MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Arakaali, la Tisseuse d'ombres
Bête
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
monster dropped item rarity +% [13000]
monster slain experience +% [250]
projectile speed variation +% [10]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Arakaali, Spinner of Shadows
Spectre
AreaLe Temple du déclin, niv. 2
Tagsanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, immobile, insect_blood, lightning_affinity, metal_armour, not_dex, not_int, physical_affinity, ranged, spider
Vie
2700%
Armure
+50%
Ailment Threshold
2700%
Résistance
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
201%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
2.4 Second
Damage Spread
±20%
Expérience
300%
Model Size
100%
Type
Arakaali
Metadata
Arakaali
Niveau
55
Vie
72,306
Armure
15,135
Score d'Évasion
2,948
Damage
385
Dégâts des sorts
385
Précision
344
Attack Time
2.4
Expérience
20,577
Minion Life
17,631
Minion Damage
296
Ailment Threshold
72,306
Chill
229
Shock
229
Brittle
1,293
Scorch
229
Sap
632
Phys Convert Ele
175%
SpiderGodRiptide
Spell, Damage, Area, Projectile, ProjectileSpeed, Multicastable, Cold, AreaSpell
Temps d'incantation: 1 sec.
active skill area of effect radius +% final [50]
apply gauntlet ruin on hit [1]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base physical damage [269.2]
spell minimum base physical damage [179.5]
SpiderGodSuperRiptide
Spell, Damage, Area, Projectile, ProjectileSpeed, Multicastable, Cold, AreaSpell
Temps d'incantation: 4.67 sec.
Temps de recharge: 12 sec.
active skill area of effect radius +% final [-25]
apply gauntlet ruin on hit [1]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base physical damage [269.2]
spell minimum base physical damage [179.5]
SpiderGodComboAttack
Attack, Damage
Base Damage: 308461
Chances de coup critique: 5%
Attack Time: 2.4 sec.
monster penalty against minions damage +% final vs player minions [-25]
LightningTendrilsArakaali
Spell
Temps d'incantation: 4.2 sec.
Temps de recharge: 5 sec.
30% des Dégâts de foudre sont Convertis en Dégâts de chaos
active skill area of effect radius +% final [100]
apply gauntlet ruin on hit [1]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base lightning damage [193.7]
spell minimum base lightning damage [129.1]
SpiderGodLaserBarrage
Lightning, Spell, Area, AreaSpell
Temps d'incantation: 4.5 sec.
Temps de recharge: 8 sec.
apply gauntlet ruin on hit [1]
cannot stun [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base lightning damage [916.8]
spell minimum base lightning damage [611.2]
ArakaaliSummonEggWithMortar
Spell, Projectile, Multicastable, Triggerable
Temps d'incantation: 1.2 sec.
Temps de recharge: 8 sec.
Tire 2 Projectiles supplémentaires
active skill area of effect radius +% final [-35]
alternate minion [225]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [60]
projectile spread radius [30]
spell maximum base physical damage [197.4]
spell minimum base physical damage [131.6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
ArakaaliSummonEggWithMortarP2
Spell, Projectile, Multicastable, Triggerable
Temps d'incantation: 2 sec.
Temps de recharge: 21 sec.
active skill area of effect radius +% final [-35]
alternate minion [225]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [60]
projectile spread radius [50]
spell maximum base physical damage [197.4]
spell minimum base physical damage [131.6]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SpiderGodActivateLaser
Spell, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 1.8 sec.
apply gauntlet ruin on hit [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base lightning damage [1733]
spell minimum base lightning damage [1418]
ArakaaliHide
Temps de recharge: 21 sec.
skill cannot be interrupted [1]
skill cannot be stunned [1]
ArakaaliHideKillSilk
skill cannot be interrupted [1]
skill cannot be stunned [1]
SpiderGodLaserBarrageLeft
Lightning, Spell, Area, AreaSpell
Temps d'incantation: 4.5 sec.
Temps de recharge: 8 sec.
apply gauntlet ruin on hit [1]
cannot stun [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base lightning damage [916.8]
spell minimum base lightning damage [611.2]
SpiderGodLaserBarrageRight
Lightning, Spell, Area, AreaSpell
Temps d'incantation: 4.5 sec.
Temps de recharge: 8 sec.
apply gauntlet ruin on hit [1]
cannot stun [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base lightning damage [916.8]
spell minimum base lightning damage [611.2]
LightningTendrilsArakaaliLeft
Spell
Temps d'incantation: 4.2 sec.
Temps de recharge: 5 sec.
30% des Dégâts de foudre sont Convertis en Dégâts de chaos
active skill area of effect radius +% final [100]
apply gauntlet ruin on hit [1]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base lightning damage [193.7]
spell minimum base lightning damage [129.1]
LightningTendrilsArakaaliRight
Spell
Temps d'incantation: 4.2 sec.
Temps de recharge: 5 sec.
30% des Dégâts de foudre sont Convertis en Dégâts de chaos
active skill area of effect radius +% final [100]
apply gauntlet ruin on hit [1]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum base lightning damage [193.7]
spell minimum base lightning damage [129.1]
ArakaaliWeb
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortier
Temps d'incantation: 1 sec.
Temps de recharge: 10 sec.
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
La Durée de base est de 10 secondes
La Durée secondaire de base est de 60 secondes
8% de Réduction de la Vitesse de déplacement
active skill area of effect radius +% final [15]
base is projectile [1]
is area damage [1]
monster projectile variation [6]
projectile minimum range [20]
projectile spread radius [10]
spell maximum base physical damage [168.8]
spell minimum base physical damage [112.5]
SpiderGodActivateLaserToward
Spell, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 7 sec.
apply gauntlet ruin on hit [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base lightning damage [1733]
spell minimum base lightning damage [1418]
SpiderGodActivateLaserAway
Spell, Triggerable
Temps d'incantation: 1 sec.
Temps de recharge: 7 sec.
apply gauntlet ruin on hit [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base lightning damage [1733]
spell minimum base lightning damage [1418]
ArakaaliHidePrepareToKill
skill cannot be interrupted [1]
skill cannot be stunned [1]
ArakaaliWebP2
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Mortier
Temps d'incantation: 1 sec.
Temps de recharge: 6 sec.
Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
La Durée de base est de 10 secondes
La Durée secondaire de base est de 60 secondes
8% de Réduction de la Vitesse de déplacement
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster projectile variation [6]
projectile minimum range [40]
projectile spread radius [35]
spell maximum base physical damage [168.8]
spell minimum base physical damage [112.5]
ArakaaliMortarProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chances de coup critique: 5%
Temps d'incantation: 1.2 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
33% des Dégâts physiques sont Convertis en Dégâts de chaos
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
projectile spread radius [4]
projectile uses contact position [1]
spell maximum base physical damage [408]
spell minimum base physical damage [272]
use scaled contact offset [1]
ArakaaliCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Taillade
Base Damage: 308461
Chances de coup critique: 5%
Dégâts d'Attaque: 70%
Dégâts d'Attaque: 70%
Attack Time: 2.4 sec.
Le personnage attaque en arc de cercle devant lui avec son arme (ou les deux s'il a une arme secondaire d'équipée), infligeant des dégâts de zone. Fonctionne uniquement avec les épées ou les haches.
30% de Perte de Dégâts d'Attaque
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-25]
iconcleave

Object Type

version 2
extends "Metadata/Monsters/ActBoss"

Actor
{
	actor = "Metadata/Monsters/Arakaali/ArakaaliBoss.act"
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	basic_action = "Emerge"
}

Pathfinding
{
	immobile = true
}

Animated
{
	animated_object = "Metadata/Monsters/Arakaali/ArakaaliBoss.ao"
}

Positioned
{
	update_max_entity_size = true
	force_placement = true
}

Stats
{
	set_cannot_be_knocked_back = 1
	set_immune_vaal_lighting_warp = 1
	set_monster_delay_item_drops_millis = 3500
	set_curse_orb_additional_height = -150
	set_attached_brand_additional_height = 150
	set_curse_orb_additional_radius = 80
	set_mana_regeneration_rate_per_minute_% = 600
}

StateMachine
{
	define_shared_state = "resume"
}

Life
{
	corpse_sink_depth = 40
	corpse_sink_time_ms = 20000
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalSpiderGod/Arakaali"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Arakaali, Spinner of Shadows",
    life = 27,
    damage = 2.01,
    damageSpread = 0.2,
    attackTime = 2.4,
    attackRange = 6,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "ArakaaliCleave",
        "LightningTendrilsArakaali",
        "LightningTendrilsArakaaliLeft",
        "LightningTendrilsArakaaliRight",
        "ArakaaliMortarProjectile",
        "ArakaaliWeb",
        "ArakaaliWebP2",
        "ArakaaliSummonEggWithMortar",
        "ArakaaliSummonEggWithMortarP2",
        "SpiderGodComboAttack",
        "SpiderGodLaserBarrage",
        "SpiderGodLaserBarrageLeft",
        "SpiderGodLaserBarrageRight",
        "SpiderGodRiptide",
        "SpiderGodSuperRiptide",
        "SpiderGodActivateLaser",
        "ArakaaliHide",
        "ArakaaliHidePrepareToKill",
        "ArakaaliHideKillSilk",
        "SpiderGodActivateLaserToward",
        "SpiderGodActivateLaserAway",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliCleave"] = {
    name = "Cleave",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ThresholdJewelArea] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {-25, 100, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningTendrilsArakaali"] = {
    name = "LightningTendrilsArakaali",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_number_of_additional_hits",
        "skill_lightning_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3, 30, -25, 100, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningTendrilsArakaaliLeft"] = {
    name = "LightningTendrilsArakaaliLeft",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_number_of_additional_hits",
        "skill_lightning_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3, 30, -25, 100, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["LightningTendrilsArakaaliRight"] = {
    name = "LightningTendrilsArakaaliRight",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.2,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_number_of_additional_hits",
        "skill_lightning_damage_%_to_convert_to_chaos",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3, 30, -25, 100, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliMortarProjectile"] = {
    name = "ArakaaliMortarProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "projectile_spread_radius",
        "skill_physical_damage_%_to_convert_to_chaos",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 4, 33, 25, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliWeb"] = {
    name = "Mortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Like monster mortar skill, but leaves a ground effect on impact.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "base_skill_effect_duration",
        "base_movement_velocity_+%",
        "base_secondary_skill_effect_duration",
        "projectile_minimum_range",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6, 10, 10000, -8, 60000, 20, 15, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliWebP2"] = {
    name = "Mortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Like monster mortar skill, but leaves a ground effect on impact.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "base_skill_effect_duration",
        "base_movement_velocity_+%",
        "base_secondary_skill_effect_duration",
        "projectile_minimum_range",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6, 35, 10000, -8, 60000, 40, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliSummonEggWithMortar"] = {
    name = "ArakaaliSummonEggWithMortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_monsters_to_summon",
        "alternate_minion",
        "projectile_minimum_range",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "active_skill_area_of_effect_radius_+%_final",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 225, 60, 3, 30, 2, -35, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliSummonEggWithMortarP2"] = {
    name = "ArakaaliSummonEggWithMortarP2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_monsters_to_summon",
        "alternate_minion",
        "projectile_minimum_range",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 225, 60, 3, 50, -35, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodComboAttack"] = {
    name = "SpiderGodComboAttack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {-25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodLaserBarrage"] = {
    name = "SpiderGodLaserBarrage",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Lightning] = true,
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "cannot_stun",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodLaserBarrageLeft"] = {
    name = "SpiderGodLaserBarrageLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Lightning] = true,
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "cannot_stun",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodLaserBarrageRight"] = {
    name = "SpiderGodLaserBarrageRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Lightning] = true,
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "cannot_stun",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodRiptide"] = {
    name = "SpiderGodRiptide",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectileSpeed] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Cold] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -25, 50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodSuperRiptide"] = {
    name = "SpiderGodSuperRiptide",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectileSpeed] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Cold] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.67,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -25, -25, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodActivateLaser"] = {
    name = "SpiderGodActivateLaser",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliHide"] = {
    name = "ArakaaliHide",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliHidePrepareToKill"] = {
    name = "ArakaaliHidePrepareToKill",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ArakaaliHideKillSilk"] = {
    name = "ArakaaliHideKillSilk",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodActivateLaserToward"] = {
    name = "SpiderGodActivateLaserToward",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderGodActivateLaserAway"] = {
    name = "SpiderGodActivateLaserAway",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "apply_gauntlet_ruin_on_hit",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster dropped item rarity +% [13000]
monster slain experience +% [250]
FamilyMonsterActBoss
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% 250 250 Global
  • monster dropped item rarity +% 13000 13000 Global
  • projectile speed variation +% [10]
    FamilyProjectileSpeedVariation
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • projectile speed variation +% 10 10 Global
  • Craft TagsVitesse
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valeur fixe
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • FamilyBossHealOnPlayerDeath
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • heal aura owner % max life on death 0 0 Global
  • heal_on_nearby_death
    Rayon: 120
    heal aura owner % max life on death [0]
    Arakaali, la Tisseuse d'ombres
    Bête
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [13000]
    monster slain experience +% [250]
    projectile speed variation +% [10]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Arakaali, Spinner of Shadows
    Spectre
    Tagsanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, god, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, physical_affinity, ranged, spider
    Vie
    2700%
    Armure
    +50%
    Ailment Threshold
    2700%
    Résistance
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    200%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 35
    Attack Time
    2.4 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    100%
    Type
    ArakaaliStandalone
    Metadata
    ArakaaliStandalone
    Niveau
    68
    Vie
    173,700
    Armure
    43,185
    Score d'Évasion
    4,739
    Damage
    747
    Dégâts des sorts
    747
    Précision
    580
    Attack Time
    2.4
    Expérience
    20,510
    Minion Life
    37,677
    Minion Damage
    597
    Ailment Threshold
    173,700
    Chill
    549
    Shock
    549
    Brittle
    3,107
    Scorch
    549
    Sap
    1,517
    Phys Convert Ele
    240%
    SpiderGodRiptide
    Spell, Damage, Area, Projectile, ProjectileSpeed, Multicastable, Cold, AreaSpell
    Temps d'incantation: 1 sec.
    active skill area of effect radius +% final [50]
    apply gauntlet ruin on hit [1]
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum base physical damage [505.6]
    spell minimum base physical damage [337]
    SpiderGodSuperRiptideStandalone
    Spell, Damage, Area, Projectile, ProjectileSpeed, Multicastable, Cold, AreaSpell
    Temps d'incantation: 4.67 sec.
    Temps de recharge: 12 sec.
    active skill area of effect radius +% final [-25]
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum base physical damage [505.6]
    spell minimum base physical damage [337]
    SpiderGodLaserBarrageStandalone
    Lightning, Spell, Area, AreaSpell
    Temps d'incantation: 4.5 sec.
    Temps de recharge: 16 sec.
    cannot stun [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base lightning damage [1833]
    spell minimum base lightning damage [1222]
    ArakaaliSummonEggWithMortarP2
    Spell, Projectile, Multicastable, Triggerable
    Temps d'incantation: 2 sec.
    Temps de recharge: 21 sec.
    active skill area of effect radius +% final [-35]
    alternate minion [225]
    base is projectile [1]
    monster projectile variation [3]
    number of monsters to summon [1]
    projectile minimum range [60]
    projectile spread radius [50]
    spell maximum base physical damage [370.7]
    spell minimum base physical damage [247.2]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    SpiderGodLaserBarrageLeftStandalone
    Lightning, Spell, Area, AreaSpell
    Temps d'incantation: 4.5 sec.
    Temps de recharge: 16 sec.
    cannot stun [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base lightning damage [1833]
    spell minimum base lightning damage [1222]
    SpiderGodLaserBarrageRightStandalone
    Lightning, Spell, Area, AreaSpell
    Temps d'incantation: 4.5 sec.
    Temps de recharge: 16 sec.
    cannot stun [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base lightning damage [1833]
    spell minimum base lightning damage [1222]
    ArakaaliWebP2Standalone
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Mortier
    Temps d'incantation: 1 sec.
    Temps de recharge: 6 sec.
    Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
    La Durée de base est de 3 secondes
    La Durée secondaire de base est de 3 secondes
    8% de Réduction de la Vitesse de déplacement
    active skill area of effect radius +% final [-25]
    base is projectile [1]
    is area damage [1]
    monster projectile variation [6]
    projectile minimum range [40]
    projectile spread radius [35]
    spell maximum base physical damage [305.2]
    spell minimum base physical damage [203.5]
    ArakaaliMortarProjectileMap
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Temps d'incantation: 1.2 sec.
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    33% des Dégâts physiques sont Convertis en Dégâts de chaos
    active skill area of effect radius +% final [25]
    base is projectile [1]
    is area damage [1]
    number of projectiles override [1]
    projectile spread radius [4]
    projectile uses contact position [1]
    spell maximum base physical damage [508.1]
    spell minimum base physical damage [338.7]
    use scaled contact offset [1]
    ArakaaliCleave
    Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
    Taillade
    Base Damage: 598897
    Chances de coup critique: 5%
    Dégâts d'Attaque: 70%
    Dégâts d'Attaque: 70%
    Attack Time: 2.4 sec.
    Le personnage attaque en arc de cercle devant lui avec son arme (ou les deux s'il a une arme secondaire d'équipée), infligeant des dégâts de zone. Fonctionne uniquement avec les épées ou les haches.
    30% de Perte de Dégâts d'Attaque
    active skill area of effect radius +% final [100]
    monster penalty against minions damage +% final vs player minions [-25]
    iconcleave

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMonster"
    
    Positioned
    {
    	update_max_entity_size = true
    }
    
    Stats
    {
    	set_curse_orb_additional_height = -150
    	set_attached_brand_additional_height = 150
    	set_curse_orb_additional_radius = 80
    	set_mana_regeneration_rate_per_minute_% = 600
    }
    
    Life
    {
    	corpse_sink_depth = 40
    	corpse_sink_time_ms = 20000
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalSpiderGod/ArakaaliStandalone"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Arakaali, Spinner of Shadows",
        life = 27,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 2.4,
        attackRange = 35,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "ArakaaliCleave",
            "ArakaaliMortarProjectileMap",
            "ArakaaliWebP2Standalone",
            "ArakaaliSummonEggWithMortarP2",
            "SpiderGodLaserBarrageStandalone",
            "SpiderGodLaserBarrageLeftStandalone",
            "SpiderGodLaserBarrageRightStandalone",
            "SpiderGodRiptide",
            "SpiderGodSuperRiptideStandalone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliCleave"] = {
        name = "Cleave",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ThresholdJewelArea] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {-25, 100, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliMortarProjectileMap"] = {
        name = "ArakaaliMortarProjectileMap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "skill_physical_damage_%_to_convert_to_chaos",
            "number_of_projectiles_override",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4, 33, 1, 25, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliWebP2Standalone"] = {
        name = "Mortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Like monster mortar skill, but leaves a ground effect on impact.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "base_secondary_skill_effect_duration",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 6, 35, 3000, -8, 3000, 40, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliSummonEggWithMortarP2"] = {
        name = "ArakaaliSummonEggWithMortarP2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_monsters_to_summon",
            "alternate_minion",
            "projectile_minimum_range",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 225, 60, 3, 50, -35, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodLaserBarrageStandalone"] = {
        name = "SpiderGodLaserBarrageStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Lightning] = true,
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodLaserBarrageLeftStandalone"] = {
        name = "SpiderGodLaserBarrageLeftStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Lightning] = true,
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodLaserBarrageRightStandalone"] = {
        name = "SpiderGodLaserBarrageRightStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Lightning] = true,
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "cannot_stun",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodRiptide"] = {
        name = "SpiderGodRiptide",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectileSpeed] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -25, 50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodSuperRiptideStandalone"] = {
        name = "SpiderGodSuperRiptideStandalone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectileSpeed] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.67,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -25, -25, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [13000]
    monster slain experience +% [250]
    FamilyMonsterActBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% 250 250 Global
  • monster dropped item rarity +% 13000 13000 Global
  • projectile speed variation +% [10]
    FamilyProjectileSpeedVariation
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • projectile speed variation +% 10 10 Global
  • Craft TagsVitesse
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valeur fixe
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Arakaali, la Tisseuse d'ombres
    Bête
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [13000]
    monster slain experience +% [250]
    projectile speed variation +% [10]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    monster gauntlet ruin enabled [1]
    Arakaali, Spinner of Shadows
    Spectre
    Tagsanimal_claw_weapon, beast, Lanceur de sorts, chaos_affinity, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, immobile, insect_blood, lightning_affinity, metal_armour, not_dex, not_int, physical_affinity, ranged, spider
    Vie
    2700%
    Armure
    +50%
    Ailment Threshold
    2700%
    Résistance
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    201%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    2.4 Second
    Damage Spread
    ±20%
    Expérience
    300%
    Model Size
    100%
    Type
    Arakaali
    Metadata
    ArakaaliGauntlet_
    Niveau
    68
    Vie
    173,700
    Armure
    43,185
    Score d'Évasion
    4,739
    Damage
    751
    Dégâts des sorts
    751
    Précision
    580
    Attack Time
    2.4
    Expérience
    30,765
    Minion Life
    37,677
    Minion Damage
    600
    Ailment Threshold
    173,700
    Chill
    549
    Shock
    549
    Brittle
    3,107
    Scorch
    549
    Sap
    1,517
    Phys Convert Ele
    240%
    SpiderGodRiptide
    Spell, Damage, Area, Projectile, ProjectileSpeed, Multicastable, Cold, AreaSpell
    Temps d'incantation: 1 sec.
    active skill area of effect radius +% final [50]
    apply gauntlet ruin on hit [1]
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum base physical damage [505.6]
    spell minimum base physical damage [337]
    SpiderGodSuperRiptide
    Spell, Damage, Area, Projectile, ProjectileSpeed, Multicastable, Cold, AreaSpell
    Temps d'incantation: 4.67 sec.
    Temps de recharge: 12 sec.
    active skill area of effect radius +% final [-25]
    apply gauntlet ruin on hit [1]
    base is projectile [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum base physical damage [505.6]
    spell minimum base physical damage [337]
    SpiderGodComboAttack
    Attack, Damage
    Base Damage: 601901
    Chances de coup critique: 5%
    Attack Time: 2.4 sec.
    monster penalty against minions damage +% final vs player minions [-25]
    LightningTendrilsArakaali
    Spell
    Temps d'incantation: 4.2 sec.
    Temps de recharge: 5 sec.
    30% des Dégâts de foudre sont Convertis en Dégâts de chaos
    active skill area of effect radius +% final [100]
    apply gauntlet ruin on hit [1]
    base skill number of additional hits [3]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum base lightning damage [397.1]
    spell minimum base lightning damage [264.7]
    SpiderGodLaserBarrage
    Lightning, Spell, Area, AreaSpell
    Temps d'incantation: 4.5 sec.
    Temps de recharge: 8 sec.
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base lightning damage [1833]
    spell minimum base lightning damage [1222]
    SpiderGodActivateLaser
    Spell, Triggerable
    Temps d'incantation: 1 sec.
    Temps de recharge: 1.8 sec.
    apply gauntlet ruin on hit [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base lightning damage [3296]
    spell minimum base lightning damage [2697]
    ArakaaliHide
    Temps de recharge: 21 sec.
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    ArakaaliHideKillSilk
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    SpiderGodLaserBarrageLeft
    Lightning, Spell, Area, AreaSpell
    Temps d'incantation: 4.5 sec.
    Temps de recharge: 8 sec.
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base lightning damage [1833]
    spell minimum base lightning damage [1222]
    SpiderGodLaserBarrageRight
    Lightning, Spell, Area, AreaSpell
    Temps d'incantation: 4.5 sec.
    Temps de recharge: 8 sec.
    apply gauntlet ruin on hit [1]
    cannot stun [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base lightning damage [1833]
    spell minimum base lightning damage [1222]
    LightningTendrilsArakaaliLeft
    Spell
    Temps d'incantation: 4.2 sec.
    Temps de recharge: 5 sec.
    30% des Dégâts de foudre sont Convertis en Dégâts de chaos
    active skill area of effect radius +% final [100]
    apply gauntlet ruin on hit [1]
    base skill number of additional hits [3]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum base lightning damage [397.1]
    spell minimum base lightning damage [264.7]
    LightningTendrilsArakaaliRight
    Spell
    Temps d'incantation: 4.2 sec.
    Temps de recharge: 5 sec.
    30% des Dégâts de foudre sont Convertis en Dégâts de chaos
    active skill area of effect radius +% final [100]
    apply gauntlet ruin on hit [1]
    base skill number of additional hits [3]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    spell maximum base lightning damage [397.1]
    spell minimum base lightning damage [264.7]
    ArakaaliWeb
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Mortier
    Temps d'incantation: 1 sec.
    Temps de recharge: 10 sec.
    Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
    La Durée de base est de 10 secondes
    La Durée secondaire de base est de 60 secondes
    8% de Réduction de la Vitesse de déplacement
    active skill area of effect radius +% final [15]
    base is projectile [1]
    is area damage [1]
    monster projectile variation [6]
    projectile minimum range [20]
    projectile spread radius [10]
    spell maximum base physical damage [305.2]
    spell minimum base physical damage [203.5]
    SpiderGodActivateLaserToward
    Spell, Triggerable
    Temps d'incantation: 1 sec.
    Temps de recharge: 7 sec.
    apply gauntlet ruin on hit [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base lightning damage [3296]
    spell minimum base lightning damage [2697]
    SpiderGodActivateLaserAway
    Spell, Triggerable
    Temps d'incantation: 1 sec.
    Temps de recharge: 7 sec.
    apply gauntlet ruin on hit [1]
    monster penalty against minions damage +% final vs player minions [-50]
    spell maximum base lightning damage [3296]
    spell minimum base lightning damage [2697]
    ArakaaliHidePrepareToKill
    skill cannot be interrupted [1]
    skill cannot be stunned [1]
    ArakaaliWebP2
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Mortier
    Temps d'incantation: 1 sec.
    Temps de recharge: 6 sec.
    Ressemble à la compétence de mortier des monstres, mais laisse un effet au sol à l'impact.
    La Durée de base est de 10 secondes
    La Durée secondaire de base est de 60 secondes
    8% de Réduction de la Vitesse de déplacement
    active skill area of effect radius +% final [-25]
    base is projectile [1]
    is area damage [1]
    monster projectile variation [6]
    projectile minimum range [40]
    projectile spread radius [35]
    spell maximum base physical damage [305.2]
    spell minimum base physical damage [203.5]
    ArakaaliMortarProjectile
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Chances de coup critique: 5%
    Temps d'incantation: 1.2 sec.
    Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
    33% des Dégâts physiques sont Convertis en Dégâts de chaos
    active skill area of effect radius +% final [25]
    base is projectile [1]
    is area damage [1]
    projectile spread radius [4]
    projectile uses contact position [1]
    spell maximum base physical damage [846.9]
    spell minimum base physical damage [564.6]
    use scaled contact offset [1]
    ArakaaliCleave
    Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
    Taillade
    Base Damage: 601901
    Chances de coup critique: 5%
    Dégâts d'Attaque: 70%
    Dégâts d'Attaque: 70%
    Attack Time: 2.4 sec.
    Le personnage attaque en arc de cercle devant lui avec son arme (ou les deux s'il a une arme secondaire d'équipée), infligeant des dégâts de zone. Fonctionne uniquement avec les épées ou les haches.
    30% de Perte de Dégâts d'Attaque
    active skill area of effect radius +% final [100]
    monster penalty against minions damage +% final vs player minions [-25]
    iconcleave
    ArakaaliSummonEggWithMortarGauntlet
    Spell, Projectile, Multicastable, Triggerable
    Temps d'incantation: 1.2 sec.
    Temps de recharge: 8 sec.
    Tire 2 Projectiles supplémentaires
    active skill area of effect radius +% final [-35]
    alternate minion [665]
    base is projectile [1]
    monster projectile variation [3]
    number of monsters to summon [1]
    projectile minimum range [60]
    projectile spread radius [30]
    spell maximum base physical damage [33.63]
    spell minimum base physical damage [22.42]
    summoned monsters no drops or experience [1]
    ArakaaliSummonEggWithMortarP2Gauntlet
    Spell, Projectile, Multicastable, Triggerable
    Temps d'incantation: 1 sec.
    Temps de recharge: 21 sec.
    active skill area of effect radius +% final [-35]
    alternate minion [665]
    base is projectile [1]
    monster projectile variation [3]
    number of monsters to summon [1]
    projectile minimum range [60]
    projectile spread radius [50]
    spell maximum base physical damage [33.63]
    spell minimum base physical damage [22.42]
    summoned monsters no drops or experience [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalSpiderGod/ArakaaliGauntlet_"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Arakaali, Spinner of Shadows",
        life = 27,
        damage = 2.01,
        damageSpread = 0.2,
        attackTime = 2.4,
        attackRange = 6,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "ArakaaliCleave",
            "LightningTendrilsArakaali",
            "LightningTendrilsArakaaliLeft",
            "LightningTendrilsArakaaliRight",
            "ArakaaliMortarProjectile",
            "ArakaaliWeb",
            "ArakaaliWebP2",
            "ArakaaliSummonEggWithMortarGauntlet",
            "ArakaaliSummonEggWithMortarP2Gauntlet",
            "SpiderGodComboAttack",
            "SpiderGodLaserBarrage",
            "SpiderGodLaserBarrageLeft",
            "SpiderGodLaserBarrageRight",
            "SpiderGodRiptide",
            "SpiderGodSuperRiptide",
            "SpiderGodActivateLaser",
            "ArakaaliHide",
            "ArakaaliHidePrepareToKill",
            "ArakaaliHideKillSilk",
            "SpiderGodActivateLaserToward",
            "SpiderGodActivateLaserAway",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliCleave"] = {
        name = "Cleave",
        hidden = true,
        color = "1",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ThresholdJewelArea] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {-25, 100, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningTendrilsArakaali"] = {
        name = "LightningTendrilsArakaali",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_number_of_additional_hits",
            "skill_lightning_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3, 30, -25, 100, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningTendrilsArakaaliLeft"] = {
        name = "LightningTendrilsArakaaliLeft",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_number_of_additional_hits",
            "skill_lightning_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3, 30, -25, 100, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningTendrilsArakaaliRight"] = {
        name = "LightningTendrilsArakaaliRight",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.2,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_number_of_additional_hits",
            "skill_lightning_damage_%_to_convert_to_chaos",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 3, 30, -25, 100, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliMortarProjectile"] = {
        name = "ArakaaliMortarProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "projectile_spread_radius",
            "skill_physical_damage_%_to_convert_to_chaos",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4, 33, 25, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliWeb"] = {
        name = "Mortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Like monster mortar skill, but leaves a ground effect on impact.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "base_secondary_skill_effect_duration",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 6, 10, 10000, -8, 60000, 20, 15, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliWebP2"] = {
        name = "Mortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Like monster mortar skill, but leaves a ground effect on impact.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "base_secondary_skill_effect_duration",
            "projectile_minimum_range",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 6, 35, 10000, -8, 60000, 40, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliSummonEggWithMortarGauntlet"] = {
        name = "ArakaaliSummonEggWithMortarGauntlet",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_monsters_to_summon",
            "alternate_minion",
            "projectile_minimum_range",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "number_of_additional_projectiles",
            "active_skill_area_of_effect_radius_+%_final",
            "summoned_monsters_no_drops_or_experience",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 665, 60, 3, 30, 2, -35, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliSummonEggWithMortarP2Gauntlet"] = {
        name = "ArakaaliSummonEggWithMortarP2Gauntlet",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_monsters_to_summon",
            "alternate_minion",
            "projectile_minimum_range",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "active_skill_area_of_effect_radius_+%_final",
            "summoned_monsters_no_drops_or_experience",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 665, 60, 3, 50, -35, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodComboAttack"] = {
        name = "SpiderGodComboAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {-25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodLaserBarrage"] = {
        name = "SpiderGodLaserBarrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Lightning] = true,
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodLaserBarrageLeft"] = {
        name = "SpiderGodLaserBarrageLeft",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Lightning] = true,
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodLaserBarrageRight"] = {
        name = "SpiderGodLaserBarrageRight",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Lightning] = true,
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.5,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "cannot_stun",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodRiptide"] = {
        name = "SpiderGodRiptide",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectileSpeed] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -25, 50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodSuperRiptide"] = {
        name = "SpiderGodSuperRiptide",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectileSpeed] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.67,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_is_projectile",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -25, -25, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodActivateLaser"] = {
        name = "SpiderGodActivateLaser",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliHide"] = {
        name = "ArakaaliHide",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliHidePrepareToKill"] = {
        name = "ArakaaliHidePrepareToKill",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ArakaaliHideKillSilk"] = {
        name = "ArakaaliHideKillSilk",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodActivateLaserToward"] = {
        name = "SpiderGodActivateLaserToward",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderGodActivateLaserAway"] = {
        name = "SpiderGodActivateLaserAway",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "apply_gauntlet_ruin_on_hit",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 57, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [13000]
    monster slain experience +% [250]
    FamilyMonsterActBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% 250 250 Global
  • monster dropped item rarity +% 13000 13000 Global
  • projectile speed variation +% [10]
    FamilyProjectileSpeedVariation
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • projectile speed variation +% 10 10 Global
  • Craft TagsVitesse
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valeur fixe
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • FamilyBossHealOnPlayerDeath
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • heal aura owner % max life on death 0 0 Global
  • heal_on_nearby_death
    Rayon: 120
    heal aura owner % max life on death [0]
    monster gauntlet ruin enabled [1]
    FamilyMonsterGauntletRuinEnabled
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster gauntlet ruin enabled 1 1 Global — Valeur fixe
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.