Vaal Cleave
Level: 1–20
Souls Per Use: 25
Can Store 3 Use
Soul Gain Prevention: 4 sec
Attack Speed: 80% of base
Attack Damage: 200–400% of base
Effectiveness of Added Damage: 200–400%
Requires Level 1
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Killing Blows on Rare or Unique enemies grant a buff that improves Cleave for a duration. Killing Blows on Rare Enemies also steal their modifiers for a secondary duration. Only works with Axes and Swords.
When Dual Wielding, Deals 60% Damage from each Weapon combined
Base duration is 20 seconds
Base secondary duration is 20 seconds
+0.8 seconds to Attack Time
(2–75) to (3–113) Added Attack Physical Damage
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
+(1.5–2.4) metres to radius
Culling Strike
Can't be Evaded
Buff grants Culling Strike with Cleave
Buff grants 60% more Cleave Area of Effect
Buff grants 60% more Cleave Damage with Hits and Ailments to Enemies that are on Low Life
Corrupted

Additional Effects From Quality:
(0–10)% increased Attack Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /4
TypeStatsWeight
Superior (0–10)% increased Attack Speed50
Anomalous Gain (0–20) Life per Enemy Hit20
Divergent (0–40)% increased Area of Effect while not Dual Wielding50
Phantasmal (0–100)% chance to Destroy Corpses on Kill50
Level Effect /40
Implicit
When Dual Wielding, Deals 60% Damage from each Weapon combined
Base duration is 20 seconds
Base secondary duration is 20 seconds
Buff grants Culling Strike with Cleave\nBuff grants 60% more Cleave Area of Effect\nBuff grants 60% more Cleave Damage with Hits and Ailments to Enemies that are on Low Life
+0.8 seconds to Attack Time
Culling Strike
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Can't be Evaded
(You are on Low Life if you have 50% of your Maximum Life or less)
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
LevelRequires LevelStrengthDexterityBase Damage2 to 3 Added Attack Physical Damage+1.5 metres to radiusExperience
1164200%2, 31.570
2275210.5%2, 31.5308
34107221.1%3, 41.61,554
471410231.6%4, 61.66,667
5111913242.1%5, 81.726,047
6162618252.6%7, 111.749,725
7203122263.2%9, 131.895,714
8243725273.7%11, 171.8169,595
9284229284.2%14, 201.9283,759
10324733294.7%16, 251.9453,996
11365336305.3%20, 302703,128
12405840315.8%24, 3521,061,223
13446344326.3%28, 422.12,065,870
14486848336.8%33, 492.12,507,110
15527451347.4%39, 582.25,798,936
16567955357.9%45, 682.215,083,919
17608459368.4%52, 792.327,792,735
18649062378.9%61, 912.343,869,739
19679465389.5%68, 1022.4242,081,556
20709868400%75, 1132.4
2172410.5%81, 1222.5
2274421.1%87, 1302.5
2376431.6%93, 1402.6
2478442.1%100, 1502.6
2580452.6%107, 1602.7
2682463.2%114, 1722.7
2784473.7%123, 1842.8
2886484.2%131, 1972.8
2988494.7%140, 2102.9
3090505.3%150, 2242.9
3191510.5%155, 2322.9
3292515.8%160, 2403
3393521.1%165, 2483
3494526.3%171, 2563
3595531.6%176, 2653
3696536.8%182, 2733.1
3797542.1%188, 2823.1
3898547.4%194, 2923.1
3999552.6%201, 3013.1
40100557.9%207, 3113.2

Vaal Cleave

AcronymHit, Weapon, Duration, Buff, Ailment, Modifiers
BaseType Vaal Cleave
Class Skill Gems
WeaponOne Hand Swords, Thrusting One Hand Swords, One Hand Axes, Two Hand Swords, Two Hand Axes
TargetTypesGround, Enemy
TypeAttack, Area, Melee, ThresholdJewelArea, Physical, Vaal, Duration, Buff
MetadataMetadata/Items/Gems/SkillGemVaalCleave
Referencepoe.ninja, Community Wiki
Microtransactions /1 ⍟
IconName
Demon Hand Cleave Effect
Your Cleave becomes a swiping, demonic claw.
Supported By /100 ⍟
IconName
Added Fire Damage Support
Supports any skill that hits enemies.
Faster Attacks Support
Supports attack skills.
Added Cold Damage Support
Supports any skill that hits enemies.
Additional Accuracy Support
Supports attack skills.
Increased Area of Effect Support
Supports any skill with an area of effect.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Mana Leech Support
Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Added Chaos Damage Support
Supports any skill that hits enemies.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
Melee Physical Damage Support
Supports melee attack skills.
Item Rarity Support
Supports any skill that can kill enemies.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Increased Duration Support
Supports any skill with a duration.
Cold to Fire Support
Supports any skill that hits enemies.
Combustion Support
Supports any skill that hits enemies.
Elemental Damage with Attacks Support
Supports attack skills.
Bloodlust Support
Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
Life Gain on Hit Support
Supports attack skills.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Damage on Full Life Support
Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical Support
Supports any skill that hits enemies.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Cast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast on Melee Kill Support
Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Endurance Charge on Melee Stun Support
Supports melee attack skills.
Less Duration Support
Supports any skill that has a duration.
Block Chance Reduction Support
Supports any skill that hits enemies.
Physical to Lightning Support
Supports any skill that hits enemies.
Fortify Support
Supports melee attack skills that are not triggered.
Ice Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia Support
Supports any skill that deals damage.
Innervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation Support
Supports any skill that hits enemies.
Chance to Bleed Support
Supports attack skills. Cannot support skills that create minions.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Vile Toxins Support
Supports any skill that hits enemies.
Maim Support
Supports attack skills, or other skills that can maim enemies.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Brutality Support
Supports any skill that deals damage.
Momentum Support
Supports attack skills that aren't triggered.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Withering Touch Support
Supports attack skills.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Close Combat Support
Supports melee attack skills. Cannot support skills which create minions.
Shockwave Support
Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
Impale Support
Supports attack skills.
Pulverise Support
Supports melee attack skills.
Rage Support
Supports melee attack skills. Minions cannot gain rage.
Nightblade Support
Supports attack skills. Cannot support skills which create minions.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Elemental Damage with Attacks Support
Supports attack skills.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Melee Physical Damage Support
Supports melee attack skills.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Cast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Trinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Bloodthirst Support
Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Overcharge Support
Supports any skill that hits enemies.
Prismatic Burst Support
Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
Devour Support
Supports any skill that hits enemies.
Sadism Support
Supports any skill that hits enemies.
Controlled Blaze Support
Supports melee attack skills.
Volatility Support
Supports attack skills.
Cleave
Level: 1–40
Attack Speed: 80% of base
Requires Level 1
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
When Dual Wielding, Deals 60% Damage from each Weapon combined
(2–207) to (3–311) Added Attack Physical Damage
+(0–1.8) metres to radius
console skill dont chase [1]
is area damage [1]
skill double hits when dual wielding [1]

Additional Effects From Quality:
(0–10)% increased Attack Speed
Weapon /1
WeightDesc
1000 (T5)Trigger Level 20 Summon Spectral Wolf on Critical Strike with Cleave or Reave
Cleave /6 ⍟
An area of effect melee attack that deals damage in an arc. When dual-wielding Cleave uses both weapons.
NameShow Full Descriptions
Chance to Bleed SupportIncreases the chance of inflicting the bleed ailment on enemies with Cleave. Bleeding deals physical damage over time, with more damage dealt to moving targets. This support also adds a small amount of flat physical damage to Cleave.
Concentrated Effect SupportReduces the area of effect while significantly increasing the area damage Cleave does. This makes it an excellent choice for difficult individual monsters.
Increased Area of Effect SupportIncreases the area of effect of Cleave allowing it to hit a greater number of targets at once.
Maim SupportGrants Cleave a chance to Maim enemies on hit. Maimed enemies have reduced movement speed and take increased physical damage. This support also gives more physical damage with Cleave.
Melee Physical Damage SupportGrants more melee physical damage for Cleave. This support also increases the amount of damage inflicted bleeds and poisons do.
Multistrike SupportCauses Cleave to repeat an additional two times, as well as providing a large bonus to attack speed.
Level Effect /40
Implicit
Cost: 6
When Dual Wielding, Deals 60% Damage from each Weapon combined
LevelRequires LevelBase Damage2 to 3 Added Attack Physical Damage# metres to radiusExperience
11125%2, 30
22130.9%2, 30.1
34136.8%3, 40.1
47142.7%4, 60.2
511148.6%5, 80.2
616154.5%7, 110.3
720160.4%9, 130.3
824166.3%11, 170.4
928172.2%14, 200.4
1032178.1%16, 250.5
1136183.9%20, 300.5
1240189.8%24, 350.6
1344195.7%28, 420.6
1448201.6%33, 490.7
1552207.5%39, 580.7
1656213.4%45, 680.8
1760219.3%52, 790.8
1864225.2%61, 910.9
1967231.1%68, 1020.9
2070237%75, 1131
2172242.9%81, 1221
2274248.8%87, 1301.1
2376254.7%93, 1401.1
2478260.6%100, 1501.2
2580266.5%107, 1601.2
2682272.4%114, 1721.3
2784278.3%123, 1841.3
2886284.2%131, 1971.4
2988290.1%140, 2101.4
3090295.9%150, 2241.5
3191298.9%155, 2321.5
3292301.8%160, 2401.5
3393304.8%165, 2481.6
3494307.7%171, 2561.6
3595310.7%176, 2651.6
3696313.6%182, 2731.7
3797316.6%188, 2821.7
3898319.5%194, 2921.7
3999322.5%201, 3011.8
40100325.4%207, 3111.8

Cleave

CostiLvl 1: Normal: 3xArmourer's Scrap · Normal: 10000xGold
BaseType Cleave
WeaponOne Hand Swords, Thrusting One Hand Swords, One Hand Axes, Two Hand Swords, Two Hand Axes
TargetTypesGround, Enemy
TypeAttack, Area, Multistrikeable, Melee, ThresholdJewelArea, Physical
ActiveSkillsCodecleave

Community Wiki

Edit

Vaal Cleave

Version history

VersionChanges
3.20.1
  • Updated various descriptions of conditional modifiers, such as the increased Damage against Ignited Enemies modifier on Gang's Momentum, to clarify the kinds of damage they can apply to.
  • (Not in patch notes) Updated Buff grants 60% more Cleave Damage to Enemies that are on Low Life to Buff grants 60% more Cleave Damage with Hits and Ailments to Enemies that are on Low Life. Note: this is just a visual change.https://www.reddit.com/r/pathofexile/comments/zfjwci/comment/izccrpo/
  • 3.20.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.