Ползун агонии
Зверь
40% физического урона становится уроном хаосом
Не может получить урон
Не может получить урон
Agony Crawler
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Здоровье
150%
Ailment Threshold
150%
Сопротивление
0 0 0 0
Damage
150%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
1.3 Second
Damage Spread
±20%
Опыт
150%
Model Size
62%
Type
HeraldOfAgonyMinion
Metadata
HeraldOfAgonySpiderPlated
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
9,650
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
560
Урон от чар
560
Точность
986
Attack Time
1.3
Опыт
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeraldOfAgonyMinionMortar
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Шанс критического удара: 5%
Урон от атаки: 40%
Урон от атаки: 40%
Attack Time: 1.3 сек.
Перезарядка: 7.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит на 60% меньше урона атаками
Выпускает снарядов: +6
Скорость атаки на 35% меньше
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
Выпускает снарядов: +6
Скорость атаки на 35% меньше
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpike
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Выпускает дополнительных снарядов: 4
base is projectile [1]
monster projectile variation [39]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [39]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Рассечение
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Герой взмахивает своим оружием (или двумя, если носит два одноручных оружия), описывая дугу и нанося урон врагам в области перед собой. Умение требует топоры и/или мечи.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk" } Render { //turn_duration = 0.35 } Monster { } Targetable { no_highlight = true targetable = false } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlated"] = { name = "Agony Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.3, attackRange = 12, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "HeraldOfAgonyMinionCleave", "Melee", "HeraldOfAgonyMinionMortar", "HeraldOfAgonyMinionTailSpike", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionMortar"] = { name = "HeraldOfAgonyMinionMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "base_number_of_projectiles", "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionTailSpike"] = { name = "HeraldOfAgonyMinionTailSpike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {39, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% физического урона становится уроном хаосом
Id | MonsterConvertToChaosHeraldOfAgony1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Не может получить урон
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Иммунен к урону
Иммунен к урону
Не может получить урон
Cannot Be Damaged
Ползун агонии
Зверь
40% физического урона становится уроном хаосом
Не может получить урон
Не может получить урон
Agony Crawler
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Здоровье
150%
Ailment Threshold
150%
Сопротивление
0 0 0 0
Damage
150%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
1.3 Second
Damage Spread
±20%
Опыт
150%
Model Size
62%
Type
HeraldOfAgonyMinion
Metadata
HeraldOfAgonySpiderPlatedFaithGuard
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
9,650
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
560
Урон от чар
560
Точность
986
Attack Time
1.3
Опыт
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeraldOfAgonyMinionMortarFaithGuard
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Шанс критического удара: 5%
Урон от атаки: 40%
Урон от атаки: 40%
Attack Time: 1.3 сек.
Перезарядка: 7.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит на 60% меньше урона атаками
Выпускает снарядов: +6
Скорость атаки на 35% меньше
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
Выпускает снарядов: +6
Скорость атаки на 35% меньше
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpikeFaithGuard
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Выпускает дополнительных снарядов: 4
base is projectile [1]
monster projectile variation [41]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [41]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Рассечение
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Герой взмахивает своим оружием (или двумя, если носит два одноручных оружия), описывая дугу и нанося урон врагам в области перед собой. Умение требует топоры и/или мечи.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk" } Render { //turn_duration = 0.35 } Monster { } Targetable { no_highlight = true targetable = false } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlatedFaithGuard"] = { name = "Agony Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.3, attackRange = 12, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "HeraldOfAgonyMinionCleave", "Melee", "HeraldOfAgonyMinionMortarFaithGuard", "HeraldOfAgonyMinionTailSpikeFaithGuard", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionMortarFaithGuard"] = { name = "HeraldOfAgonyMinionMortarFaithGuard", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "base_number_of_projectiles", "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionTailSpikeFaithGuard"] = { name = "HeraldOfAgonyMinionTailSpikeFaithGuard", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {41, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% физического урона становится уроном хаосом
Id | MonsterConvertToChaosHeraldOfAgony1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Не может получить урон
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Иммунен к урону
Иммунен к урону
Не может получить урон
Cannot Be Damaged
Ползун агонии
Зверь
40% физического урона становится уроном хаосом
Не может получить урон
Не может получить урон
Agony Crawler
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Здоровье
150%
Ailment Threshold
150%
Сопротивление
0 0 0 0
Damage
150%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
1.3 Second
Damage Spread
±20%
Опыт
150%
Model Size
62%
Type
HeraldOfAgonyMinion
Metadata
HeraldOfAgonySpiderPlatedBloodGuard
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
9,650
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
560
Урон от чар
560
Точность
986
Attack Time
1.3
Опыт
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeraldOfAgonyMinionMortarBloodGuard
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Шанс критического удара: 5%
Урон от атаки: 40%
Урон от атаки: 40%
Attack Time: 1.3 сек.
Перезарядка: 7.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит на 60% меньше урона атаками
Выпускает снарядов: +6
Скорость атаки на 35% меньше
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
Выпускает снарядов: +6
Скорость атаки на 35% меньше
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpikeBloodGuard
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Выпускает дополнительных снарядов: 4
base is projectile [1]
monster projectile variation [40]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [40]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Рассечение
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Герой взмахивает своим оружием (или двумя, если носит два одноручных оружия), описывая дугу и нанося урон врагам в области перед собой. Умение требует топоры и/или мечи.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk" } Render { //turn_duration = 0.35 } Monster { } Targetable { no_highlight = true targetable = false } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlatedBloodGuard"] = { name = "Agony Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.3, attackRange = 12, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "HeraldOfAgonyMinionCleave", "Melee", "HeraldOfAgonyMinionMortarBloodGuard", "HeraldOfAgonyMinionTailSpikeBloodGuard", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionMortarBloodGuard"] = { name = "HeraldOfAgonyMinionMortarBloodGuard", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "base_number_of_projectiles", "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionTailSpikeBloodGuard"] = { name = "HeraldOfAgonyMinionTailSpikeBloodGuard", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {40, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% физического урона становится уроном хаосом
Id | MonsterConvertToChaosHeraldOfAgony1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Не может получить урон
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Иммунен к урону
Иммунен к урону
Не может получить урон
Cannot Be Damaged
Ползун агонии
Зверь
40% физического урона становится уроном хаосом
Не может получить урон
Не может получить урон
Agony Crawler
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Здоровье
150%
Ailment Threshold
150%
Сопротивление
0 0 0 0
Damage
150%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
1.3 Second
Damage Spread
±20%
Опыт
150%
Model Size
68%
Type
HeraldOfAgonyMinion
Metadata
HeraldOfAgonySpiderPlatedCelestial
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
9,650
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
560
Урон от чар
560
Точность
986
Attack Time
1.3
Опыт
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeraldOfAgonyMinionMortarCelestial
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Шанс критического удара: 5%
Урон от атаки: 40%
Урон от атаки: 40%
Attack Time: 1.3 сек.
Перезарядка: 7.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит на 60% меньше урона атаками
Выпускает снарядов: +6
Скорость атаки на 35% меньше
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
Выпускает снарядов: +6
Скорость атаки на 35% меньше
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpikeCelestial
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Выпускает дополнительных снарядов: 4
base is projectile [1]
monster projectile variation [43]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [43]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Рассечение
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Герой взмахивает своим оружием (или двумя, если носит два одноручных оружия), описывая дугу и нанося урон врагам в области перед собой. Умение требует топоры и/или мечи.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk" } Render { //turn_duration = 0.35 } Monster { } Targetable { no_highlight = true targetable = false } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlatedCelestial"] = { name = "Agony Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.3, attackRange = 12, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "HeraldOfAgonyMinionCleave", "Melee", "HeraldOfAgonyMinionMortarCelestial", "HeraldOfAgonyMinionTailSpikeCelestial", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionMortarCelestial"] = { name = "HeraldOfAgonyMinionMortarCelestial", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "base_number_of_projectiles", "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionTailSpikeCelestial"] = { name = "HeraldOfAgonyMinionTailSpikeCelestial", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {43, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% физического урона становится уроном хаосом
Id | MonsterConvertToChaosHeraldOfAgony1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Не может получить урон
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Иммунен к урону
Иммунен к урону
Не может получить урон
Cannot Be Damaged
Ползун Агонии
Зверь
40% физического урона становится уроном хаосом
Не может получить урон
Не может получить урон
Agony Crawler
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Здоровье
150%
Ailment Threshold
150%
Сопротивление
0 0 0 0
Damage
150%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
1.3 Second
Damage Spread
±20%
Опыт
150%
Model Size
68%
Type
HeraldOfAgonyMinion
Metadata
HeraldOfAgonySpiderPlatedDemonic
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
9,650
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
560
Урон от чар
560
Точность
986
Attack Time
1.3
Опыт
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeraldOfAgonyMinionMortarDemonic
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Шанс критического удара: 5%
Урон от атаки: 40%
Урон от атаки: 40%
Attack Time: 1.3 сек.
Перезарядка: 7.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит на 60% меньше урона атаками
Выпускает снарядов: +6
Скорость атаки на 35% меньше
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
Выпускает снарядов: +6
Скорость атаки на 35% меньше
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpikeDemonic
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Выпускает дополнительных снарядов: 4
base is projectile [1]
monster projectile variation [68]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [68]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Рассечение
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Герой взмахивает своим оружием (или двумя, если носит два одноручных оружия), описывая дугу и нанося урон врагам в области перед собой. Умение требует топоры и/или мечи.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk" } Render { //turn_duration = 0.35 } Monster { } Targetable { no_highlight = true targetable = false } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlatedDemonic"] = { name = "Agony Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.3, attackRange = 12, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "HeraldOfAgonyMinionCleave", "Melee", "HeraldOfAgonyMinionMortarDemonic", "HeraldOfAgonyMinionTailSpikeDemonic", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionMortarDemonic"] = { name = "HeraldOfAgonyMinionMortarDemonic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "base_number_of_projectiles", "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionTailSpikeDemonic"] = { name = "HeraldOfAgonyMinionTailSpikeDemonic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {68, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% физического урона становится уроном хаосом
Id | MonsterConvertToChaosHeraldOfAgony1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Не может получить урон
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Иммунен к урону
Иммунен к урону
Не может получить урон
Cannot Be Damaged
Ползун Агонии
Зверь
40% физического урона становится уроном хаосом
Не может получить урон
Не может получить урон
Agony Crawler
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Здоровье
150%
Ailment Threshold
150%
Сопротивление
0 0 0 0
Damage
150%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
1.3 Second
Damage Spread
±20%
Опыт
150%
Model Size
68%
Type
HeraldOfAgonyMinion
Metadata
HeraldOfAgonySpiderPlatedEmpyrean
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
9,650
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
560
Урон от чар
560
Точность
986
Attack Time
1.3
Опыт
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeraldOfAgonyMinionMortarEmpyrean
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Шанс критического удара: 5%
Урон от атаки: 40%
Урон от атаки: 40%
Attack Time: 1.3 сек.
Перезарядка: 7.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит на 60% меньше урона атаками
Выпускает снарядов: +6
Скорость атаки на 35% меньше
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
Выпускает снарядов: +6
Скорость атаки на 35% меньше
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpikeEmpyrean
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Выпускает дополнительных снарядов: 4
base is projectile [1]
monster projectile variation [80]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [80]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Рассечение
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Герой взмахивает своим оружием (или двумя, если носит два одноручных оружия), описывая дугу и нанося урон врагам в области перед собой. Умение требует топоры и/или мечи.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk" } Render { //turn_duration = 0.35 } Monster { } Targetable { no_highlight = true targetable = false } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlatedEmpyrean"] = { name = "Agony Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.3, attackRange = 12, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "HeraldOfAgonyMinionCleave", "Melee", "HeraldOfAgonyMinionMortarEmpyrean", "HeraldOfAgonyMinionTailSpikeEmpyrean", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionMortarEmpyrean"] = { name = "HeraldOfAgonyMinionMortarEmpyrean", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "base_number_of_projectiles", "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionTailSpikeEmpyrean"] = { name = "HeraldOfAgonyMinionTailSpikeEmpyrean", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {80, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% физического урона становится уроном хаосом
Id | MonsterConvertToChaosHeraldOfAgony1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Не может получить урон
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Иммунен к урону
Иммунен к урону
Не может получить урон
Cannot Be Damaged
Ползун агонии
Зверь
40% физического урона становится уроном хаосом
Не может получить урон
Не может получить урон
Agony Crawler
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, medium_height, melee, physical_affinity, very_fast_movement |
Здоровье
150%
Ailment Threshold
150%
Сопротивление
0 0 0 0
Damage
150%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
1.3 Second
Damage Spread
±20%
Опыт
150%
Model Size
68%
Type
HeraldOfAgonyMinion
Metadata
HeraldOfAgonySpiderPlatedPolarisWhite
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
9,650
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
560
Урон от чар
560
Точность
986
Attack Time
1.3
Опыт
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeraldOfAgonyMinionMortarPolarisWhite
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Шанс критического удара: 5%
Урон от атаки: 40%
Урон от атаки: 40%
Attack Time: 1.3 сек.
Перезарядка: 7.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит на 60% меньше урона атаками
Выпускает снарядов: +6
Скорость атаки на 35% меньше
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
Выпускает снарядов: +6
Скорость атаки на 35% меньше
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpikePolarisWhite
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Выпускает дополнительных снарядов: 4
base is projectile [1]
monster projectile variation [81]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [81]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Рассечение
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Герой взмахивает своим оружием (или двумя, если носит два одноручных оружия), описывая дугу и нанося урон врагам в области перед собой. Умение требует топоры и/или мечи.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk" } Render { //turn_duration = 0.35 } Monster { } Targetable { no_highlight = true targetable = false } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlatedPolarisWhite"] = { name = "Agony Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.3, attackRange = 12, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "HeraldOfAgonyMinionCleave", "Melee", "HeraldOfAgonyMinionMortarPolarisWhite", "HeraldOfAgonyMinionTailSpikePolarisWhite", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionMortarPolarisWhite"] = { name = "HeraldOfAgonyMinionMortarPolarisWhite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "base_number_of_projectiles", "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionTailSpikePolarisWhite"] = { name = "HeraldOfAgonyMinionTailSpikePolarisWhite", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {81, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% физического урона становится уроном хаосом
Id | MonsterConvertToChaosHeraldOfAgony1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Не может получить урон
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Иммунен к урону
Иммунен к урону
Не может получить урон
Cannot Be Damaged
Ползун агонии
Зверь
40% физического урона становится уроном хаосом
Не может получить урон
Не может получить урон
Agony Crawler
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, very_fast_movement |
Здоровье
150%
Ailment Threshold
150%
Сопротивление
0 0 0 0
Damage
150%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
1.3 Second
Damage Spread
±20%
Опыт
150%
Model Size
68%
Type
HeraldOfAgonyMinion
Metadata
HeraldOfAgonySpiderPlatedDragonHunter
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
9,650
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
560
Урон от чар
560
Точность
986
Attack Time
1.3
Опыт
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeraldOfAgonyMinionMortarDragonHunter
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Шанс критического удара: 5%
Урон от атаки: 40%
Урон от атаки: 40%
Attack Time: 1.3 сек.
Перезарядка: 7.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит на 60% меньше урона атаками
Выпускает снарядов: +6
Скорость атаки на 35% меньше
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
Выпускает снарядов: +6
Скорость атаки на 35% меньше
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpikeDragonHunter
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Выпускает дополнительных снарядов: 4
base is projectile [1]
monster projectile variation [106]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [106]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Рассечение
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Герой взмахивает своим оружием (или двумя, если носит два одноручных оружия), описывая дугу и нанося урон врагам в области перед собой. Умение требует топоры и/или мечи.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk" } Render { //turn_duration = 0.35 } Monster { } Targetable { no_highlight = true targetable = false } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlatedDragonHunter"] = { name = "Agony Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.3, attackRange = 12, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "HeraldOfAgonyMinionCleave", "Melee", "HeraldOfAgonyMinionMortarDragonHunter", "HeraldOfAgonyMinionTailSpikeDragonHunter", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionMortarDragonHunter"] = { name = "HeraldOfAgonyMinionMortarDragonHunter", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "base_number_of_projectiles", "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionTailSpikeDragonHunter"] = { name = "HeraldOfAgonyMinionTailSpikeDragonHunter", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {106, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% физического урона становится уроном хаосом
Id | MonsterConvertToChaosHeraldOfAgony1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Не может получить урон
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Иммунен к урону
Иммунен к урону
Не может получить урон
Cannot Be Damaged
Ползун агонии
Зверь
40% физического урона становится уроном хаосом
Не может получить урон
Не может получить урон
Agony Crawler
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, very_fast_movement |
Здоровье
150%
Ailment Threshold
150%
Сопротивление
0 0 0 0
Damage
150%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
1.3 Second
Damage Spread
±20%
Опыт
150%
Model Size
68%
Type
HeraldOfAgonyMinion
Metadata
HeraldOfAgonySpiderPlatedStygian
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
9,650
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
560
Урон от чар
560
Точность
986
Attack Time
1.3
Опыт
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeraldOfAgonyMinionMortarStygian
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Шанс критического удара: 5%
Урон от атаки: 40%
Урон от атаки: 40%
Attack Time: 1.3 сек.
Перезарядка: 7.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит на 60% меньше урона атаками
Выпускает снарядов: +6
Скорость атаки на 35% меньше
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
Выпускает снарядов: +6
Скорость атаки на 35% меньше
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpikeStygian
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Выпускает дополнительных снарядов: 4
base is projectile [1]
monster projectile variation [105]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [105]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Рассечение
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Герой взмахивает своим оружием (или двумя, если носит два одноручных оружия), описывая дугу и нанося урон врагам в области перед собой. Умение требует топоры и/или мечи.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk" } Render { //turn_duration = 0.35 } Monster { } Targetable { no_highlight = true targetable = false } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlatedStygian"] = { name = "Agony Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.3, attackRange = 12, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "HeraldOfAgonyMinionCleave", "Melee", "HeraldOfAgonyMinionMortarStygian", "HeraldOfAgonyMinionTailSpikeStygian", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionMortarStygian"] = { name = "HeraldOfAgonyMinionMortarStygian", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "base_number_of_projectiles", "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionTailSpikeStygian"] = { name = "HeraldOfAgonyMinionTailSpikeStygian", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {105, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% физического урона становится уроном хаосом
Id | MonsterConvertToChaosHeraldOfAgony1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Не может получить урон
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Иммунен к урону
Иммунен к урону
Не может получить урон
Cannot Be Damaged
Ползун агонии
Зверь
40% физического урона становится уроном хаосом
Не может получить урон
Не может получить урон
Agony Crawler
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, very_fast_movement |
Здоровье
150%
Ailment Threshold
150%
Сопротивление
0 0 0 0
Damage
150%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
1.3 Second
Damage Spread
±20%
Опыт
150%
Model Size
68%
Type
HeraldOfAgonyMinion
Metadata
HeraldOfAgonySpiderPlatedGlimmerwood
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
9,650
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
560
Урон от чар
560
Точность
986
Attack Time
1.3
Опыт
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeraldOfAgonyMinionMortarGlimmerwood
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Шанс критического удара: 5%
Урон от атаки: 40%
Урон от атаки: 40%
Attack Time: 1.3 сек.
Перезарядка: 7.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит на 60% меньше урона атаками
Выпускает снарядов: +6
Скорость атаки на 35% меньше
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
Выпускает снарядов: +6
Скорость атаки на 35% меньше
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpikeGlimmerwood
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Выпускает дополнительных снарядов: 4
base is projectile [1]
monster projectile variation [107]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [107]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Рассечение
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Герой взмахивает своим оружием (или двумя, если носит два одноручных оружия), описывая дугу и нанося урон врагам в области перед собой. Умение требует топоры и/или мечи.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk" } Render { //turn_duration = 0.35 } Monster { } Targetable { no_highlight = true targetable = false } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlatedGlimmerwood"] = { name = "Agony Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.3, attackRange = 12, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "HeraldOfAgonyMinionCleave", "Melee", "HeraldOfAgonyMinionMortarGlimmerwood", "HeraldOfAgonyMinionTailSpikeGlimmerwood", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionMortarGlimmerwood"] = { name = "HeraldOfAgonyMinionMortarGlimmerwood", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "base_number_of_projectiles", "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionTailSpikeGlimmerwood"] = { name = "HeraldOfAgonyMinionTailSpikeGlimmerwood", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {107, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% физического урона становится уроном хаосом
Id | MonsterConvertToChaosHeraldOfAgony1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Не может получить урон
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Иммунен к урону
Иммунен к урону
Не может получить урон
Cannot Be Damaged
Ползун агонии
Зверь
40% физического урона становится уроном хаосом
Не может получить урон
Не может получить урон
Agony Crawler
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect, insect_blood, melee, physical_affinity, very_fast_movement |
Здоровье
150%
Ailment Threshold
150%
Сопротивление
0 0 0 0
Damage
150%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
1.3 Second
Damage Spread
±20%
Опыт
150%
Model Size
68%
Type
HeraldOfAgonyMinion
Metadata
HeraldOfAgonySpiderPlatedDarkwood
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
9,650
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
560
Урон от чар
560
Точность
986
Attack Time
1.3
Опыт
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeraldOfAgonyMinionMortarDarkwood
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Шанс критического удара: 5%
Урон от атаки: 40%
Урон от атаки: 40%
Attack Time: 1.3 сек.
Перезарядка: 7.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит на 60% меньше урона атаками
Выпускает снарядов: +6
Скорость атаки на 35% меньше
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
Выпускает снарядов: +6
Скорость атаки на 35% меньше
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpikeDarkwood
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Выпускает дополнительных снарядов: 4
base is projectile [1]
monster projectile variation [120]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [120]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Рассечение
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Герой взмахивает своим оружием (или двумя, если носит два одноручных оружия), описывая дугу и нанося урон врагам в области перед собой. Умение требует топоры и/или мечи.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk" } Render { //turn_duration = 0.35 } Monster { } Targetable { no_highlight = true targetable = false } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlatedDarkwood"] = { name = "Agony Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.3, attackRange = 12, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "HeraldOfAgonyMinionCleave", "Melee", "HeraldOfAgonyMinionMortarDarkwood", "HeraldOfAgonyMinionTailSpikeDarkwood", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionMortarDarkwood"] = { name = "HeraldOfAgonyMinionMortarDarkwood", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "base_number_of_projectiles", "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionTailSpikeDarkwood"] = { name = "HeraldOfAgonyMinionTailSpikeDarkwood", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {120, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% физического урона становится уроном хаосом
Id | MonsterConvertToChaosHeraldOfAgony1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Не может получить урон
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Иммунен к урону
Иммунен к урону
Не может получить урон
Cannot Be Damaged
Ползун агонии
Зверь
40% физического урона становится уроном хаосом
Не может получить урон
Не может получить урон
Agony Crawler
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, energy_armour, has_one_hand_sword, has_one_handed_melee, insect, melee, physical_affinity, very_fast_movement |
Здоровье
150%
Ailment Threshold
150%
Сопротивление
0 0 0 0
Damage
150%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
1.3 Second
Damage Spread
±20%
Опыт
150%
Model Size
68%
Type
HeraldOfAgonyMinion
Metadata
HeraldOfAgonySpiderPlatedDespair
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
9,650
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
560
Урон от чар
560
Точность
986
Attack Time
1.3
Опыт
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeraldOfAgonyMinionMortarDespair
Projectile, ProjectilesFromUser, Attack, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable
Base Damage: 448–672
Шанс критического удара: 5%
Урон от атаки: 40%
Урон от атаки: 40%
Attack Time: 1.3 сек.
Перезарядка: 7.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит на 60% меньше урона атаками
Выпускает снарядов: +6
Скорость атаки на 35% меньше
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
Выпускает снарядов: +6
Скорость атаки на 35% меньше
active skill area of effect radius +% final [20]
base is projectile [1]
distribute projectiles over contact points [1]
is area damage [1]
main hand base maximum attack distance [50]
projectile minimum range [10]
projectile spread radius [20]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionTailSpikeDespair
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Выпускает дополнительных снарядов: 4
base is projectile [1]
monster projectile variation [138]
visual hit effect chaos is green [1]
base is projectile [1]
monster projectile variation [138]
visual hit effect chaos is green [1]
HeraldOfAgonyMinionCleave
Attack, Area, Multistrikeable, Melee, ThresholdJewelArea
Рассечение
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Герой взмахивает своим оружием (или двумя, если носит два одноручных оружия), описывая дугу и нанося урон врагам в области перед собой. Умение требует топоры и/или мечи.
active skill area of effect radius +% final [30]
is area damage [1]
visual hit effect chaos is green [1]
is area damage [1]
visual hit effect chaos is green [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.3 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_item_drop_slots = 0 set_cannot_die = 1 set_maximum_life_is_one = 1 untargetable_by_monster_ai = 1 cannot_taunt_enemies = 1 minion_aggro_range_scaled_by_distance_to_parent_target = 1 } Life { corpse_usable = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Preload { preload_epk = "Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk" } Render { //turn_duration = 0.35 } Monster { } Targetable { no_highlight = true targetable = false } Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" on_untransition = "RemoveEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/herald/agony/minion/minion_chargedup.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/HeraldOfAgonySpiderPlatedDespair"] = { name = "Agony Crawler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.3, attackRange = 12, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "HeraldOfAgonyMinionCleave", "Melee", "HeraldOfAgonyMinionMortarDespair", "HeraldOfAgonyMinionTailSpikeDespair", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionCleave"] = { name = "Cleave", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionMortarDespair"] = { name = "HeraldOfAgonyMinionMortarDespair", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "base_number_of_projectiles", "active_skill_attack_speed_+%_final", "main_hand_base_maximum_attack_distance", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "distribute_projectiles_over_contact_points", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {20, 10, 6, -35, 50, 20, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeraldOfAgonyMinionTailSpikeDespair"] = { name = "HeraldOfAgonyMinionTailSpikeDespair", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.3, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "number_of_additional_projectiles", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {138, 4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
40% физического урона становится уроном хаосом
Id | MonsterConvertToChaosHeraldOfAgony1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
Не может получить урон
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Иммунен к урону
Иммунен к урону
Не может получить урон
Cannot Be Damaged