Vaal Cleave
Level: (1–20)
Souls Per Use: 25
Can Store 3 Use
Soul Gain Prevention: 4 sec
Attack Speed: 80% of base
Attack Damage: (288–727)% of base
Effectiveness of Added Damage: (288–727)%
Requires Level (1–70), (6–98) Str, (4–68) Dex
Requires One Hand Swords, Thrusting One Hand Swords, One Hand Axes, Two Hand Swords, Two Hand Axes
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Killing Blows on Rare or Unique enemies grant a buff that improves Cleave for a duration. Killing Blows on Rare Enemies also steal their modifiers for a secondary duration. Only works with Axes and Swords.
When Dual Wielding, Deals 60% Damage from each Weapon combined
Base duration is 20 seconds
Base secondary duration is 20 seconds
+0.8 seconds to Attack Time
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
+(1.5–2.4) metres to radius
Culling Strike
Can't be Evaded
Buff grants Culling Strike with Cleave
Buff grants 60% more Cleave Area of Effect
Buff grants 60% more Cleave Damage with Hits and Ailments to Enemies that are on Low Life
Base duration is 20 seconds
Base secondary duration is 20 seconds
+0.8 seconds to Attack Time
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
+(1.5–2.4) metres to radius
Culling Strike
Can't be Evaded
Buff grants Culling Strike with Cleave
Buff grants 60% more Cleave Area of Effect
Buff grants 60% more Cleave Damage with Hits and Ailments to Enemies that are on Low Life
Corrupted
Additional Effects From Quality:
+0.1 metres to radius per Nearby Enemy, up to a maximum of +1 metre
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Genus
Level Effect /40
Implicit |
---|
When Dual Wielding, Deals 60% Damage from each Weapon combined Base duration is 20 seconds Base secondary duration is 20 seconds Buff grants Culling Strike with Cleave\nBuff grants 60% more Cleave Area of Effect\nBuff grants 60% more Cleave Damage with Hits and Ailments to Enemies that are on Low Life +0.8 seconds to Attack Time Culling Strike Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention Can't be Evaded (You are on Low Life if you have 50% of your Maximum Life or less) (Culling Strike means enemies that are on 10% or lower life after your Hit are Killed) |
Level | Requires Level | Str | Dex | Base Damage | +1.5 metres to radius | Experience | |
---|---|---|---|---|---|---|---|
1 | 1 | 6 | 4 | 287.5% | 1.5 | 70 | |
2 | 2 | 7 | 5 | 301.9% | 1.5 | 308 | |
3 | 4 | 10 | 7 | 317% | 1.6 | 1,554 | |
4 | 7 | 14 | 10 | 332.8% | 1.6 | 6,667 | |
5 | 11 | 19 | 13 | 349.5% | 1.7 | 26,047 | |
6 | 16 | 26 | 18 | 366.9% | 1.7 | 49,725 | |
7 | 20 | 31 | 22 | 385.3% | 1.8 | 95,714 | |
8 | 24 | 37 | 25 | 404.5% | 1.8 | 169,595 | |
9 | 28 | 42 | 29 | 424.8% | 1.9 | 283,759 | |
10 | 32 | 47 | 33 | 446% | 1.9 | 453,996 | |
11 | 36 | 53 | 36 | 468.3% | 2 | 703,128 | |
12 | 40 | 58 | 40 | 491.7% | 2 | 1,061,223 | |
13 | 44 | 63 | 44 | 516.3% | 2.1 | 2,065,870 | |
14 | 48 | 68 | 48 | 542.1% | 2.1 | 2,507,110 | |
15 | 52 | 74 | 51 | 569.2% | 2.2 | 5,798,936 | |
16 | 56 | 79 | 55 | 597.7% | 2.2 | 15,083,919 | |
17 | 60 | 84 | 59 | 627.6% | 2.3 | 27,792,735 | |
18 | 64 | 90 | 62 | 659% | 2.3 | 43,869,739 | |
19 | 67 | 94 | 65 | 691.9% | 2.4 | 242,081,556 | |
20 | 70 | 98 | 68 | 726.5% | 2.4 | ||
21 | 72 | 762.8% | 2.5 | ||||
22 | 74 | 801% | 2.5 | ||||
23 | 76 | 841% | 2.6 | ||||
24 | 78 | 883.1% | 2.6 | ||||
25 | 80 | 927.2% | 2.7 | ||||
26 | 82 | 973.6% | 2.7 | ||||
27 | 84 | 1022.3% | 2.8 | ||||
28 | 86 | 1073.4% | 2.8 | ||||
29 | 88 | 1127% | 2.9 | ||||
30 | 90 | 1183.4% | 2.9 | ||||
31 | 91 | 1273.6% | 2.9 | ||||
32 | 92 | 1305.5% | 3 | ||||
33 | 93 | 1338.1% | 3 | ||||
34 | 94 | 1371.6% | 3 | ||||
35 | 95 | 1405.8% | 3 | ||||
36 | 96 | 1441% | 3.1 | ||||
37 | 97 | 1477% | 3.1 | ||||
38 | 98 | 1513.9% | 3.1 | ||||
39 | 99 | 1551.8% | 3.1 | ||||
40 | 100 | 1590.6% | 3.2 |
Attribute /8
Vaal Cleave
Key | Value |
---|---|
Acronym | Hit, Kill |
BaseType | Vaal Cleave |
Class | Skill Gems |
Weapon | One Hand Swords, Thrusting One Hand Swords, One Hand Axes, Two Hand Swords, Two Hand Axes |
TargetTypes | Ground, Enemy |
Type | Attack, Area, Melee, ThresholdJewelArea, Vaal, Duration, Buff, NeverExertable |
ItemType | Metadata/Items/Gems/SkillGemVaalCleave |
Reference | poe.ninja, Community Wiki |
Microtransactions /1 ⍟
Demon Hand Cleave Effect
Your Cleave becomes a swiping, demonic claw.
Supported By /101 ⍟
Icon | Name |
---|---|
Added Fire Damage Support | Added Fire Damage Support Supports any skill that hits enemies. |
Faster Attacks Support | Faster Attacks Support Supports attack skills. |
Added Cold Damage Support | Added Cold Damage Support Supports any skill that hits enemies. |
Additional Accuracy Support | Additional Accuracy Support Supports attack skills. |
Increased Area of Effect Support | Increased Area of Effect Support Supports any skill with an area of effect. |
Added Lightning Damage Support | Added Lightning Damage Support Supports any skill that hits enemies. |
Increased Critical Strikes Support | Increased Critical Strikes Support Supports any skill that hits enemies. |
Increased Critical Damage Support | Increased Critical Damage Support Supports any skill that hits enemies. |
Knockback Support | Knockback Support Supports any skill that hits enemies. |
Life Leech Support | Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
Mana Leech Support | Mana Leech Support Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt. |
Added Chaos Damage Support | Added Chaos Damage Support Supports any skill that hits enemies. |
Stun Support | Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
Melee Physical Damage Support | Melee Physical Damage Support Supports melee attack skills. |
Item Rarity Support | Item Rarity Support Supports any skill that can kill enemies. |
Concentrated Effect Support | Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. |
More Duration Support | More Duration Support Supports any skill with a duration. |
Cold to Fire Support | Cold to Fire Support Supports any skill that hits enemies. |
Combustion Support | Combustion Support Supports any skill that hits enemies. |
Elemental Damage with Attacks Support | Elemental Damage with Attacks Support Supports attack skills. |
Bloodlust Support | Bloodlust Support Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way. |
Life Gain on Hit Support | Life Gain on Hit Support Supports attack skills. |
Elemental Proliferation Support | Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
Culling Strike Support | Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
Damage on Full Life Support | Damage on Full Life Support Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full. |
Chance to Flee Support | Chance to Flee Support Supports any skill that hits enemies. |
Blind Support | Blind Support Supports any skill that hits enemies. |
Fire Penetration Support | Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
Cold Penetration Support | Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
Lightning Penetration Support | Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
Elemental Penetration Support | Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
Power Charge On Critical Support | Power Charge On Critical Support Supports any skill that hits enemies. |
Burning Damage Support | Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
Hextouch Support | Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
Cast On Critical Strike Support | Cast On Critical Strike Support Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
Cast on Melee Kill Support | Cast on Melee Kill Support Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
Endurance Charge on Melee Stun Support | Endurance Charge on Melee Stun Support Supports melee attack skills. |
Less Duration Support | Less Duration Support Supports any skill that has a duration. |
Block Chance Reduction Support | Block Chance Reduction Support Supports any skill that hits enemies. |
Physical to Lightning Support | Physical to Lightning Support Supports any skill that hits enemies. |
Fortify Support | Fortify Support Supports melee attack skills that are not triggered. |
Ice Bite Support | Ice Bite Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
Hypothermia Support | Hypothermia Support Supports any skill that deals damage. |
Innervate Support | Innervate Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
Critical Strike Affliction Support | Critical Strike Affliction Support Supports any skill that hits enemies. |
Void Manipulation Support | Void Manipulation Support Supports any skill that deals damage. |
Controlled Destruction Support | Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
Swift Affliction Support | Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
Elemental Focus Support | Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
Ignite Proliferation Support | Ignite Proliferation Support Supports any skill that hits enemies. |
Chance to Bleed Support | Chance to Bleed Support Supports attack skills. |
Chance to Poison Support | Chance to Poison Support Supports any skill that hits enemies. |
Deadly Ailments Support | Deadly Ailments Support Supports any skill that hits enemies. |
Decay Support | Decay Support Supports any skill that hits enemies. |
Efficacy Support | Efficacy Support Supports any skill that deals damage or has a duration. |
Vile Toxins Support | Vile Toxins Support Supports any skill that hits enemies. |
Maim Support | Maim Support Supports attack skills, or other skills that can maim enemies. |
Immolate Support | Immolate Support Supports any skill that hits enemies. |
Unbound Ailments Support | Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
Brutality Support | Brutality Support Supports any skill that deals damage. |
Momentum Support | Momentum Support Supports attack skills that aren't triggered. |
Summon Phantasm Support | Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
Withering Touch Support | Withering Touch Support Supports attack skills. |
Bonechill Support | Bonechill Support Supports any skill that can chill enemies or create chilling areas. |
Energy Leech Support | Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
Close Combat Support | Close Combat Support Supports melee attack skills. Cannot support skills which create minions. |
Shockwave Support | Shockwave Support Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions. |
Impale Support | Impale Support Supports attack skills. |
Pulverise Support | Pulverise Support Supports melee attack skills. |
Rage Support | Rage Support Supports melee attack skills. Minions cannot gain rage. |
Nightblade Support | Nightblade Support Supports attack skills. Cannot support skills which create minions. |
Awakened Added Fire Damage Support | Awakened Added Fire Damage Support Supports any skill that hits enemies. |
Awakened Brutality Support | Awakened Brutality Support Supports any skill that deals damage. |
Awakened Burning Damage Support | Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
Awakened Elemental Damage with Attacks Support | Awakened Elemental Damage with Attacks Support Supports attack skills. |
Awakened Fire Penetration Support | Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
Awakened Melee Physical Damage Support | Awakened Melee Physical Damage Support Supports melee attack skills. |
Awakened Added Cold Damage Support | Awakened Added Cold Damage Support Supports any skill that hits enemies. |
Awakened Cast On Critical Strike Support | Awakened Cast On Critical Strike Support Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
Awakened Cold Penetration Support | Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
Awakened Deadly Ailments Support | Awakened Deadly Ailments Support Supports any skill that hits enemies. |
Awakened Swift Affliction Support | Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
Awakened Void Manipulation Support | Awakened Void Manipulation Support Supports any skill that deals damage. |
Awakened Added Chaos Damage Support | Awakened Added Chaos Damage Support Supports any skill that hits enemies. |
Awakened Added Lightning Damage Support | Awakened Added Lightning Damage Support Supports any skill that hits enemies. |
Awakened Controlled Destruction Support | Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
Awakened Hextouch Support | Awakened Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
Awakened Elemental Focus Support | Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
Awakened Increased Area of Effect Support | Awakened Increased Area of Effect Support Supports any skill with an area of effect. |
Awakened Lightning Penetration Support | Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
Awakened Unbound Ailments Support | Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
Trinity Support | Trinity Support Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. |
Bloodthirst Support | Bloodthirst Support Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines. |
Cruelty Support | Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. |
Overcharge Support | Overcharge Support Supports any skill that hits enemies. |
Prismatic Burst Support | Prismatic Burst Support Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions. |
Devour Support | Devour Support Supports any skill that hits enemies. |
Sadism Support | Sadism Support Supports any skill that hits enemies. |
Controlled Blaze Support | Controlled Blaze Support Supports melee attack skills. |
Volatility Support | Volatility Support Supports attack skills. |
Rupture Support | Rupture Support Supports attack skills. |
Cleave
Level: (1–40)
Cost: (7–15) Mana
Attack Speed: 80% of base
Requires Level (1–100)
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
When Dual Wielding, Deals 60% Damage from each Weapon combined
+(0–1.8) metres to radius
console skill dont chase [1]
is area damage [1]
skill double hits when dual wielding [1]
+(0–1.8) metres to radius
console skill dont chase [1]
is area damage [1]
skill double hits when dual wielding [1]
Additional Effects From Quality:
+0.1 metres to radius per Nearby Enemy, up to a maximum of +1 metre
Cleave /6 ⍟
An area of effect melee attack that deals damage in an arc. When dual-wielding Cleave uses both weapons.Name | Show Full Descriptions |
---|---|
Chance to Bleed Support | Increases the chance of inflicting the bleed ailment on enemies with Cleave. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Cleave. |
Concentrated Effect Support | Reduces the area of effect while significantly increasing the area damage Cleave does. This makes it an excellent choice for difficult individual monsters. |
Increased Area of Effect Support | Increases the area of effect of Cleave allowing it to hit a greater number of targets at once. |
Maim Support | Grants Cleave a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Cleave. |
Melee Physical Damage Support | Grants more melee physical damage for Cleave. This support also increases the amount of damage inflicted bleeds and poisons do. |
Multistrike Support | Causes Cleave to repeat an additional two times, as well as providing a large bonus to attack speed. |
Level Effect /40
Implicit |
---|
When Dual Wielding, Deals 60% Damage from each Weapon combined |
Level | Requires Level | Cost | Base Damage | # metres to radius | Experience |
---|---|---|---|---|---|
1 | 1 | 7 | 179.4% | 0 | |
2 | 2 | 7 | 188.7% | 0.1 | |
3 | 4 | 7 | 198.9% | 0.1 | |
4 | 7 | 7 | 210% | 0.2 | |
5 | 11 | 8 | 222.1% | 0.2 | |
6 | 16 | 8 | 235.4% | 0.3 | |
7 | 20 | 9 | 248.9% | 0.3 | |
8 | 24 | 9 | 263.1% | 0.4 | |
9 | 28 | 9 | 278.3% | 0.4 | |
10 | 32 | 9 | 294.3% | 0.5 | |
11 | 36 | 10 | 311.1% | 0.5 | |
12 | 40 | 10 | 328.9% | 0.6 | |
13 | 44 | 10 | 347.8% | 0.6 | |
14 | 48 | 11 | 367.7% | 0.7 | |
15 | 52 | 11 | 388.7% | 0.7 | |
16 | 56 | 11 | 411% | 0.8 | |
17 | 60 | 12 | 434.3% | 0.8 | |
18 | 64 | 12 | 459.1% | 0.9 | |
19 | 67 | 12 | 484.4% | 0.9 | |
20 | 70 | 13 | 511.2% | 1 | |
21 | 72 | 13 | 538.5% | 1 | |
22 | 74 | 13 | 567.3% | 1.1 | |
23 | 76 | 13 | 597.6% | 1.1 | |
24 | 78 | 13 | 629.5% | 1.2 | |
25 | 80 | 13 | 663.2% | 1.2 | |
26 | 82 | 14 | 698.5% | 1.3 | |
27 | 84 | 14 | 735.8% | 1.3 | |
28 | 86 | 14 | 775.1% | 1.4 | |
29 | 88 | 14 | 816.5% | 1.4 | |
30 | 90 | 14 | 860% | 1.5 | |
31 | 91 | 14 | 927% | 1.5 | |
32 | 92 | 14 | 951.7% | 1.5 | |
33 | 93 | 14 | 977.1% | 1.6 | |
34 | 94 | 15 | 1003% | 1.6 | |
35 | 95 | 15 | 1029.7% | 1.6 | |
36 | 96 | 15 | 1057.2% | 1.7 | |
37 | 97 | 15 | 1085.4% | 1.7 | |
38 | 98 | 15 | 1114.2% | 1.7 | |
39 | 99 | 15 | 1143.9% | 1.8 | |
40 | 100 | 15 | 1174.3% | 1.8 |
Attribute /7
Cleave
Key | Value |
---|---|
Cost | iLvl 1: Normal: 3xArmourer's Scrap · Normal: 25000xGold |
Acronym | Ignite |
BaseType | Cleave |
Weapon | One Hand Swords, Thrusting One Hand Swords, One Hand Axes, Two Hand Swords, Two Hand Axes |
TargetTypes | Ground, Enemy |
Type | Attack, Area, Multistrikeable, Melee, ThresholdJewelArea |
ActiveSkillsCode | cleave |
Crucible Weapon /1
Weight | Desc |
---|---|
1000 (T5) | Trigger Level 20 Summon Spectral Wolf on Critical Strike with Cleave or Reave |
Supported By /102
Icon | Name |
---|---|
Added Fire Damage Support | Added Fire Damage Support Supports any skill that hits enemies. |
Faster Attacks Support | Faster Attacks Support Supports attack skills. |
Added Cold Damage Support | Added Cold Damage Support Supports any skill that hits enemies. |
Additional Accuracy Support | Additional Accuracy Support Supports attack skills. |
Increased Area of Effect Support | Increased Area of Effect Support Supports any skill with an area of effect. |
Added Lightning Damage Support | Added Lightning Damage Support Supports any skill that hits enemies. |
Increased Critical Strikes Support | Increased Critical Strikes Support Supports any skill that hits enemies. |
Increased Critical Damage Support | Increased Critical Damage Support Supports any skill that hits enemies. |
Knockback Support | Knockback Support Supports any skill that hits enemies. |
Life Leech Support | Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
Mana Leech Support | Mana Leech Support Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt. |
Added Chaos Damage Support | Added Chaos Damage Support Supports any skill that hits enemies. |
Stun Support | Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
Melee Physical Damage Support | Melee Physical Damage Support Supports melee attack skills. |
Item Rarity Support | Item Rarity Support Supports any skill that can kill enemies. |
Concentrated Effect Support | Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. |
Cold to Fire Support | Cold to Fire Support Supports any skill that hits enemies. |
Combustion Support | Combustion Support Supports any skill that hits enemies. |
Elemental Damage with Attacks Support | Elemental Damage with Attacks Support Supports attack skills. |
Bloodlust Support | Bloodlust Support Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way. |
Life Gain on Hit Support | Life Gain on Hit Support Supports attack skills. |
Elemental Proliferation Support | Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
Culling Strike Support | Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
Damage on Full Life Support | Damage on Full Life Support Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full. |
Chance to Flee Support | Chance to Flee Support Supports any skill that hits enemies. |
Blind Support | Blind Support Supports any skill that hits enemies. |
Fire Penetration Support | Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
Cold Penetration Support | Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
Lightning Penetration Support | Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
Elemental Penetration Support | Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
Multistrike Support | Multistrike Support Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills. |
Power Charge On Critical Support | Power Charge On Critical Support Supports any skill that hits enemies. |
Burning Damage Support | Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
Hextouch Support | Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
Cast On Critical Strike Support | Cast On Critical Strike Support Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
Cast on Melee Kill Support | Cast on Melee Kill Support Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
Endurance Charge on Melee Stun Support | Endurance Charge on Melee Stun Support Supports melee attack skills. |
Block Chance Reduction Support | Block Chance Reduction Support Supports any skill that hits enemies. |
Physical to Lightning Support | Physical to Lightning Support Supports any skill that hits enemies. |
Fortify Support | Fortify Support Supports melee attack skills that are not triggered. |
Ice Bite Support | Ice Bite Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
Hypothermia Support | Hypothermia Support Supports any skill that deals damage. |
Innervate Support | Innervate Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
Critical Strike Affliction Support | Critical Strike Affliction Support Supports any skill that hits enemies. |
Void Manipulation Support | Void Manipulation Support Supports any skill that deals damage. |
Controlled Destruction Support | Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
Swift Affliction Support | Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
Elemental Focus Support | Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
Ignite Proliferation Support | Ignite Proliferation Support Supports any skill that hits enemies. |
Chance to Bleed Support | Chance to Bleed Support Supports attack skills. |
Chance to Poison Support | Chance to Poison Support Supports any skill that hits enemies. |
Deadly Ailments Support | Deadly Ailments Support Supports any skill that hits enemies. |
Decay Support | Decay Support Supports any skill that hits enemies. |
Efficacy Support | Efficacy Support Supports any skill that deals damage or has a duration. |
Vile Toxins Support | Vile Toxins Support Supports any skill that hits enemies. |
Maim Support | Maim Support Supports attack skills, or other skills that can maim enemies. |
Immolate Support | Immolate Support Supports any skill that hits enemies. |
Unbound Ailments Support | Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
Brutality Support | Brutality Support Supports any skill that deals damage. |
Momentum Support | Momentum Support Supports attack skills that aren't triggered. |
Summon Phantasm Support | Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
Withering Touch Support | Withering Touch Support Supports attack skills. |
Bonechill Support | Bonechill Support Supports any skill that can chill enemies or create chilling areas. |
Energy Leech Support | Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
Close Combat Support | Close Combat Support Supports melee attack skills. Cannot support skills which create minions. |
Shockwave Support | Shockwave Support Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions. |
Impale Support | Impale Support Supports attack skills. |
Pulverise Support | Pulverise Support Supports melee attack skills. |
Rage Support | Rage Support Supports melee attack skills. Minions cannot gain rage. |
Nightblade Support | Nightblade Support Supports attack skills. Cannot support skills which create minions. |
Awakened Added Fire Damage Support | Awakened Added Fire Damage Support Supports any skill that hits enemies. |
Awakened Brutality Support | Awakened Brutality Support Supports any skill that deals damage. |
Awakened Burning Damage Support | Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
Awakened Elemental Damage with Attacks Support | Awakened Elemental Damage with Attacks Support Supports attack skills. |
Awakened Fire Penetration Support | Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
Awakened Melee Physical Damage Support | Awakened Melee Physical Damage Support Supports melee attack skills. |
Awakened Multistrike Support | Awakened Multistrike Support Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills. |
Awakened Added Cold Damage Support | Awakened Added Cold Damage Support Supports any skill that hits enemies. |
Awakened Cast On Critical Strike Support | Awakened Cast On Critical Strike Support Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
Awakened Cold Penetration Support | Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
Awakened Deadly Ailments Support | Awakened Deadly Ailments Support Supports any skill that hits enemies. |
Awakened Swift Affliction Support | Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
Awakened Void Manipulation Support | Awakened Void Manipulation Support Supports any skill that deals damage. |
Awakened Added Chaos Damage Support | Awakened Added Chaos Damage Support Supports any skill that hits enemies. |
Awakened Added Lightning Damage Support | Awakened Added Lightning Damage Support Supports any skill that hits enemies. |
Awakened Controlled Destruction Support | Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
Awakened Hextouch Support | Awakened Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
Awakened Elemental Focus Support | Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
Awakened Increased Area of Effect Support | Awakened Increased Area of Effect Support Supports any skill with an area of effect. |
Awakened Lightning Penetration Support | Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
Awakened Unbound Ailments Support | Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
Trinity Support | Trinity Support Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. |
Bloodthirst Support | Bloodthirst Support Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines. |
Cruelty Support | Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. |
Overcharge Support | Overcharge Support Supports any skill that hits enemies. |
Prismatic Burst Support | Prismatic Burst Support Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions. |
Devour Support | Devour Support Supports any skill that hits enemies. |
Sadism Support | Sadism Support Supports any skill that hits enemies. |
Controlled Blaze Support | Controlled Blaze Support Supports melee attack skills. |
Volatility Support | Volatility Support Supports attack skills. |
Overexertion Support | Overexertion Support Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted. |
Rupture Support | Rupture Support Supports attack skills. |
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Vaal Cleave
Version history
Version | Changes |
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3.20.1 |
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3.20.0 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.