The Hundred Foot Shadow
Spectre | N |
---|---|
Area | The Aqueduct |
Tags | avian_beast, beast, bird_boss, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
Life
300%
Ailment Threshold
300%
Resistance
0
64
0
64
Damage
285%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 18
Attack Time
2.25 Second
Damage Spread
±20%
Experience
150%
Model Size
220%
Type
VultureParasiteBoss
Metadata
VultureParasiteBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
33
Life
1,755
Armour
1,488
Evasion
1,155
Energy Shield
0
Damage
160
Spell Damage
160
Accuracy
0
Attack Time
2.25
Experience
3,353
Ailment Threshold
1,755
Chill
6
Shock
6
Brittle
31
Scorch
6
Sap
15
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 128–192
Critical Strike Chance: 5%
Attack Time: 2.25 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
VultureBossCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Cleave
Base Damage: 128–192
Critical Strike Chance: 5%
Attack Time: 2.25 sec
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
Never deal Critical Strikes
Deals 80% more Damage
44% less Attack Speed
active skill area of effect radius +% final [120]
cleave disable predictive damage [1]
is area damage [1]
skill double hits when dual wielding [1]
spell maximum action distance +% [-35]
Deals 80% more Damage
44% less Attack Speed
active skill area of effect radius +% final [120]
cleave disable predictive damage [1]
is area damage [1]
skill double hits when dual wielding [1]
spell maximum action distance +% [-35]
SummonParasitesOnDeath
Spell, Multicastable, Triggerable
Cast Time: 1 sec
100% chance to Trigger this Spell on Death
alternate minion [1]
number of monsters to summon [30]
alternate minion [1]
number of monsters to summon [30]
VultureParasiteTakeOff
Attack
Base Damage: 128–192
Critical Strike Chance: 5%
Attack Time: 2.25 sec
Cooldown Time: 9 sec
Base duration is 1.4 seconds
Object Type
version 2 extends "Metadata/Monsters/VultureParasite/VultureParasiteHidden"
Object Type Codes
version 2 extends "Metadata/Monsters/VultureParasite/VultureParasiteHidden" ProximityTrigger { radius = 50 condition = "players" on_triggered = "ForEachOfType( Metadata/QuestObjects/Act4/GiantShadow, { Transition(); } );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VultureParasite/VultureParasiteBoss"] = { name = "The Hundred Foot Shadow", life = 3, fireResist = 0, coldResist = 64, lightningResist = 0, chaosResist = 64, damage = 2.85, damageSpread = 0.2, attackTime = 2.25, attackRange = 18, accuracy = 1, skillList = { "VultureBossCleave", "MeleeAtAnimationSpeed", "SummonParasitesOnDeath", "VultureParasiteTakeOff", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VultureBossCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_double_hits_when_dual_wielding", "global_cannot_crit", "cleave_disable_predictive_damage", }, levels = { [1] = {-44, 80, -35, 120, levelRequirement = 33, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonParasitesOnDeath"] = { name = "SummonParasitesOnDeath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "cast_on_death_%", }, levels = { [1] = {1, 30, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VultureParasiteTakeOff"] = { name = "VultureParasiteTakeOff", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1400, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
The Hundred Foot Shadow
Beast
Spectre | N |
---|---|
Tags | avian_beast, beast, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
Life
300%
Ailment Threshold
300%
Resistance
0
64
0
64
Damage
285%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 18
Attack Time
2.25 Second
Damage Spread
±20%
Experience
150%
Model Size
220%
Type
VultureParasiteBoss
Metadata
VultureParasiteBossMenagerie_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
19,300
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
1,065
Spell Damage
1,065
Accuracy
0
Attack Time
2.25
Experience
15,383
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 852–1278
Critical Strike Chance: 5%
Attack Time: 2.25 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
VultureBossCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Cleave
Base Damage: 852–1278
Critical Strike Chance: 5%
Attack Time: 2.25 sec
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
Never deal Critical Strikes
Deals 80% more Damage
44% less Attack Speed
active skill area of effect radius +% final [120]
cleave disable predictive damage [1]
is area damage [1]
skill double hits when dual wielding [1]
spell maximum action distance +% [-35]
Deals 80% more Damage
44% less Attack Speed
active skill area of effect radius +% final [120]
cleave disable predictive damage [1]
is area damage [1]
skill double hits when dual wielding [1]
spell maximum action distance +% [-35]
SummonParasitesOnDeath
Spell, Multicastable, Triggerable
Cast Time: 1 sec
100% chance to Trigger this Spell on Death
alternate minion [1]
number of monsters to summon [30]
alternate minion [1]
number of monsters to summon [30]
VultureParasiteTakeOff
Attack
Base Damage: 852–1278
Critical Strike Chance: 5%
Attack Time: 2.25 sec
Cooldown Time: 9 sec
Base duration is 1.4 seconds
Object Type
version 2 extends "Metadata/Monsters/VultureParasite/VultureParasite" Animated { preload_animated_object = "Metadata/Critters/Parasite/Parasite.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/VultureParasite/VultureParasite" Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VultureParasite/VultureParasiteBossMenagerie_"] = { name = "The Hundred Foot Shadow", life = 3, fireResist = 0, coldResist = 64, lightningResist = 0, chaosResist = 64, damage = 2.85, damageSpread = 0.2, attackTime = 2.25, attackRange = 18, accuracy = 1, skillList = { "VultureBossCleave", "MeleeAtAnimationSpeed", "SummonParasitesOnDeath", "VultureParasiteTakeOff", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VultureBossCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_double_hits_when_dual_wielding", "global_cannot_crit", "cleave_disable_predictive_damage", }, levels = { [1] = {-44, 80, -35, 120, levelRequirement = 33, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonParasitesOnDeath"] = { name = "SummonParasitesOnDeath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "cast_on_death_%", }, levels = { [1] = {1, 30, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VultureParasiteTakeOff"] = { name = "VultureParasiteTakeOff", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1400, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.