暗影织网者阿拉卡力
野兽
区域: 坠欲之殿 2 层
怪物提供的经验值提高 250%
掉落的物品稀有度提高 13000%
projectile speed variation +% [10]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
掉落的物品稀有度提高 13000%
projectile speed variation +% [10]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Arakaali, Spinner of Shadows
幽魂 | N |
---|---|
地区 | 坠欲之殿 2 层 |
标签 | animal_claw_weapon, beast, 施法, chaos_affinity, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, immobile, insect_blood, lightning_affinity, metal_armour, not_dex, not_int, physical_affinity, ranged, spider |
生命
2700%
护甲
+50%
异常状态临界值
2700%
抗性
40 40 40 25
伤害
201%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
2.4 秒
伤害分布
±20%
经验值
300%
Model Size
100%
类型
Arakaali
Metadata
Arakaali
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
55
生命
72,306
护甲
15,135
闪避值
2,948
能量护盾
0
伤害
385
法术伤害
385
命中
172
攻击间隔
2.4
经验值
20,577
异常状态临界值
72,306
冰缓
229
Shock
229
Brittle
1,293
Scorch
229
Sap
632
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SpiderGodRiptide
法术, 伤害, 范围, 投射物, 投射物速度, 法术可重复, 冰冷, 范围法术
施放间隔: 1 秒
造成 179.5 - 269.2 物理伤害
active skill area of effect radius +% final [50]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
active skill area of effect radius +% final [50]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SpiderGodSuperRiptide
法术, 伤害, 范围, 投射物, 投射物速度, 法术可重复, 冰冷, 范围法术
施放间隔: 4.67 秒
冷却时间: 12 秒
造成 179.5 - 269.2 物理伤害
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SpiderGodComboAttack
攻击, 伤害
基本伤害: 308–461
暴击几率: 5%
攻击间隔: 2.4 秒
monster penalty against minions damage +% final vs player minions [-25]
LightningTendrilsArakaali
法术
施放间隔: 4.2 秒
冷却时间: 5 秒
造成 129.1 - 193.7 闪电伤害
将闪电伤害的 30%转化为混沌伤害
active skill area of effect radius +% final [100]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
将闪电伤害的 30%转化为混沌伤害
active skill area of effect radius +% final [100]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SpiderGodLaserBarrage
闪电, 法术, 范围, 范围法术
施放间隔: 4.5 秒
冷却时间: 8 秒
造成 611.2 - 916.8 闪电伤害
你的击中不能眩晕敌人
monster penalty against minions damage +% final vs player minions [-50]
你的击中不能眩晕敌人
monster penalty against minions damage +% final vs player minions [-50]
ArakaaliSummonEggWithMortar
法术, 投射物, 法术可重复, 可触发
施放间隔: 1.2 秒
冷却时间: 8 秒
造成 131.6 - 197.4 物理伤害
额外发射 2 个投射物
active skill area of effect radius +% final [-35]
alternate minion [225]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [60]
projectile spread radius [30]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
额外发射 2 个投射物
active skill area of effect radius +% final [-35]
alternate minion [225]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [60]
projectile spread radius [30]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
ArakaaliSummonEggWithMortarP2
法术, 投射物, 法术可重复, 可触发
施放间隔: 2 秒
冷却时间: 21 秒
造成 131.6 - 197.4 物理伤害
active skill area of effect radius +% final [-35]
alternate minion [225]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [60]
projectile spread radius [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
active skill area of effect radius +% final [-35]
alternate minion [225]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [60]
projectile spread radius [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SpiderGodActivateLaser
法术, 可触发
施放间隔: 1 秒
冷却时间: 1.8 秒
造成 1418 - 1733 闪电伤害
monster penalty against minions damage +% final vs player minions [-50]
monster penalty against minions damage +% final vs player minions [-50]
ArakaaliHide
冷却时间: 21 秒
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
ArakaaliHideKillSilk
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
SpiderGodLaserBarrageLeft
闪电, 法术, 范围, 范围法术
施放间隔: 4.5 秒
冷却时间: 8 秒
造成 611.2 - 916.8 闪电伤害
你的击中不能眩晕敌人
monster penalty against minions damage +% final vs player minions [-50]
你的击中不能眩晕敌人
monster penalty against minions damage +% final vs player minions [-50]
SpiderGodLaserBarrageRight
闪电, 法术, 范围, 范围法术
施放间隔: 4.5 秒
冷却时间: 8 秒
造成 611.2 - 916.8 闪电伤害
你的击中不能眩晕敌人
monster penalty against minions damage +% final vs player minions [-50]
你的击中不能眩晕敌人
monster penalty against minions damage +% final vs player minions [-50]
LightningTendrilsArakaaliLeft
法术
施放间隔: 4.2 秒
冷却时间: 5 秒
造成 129.1 - 193.7 闪电伤害
将闪电伤害的 30%转化为混沌伤害
active skill area of effect radius +% final [100]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
将闪电伤害的 30%转化为混沌伤害
active skill area of effect radius +% final [100]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
LightningTendrilsArakaaliRight
法术
施放间隔: 4.2 秒
冷却时间: 5 秒
造成 129.1 - 193.7 闪电伤害
将闪电伤害的 30%转化为混沌伤害
active skill area of effect radius +% final [100]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
将闪电伤害的 30%转化为混沌伤害
active skill area of effect radius +% final [100]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
ArakaaliWeb
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
迫击炮
施放间隔: 1 秒
冷却时间: 10 秒
如同怪物迫击炮技能, 但是在地上留下冲击效果.
造成 112.5 - 168.8 物理伤害
基础持续时间为 10 秒
基础额外效果持续时间 60 秒
移动速度减慢 8%
active skill area of effect radius +% final [15]
base is projectile [1]
is area damage [1]
monster projectile variation [6]
projectile minimum range [20]
projectile spread radius [10]
基础持续时间为 10 秒
基础额外效果持续时间 60 秒
移动速度减慢 8%
active skill area of effect radius +% final [15]
base is projectile [1]
is area damage [1]
monster projectile variation [6]
projectile minimum range [20]
projectile spread radius [10]
SpiderGodActivateLaserToward
法术, 可触发
施放间隔: 1 秒
冷却时间: 7 秒
造成 1418 - 1733 闪电伤害
monster penalty against minions damage +% final vs player minions [-50]
monster penalty against minions damage +% final vs player minions [-50]
SpiderGodActivateLaserAway
法术, 可触发
施放间隔: 1 秒
冷却时间: 7 秒
造成 1418 - 1733 闪电伤害
monster penalty against minions damage +% final vs player minions [-50]
monster penalty against minions damage +% final vs player minions [-50]
ArakaaliHidePrepareToKill
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
ArakaaliWebP2
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
迫击炮
施放间隔: 1 秒
冷却时间: 6 秒
如同怪物迫击炮技能, 但是在地上留下冲击效果.
造成 112.5 - 168.8 物理伤害
基础持续时间为 10 秒
基础额外效果持续时间 60 秒
移动速度减慢 8%
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster projectile variation [6]
projectile minimum range [40]
projectile spread radius [35]
基础持续时间为 10 秒
基础额外效果持续时间 60 秒
移动速度减慢 8%
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster projectile variation [6]
projectile minimum range [40]
projectile spread radius [35]
ArakaaliMortarProjectile
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
暴击几率: 5%
施放间隔: 1.2 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 272 - 408 物理伤害
将物理伤害的 33% 转化为混沌伤害
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
projectile spread radius [4]
projectile uses contact position [1]
use scaled contact offset [1]
将物理伤害的 33% 转化为混沌伤害
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
projectile spread radius [4]
projectile uses contact position [1]
use scaled contact offset [1]
ArakaaliCleave
攻击, 范围, 攻击可重复, 近战, ThresholdJewelArea
劈砍
基本伤害: 308–461
暴击几率: 5%
攻击伤害: 70%
攻击伤害: 70%
攻击间隔: 2.4 秒
在身体前方以弧状挥动武器(双持时则挥动两把武器),对前方区域的怪物造成伤害。限定斧类与剑类。
攻击伤害总降 30%
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-25]
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-25]
Object Type
version 2 extends "Metadata/Monsters/ActBoss" Actor { actor = "Metadata/Monsters/Arakaali/ArakaaliBoss.act" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Emerge" } Pathfinding { immobile = true } Animated { animated_object = "Metadata/Monsters/Arakaali/ArakaaliBoss.ao" } Positioned { update_max_entity_size = true force_placement = true } Stats { set_cannot_be_knocked_back = 1 set_immune_vaal_lighting_warp = 1 set_monster_delay_item_drops_millis = 3500 set_curse_orb_additional_height = -150 set_attached_brand_additional_height = 150 set_curse_orb_additional_radius = 80 set_mana_regeneration_rate_per_minute_% = 600 } StateMachine { define_shared_state = "resume" } Life { corpse_sink_depth = 40 corpse_sink_time_ms = 20000 }
Object Type Codes
version 2 extends "Metadata/Monsters/ActBoss" Render { //turn_duration = 0.6 visual_size_index = 2 selection_height_override = 340.0 } Actor { on_change_to_stance2 = "AddAttachedObjectToBones( Metadata/Monsters/Arakaali/SilkHead.ao, head_spike_jntBnd );" create_stance2 = "AddAttachedObjectToBones( Metadata/Monsters/Arakaali/SilkHead.ao, head_spike_jntBnd );" } StateMachine { create_state_resume_1 = "PlayAnimation( phase_01_emerge_01 ); PauseAnimation();" create_state_resume_2 = "PlayAnimation( phase_02_death_01 ); GoToAnimationEnd();" } BaseEvents { on_construction_complete = "LockOrientation();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalSpiderGod/Arakaali"] = { name = "Arakaali, Spinner of Shadows", life = 27, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.01, damageSpread = 0.2, attackTime = 2.4, attackRange = 6, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "ArakaaliCleave", "LightningTendrilsArakaali", "LightningTendrilsArakaaliLeft", "LightningTendrilsArakaaliRight", "ArakaaliMortarProjectile", "ArakaaliWeb", "ArakaaliWebP2", "ArakaaliSummonEggWithMortar", "ArakaaliSummonEggWithMortarP2", "SpiderGodComboAttack", "SpiderGodLaserBarrage", "SpiderGodLaserBarrageLeft", "SpiderGodLaserBarrageRight", "SpiderGodRiptide", "SpiderGodSuperRiptide", "SpiderGodActivateLaser", "ArakaaliHide", "ArakaaliHidePrepareToKill", "ArakaaliHideKillSilk", "SpiderGodActivateLaserToward", "SpiderGodActivateLaserAway", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ArakaaliCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-25, 100, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LightningTendrilsArakaali"] = { name = "LightningTendrilsArakaali", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_number_of_additional_hits", "skill_lightning_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 30, -25, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LightningTendrilsArakaaliLeft"] = { name = "LightningTendrilsArakaaliLeft", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_number_of_additional_hits", "skill_lightning_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 30, -25, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LightningTendrilsArakaaliRight"] = { name = "LightningTendrilsArakaaliRight", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_number_of_additional_hits", "skill_lightning_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 30, -25, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliMortarProjectile"] = { name = "ArakaaliMortarProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "skill_physical_damage_%_to_convert_to_chaos", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, 33, 25, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliWeb"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_spread_radius", "base_skill_effect_duration", "base_movement_velocity_+%", "base_secondary_skill_effect_duration", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 10, 10000, -8, 60000, 20, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliWebP2"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_spread_radius", "base_skill_effect_duration", "base_movement_velocity_+%", "base_secondary_skill_effect_duration", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 35, 10000, -8, 60000, 40, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliSummonEggWithMortar"] = { name = "ArakaaliSummonEggWithMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "number_of_additional_projectiles", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 225, 60, 3, 30, 2, -35, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliSummonEggWithMortarP2"] = { name = "ArakaaliSummonEggWithMortarP2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 225, 60, 3, 50, -35, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodComboAttack"] = { name = "SpiderGodComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodLaserBarrage"] = { name = "SpiderGodLaserBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Lightning] = true, [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodLaserBarrageLeft"] = { name = "SpiderGodLaserBarrageLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Lightning] = true, [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodLaserBarrageRight"] = { name = "SpiderGodLaserBarrageRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Lightning] = true, [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodRiptide"] = { name = "SpiderGodRiptide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, 50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodSuperRiptide"] = { name = "SpiderGodSuperRiptide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.67, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, -25, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodActivateLaser"] = { name = "SpiderGodActivateLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliHide"] = { name = "ArakaaliHide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliHidePrepareToKill"] = { name = "ArakaaliHidePrepareToKill", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliHideKillSilk"] = { name = "ArakaaliHideKillSilk", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodActivateLaserToward"] = { name = "SpiderGodActivateLaserToward", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodActivateLaserAway"] = { name = "SpiderGodActivateLaserAway", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, }
怪物提供的经验值提高 250%
掉落的物品稀有度提高 13000%
Id | MonsterActBossAct7 |
---|---|
Family | MonsterActBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
projectile speed variation +% [10]
Id | ArakaaliProjectileSpeedVariation |
---|---|
Family | ProjectileSpeedVariation |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
范围: 120
heal aura owner % max life on death [0]
暗影织网者阿拉卡力
野兽
怪物提供的经验值提高 250%
掉落的物品稀有度提高 13000%
projectile speed variation +% [10]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
掉落的物品稀有度提高 13000%
projectile speed variation +% [10]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Arakaali, Spinner of Shadows
幽魂 | N |
---|---|
标签 | animal_claw_weapon, beast, 施法, chaos_affinity, god, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, lightning_affinity, medium_movement, metal_armour, not_dex, not_int, physical_affinity, ranged, spider |
生命
2700%
护甲
+50%
异常状态临界值
2700%
抗性
40 40 40 25
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 35
攻击间隔
2.4 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
ArakaaliStandalone
Metadata
ArakaaliStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
173,700
护甲
43,185
闪避值
4,739
能量护盾
0
伤害
747
法术伤害
747
命中
290
攻击间隔
2.4
经验值
20,510
异常状态临界值
173,700
冰缓
549
Shock
549
Brittle
3,107
Scorch
549
Sap
1,517
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SpiderGodRiptide
法术, 伤害, 范围, 投射物, 投射物速度, 法术可重复, 冰冷, 范围法术
施放间隔: 1 秒
造成 280.7 - 421.1 物理伤害
active skill area of effect radius +% final [50]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
active skill area of effect radius +% final [50]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SpiderGodSuperRiptideStandalone
法术, 伤害, 范围, 投射物, 投射物速度, 法术可重复, 冰冷, 范围法术
施放间隔: 4.67 秒
冷却时间: 12 秒
造成 280.7 - 421.1 物理伤害
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SpiderGodLaserBarrageStandalone
闪电, 法术, 范围, 范围法术
施放间隔: 4.5 秒
冷却时间: 16 秒
造成 1018 - 1527 闪电伤害
你的击中不能眩晕敌人
monster penalty against minions damage +% final vs player minions [-50]
你的击中不能眩晕敌人
monster penalty against minions damage +% final vs player minions [-50]
ArakaaliSummonEggWithMortarP2
法术, 投射物, 法术可重复, 可触发
施放间隔: 2 秒
冷却时间: 21 秒
造成 205.9 - 308.8 物理伤害
active skill area of effect radius +% final [-35]
alternate minion [225]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [60]
projectile spread radius [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
active skill area of effect radius +% final [-35]
alternate minion [225]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [60]
projectile spread radius [50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SpiderGodLaserBarrageLeftStandalone
闪电, 法术, 范围, 范围法术
施放间隔: 4.5 秒
冷却时间: 16 秒
造成 1018 - 1527 闪电伤害
你的击中不能眩晕敌人
monster penalty against minions damage +% final vs player minions [-50]
你的击中不能眩晕敌人
monster penalty against minions damage +% final vs player minions [-50]
SpiderGodLaserBarrageRightStandalone
闪电, 法术, 范围, 范围法术
施放间隔: 4.5 秒
冷却时间: 16 秒
造成 1018 - 1527 闪电伤害
你的击中不能眩晕敌人
monster penalty against minions damage +% final vs player minions [-50]
你的击中不能眩晕敌人
monster penalty against minions damage +% final vs player minions [-50]
ArakaaliWebP2Standalone
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
迫击炮
施放间隔: 1 秒
冷却时间: 6 秒
如同怪物迫击炮技能, 但是在地上留下冲击效果.
造成 169.5 - 254.2 物理伤害
基础持续时间为 3 秒
基础额外效果持续时间 3 秒
移动速度减慢 8%
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster projectile variation [6]
projectile minimum range [40]
projectile spread radius [35]
基础持续时间为 3 秒
基础额外效果持续时间 3 秒
移动速度减慢 8%
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster projectile variation [6]
projectile minimum range [40]
projectile spread radius [35]
ArakaaliMortarProjectileMap
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
暴击几率: 5%
施放间隔: 1.2 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 282.1 - 423.2 物理伤害
将物理伤害的 33% 转化为混沌伤害
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [4]
projectile uses contact position [1]
use scaled contact offset [1]
将物理伤害的 33% 转化为混沌伤害
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [4]
projectile uses contact position [1]
use scaled contact offset [1]
ArakaaliCleave
攻击, 范围, 攻击可重复, 近战, ThresholdJewelArea
劈砍
基本伤害: 598–897
暴击几率: 5%
攻击伤害: 70%
攻击伤害: 70%
攻击间隔: 2.4 秒
在身体前方以弧状挥动武器(双持时则挥动两把武器),对前方区域的怪物造成伤害。限定斧类与剑类。
攻击伤害总降 30%
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-25]
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-25]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Positioned { update_max_entity_size = true } Stats { set_curse_orb_additional_height = -150 set_attached_brand_additional_height = 150 set_curse_orb_additional_radius = 80 set_mana_regeneration_rate_per_minute_% = 600 } Life { corpse_sink_depth = 40 corpse_sink_time_ms = 20000 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Render { visual_size_index = 2 selection_height_override = 340.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalSpiderGod/ArakaaliStandalone"] = { name = "Arakaali, Spinner of Shadows", life = 27, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 2.4, attackRange = 35, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "ArakaaliCleave", "ArakaaliMortarProjectileMap", "ArakaaliWebP2Standalone", "ArakaaliSummonEggWithMortarP2", "SpiderGodLaserBarrageStandalone", "SpiderGodLaserBarrageLeftStandalone", "SpiderGodLaserBarrageRightStandalone", "SpiderGodRiptide", "SpiderGodSuperRiptideStandalone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ArakaaliCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-25, 100, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliMortarProjectileMap"] = { name = "ArakaaliMortarProjectileMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "skill_physical_damage_%_to_convert_to_chaos", "number_of_projectiles_override", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, 33, 1, 25, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliWebP2Standalone"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_spread_radius", "base_skill_effect_duration", "base_movement_velocity_+%", "base_secondary_skill_effect_duration", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 35, 3000, -8, 3000, 40, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliSummonEggWithMortarP2"] = { name = "ArakaaliSummonEggWithMortarP2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 225, 60, 3, 50, -35, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodLaserBarrageStandalone"] = { name = "SpiderGodLaserBarrageStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Lightning] = true, [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodLaserBarrageLeftStandalone"] = { name = "SpiderGodLaserBarrageLeftStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Lightning] = true, [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodLaserBarrageRightStandalone"] = { name = "SpiderGodLaserBarrageRightStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Lightning] = true, [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodRiptide"] = { name = "SpiderGodRiptide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, 50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodSuperRiptideStandalone"] = { name = "SpiderGodSuperRiptideStandalone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.67, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, -25, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, }
怪物提供的经验值提高 250%
掉落的物品稀有度提高 13000%
Id | MonsterActBossAct7 |
---|---|
Family | MonsterActBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
projectile speed variation +% [10]
Id | ArakaaliProjectileSpeedVariation |
---|---|
Family | ProjectileSpeedVariation |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Arakaali, Spinner of Shadows
野兽
怪物提供的经验值提高 250%
掉落的物品稀有度提高 13000%
projectile speed variation +% [10]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
掉落的物品稀有度提高 13000%
projectile speed variation +% [10]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
幽魂 | N |
---|---|
标签 | animal_claw_weapon, beast, 施法, chaos_affinity, extra_extra_large_height, god, has_one_hand_sword, has_one_handed_melee, immobile, insect_blood, lightning_affinity, metal_armour, not_dex, not_int, physical_affinity, ranged, spider |
生命
2700%
护甲
+50%
异常状态临界值
2700%
抗性
40 40 40 25
伤害
201%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
2.4 秒
伤害分布
±20%
经验值
300%
Model Size
100%
类型
Arakaali
Metadata
ArakaaliGauntlet_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
173,700
护甲
43,185
闪避值
4,739
能量护盾
0
伤害
751
法术伤害
751
命中
290
攻击间隔
2.4
经验值
30,765
异常状态临界值
173,700
冰缓
549
Shock
549
Brittle
3,107
Scorch
549
Sap
1,517
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SpiderGodRiptide
法术, 伤害, 范围, 投射物, 投射物速度, 法术可重复, 冰冷, 范围法术
施放间隔: 1 秒
造成 280.7 - 421.1 物理伤害
active skill area of effect radius +% final [50]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
active skill area of effect radius +% final [50]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SpiderGodSuperRiptide
法术, 伤害, 范围, 投射物, 投射物速度, 法术可重复, 冰冷, 范围法术
施放间隔: 4.67 秒
冷却时间: 12 秒
造成 280.7 - 421.1 物理伤害
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SpiderGodComboAttack
攻击, 伤害
基本伤害: 601–901
暴击几率: 5%
攻击间隔: 2.4 秒
monster penalty against minions damage +% final vs player minions [-25]
LightningTendrilsArakaali
法术
施放间隔: 4.2 秒
冷却时间: 5 秒
造成 220.5 - 330.7 闪电伤害
将闪电伤害的 30%转化为混沌伤害
active skill area of effect radius +% final [100]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
将闪电伤害的 30%转化为混沌伤害
active skill area of effect radius +% final [100]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
SpiderGodLaserBarrage
闪电, 法术, 范围, 范围法术
施放间隔: 4.5 秒
冷却时间: 8 秒
造成 1018 - 1527 闪电伤害
你的击中不能眩晕敌人
monster penalty against minions damage +% final vs player minions [-50]
你的击中不能眩晕敌人
monster penalty against minions damage +% final vs player minions [-50]
SpiderGodActivateLaser
法术, 可触发
施放间隔: 1 秒
冷却时间: 1.8 秒
造成 2246 - 2745 闪电伤害
monster penalty against minions damage +% final vs player minions [-50]
monster penalty against minions damage +% final vs player minions [-50]
ArakaaliHide
冷却时间: 21 秒
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
ArakaaliHideKillSilk
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
SpiderGodLaserBarrageLeft
闪电, 法术, 范围, 范围法术
施放间隔: 4.5 秒
冷却时间: 8 秒
造成 1018 - 1527 闪电伤害
你的击中不能眩晕敌人
monster penalty against minions damage +% final vs player minions [-50]
你的击中不能眩晕敌人
monster penalty against minions damage +% final vs player minions [-50]
SpiderGodLaserBarrageRight
闪电, 法术, 范围, 范围法术
施放间隔: 4.5 秒
冷却时间: 8 秒
造成 1018 - 1527 闪电伤害
你的击中不能眩晕敌人
monster penalty against minions damage +% final vs player minions [-50]
你的击中不能眩晕敌人
monster penalty against minions damage +% final vs player minions [-50]
LightningTendrilsArakaaliLeft
法术
施放间隔: 4.2 秒
冷却时间: 5 秒
造成 220.5 - 330.7 闪电伤害
将闪电伤害的 30%转化为混沌伤害
active skill area of effect radius +% final [100]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
将闪电伤害的 30%转化为混沌伤害
active skill area of effect radius +% final [100]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
LightningTendrilsArakaaliRight
法术
施放间隔: 4.2 秒
冷却时间: 5 秒
造成 220.5 - 330.7 闪电伤害
将闪电伤害的 30%转化为混沌伤害
active skill area of effect radius +% final [100]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
将闪电伤害的 30%转化为混沌伤害
active skill area of effect radius +% final [100]
base skill number of additional hits [3]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
ArakaaliWeb
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
迫击炮
施放间隔: 1 秒
冷却时间: 10 秒
如同怪物迫击炮技能, 但是在地上留下冲击效果.
造成 169.5 - 254.2 物理伤害
基础持续时间为 10 秒
基础额外效果持续时间 60 秒
移动速度减慢 8%
active skill area of effect radius +% final [15]
base is projectile [1]
is area damage [1]
monster projectile variation [6]
projectile minimum range [20]
projectile spread radius [10]
基础持续时间为 10 秒
基础额外效果持续时间 60 秒
移动速度减慢 8%
active skill area of effect radius +% final [15]
base is projectile [1]
is area damage [1]
monster projectile variation [6]
projectile minimum range [20]
projectile spread radius [10]
SpiderGodActivateLaserToward
法术, 可触发
施放间隔: 1 秒
冷却时间: 7 秒
造成 2246 - 2745 闪电伤害
monster penalty against minions damage +% final vs player minions [-50]
monster penalty against minions damage +% final vs player minions [-50]
SpiderGodActivateLaserAway
法术, 可触发
施放间隔: 1 秒
冷却时间: 7 秒
造成 2246 - 2745 闪电伤害
monster penalty against minions damage +% final vs player minions [-50]
monster penalty against minions damage +% final vs player minions [-50]
ArakaaliHidePrepareToKill
skill cannot be interrupted [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
ArakaaliWebP2
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
迫击炮
施放间隔: 1 秒
冷却时间: 6 秒
如同怪物迫击炮技能, 但是在地上留下冲击效果.
造成 169.5 - 254.2 物理伤害
基础持续时间为 10 秒
基础额外效果持续时间 60 秒
移动速度减慢 8%
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster projectile variation [6]
projectile minimum range [40]
projectile spread radius [35]
基础持续时间为 10 秒
基础额外效果持续时间 60 秒
移动速度减慢 8%
active skill area of effect radius +% final [-25]
base is projectile [1]
is area damage [1]
monster projectile variation [6]
projectile minimum range [40]
projectile spread radius [35]
ArakaaliMortarProjectile
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
暴击几率: 5%
施放间隔: 1.2 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 470.2 - 705.3 物理伤害
将物理伤害的 33% 转化为混沌伤害
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
projectile spread radius [4]
projectile uses contact position [1]
use scaled contact offset [1]
将物理伤害的 33% 转化为混沌伤害
active skill area of effect radius +% final [25]
base is projectile [1]
is area damage [1]
projectile spread radius [4]
projectile uses contact position [1]
use scaled contact offset [1]
ArakaaliCleave
攻击, 范围, 攻击可重复, 近战, ThresholdJewelArea
劈砍
基本伤害: 601–901
暴击几率: 5%
攻击伤害: 70%
攻击伤害: 70%
攻击间隔: 2.4 秒
在身体前方以弧状挥动武器(双持时则挥动两把武器),对前方区域的怪物造成伤害。限定斧类与剑类。
攻击伤害总降 30%
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-25]
active skill area of effect radius +% final [100]
monster penalty against minions damage +% final vs player minions [-25]
ArakaaliSummonEggWithMortarGauntlet
法术, 投射物, 法术可重复, 可触发
施放间隔: 1.2 秒
冷却时间: 8 秒
造成 18.67 - 28.01 物理伤害
额外发射 2 个投射物
active skill area of effect radius +% final [-35]
alternate minion [665]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [60]
projectile spread radius [30]
summoned monsters no drops or experience [1]
额外发射 2 个投射物
active skill area of effect radius +% final [-35]
alternate minion [665]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [60]
projectile spread radius [30]
summoned monsters no drops or experience [1]
ArakaaliSummonEggWithMortarP2Gauntlet
法术, 投射物, 法术可重复, 可触发
施放间隔: 1 秒
冷却时间: 21 秒
造成 18.67 - 28.01 物理伤害
active skill area of effect radius +% final [-35]
alternate minion [665]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [60]
projectile spread radius [50]
summoned monsters no drops or experience [1]
active skill area of effect radius +% final [-35]
alternate minion [665]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [60]
projectile spread radius [50]
summoned monsters no drops or experience [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalSpiderGod/ArakaaliGauntlet_"] = { name = "Arakaali, Spinner of Shadows", life = 27, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.01, damageSpread = 0.2, attackTime = 2.4, attackRange = 6, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "ArakaaliCleave", "LightningTendrilsArakaali", "LightningTendrilsArakaaliLeft", "LightningTendrilsArakaaliRight", "ArakaaliMortarProjectile", "ArakaaliWeb", "ArakaaliWebP2", "ArakaaliSummonEggWithMortarGauntlet", "ArakaaliSummonEggWithMortarP2Gauntlet", "SpiderGodComboAttack", "SpiderGodLaserBarrage", "SpiderGodLaserBarrageLeft", "SpiderGodLaserBarrageRight", "SpiderGodRiptide", "SpiderGodSuperRiptide", "SpiderGodActivateLaser", "ArakaaliHide", "ArakaaliHidePrepareToKill", "ArakaaliHideKillSilk", "SpiderGodActivateLaserToward", "SpiderGodActivateLaserAway", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ArakaaliCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-25, 100, baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LightningTendrilsArakaali"] = { name = "LightningTendrilsArakaali", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_number_of_additional_hits", "skill_lightning_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 30, -25, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LightningTendrilsArakaaliLeft"] = { name = "LightningTendrilsArakaaliLeft", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_number_of_additional_hits", "skill_lightning_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 30, -25, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LightningTendrilsArakaaliRight"] = { name = "LightningTendrilsArakaaliRight", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_number_of_additional_hits", "skill_lightning_damage_%_to_convert_to_chaos", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 30, -25, 100, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliMortarProjectile"] = { name = "ArakaaliMortarProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "skill_physical_damage_%_to_convert_to_chaos", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4, 33, 25, critChance = 5, levelRequirement = 55, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliWeb"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_spread_radius", "base_skill_effect_duration", "base_movement_velocity_+%", "base_secondary_skill_effect_duration", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 10, 10000, -8, 60000, 20, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliWebP2"] = { name = "Mortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Like monster mortar skill, but leaves a ground effect on impact.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "projectile_spread_radius", "base_skill_effect_duration", "base_movement_velocity_+%", "base_secondary_skill_effect_duration", "projectile_minimum_range", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 35, 10000, -8, 60000, 40, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliSummonEggWithMortarGauntlet"] = { name = "ArakaaliSummonEggWithMortarGauntlet", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "number_of_additional_projectiles", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_no_drops_or_experience", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 665, 60, 3, 30, 2, -35, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliSummonEggWithMortarP2Gauntlet"] = { name = "ArakaaliSummonEggWithMortarP2Gauntlet", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_no_drops_or_experience", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 665, 60, 3, 50, -35, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodComboAttack"] = { name = "SpiderGodComboAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {-25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodLaserBarrage"] = { name = "SpiderGodLaserBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Lightning] = true, [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodLaserBarrageLeft"] = { name = "SpiderGodLaserBarrageLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Lightning] = true, [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodLaserBarrageRight"] = { name = "SpiderGodLaserBarrageRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Lightning] = true, [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodRiptide"] = { name = "SpiderGodRiptide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, 50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodSuperRiptide"] = { name = "SpiderGodSuperRiptide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Projectile] = true, [SkillType.ProjectileSpeed] = true, [SkillType.Multicastable] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.67, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -25, -25, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodActivateLaser"] = { name = "SpiderGodActivateLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliHide"] = { name = "ArakaaliHide", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliHidePrepareToKill"] = { name = "ArakaaliHidePrepareToKill", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ArakaaliHideKillSilk"] = { name = "ArakaaliHideKillSilk", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodActivateLaserToward"] = { name = "SpiderGodActivateLaserToward", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderGodActivateLaserAway"] = { name = "SpiderGodActivateLaserAway", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {0.89999997615814, 1.1000000238419, -50, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, }
怪物提供的经验值提高 250%
掉落的物品稀有度提高 13000%
Id | MonsterActBossAct7 |
---|---|
Family | MonsterActBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
projectile speed variation +% [10]
Id | ArakaaliProjectileSpeedVariation |
---|---|
Family | ProjectileSpeedVariation |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
范围: 120
heal aura owner % max life on death [0]