        attackTime = 2.4,
        attackRange = 6,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "ArakaaliCleave",
            "LightningTendrilsArakaali",
            "LightningTendrilsArakaaliLeft",
            "LightningTendrilsArakaaliRight",
            "ArakaaliMortarProjectile",
            "ArakaaliWeb",
            "ArakaaliWebP2",
            "ArakaaliSummonEggWithMortarGauntlet",
            "ArakaaliSummonEggWithMortarP2Gauntlet",
            "SpiderGodComboAttack",
            "SpiderGodLaserBarrage",
            "SpiderGodLaserBarrageLeft",
            "SpiderGodLaserBarrageRight",
            "SpiderGodRiptide",
            "SpiderGodSuperRiptide",
            "SpiderGodActivateLaser",
            "ArakaaliHide",
            "ArakaaliHidePrepareToKill",
            "ArakaaliHideKillSilk",
            "SpiderGodActivateLaserToward",
            "SpiderGodActivateLaserAway",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliCleave"] = {
        name = "Cleave",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ThresholdJewelArea] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {-25, 100, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningTendrilsArakaali"] = {
        name = "LightningTendrilsArakaali",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_number_of_additional_hits",
            "skill_lightning_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3, 30, -25, 100, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningTendrilsArakaaliLeft"] = {
        name = "LightningTendrilsArakaaliLeft",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_number_of_additional_hits",
            "skill_lightning_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3, 30, -25, 100, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningTendrilsArakaaliRight"] = {
        name = "LightningTendrilsArakaaliRight",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_number_of_additional_hits",
            "skill_lightning_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3, 30, -25, 100, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliMortarProjectile"] = {
        name = "ArakaaliMortarProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "skill_physical_damage_%_to_convert_to_chaos",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4, 33, 25, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliWeb"] = {
        name = "Mortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Like monster mortar skill, but leaves a ground effect on impact.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "base_secondary_skill_effect_duration",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 6, 10, 10000, -8, 60000, 20, 15, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliWebP2"] = {
        name = "Mortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Like monster mortar skill, but leaves a ground effect on impact.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "base_secondary_skill_effect_duration",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 6, 35, 10000, -8, 60000, 40, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliSummonEggWithMortarGauntlet"] = {
        name = "ArakaaliSummonEggWithMortarGauntlet",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_monsters_to_summon",
            "alternate_minion",
            "projectile_minimum_range",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "number_of_additional_projectiles",
            "active_skill_area_of_effect_radius_+%_final",
            "summoned_monsters_no_drops_or_experience",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 665, 60, 3, 30, 2, -35, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliSummonEggWithMortarP2Gauntlet"] = {
        name = "ArakaaliSummonEggWithMortarP2Gauntlet",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_monsters_to_summon",
            "alternate_minion",
            "projectile_minimum_range",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "summoned_monsters_no_drops_or_experience",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 665, 60, 3, 50, -35, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodComboAttack"] = {
        name = "SpiderGodComboAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {-25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodLaserBarrage"] = {
        name = "SpiderGodLaserBarrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Lightning] = true,
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodLaserBarrageLeft"] = {
        name = "SpiderGodLaserBarrageLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Lightning] = true,
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodLaserBarrageRight"] = {
        name = "SpiderGodLaserBarrageRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Lightning] = true,
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodRiptide"] = {
        name = "SpiderGodRiptide",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectileSpeed] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -25, 50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodSuperRiptide"] = {
        name = "SpiderGodSuperRiptide",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectileSpeed] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.67,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -25, -25, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodActivateLaser"] = {
        name = "SpiderGodActivateLaser",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliHide"] = {
        name = "ArakaaliHide",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliHidePrepareToKill"] = {
        name = "ArakaaliHidePrepareToKill",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliHideKillSilk"] = {
        name = "ArakaaliHideKillSilk",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodActivateLaserToward"] = {
        name = "SpiderGodActivateLaserToward",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodActivateLaserAway"] = {
        name = "SpiderGodActivateLaserAway",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Monsters grant 250% increased Experience
    13000% increased Rarity of Items Dropped
    IdMonsterActBossAct7
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 250 Max: 250 Global
  • monster dropped item rarity +% Min: 13000 Max: 13000 Global
  • projectile speed variation +% [10]
    IdArakaaliProjectileSpeedVariation
    FamilyProjectileSpeedVariation
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • projectile speed variation +% Min: 10 Max: 10 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityActBoss
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • heal aura owner % max life on death [0]
    IdBossHealOnPlayerDeath
    FamilyBossHealOnPlayerDeath
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • heal aura owner % max life on death Min: 0 Max: 0 Global
  • heal_on_nearby_death
    Radius: 120
    heal aura owner % max life on death [0]
    Edit

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