Agony Crawler
Beast
40% of Physical Damage Converted to Chaos Damage
Cannot be Damaged
Cannot be Damaged
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Life
150%
Ailment Threshold
150%
Resistance
0
0
0
0
Damage
150%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.3 Second
Damage Spread
±20%
Experience
150%
Model Size
62%
Type
HeraldOfAgonyMinion
Metadata
HeraldOfAgonySpiderPlated
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,650
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
560
Spell Damage
560
Accuracy
0
Attack Time
1.3
Experience
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeraldOfAgonyMinionMortar
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 40%
Attack Damage: 40%
Attack Time: 1.3 sec
Cooldown Time: 7.5 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 60% less Attack Damage
Fires +6 Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
Fires +6 Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpike
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
Fires 4 additional Projectiles
base is projectile [1]
monster projectile variation [39]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [39]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Cleave
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk" } Render { //turn_duration = 0.35 } Monster { } Targetable { no_highlight = true targetable = false } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlated"] = { name = "Agony Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.3, attackRange = 12, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "HeraldOfAgonyMinionCleave", "Melee", "HeraldOfAgonyMinionMortar", "HeraldOfAgonyMinionTailSpike", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionMortar"] = { name = "HeraldOfAgonyMinionMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "base_number_of_projectiles", "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionTailSpike"] = { name = "HeraldOfAgonyMinionTailSpike", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {39, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% of Physical Damage Converted to Chaos Damage
Id | MonsterConvertToChaosHeraldOfAgony1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Cannot be Damaged
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot Be Damaged
Immune to Damage
Cannot be Damaged
Agony Crawler
Beast
40% of Physical Damage Converted to Chaos Damage
Cannot be Damaged
Cannot be Damaged
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Life
150%
Ailment Threshold
150%
Resistance
0
0
0
0
Damage
150%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.3 Second
Damage Spread
±20%
Experience
150%
Model Size
62%
Type
HeraldOfAgonyMinion
Metadata
HeraldOfAgonySpiderPlatedFaithGuard
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,650
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
560
Spell Damage
560
Accuracy
0
Attack Time
1.3
Experience
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeraldOfAgonyMinionMortarFaithGuard
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 40%
Attack Damage: 40%
Attack Time: 1.3 sec
Cooldown Time: 7.5 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 60% less Attack Damage
Fires +6 Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
Fires +6 Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpikeFaithGuard
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
Fires 4 additional Projectiles
base is projectile [1]
monster projectile variation [41]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [41]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Cleave
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk" } Render { //turn_duration = 0.35 } Monster { } Targetable { no_highlight = true targetable = false } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlatedFaithGuard"] = { name = "Agony Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.3, attackRange = 12, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "HeraldOfAgonyMinionCleave", "Melee", "HeraldOfAgonyMinionMortarFaithGuard", "HeraldOfAgonyMinionTailSpikeFaithGuard", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionMortarFaithGuard"] = { name = "HeraldOfAgonyMinionMortarFaithGuard", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "base_number_of_projectiles", "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionTailSpikeFaithGuard"] = { name = "HeraldOfAgonyMinionTailSpikeFaithGuard", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {41, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% of Physical Damage Converted to Chaos Damage
Id | MonsterConvertToChaosHeraldOfAgony1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Cannot be Damaged
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot Be Damaged
Immune to Damage
Cannot be Damaged
Agony Crawler
Beast
40% of Physical Damage Converted to Chaos Damage
Cannot be Damaged
Cannot be Damaged
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Life
150%
Ailment Threshold
150%
Resistance
0
0
0
0
Damage
150%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.3 Second
Damage Spread
±20%
Experience
150%
Model Size
62%
Type
HeraldOfAgonyMinion
Metadata
HeraldOfAgonySpiderPlatedBloodGuard
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,650
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
560
Spell Damage
560
Accuracy
0
Attack Time
1.3
Experience
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeraldOfAgonyMinionMortarBloodGuard
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 40%
Attack Damage: 40%
Attack Time: 1.3 sec
Cooldown Time: 7.5 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 60% less Attack Damage
Fires +6 Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
Fires +6 Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpikeBloodGuard
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
Fires 4 additional Projectiles
base is projectile [1]
monster projectile variation [40]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [40]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Cleave
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk" } Render { //turn_duration = 0.35 } Monster { } Targetable { no_highlight = true targetable = false } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlatedBloodGuard"] = { name = "Agony Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.3, attackRange = 12, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "HeraldOfAgonyMinionCleave", "Melee", "HeraldOfAgonyMinionMortarBloodGuard", "HeraldOfAgonyMinionTailSpikeBloodGuard", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionMortarBloodGuard"] = { name = "HeraldOfAgonyMinionMortarBloodGuard", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "base_number_of_projectiles", "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionTailSpikeBloodGuard"] = { name = "HeraldOfAgonyMinionTailSpikeBloodGuard", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {40, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% of Physical Damage Converted to Chaos Damage
Id | MonsterConvertToChaosHeraldOfAgony1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Cannot be Damaged
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot Be Damaged
Immune to Damage
Cannot be Damaged
Agony Crawler
Beast
40% of Physical Damage Converted to Chaos Damage
Cannot be Damaged
Cannot be Damaged
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Life
150%
Ailment Threshold
150%
Resistance
0
0
0
0
Damage
150%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.3 Second
Damage Spread
±20%
Experience
150%
Model Size
68%
Type
HeraldOfAgonyMinion
Metadata
HeraldOfAgonySpiderPlatedCelestial
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,650
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
560
Spell Damage
560
Accuracy
0
Attack Time
1.3
Experience
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeraldOfAgonyMinionMortarCelestial
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 40%
Attack Damage: 40%
Attack Time: 1.3 sec
Cooldown Time: 7.5 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 60% less Attack Damage
Fires +6 Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
Fires +6 Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpikeCelestial
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
Fires 4 additional Projectiles
base is projectile [1]
monster projectile variation [43]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [43]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Cleave
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk" } Render { //turn_duration = 0.35 } Monster { } Targetable { no_highlight = true targetable = false } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlatedCelestial"] = { name = "Agony Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.3, attackRange = 12, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "HeraldOfAgonyMinionCleave", "Melee", "HeraldOfAgonyMinionMortarCelestial", "HeraldOfAgonyMinionTailSpikeCelestial", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionMortarCelestial"] = { name = "HeraldOfAgonyMinionMortarCelestial", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "base_number_of_projectiles", "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionTailSpikeCelestial"] = { name = "HeraldOfAgonyMinionTailSpikeCelestial", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {43, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% of Physical Damage Converted to Chaos Damage
Id | MonsterConvertToChaosHeraldOfAgony1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Cannot be Damaged
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot Be Damaged
Immune to Damage
Cannot be Damaged
Agony Crawler
Beast
40% of Physical Damage Converted to Chaos Damage
Cannot be Damaged
Cannot be Damaged
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Life
150%
Ailment Threshold
150%
Resistance
0
0
0
0
Damage
150%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.3 Second
Damage Spread
±20%
Experience
150%
Model Size
68%
Type
HeraldOfAgonyMinion
Metadata
HeraldOfAgonySpiderPlatedDemonic
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,650
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
560
Spell Damage
560
Accuracy
0
Attack Time
1.3
Experience
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeraldOfAgonyMinionMortarDemonic
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 40%
Attack Damage: 40%
Attack Time: 1.3 sec
Cooldown Time: 7.5 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 60% less Attack Damage
Fires +6 Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
Fires +6 Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpikeDemonic
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
Fires 4 additional Projectiles
base is projectile [1]
monster projectile variation [68]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [68]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Cleave
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk" } Render { //turn_duration = 0.35 } Monster { } Targetable { no_highlight = true targetable = false } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlatedDemonic"] = { name = "Agony Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.3, attackRange = 12, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "HeraldOfAgonyMinionCleave", "Melee", "HeraldOfAgonyMinionMortarDemonic", "HeraldOfAgonyMinionTailSpikeDemonic", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionMortarDemonic"] = { name = "HeraldOfAgonyMinionMortarDemonic", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "base_number_of_projectiles", "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionTailSpikeDemonic"] = { name = "HeraldOfAgonyMinionTailSpikeDemonic", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {68, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% of Physical Damage Converted to Chaos Damage
Id | MonsterConvertToChaosHeraldOfAgony1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Cannot be Damaged
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot Be Damaged
Immune to Damage
Cannot be Damaged
Agony Crawler
Beast
40% of Physical Damage Converted to Chaos Damage
Cannot be Damaged
Cannot be Damaged
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Life
150%
Ailment Threshold
150%
Resistance
0
0
0
0
Damage
150%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.3 Second
Damage Spread
±20%
Experience
150%
Model Size
68%
Type
HeraldOfAgonyMinion
Metadata
HeraldOfAgonySpiderPlatedEmpyrean
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,650
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
560
Spell Damage
560
Accuracy
0
Attack Time
1.3
Experience
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeraldOfAgonyMinionMortarEmpyrean
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 40%
Attack Damage: 40%
Attack Time: 1.3 sec
Cooldown Time: 7.5 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 60% less Attack Damage
Fires +6 Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
Fires +6 Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpikeEmpyrean
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
Fires 4 additional Projectiles
base is projectile [1]
monster projectile variation [80]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [80]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Cleave
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk" } Render { //turn_duration = 0.35 } Monster { } Targetable { no_highlight = true targetable = false } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlatedEmpyrean"] = { name = "Agony Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.3, attackRange = 12, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "HeraldOfAgonyMinionCleave", "Melee", "HeraldOfAgonyMinionMortarEmpyrean", "HeraldOfAgonyMinionTailSpikeEmpyrean", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionMortarEmpyrean"] = { name = "HeraldOfAgonyMinionMortarEmpyrean", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "base_number_of_projectiles", "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionTailSpikeEmpyrean"] = { name = "HeraldOfAgonyMinionTailSpikeEmpyrean", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {80, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% of Physical Damage Converted to Chaos Damage
Id | MonsterConvertToChaosHeraldOfAgony1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Cannot be Damaged
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot Be Damaged
Immune to Damage
Cannot be Damaged
Agony Crawler
Beast
40% of Physical Damage Converted to Chaos Damage
Cannot be Damaged
Cannot be Damaged
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Life
150%
Ailment Threshold
150%
Resistance
0
0
0
0
Damage
150%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.3 Second
Damage Spread
±20%
Experience
150%
Model Size
68%
Type
HeraldOfAgonyMinion
Metadata
HeraldOfAgonySpiderPlatedPolarisWhite
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,650
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
560
Spell Damage
560
Accuracy
0
Attack Time
1.3
Experience
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeraldOfAgonyMinionMortarPolarisWhite
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 40%
Attack Damage: 40%
Attack Time: 1.3 sec
Cooldown Time: 7.5 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 60% less Attack Damage
Fires +6 Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
Fires +6 Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpikePolarisWhite
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
Fires 4 additional Projectiles
base is projectile [1]
monster projectile variation [81]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [81]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Cleave
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk" } Render { //turn_duration = 0.35 } Monster { } Targetable { no_highlight = true targetable = false } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlatedPolarisWhite"] = { name = "Agony Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.3, attackRange = 12, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "HeraldOfAgonyMinionCleave", "Melee", "HeraldOfAgonyMinionMortarPolarisWhite", "HeraldOfAgonyMinionTailSpikePolarisWhite", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionMortarPolarisWhite"] = { name = "HeraldOfAgonyMinionMortarPolarisWhite", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "base_number_of_projectiles", "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionTailSpikePolarisWhite"] = { name = "HeraldOfAgonyMinionTailSpikePolarisWhite", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {81, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% of Physical Damage Converted to Chaos Damage
Id | MonsterConvertToChaosHeraldOfAgony1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Cannot be Damaged
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot Be Damaged
Immune to Damage
Cannot be Damaged
Agony Crawler
Beast
40% of Physical Damage Converted to Chaos Damage
Cannot be Damaged
Cannot be Damaged
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, very_fast_movement |
Life
150%
Ailment Threshold
150%
Resistance
0
0
0
0
Damage
150%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.3 Second
Damage Spread
±20%
Experience
150%
Model Size
68%
Type
HeraldOfAgonyMinion
Metadata
HeraldOfAgonySpiderPlatedDragonHunter
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,650
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
560
Spell Damage
560
Accuracy
0
Attack Time
1.3
Experience
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeraldOfAgonyMinionMortarDragonHunter
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 40%
Attack Damage: 40%
Attack Time: 1.3 sec
Cooldown Time: 7.5 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 60% less Attack Damage
Fires +6 Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
Fires +6 Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpikeDragonHunter
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
Fires 4 additional Projectiles
base is projectile [1]
monster projectile variation [106]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [106]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Cleave
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk" } Render { //turn_duration = 0.35 } Monster { } Targetable { no_highlight = true targetable = false } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlatedDragonHunter"] = { name = "Agony Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.3, attackRange = 12, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "HeraldOfAgonyMinionCleave", "Melee", "HeraldOfAgonyMinionMortarDragonHunter", "HeraldOfAgonyMinionTailSpikeDragonHunter", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionMortarDragonHunter"] = { name = "HeraldOfAgonyMinionMortarDragonHunter", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "base_number_of_projectiles", "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionTailSpikeDragonHunter"] = { name = "HeraldOfAgonyMinionTailSpikeDragonHunter", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {106, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% of Physical Damage Converted to Chaos Damage
Id | MonsterConvertToChaosHeraldOfAgony1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Cannot be Damaged
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot Be Damaged
Immune to Damage
Cannot be Damaged
Agony Crawler
Beast
40% of Physical Damage Converted to Chaos Damage
Cannot be Damaged
Cannot be Damaged
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, very_fast_movement |
Life
150%
Ailment Threshold
150%
Resistance
0
0
0
0
Damage
150%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.3 Second
Damage Spread
±20%
Experience
150%
Model Size
68%
Type
HeraldOfAgonyMinion
Metadata
HeraldOfAgonySpiderPlatedStygian
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,650
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
560
Spell Damage
560
Accuracy
0
Attack Time
1.3
Experience
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeraldOfAgonyMinionMortarStygian
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 40%
Attack Damage: 40%
Attack Time: 1.3 sec
Cooldown Time: 7.5 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 60% less Attack Damage
Fires +6 Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
Fires +6 Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpikeStygian
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
Fires 4 additional Projectiles
base is projectile [1]
monster projectile variation [105]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [105]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Cleave
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk" } Render { //turn_duration = 0.35 } Monster { } Targetable { no_highlight = true targetable = false } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlatedStygian"] = { name = "Agony Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.3, attackRange = 12, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "HeraldOfAgonyMinionCleave", "Melee", "HeraldOfAgonyMinionMortarStygian", "HeraldOfAgonyMinionTailSpikeStygian", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionMortarStygian"] = { name = "HeraldOfAgonyMinionMortarStygian", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "base_number_of_projectiles", "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionTailSpikeStygian"] = { name = "HeraldOfAgonyMinionTailSpikeStygian", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {105, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% of Physical Damage Converted to Chaos Damage
Id | MonsterConvertToChaosHeraldOfAgony1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Cannot be Damaged
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot Be Damaged
Immune to Damage
Cannot be Damaged
Agony Crawler
Beast
40% of Physical Damage Converted to Chaos Damage
Cannot be Damaged
Cannot be Damaged
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, very_fast_movement |
Life
150%
Ailment Threshold
150%
Resistance
0
0
0
0
Damage
150%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.3 Second
Damage Spread
±20%
Experience
150%
Model Size
68%
Type
HeraldOfAgonyMinion
Metadata
HeraldOfAgonySpiderPlatedGlimmerwood
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,650
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
560
Spell Damage
560
Accuracy
0
Attack Time
1.3
Experience
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeraldOfAgonyMinionMortarGlimmerwood
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 40%
Attack Damage: 40%
Attack Time: 1.3 sec
Cooldown Time: 7.5 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 60% less Attack Damage
Fires +6 Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
Fires +6 Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpikeGlimmerwood
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
Fires 4 additional Projectiles
base is projectile [1]
monster projectile variation [107]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [107]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Cleave
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk" } Render { //turn_duration = 0.35 } Monster { } Targetable { no_highlight = true targetable = false } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlatedGlimmerwood"] = { name = "Agony Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.3, attackRange = 12, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "HeraldOfAgonyMinionCleave", "Melee", "HeraldOfAgonyMinionMortarGlimmerwood", "HeraldOfAgonyMinionTailSpikeGlimmerwood", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionMortarGlimmerwood"] = { name = "HeraldOfAgonyMinionMortarGlimmerwood", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "base_number_of_projectiles", "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionTailSpikeGlimmerwood"] = { name = "HeraldOfAgonyMinionTailSpikeGlimmerwood", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {107, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% of Physical Damage Converted to Chaos Damage
Id | MonsterConvertToChaosHeraldOfAgony1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Cannot be Damaged
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot Be Damaged
Immune to Damage
Cannot be Damaged
Agony Crawler
Beast
40% of Physical Damage Converted to Chaos Damage
Cannot be Damaged
Cannot be Damaged
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, very_fast_movement |
Life
150%
Ailment Threshold
150%
Resistance
0
0
0
0
Damage
150%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.3 Second
Damage Spread
±20%
Experience
150%
Model Size
68%
Type
HeraldOfAgonyMinion
Metadata
HeraldOfAgonySpiderPlatedDarkwood
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,650
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
560
Spell Damage
560
Accuracy
0
Attack Time
1.3
Experience
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeraldOfAgonyMinionMortarDarkwood
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 40%
Attack Damage: 40%
Attack Time: 1.3 sec
Cooldown Time: 7.5 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 60% less Attack Damage
Fires +6 Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
Fires +6 Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpikeDarkwood
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
Fires 4 additional Projectiles
base is projectile [1]
monster projectile variation [120]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [120]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Cleave
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk" } Render { //turn_duration = 0.35 } Monster { } Targetable { no_highlight = true targetable = false } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlatedDarkwood"] = { name = "Agony Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.3, attackRange = 12, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "HeraldOfAgonyMinionCleave", "Melee", "HeraldOfAgonyMinionMortarDarkwood", "HeraldOfAgonyMinionTailSpikeDarkwood", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionMortarDarkwood"] = { name = "HeraldOfAgonyMinionMortarDarkwood", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "base_number_of_projectiles", "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionTailSpikeDarkwood"] = { name = "HeraldOfAgonyMinionTailSpikeDarkwood", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {120, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% of Physical Damage Converted to Chaos Damage
Id | MonsterConvertToChaosHeraldOfAgony1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Cannot be Damaged
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot Be Damaged
Immune to Damage
Cannot be Damaged
Agony Crawler
Beast
40% of Physical Damage Converted to Chaos Damage
Cannot be Damaged
Cannot be Damaged
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, energy_armour, has_one_hand_sword, has_one_handed_melee, insect, melee, physical_affinity, very_fast_movement |
Life
150%
Ailment Threshold
150%
Resistance
0
0
0
0
Damage
150%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.3 Second
Damage Spread
±20%
Experience
150%
Model Size
68%
Type
HeraldOfAgonyMinion
Metadata
HeraldOfAgonySpiderPlatedDespair
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,650
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
560
Spell Damage
560
Accuracy
0
Attack Time
1.3
Experience
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeraldOfAgonyMinionMortarDespair
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Damage: 40%
Attack Damage: 40%
Attack Time: 1.3 sec
Cooldown Time: 7.5 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 60% less Attack Damage
Fires +6 Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
Fires +6 Projectiles
35% less Attack Speed
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpikeDespair
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
Fires 4 additional Projectiles
base is projectile [1]
monster projectile variation [138]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [138]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Cleave
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 448–672
Critical Strike Chance: 5%
Attack Time: 1.3 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk" } Render { //turn_duration = 0.35 } Monster { } Targetable { no_highlight = true targetable = false } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlatedDespair"] = { name = "Agony Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.3, attackRange = 12, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "HeraldOfAgonyMinionCleave", "Melee", "HeraldOfAgonyMinionMortarDespair", "HeraldOfAgonyMinionTailSpikeDespair", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionMortarDespair"] = { name = "HeraldOfAgonyMinionMortarDespair", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "base_number_of_projectiles", "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionTailSpikeDespair"] = { name = "HeraldOfAgonyMinionTailSpikeDespair", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {138, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% of Physical Damage Converted to Chaos Damage
Id | MonsterConvertToChaosHeraldOfAgony1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Cannot be Damaged
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Cannot Be Damaged
Immune to Damage
Cannot be Damaged
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.