幽魂 | N |
---|---|
地區 | 水道遺跡 |
標籤 | avian_beast, beast, bird_boss, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
生命
300%
異常狀態臨界值
300%
抗性
0
64
0
64
傷害
285%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 18
攻擊間隔
2.25 秒
傷害分佈
±20%
經驗值
150%
Model Size
220%
類型
VultureParasiteBoss
Metadata
VultureParasiteBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
33
生命
1,755
護甲
1,488
閃避
1,155
能量護盾
0
傷害
160
法術傷害
160
命中
0
攻擊間隔
2.25
經驗值
3,353
異常狀態臨界值
1,755
冰緩
6
感電
6
易碎
31
焦灼
6
殘喘
15
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 128–192
暴擊率: 5%
攻擊間隔: 2.25 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
VultureBossCleave
攻擊, 範圍, 攻擊可重複, 近戰, ThresholdJewelArea
劈砍
基本傷害: 128–192
暴擊率: 5%
攻擊間隔: 2.25 秒
角色以弧狀揮動武器(雙持時則揮動兩把武器),並同時對多名敵人造成傷害。限定斧與劍。
不會暴擊
造成 80% 更多傷害
44% 更少攻擊速度
active skill area of effect radius +% final [120]
cleave disable predictive damage [1]
is area damage [1]
skill double hits when dual wielding [1]
spell maximum action distance +% [-35]
造成 80% 更多傷害
44% 更少攻擊速度
active skill area of effect radius +% final [120]
cleave disable predictive damage [1]
is area damage [1]
skill double hits when dual wielding [1]
spell maximum action distance +% [-35]
SummonParasitesOnDeath
法術, 法術可重複, 可觸發
施放時間: 1 秒
死亡時,有 100% 機率觸發此法術
alternate minion [1]
number of monsters to summon [30]
alternate minion [1]
number of monsters to summon [30]
VultureParasiteTakeOff
攻擊
基本傷害: 128–192
暴擊率: 5%
攻擊間隔: 2.25 秒
冷卻時間: 9 秒
+1.4 秒基礎持續時間
Object Type
version 2 extends "Metadata/Monsters/VultureParasite/VultureParasiteHidden"
Object Type Codes
version 2 extends "Metadata/Monsters/VultureParasite/VultureParasiteHidden" ProximityTrigger { radius = 50 condition = "players" on_triggered = "ForEachOfType( Metadata/QuestObjects/Act4/GiantShadow, { Transition(); } );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VultureParasite/VultureParasiteBoss"] = { name = "The Hundred Foot Shadow", life = 3, fireResist = 0, coldResist = 64, lightningResist = 0, chaosResist = 64, damage = 2.85, damageSpread = 0.2, attackTime = 2.25, attackRange = 18, accuracy = 1, skillList = { "VultureBossCleave", "MeleeAtAnimationSpeed", "SummonParasitesOnDeath", "VultureParasiteTakeOff", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VultureBossCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_double_hits_when_dual_wielding", "global_cannot_crit", "cleave_disable_predictive_damage", }, levels = { [1] = {-44, 80, -35, 120, levelRequirement = 33, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonParasitesOnDeath"] = { name = "SummonParasitesOnDeath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "cast_on_death_%", }, levels = { [1] = {1, 30, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VultureParasiteTakeOff"] = { name = "VultureParasiteTakeOff", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1400, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
影百足
野獸
The Hundred Foot Shadow
幽魂 | N |
---|---|
標籤 | avian_beast, beast, flesh_armour, flying, has_one_hand_sword, has_one_handed_melee, large_model, medium_height, medium_movement, melee, physical_affinity, puncturing_weapon, red_blood |
生命
300%
異常狀態臨界值
300%
抗性
0
64
0
64
傷害
285%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 18
攻擊間隔
2.25 秒
傷害分佈
±20%
經驗值
150%
Model Size
220%
類型
VultureParasiteBoss
Metadata
VultureParasiteBossMenagerie_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
19,300
護甲
28,790
閃避
4,739
能量護盾
0
傷害
1,065
法術傷害
1,065
命中
0
攻擊間隔
2.25
經驗值
15,383
異常狀態臨界值
19,300
冰緩
61
感電
61
易碎
345
焦灼
61
殘喘
169
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 852–1278
暴擊率: 5%
攻擊間隔: 2.25 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
VultureBossCleave
攻擊, 範圍, 攻擊可重複, 近戰, ThresholdJewelArea
劈砍
基本傷害: 852–1278
暴擊率: 5%
攻擊間隔: 2.25 秒
角色以弧狀揮動武器(雙持時則揮動兩把武器),並同時對多名敵人造成傷害。限定斧與劍。
不會暴擊
造成 80% 更多傷害
44% 更少攻擊速度
active skill area of effect radius +% final [120]
cleave disable predictive damage [1]
is area damage [1]
skill double hits when dual wielding [1]
spell maximum action distance +% [-35]
造成 80% 更多傷害
44% 更少攻擊速度
active skill area of effect radius +% final [120]
cleave disable predictive damage [1]
is area damage [1]
skill double hits when dual wielding [1]
spell maximum action distance +% [-35]
SummonParasitesOnDeath
法術, 法術可重複, 可觸發
施放時間: 1 秒
死亡時,有 100% 機率觸發此法術
alternate minion [1]
number of monsters to summon [30]
alternate minion [1]
number of monsters to summon [30]
VultureParasiteTakeOff
攻擊
基本傷害: 852–1278
暴擊率: 5%
攻擊間隔: 2.25 秒
冷卻時間: 9 秒
+1.4 秒基礎持續時間
Object Type
version 2 extends "Metadata/Monsters/VultureParasite/VultureParasite" Animated { preload_animated_object = "Metadata/Critters/Parasite/Parasite.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/VultureParasite/VultureParasite" Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VultureParasite/VultureParasiteBossMenagerie_"] = { name = "The Hundred Foot Shadow", life = 3, fireResist = 0, coldResist = 64, lightningResist = 0, chaosResist = 64, damage = 2.85, damageSpread = 0.2, attackTime = 2.25, attackRange = 18, accuracy = 1, skillList = { "VultureBossCleave", "MeleeAtAnimationSpeed", "SummonParasitesOnDeath", "VultureParasiteTakeOff", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VultureBossCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_double_hits_when_dual_wielding", "global_cannot_crit", "cleave_disable_predictive_damage", }, levels = { [1] = {-44, 80, -35, 120, levelRequirement = 33, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonParasitesOnDeath"] = { name = "SummonParasitesOnDeath", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "cast_on_death_%", }, levels = { [1] = {1, 30, 100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VultureParasiteTakeOff"] = { name = "VultureParasiteTakeOff", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1400, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.