Vaal Cleave
Attack, AoE, Physical, Vaal, Duration, Melee
Level: 1–20
Souls Per Use: 25
Can Store 3 Use
Soul Gain Prevention: 4 sec
Attack Speed: 80% of base
Attack Damage: 200–400% of base
Effectiveness of Added Damage: 200–400%
Requires Level 1
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Killing Blows on Rare or Unique enemies grant a buff that improves Cleave for a duration. Killing Blows on Rare Enemies also steal their modifiers for a secondary duration. Only works with Axes and Swords.
When Dual Wielding, Deals 60% Damage from each Weapon combined
Base duration is 20 seconds
Base secondary duration is 20 seconds
+0.8 seconds to Attack Time
(2–75) to (3–113) Added Attack Physical Damage
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
+(15–24) to radius
Culling Strike
Can't be Evaded
Buff grants Culling Strike with Cleave
Buff grants 60% more Cleave Area of Effect
Buff grants 60% more Cleave Damage with Hits and Ailments to Enemies that are on Low Life

Corrupted

Additional Effects From Quality:
(0–10)% increased Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /4

Unusual Gems /4

TypeStatsWeight
Superior (0–10)% increased Attack Speed50
Anomalous Gain (0–20) Life per Enemy Hit20
Divergent (0–40)% increased Area of Effect while not Dual Wielding50
Phantasmal (0–100)% chance to Destroy Corpses on Kill50
Level Effect /40

Level Effect /40

Implicit
When Dual Wielding, Deals 60% Damage from each Weapon combined
Base duration is 20 seconds
Base secondary duration is 20 seconds
Buff grants Culling Strike with Cleave\nBuff grants 60% more Cleave Area of Effect\nBuff grants 60% more Cleave Damage with Hits and Ailments to Enemies that are on Low Life
+0.8 seconds to Attack Time
Culling Strike
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Can't be Evaded
(You are on Low Life if you have 50% of your Maximum Life or less)
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
LevelRequires LevelStrengthDexterityBase Damage2 to 3 Added Attack Physical Damage+15 to radiusExperience
1164200%2, 31570
2275210.5%2, 315308
34107221.1%3, 4161,554
471410231.6%4, 6166,667
5111913242.1%5, 81726,047
6162618252.6%7, 111749,725
7203122263.2%9, 131895,714
8243725273.7%11, 1718169,595
9284229284.2%14, 2019283,759
10324733294.7%16, 2519453,996
11365336305.3%20, 3020703,128
12405840315.8%24, 35201,061,223
13446344326.3%28, 42212,065,870
14486848336.8%33, 49212,507,110
15527451347.4%39, 58225,798,936
16567955357.9%45, 682215,083,919
17608459368.4%52, 792327,792,735
18649062378.9%61, 912343,869,739
19679465389.5%68, 10224242,081,556
20709868400%75, 11324
2172410.5%81, 12225
2274421.1%87, 13025
2376431.6%93, 14026
2478442.1%100, 15026
2580452.6%107, 16027
2682463.2%114, 17227
2784473.7%123, 18428
2886484.2%131, 19728
2988494.7%140, 21029
3090505.3%150, 22429
3191510.5%155, 23229
3292515.8%160, 24030
3393521.1%165, 24830
3494526.3%171, 25630
3595531.6%176, 26530
3696536.8%182, 27331
3797542.1%188, 28231
3898547.4%194, 29231
3999552.6%201, 30131
40100557.9%207, 31132

Vaal Cleave

Referencepoe.ninja, Community Wiki
AcronymHit, Weapon, Duration, Buff, Ailment, Modifiers
BaseType Vaal Cleave
Class Active Skill Gems
WeaponOne Hand Swords, Thrusting One Hand Swords, One Hand Axes, Two Hand Swords, Two Hand Axes
TargetTypesGround, Enemy
TypeAttack, Area, Melee, ThresholdJewelArea, Physical, Vaal, Duration, Buff
MetadataMetadata/Items/Gems/SkillGemVaalCleave
Cleave
Level: 1–40
Attack Speed: 80% of base
Requires Level 1
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
When Dual Wielding, Deals 60% Damage from each Weapon combined
(2–207) to (3–311) Added Attack Physical Damage
+(0–18) to radius
console skill dont chase [1]
is area damage [1]
skill double hits when dual wielding [1]


Additional Effects From Quality:
(0–10)% increased Attack Speed
Cleave /6 ⍟

Cleave /6 ⍟

An area of effect melee attack that deals damage in an arc. When dual-wielding Cleave uses both weapons.
NameShow Full Descriptions
Chance to Bleed SupportIncreases the chance of inflicting the bleed ailment on enemies with Cleave. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Cleave.
Concentrated Effect SupportReduces the area of effect while significantly increasing the area damage Cleave does. This makes it an excellent choice for difficult individual monsters.
Increased Area of Effect SupportIncreases the area of effect of Cleave allowing it to hit a greater number of targets at once.
Maim SupportGrants Cleave a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Cleave.
Melee Physical Damage SupportGrants more melee physical damage for Cleave. This support also increases the amount of damage inflicted bleeds and poisons do.
Multistrike SupportCauses Cleave to repeat an additional two times, as well as providing a large bonus to attack speed.
Level Effect /40

Level Effect /40

Implicit
Cost: 6
When Dual Wielding, Deals 60% Damage from each Weapon combined
LevelRequires LevelBase Damage2 to 3 Added Attack Physical Damage# to radiusExperience
11125%2, 30
22130.9%2, 31
34136.8%3, 41
47142.7%4, 62
511148.6%5, 82
616154.5%7, 113
720160.4%9, 133
824166.3%11, 174
928172.2%14, 204
1032178.1%16, 255
1136183.9%20, 305
1240189.8%24, 356
1344195.7%28, 426
1448201.6%33, 497
1552207.5%39, 587
1656213.4%45, 688
1760219.3%52, 798
1864225.2%61, 919
1967231.1%68, 1029
2070237%75, 11310
2172242.9%81, 12210
2274248.8%87, 13011
2376254.7%93, 14011
2478260.6%100, 15012
2580266.5%107, 16012
2682272.4%114, 17213
2784278.3%123, 18413
2886284.2%131, 19714
2988290.1%140, 21014
3090295.9%150, 22415
3191298.9%155, 23215
3292301.8%160, 24015
3393304.8%165, 24816
3494307.7%171, 25616
3595310.7%176, 26516
3696313.6%182, 27317
3797316.6%188, 28217
3898319.5%194, 29217
3999322.5%201, 30118
40100325.4%207, 31118

Cleave

BaseType Cleave
WeaponOne Hand Swords, Thrusting One Hand Swords, One Hand Axes, Two Hand Swords, Two Hand Axes
TargetTypesGround, Enemy
TypeAttack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
ActiveSkillsCodecleave
Microtransactions /1 ⍟

Microtransactions /1 ⍟

IconName
DemonHandCleaveDemon Hand Cleave Effect
Your Cleave becomes a swiping, demonic claw.
Supported By /95 ⍟

Supported By /95 ⍟

IconName
AddedFireDamageAdded Fire Damage Support
Supports any skill that hits enemies.
FasterAttacksFaster Attacks Support
Supports attack skills.
AddedColdDamageAdded Cold Damage Support
Supports any skill that hits enemies.
IncreasedAccuracyAdditional Accuracy Support
Supports attack skills.
IncreasedAOEIncreased Area of Effect Support
Supports any skill with an area of effect.
AddedLightningDamageAdded Lightning Damage Support
Supports any skill that hits enemies.
IncreasedCriticalStrikesIncreased Critical Strikes Support
Supports any skill that hits enemies.
IncreasedCriticalDamageIncreased Critical Damage Support
Supports any skill that hits enemies.
KnockbackKnockback Support
Supports any skill that hits enemies.
LifeLeechLife Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
ManaLeechMana Leech Support
Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
AddedChaosDamageAdded Chaos Damage Support
Supports any skill that hits enemies.
StunStun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
IncreasedPhysicalDamageMelee Physical Damage Support
Supports melee attack skills.
IncreasedQualityItem Rarity Support
Supports any skill that can kill enemies.
ConcentratedAOEConcentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
IncreasedDurationIncreased Duration Support
Supports any skill with a duration.
ColdtoFireCold to Fire Support
Supports any skill that hits enemies.
ChancetoIgniteCombustion Support
Supports any skill that hits enemies.
WeaponElementalDamageElemental Damage with Attacks Support
Supports attack skills.
BloodlustBloodlust Support
Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
LifeonHitLife Gain on Hit Support
Supports attack skills.
ElementalProliferationElemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
CullingStrikeCulling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
MeleeDamageonFullLifeDamage on Full Life Support
Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
ChancetoFleeChance to Flee Support
Supports any skill that hits enemies.
BlindBlind Support
Supports any skill that hits enemies.
FirePenetrationFire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
ColdPenetrationCold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
LightningPenetrationLightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
ElementalPenetrationElemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
PowerChargesPower Charge On Critical Support
Supports any skill that hits enemies.
IncreasedBurnDurationBurning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
CurseOnHitHextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
CastOnCritCast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
CastOnMeleeKillCast on Melee Kill Support
Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
EnduranceChargeStunEndurance Charge on Melee Stun Support
Supports melee attack skills.
ReduceDurationLess Duration Support
Supports any skill that has a duration.
BreakBlockBlock Chance Reduction Support
Supports any skill that hits enemies.
PhysicalToLightningPhysical to Lightning Support
Supports any skill that hits enemies.
FortifyGemFortify Support
Supports melee attack skills that are not triggered.
FrenzyChargeOnShatterIce Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
DamageAgainstChilledHypothermia Support
Supports any skill that deals damage.
OnslaughtOnSlayingShockedInnervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
PoisonCritical Strike Affliction Support
Supports any skill that hits enemies.
VoidManipulationVoid Manipulation Support
Supports any skill that deals damage.
ControlledDestructionGemControlled Destruction Support
Supports attack skills, or spell skills that deal damage.
SupportRapidDecayGemSwift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
ElementalFocusElemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
IgniteProliferationIgnite Proliferation Support
Supports any skill that hits enemies.
ChanceToBleedChance to Bleed Support
Supports attack skills. Cannot support skills that create minions.
LesserPoisonChance to Poison Support
Supports any skill that hits enemies.
DeadlyAilmentsDeadly Ailments Support
Supports any skill that hits enemies.
DecayDecay Support
Supports any skill that hits enemies.
EfficacyEfficacy Support
Supports any skill that deals damage or has a duration.
VileToxinsVile Toxins Support
Supports any skill that hits enemies.
MaimMaim Support
Supports attack skills, or other skills that can maim enemies.
ImmolateImmolate Support
Supports any skill that hits enemies.
UnboundAilmentsUnbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
BrutalityBrutality Support
Supports any skill that deals damage.
OnslaughtOnslaught Support
Supports any skill that hits enemies.
SummonPhantasmSummon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
WitherGemSupportWithering Touch Support
Supports attack skills.
BoneChillSupportBonechill Support
Supports any skill that can chill enemies or create chilling areas.
EnergyShieldLeechsupportEnergy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
CloseCombatClose Combat Support
Supports melee attack skills. Cannot support skills which create minions.
ShockwaveShockwave Support
Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
impaleImpale Support
Supports attack skills.
PulverizePulverise Support
Supports melee attack skills.
RageSupportRage Support
Supports melee attack skills. Minions cannot gain rage.
NightbladeNightblade Support
Supports attack skills. Cannot support skills which create minions.
AddedFireDamagePlusAwakened Added Fire Damage Support
Supports any skill that hits enemies.
BrutalityPlusAwakened Brutality Support
Supports any skill that deals damage.
IncreasedBurnDurationPlusAwakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
WeaponElementalDamagePlusAwakened Elemental Damage with Attacks Support
Supports attack skills.
FirePenetrationPlusAwakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
IncreasedPhyscialDamagePlusAwakened Melee Physical Damage Support
Supports melee attack skills.
AddedColdDamagePlusAwakened Added Cold Damage Support
Supports any skill that hits enemies.
CastOnCritPlusAwakened Cast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
ColdPenetrationPlusAwakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
DeadlyAilmentsPlusAwakened Deadly Ailments Support
Supports any skill that hits enemies.
SupportRapidDecayPlusAwakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
VoidManipulationPlusAwakened Void Manipulation Support
Supports any skill that deals damage.
AddedChaosDamagePlusAwakened Added Chaos Damage Support
Supports any skill that hits enemies.
AddedLightningDamagePlusAwakened Added Lightning Damage Support
Supports any skill that hits enemies.
ControlledDestructionPlusAwakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
CurseOnHitPlusAwakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
ElementalFocusPlusAwakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
IncreasedAOEPlusAwakened Increased Area of Effect Support
Supports any skill with an area of effect.
LightningPenetrationPlusAwakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
UnboundAilmentPlusAwakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
TrinitySupportGemTrinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
BloodPriceSupportGemBloodthirst Support
Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
FragilityCruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
PureShockSupportGemOvercharge Support
Supports any skill that hits enemies.
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