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Prophecy Perandus Rampage
The Pantheon Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Medved, Feller of Heroes Unique /1 ⍟

Medved, Feller of Heroes Unique /1 ⍟

Show Full Descriptions
WardFlask03Elixir of the Unbroken Circle Iron Flask
Restores Ward on use
(20–40)% increased Duration
0% reduced effect
Recover 4% of Life per Endurance Charge on use
Lose all Endurance Charges on use
Gain 1 Endurance Charge per Second during Flask Effect
Medved, Feller of Heroes

Medved, Feller of Heroes

SpectreN
Immunemonster gain base ward equal to total maximum life % [5]
no energy shield [1]
Tagsred_blood, human, humanoid, ward_armour, not_dex, not_int
Life+1600%
Ward From Life5%
Armour+50%
Resistance
Part 11515157
Part 230303020
Maps50505030
Damage+400%
Accuracy+100%
Critical Strike Chance5%
Critical Strike Multiplier130%
Attack Distance8 ~ 20
Attack Time1.5 Second
Damage Spread20%
Ailment Threshold504%
Experience200%
TypeExpeditionMedvedBoss
ExpeditionMedvedMeleeSingle
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
base knockback speed +% [300]
100% increased Knockback Distance
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
ExpeditionMedvedMeleeDouble
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
base knockback speed +% [300]
100% increased Knockback Distance
Deals 62.5% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
EAAExpeditionMedvedComboAttack
Effectiveness of Added Damage: 100%
Cooldown Time: 8 Second
+20 to Melee Strike Range
action_attack_or_cast_time_uses_animation_length skill_cannot_be_stunned skill_cannot_be_knocked_back
EAAExpeditionMedvedSpiderGeyser
Effectiveness of Added Damage: 100%
Cooldown Time: 15 Second
+50 to Melee Strike Range
action_attack_or_cast_time_uses_animation_length skill_cannot_be_stunned skill_cannot_be_knocked_back
DTTExpeditionMedved
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1.5 Second
Cooldown Time: 5 Second
leap slam minimum distance [47]
skill maximum travel distance [47]

Spell MovementSkill
DTTExpeditionMedvedMobility
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1.5 Second
leap slam minimum distance [45]
skill maximum travel distance [60]
spell maximum action distance +% [-50]

Spell MovementSkill
GPAExpeditionMedvedThrowWeaponHeal
Effectiveness of Added Damage: 100%
Cooldown Time: 3 Second
+50 to Melee Strike Range
number of projectiles override [1]
Deals 25% less Attack Damage

base_is_projectile action_attack_or_cast_time_uses_animation_length use_scaled_contact_offset projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position skill_cannot_be_stunned skill_cannot_be_knocked_back Triggerable
GPAExpeditionMedvedThrowWeaponEnrage
Effectiveness of Added Damage: 100%
Cooldown Time: 3 Second
+50 to Melee Strike Range
number of projectiles override [1]
Deals 25% less Attack Damage

base_is_projectile action_attack_or_cast_time_uses_animation_length use_scaled_contact_offset projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position skill_cannot_be_stunned skill_cannot_be_knocked_back Triggerable
GPAExpeditionMedvedThrowWeaponExplode
Effectiveness of Added Damage: 100%
Cooldown Time: 3 Second
+50 to Melee Strike Range
number of projectiles override [1]
Deals 25% less Attack Damage

base_is_projectile action_attack_or_cast_time_uses_animation_length use_scaled_contact_offset projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position skill_cannot_be_stunned skill_cannot_be_knocked_back Triggerable
GPAExpeditionMedvedThrowBoulder
Effectiveness of Added Damage: 100%
number of projectiles override [1]
base_is_projectile action_attack_or_cast_time_uses_animation_length use_scaled_contact_offset projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position Triggerable
GAExpeditionMedvedLeapImpact
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
is_area_damage Triggerable Attack
SSMExpeditionMedvedHeal
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1 Second
number of monsters to summon [1]
alternate minion [569]
summon specific monsters radius +% [-99]

summoned_monsters_are_minions monster_no_drops_or_experience minion_dies_when_parent_dies minion_dies_when_parent_deleted Spell SpellCanRepeat Triggerable
SSMExpeditionMedvedEnrage
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1 Second
number of monsters to summon [1]
alternate minion [570]
summon specific monsters radius +% [-99]

summoned_monsters_are_minions monster_no_drops_or_experience minion_dies_when_parent_dies minion_dies_when_parent_deleted Spell SpellCanRepeat Triggerable
SSMExpeditionMedvedExplode
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1 Second
number of monsters to summon [1]
alternate minion [571]
summon specific monsters radius +% [-99]

summoned_monsters_are_minions monster_no_drops_or_experience minion_dies_when_parent_dies minion_dies_when_parent_deleted Spell SpellCanRepeat Triggerable
GAExpeditionMedvedComboAttack1
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Deals 62.5% less Attack Damage
Triggerable Attack
GAExpeditionMedvedComboAttack2
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Deals 62.5% less Attack Damage
Triggerable Attack
GAExpeditionMedvedComboAttack3
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Deals 50% less Attack Damage
Triggerable Attack
GAExpeditionMedvedComboAttackImpact
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Triggerable Attack
GAExpeditionMedvedSpiderGeyserRoll
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
global_knockback Triggerable Attack
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
84Medved, Feller of Heroes862587149.11.5129521243988548050505030
ExpeditionMedvedMeleeSingle
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
base knockback speed +% [300]
100% increased Knockback Distance
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
ExpeditionMedvedMeleeDouble
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
base knockback speed +% [300]
100% increased Knockback Distance
Deals 62.5% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
EAAExpeditionMedvedComboAttack
Effectiveness of Added Damage: 100%
Cooldown Time: 8 Second
+20 to Melee Strike Range
action_attack_or_cast_time_uses_animation_length skill_cannot_be_stunned skill_cannot_be_knocked_back
EAAExpeditionMedvedSpiderGeyser
Effectiveness of Added Damage: 100%
Cooldown Time: 15 Second
+50 to Melee Strike Range
action_attack_or_cast_time_uses_animation_length skill_cannot_be_stunned skill_cannot_be_knocked_back
DTTExpeditionMedved
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1.5 Second
Cooldown Time: 5 Second
leap slam minimum distance [47]
skill maximum travel distance [47]

Spell MovementSkill
DTTExpeditionMedvedMobility
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1.5 Second
leap slam minimum distance [45]
skill maximum travel distance [60]
spell maximum action distance +% [-50]

Spell MovementSkill
GPAExpeditionMedvedThrowWeaponHeal
Effectiveness of Added Damage: 100%
Cooldown Time: 3 Second
+50 to Melee Strike Range
number of projectiles override [1]
Deals 25% less Attack Damage

base_is_projectile action_attack_or_cast_time_uses_animation_length use_scaled_contact_offset projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position skill_cannot_be_stunned skill_cannot_be_knocked_back Triggerable
GPAExpeditionMedvedThrowWeaponEnrage
Effectiveness of Added Damage: 100%
Cooldown Time: 3 Second
+50 to Melee Strike Range
number of projectiles override [1]
Deals 25% less Attack Damage

base_is_projectile action_attack_or_cast_time_uses_animation_length use_scaled_contact_offset projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position skill_cannot_be_stunned skill_cannot_be_knocked_back Triggerable
GPAExpeditionMedvedThrowWeaponExplode
Effectiveness of Added Damage: 100%
Cooldown Time: 3 Second
+50 to Melee Strike Range
number of projectiles override [1]
Deals 25% less Attack Damage

base_is_projectile action_attack_or_cast_time_uses_animation_length use_scaled_contact_offset projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position skill_cannot_be_stunned skill_cannot_be_knocked_back Triggerable
GPAExpeditionMedvedThrowBoulder
Effectiveness of Added Damage: 100%
number of projectiles override [1]
base_is_projectile action_attack_or_cast_time_uses_animation_length use_scaled_contact_offset projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position Triggerable
GAExpeditionMedvedLeapImpact
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
is_area_damage Triggerable Attack
SSMExpeditionMedvedHeal
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1 Second
number of monsters to summon [1]
alternate minion [569]
summon specific monsters radius +% [-99]

summoned_monsters_are_minions monster_no_drops_or_experience minion_dies_when_parent_dies minion_dies_when_parent_deleted Spell SpellCanRepeat Triggerable
SSMExpeditionMedvedEnrage
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1 Second
number of monsters to summon [1]
alternate minion [570]
summon specific monsters radius +% [-99]

summoned_monsters_are_minions monster_no_drops_or_experience minion_dies_when_parent_dies minion_dies_when_parent_deleted Spell SpellCanRepeat Triggerable
SSMExpeditionMedvedExplode
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1 Second
number of monsters to summon [1]
alternate minion [571]
summon specific monsters radius +% [-99]

summoned_monsters_are_minions monster_no_drops_or_experience minion_dies_when_parent_dies minion_dies_when_parent_deleted Spell SpellCanRepeat Triggerable
GAExpeditionMedvedComboAttack1
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Deals 62.5% less Attack Damage
Triggerable Attack
GAExpeditionMedvedComboAttack2
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Deals 62.5% less Attack Damage
Triggerable Attack
GAExpeditionMedvedComboAttack3
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Deals 50% less Attack Damage
Triggerable Attack
GAExpeditionMedvedComboAttackImpact
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Triggerable Attack
GAExpeditionMedvedSpiderGeyserRoll
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
global_knockback Triggerable Attack
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
82Medved, Feller of Heroes772566377.41.5107678216387945050505030
ExpeditionMedvedMeleeSingle
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
base knockback speed +% [300]
100% increased Knockback Distance
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
ExpeditionMedvedMeleeDouble
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
base knockback speed +% [300]
100% increased Knockback Distance
Deals 62.5% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
EAAExpeditionMedvedComboAttack
Effectiveness of Added Damage: 100%
Cooldown Time: 8 Second
+20 to Melee Strike Range
action_attack_or_cast_time_uses_animation_length skill_cannot_be_stunned skill_cannot_be_knocked_back
EAAExpeditionMedvedSpiderGeyser
Effectiveness of Added Damage: 100%
Cooldown Time: 15 Second
+50 to Melee Strike Range
action_attack_or_cast_time_uses_animation_length skill_cannot_be_stunned skill_cannot_be_knocked_back
DTTExpeditionMedved
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1.5 Second
Cooldown Time: 5 Second
leap slam minimum distance [47]
skill maximum travel distance [47]

Spell MovementSkill
DTTExpeditionMedvedMobility
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1.5 Second
leap slam minimum distance [45]
skill maximum travel distance [60]
spell maximum action distance +% [-50]

Spell MovementSkill
GPAExpeditionMedvedThrowWeaponHeal
Effectiveness of Added Damage: 100%
Cooldown Time: 3 Second
+50 to Melee Strike Range
number of projectiles override [1]
Deals 25% less Attack Damage

base_is_projectile action_attack_or_cast_time_uses_animation_length use_scaled_contact_offset projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position skill_cannot_be_stunned skill_cannot_be_knocked_back Triggerable
GPAExpeditionMedvedThrowWeaponEnrage
Effectiveness of Added Damage: 100%
Cooldown Time: 3 Second
+50 to Melee Strike Range
number of projectiles override [1]
Deals 25% less Attack Damage

base_is_projectile action_attack_or_cast_time_uses_animation_length use_scaled_contact_offset projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position skill_cannot_be_stunned skill_cannot_be_knocked_back Triggerable
GPAExpeditionMedvedThrowWeaponExplode
Effectiveness of Added Damage: 100%
Cooldown Time: 3 Second
+50 to Melee Strike Range
number of projectiles override [1]
Deals 25% less Attack Damage

base_is_projectile action_attack_or_cast_time_uses_animation_length use_scaled_contact_offset projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position skill_cannot_be_stunned skill_cannot_be_knocked_back Triggerable
GPAExpeditionMedvedThrowBoulder
Effectiveness of Added Damage: 100%
number of projectiles override [1]
base_is_projectile action_attack_or_cast_time_uses_animation_length use_scaled_contact_offset projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position Triggerable
GAExpeditionMedvedLeapImpact
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
is_area_damage Triggerable Attack
SSMExpeditionMedvedHeal
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1 Second
number of monsters to summon [1]
alternate minion [569]
summon specific monsters radius +% [-99]

summoned_monsters_are_minions monster_no_drops_or_experience minion_dies_when_parent_dies minion_dies_when_parent_deleted Spell SpellCanRepeat Triggerable
SSMExpeditionMedvedEnrage
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1 Second
number of monsters to summon [1]
alternate minion [570]
summon specific monsters radius +% [-99]

summoned_monsters_are_minions monster_no_drops_or_experience minion_dies_when_parent_dies minion_dies_when_parent_deleted Spell SpellCanRepeat Triggerable
SSMExpeditionMedvedExplode
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1 Second
number of monsters to summon [1]
alternate minion [571]
summon specific monsters radius +% [-99]

summoned_monsters_are_minions monster_no_drops_or_experience minion_dies_when_parent_dies minion_dies_when_parent_deleted Spell SpellCanRepeat Triggerable
GAExpeditionMedvedComboAttack1
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Deals 62.5% less Attack Damage
Triggerable Attack
GAExpeditionMedvedComboAttack2
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Deals 62.5% less Attack Damage
Triggerable Attack
GAExpeditionMedvedComboAttack3
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Deals 50% less Attack Damage
Triggerable Attack
GAExpeditionMedvedComboAttackImpact
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Triggerable Attack
GAExpeditionMedvedSpiderGeyserRoll
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
global_knockback Triggerable Attack
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
78Medved, Feller of Heroes597815063.31.572558169926852050505030
ExpeditionMedvedMeleeSingle
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
base knockback speed +% [300]
100% increased Knockback Distance
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
ExpeditionMedvedMeleeDouble
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
base knockback speed +% [300]
100% increased Knockback Distance
Deals 62.5% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
EAAExpeditionMedvedComboAttack
Effectiveness of Added Damage: 100%
Cooldown Time: 8 Second
+20 to Melee Strike Range
action_attack_or_cast_time_uses_animation_length skill_cannot_be_stunned skill_cannot_be_knocked_back
EAAExpeditionMedvedSpiderGeyser
Effectiveness of Added Damage: 100%
Cooldown Time: 15 Second
+50 to Melee Strike Range
action_attack_or_cast_time_uses_animation_length skill_cannot_be_stunned skill_cannot_be_knocked_back
DTTExpeditionMedved
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1.5 Second
Cooldown Time: 5 Second
leap slam minimum distance [47]
skill maximum travel distance [47]

Spell MovementSkill
DTTExpeditionMedvedMobility
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1.5 Second
leap slam minimum distance [45]
skill maximum travel distance [60]
spell maximum action distance +% [-50]

Spell MovementSkill
GPAExpeditionMedvedThrowWeaponHeal
Effectiveness of Added Damage: 100%
Cooldown Time: 3 Second
+50 to Melee Strike Range
number of projectiles override [1]
Deals 25% less Attack Damage

base_is_projectile action_attack_or_cast_time_uses_animation_length use_scaled_contact_offset projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position skill_cannot_be_stunned skill_cannot_be_knocked_back Triggerable
GPAExpeditionMedvedThrowWeaponEnrage
Effectiveness of Added Damage: 100%
Cooldown Time: 3 Second
+50 to Melee Strike Range
number of projectiles override [1]
Deals 25% less Attack Damage

base_is_projectile action_attack_or_cast_time_uses_animation_length use_scaled_contact_offset projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position skill_cannot_be_stunned skill_cannot_be_knocked_back Triggerable
GPAExpeditionMedvedThrowWeaponExplode
Effectiveness of Added Damage: 100%
Cooldown Time: 3 Second
+50 to Melee Strike Range
number of projectiles override [1]
Deals 25% less Attack Damage

base_is_projectile action_attack_or_cast_time_uses_animation_length use_scaled_contact_offset projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position skill_cannot_be_stunned skill_cannot_be_knocked_back Triggerable
GPAExpeditionMedvedThrowBoulder
Effectiveness of Added Damage: 100%
number of projectiles override [1]
base_is_projectile action_attack_or_cast_time_uses_animation_length use_scaled_contact_offset projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position Triggerable
GAExpeditionMedvedLeapImpact
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
is_area_damage Triggerable Attack
SSMExpeditionMedvedHeal
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1 Second
number of monsters to summon [1]
alternate minion [569]
summon specific monsters radius +% [-99]

summoned_monsters_are_minions monster_no_drops_or_experience minion_dies_when_parent_dies minion_dies_when_parent_deleted Spell SpellCanRepeat Triggerable
SSMExpeditionMedvedEnrage
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1 Second
number of monsters to summon [1]
alternate minion [570]
summon specific monsters radius +% [-99]

summoned_monsters_are_minions monster_no_drops_or_experience minion_dies_when_parent_dies minion_dies_when_parent_deleted Spell SpellCanRepeat Triggerable
SSMExpeditionMedvedExplode
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1 Second
number of monsters to summon [1]
alternate minion [571]
summon specific monsters radius +% [-99]

summoned_monsters_are_minions monster_no_drops_or_experience minion_dies_when_parent_dies minion_dies_when_parent_deleted Spell SpellCanRepeat Triggerable
GAExpeditionMedvedComboAttack1
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Deals 62.5% less Attack Damage
Triggerable Attack
GAExpeditionMedvedComboAttack2
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Deals 62.5% less Attack Damage
Triggerable Attack
GAExpeditionMedvedComboAttack3
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Deals 50% less Attack Damage
Triggerable Attack
GAExpeditionMedvedComboAttackImpact
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Triggerable Attack
GAExpeditionMedvedSpiderGeyserRoll
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
global_knockback Triggerable Attack
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
73Medved, Feller of Heroes4441337771.546167125225676050505030
ExpeditionMedvedMeleeSingle
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
base knockback speed +% [300]
100% increased Knockback Distance
Deals 25% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
ExpeditionMedvedMeleeDouble
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
base knockback speed +% [300]
100% increased Knockback Distance
Deals 62.5% less Attack Damage

skill_can_fire_arrows skill_can_fire_wand_projectiles action_attack_or_cast_time_uses_animation_length global_knockback determine_knockback_direction_from_melee_pattern Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
EAAExpeditionMedvedComboAttack
Effectiveness of Added Damage: 100%
Cooldown Time: 8 Second
+20 to Melee Strike Range
action_attack_or_cast_time_uses_animation_length skill_cannot_be_stunned skill_cannot_be_knocked_back
EAAExpeditionMedvedSpiderGeyser
Effectiveness of Added Damage: 100%
Cooldown Time: 15 Second
+50 to Melee Strike Range
action_attack_or_cast_time_uses_animation_length skill_cannot_be_stunned skill_cannot_be_knocked_back
DTTExpeditionMedved
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1.5 Second
Cooldown Time: 5 Second
leap slam minimum distance [47]
skill maximum travel distance [47]

Spell MovementSkill
DTTExpeditionMedvedMobility
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1.5 Second
leap slam minimum distance [45]
skill maximum travel distance [60]
spell maximum action distance +% [-50]

Spell MovementSkill
GPAExpeditionMedvedThrowWeaponHeal
Effectiveness of Added Damage: 100%
Cooldown Time: 3 Second
+50 to Melee Strike Range
number of projectiles override [1]
Deals 25% less Attack Damage

base_is_projectile action_attack_or_cast_time_uses_animation_length use_scaled_contact_offset projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position skill_cannot_be_stunned skill_cannot_be_knocked_back Triggerable
GPAExpeditionMedvedThrowWeaponEnrage
Effectiveness of Added Damage: 100%
Cooldown Time: 3 Second
+50 to Melee Strike Range
number of projectiles override [1]
Deals 25% less Attack Damage

base_is_projectile action_attack_or_cast_time_uses_animation_length use_scaled_contact_offset projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position skill_cannot_be_stunned skill_cannot_be_knocked_back Triggerable
GPAExpeditionMedvedThrowWeaponExplode
Effectiveness of Added Damage: 100%
Cooldown Time: 3 Second
+50 to Melee Strike Range
number of projectiles override [1]
Deals 25% less Attack Damage

base_is_projectile action_attack_or_cast_time_uses_animation_length use_scaled_contact_offset projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position skill_cannot_be_stunned skill_cannot_be_knocked_back Triggerable
GPAExpeditionMedvedThrowBoulder
Effectiveness of Added Damage: 100%
number of projectiles override [1]
base_is_projectile action_attack_or_cast_time_uses_animation_length use_scaled_contact_offset projectile_uses_contact_position maintain_projectile_direction_when_using_contact_position Triggerable
GAExpeditionMedvedLeapImpact
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
is_area_damage Triggerable Attack
SSMExpeditionMedvedHeal
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1 Second
number of monsters to summon [1]
alternate minion [569]
summon specific monsters radius +% [-99]

summoned_monsters_are_minions monster_no_drops_or_experience minion_dies_when_parent_dies minion_dies_when_parent_deleted Spell SpellCanRepeat Triggerable
SSMExpeditionMedvedEnrage
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1 Second
number of monsters to summon [1]
alternate minion [570]
summon specific monsters radius +% [-99]

summoned_monsters_are_minions monster_no_drops_or_experience minion_dies_when_parent_dies minion_dies_when_parent_deleted Spell SpellCanRepeat Triggerable
SSMExpeditionMedvedExplode
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1 Second
number of monsters to summon [1]
alternate minion [571]
summon specific monsters radius +% [-99]

summoned_monsters_are_minions monster_no_drops_or_experience minion_dies_when_parent_dies minion_dies_when_parent_deleted Spell SpellCanRepeat Triggerable
GAExpeditionMedvedComboAttack1
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Deals 62.5% less Attack Damage
Triggerable Attack
GAExpeditionMedvedComboAttack2
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Deals 62.5% less Attack Damage
Triggerable Attack
GAExpeditionMedvedComboAttack3
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Deals 50% less Attack Damage
Triggerable Attack
GAExpeditionMedvedComboAttackImpact
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Triggerable Attack
GAExpeditionMedvedSpiderGeyserRoll
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
global_knockback Triggerable Attack
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
68Medved, Feller of Heroes323032801.61.52927491914681050505030
stance default
Melee90OnlyLastTarget TargetNear TargetIsPlayer
Melee30OnlyLastTarget TargetIsPlayer
Melee3 TargetIsPlayer
Melee 3
EmptyActionAttack EAAExpeditionMedvedComboAttack50 ForceTargetEnemy TargetIsPlayer IgnoresTaunt NotOnFullLife
DashToTargetDTTExpeditionMedved50 ForceTargetEnemy TargetIsPlayer TargetNotInRange=50 IgnoresTaunt CanWalkThere
DashToTargetDTTExpeditionMedvedMobility-1 ForceTargetEnemy TargetIsPlayer IgnoresTaunt CanFitThere !CanWalkThere CanSeeThere
EmptyActionAttack EAAExpeditionMedvedSpiderGeyser50 ForceTargetEnemy TargetIsPlayer IgnoresTaunt OnLessThan75PercentLife TargetNotNear
GeometryProjectilesAttack GPAExpeditionMedvedThrowWeaponHeal-1 IsInState=(state::healcouncil, 1) IHaveNotUsedSkill ForceTargetEnemy TargetIsPlayer
GeometryProjectilesAttack GPAExpeditionMedvedThrowWeaponEnrage-1IsInState=(state::enragecouncil, 1) IHaveNotUsedSkill ForceTargetEnemy TargetIsPlayer
GeometryProjectilesAttack GPAExpeditionMedvedThrowWeaponExplode-1IsInState=(state::explodecouncil, 1) IHaveNotUsedSkill ForceTargetEnemy TargetIsPlayer
stance stance2

Object Type

version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"
extends "Metadata/Monsters/BossLight"

Life
{
	corpse_usable = false
}

StateMachine
{
	define_shared_state = "active; explodebuff;"
}

MinimapIcon
{
	icon = "ExpeditionBoss"
}

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterEliteBase"

extends "Metadata/Monsters/BossLight"

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/spider_hole.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/cultists/teleport.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/cultists/enrage_beam.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/cultists/heal_beam.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/epks/heal_alive.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/epks/enrage_alive_parentonly.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/epks/heal_permanent.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/epks/enrage_permanent_parentonly.epk"
}

Functions
{
	RecoverWeapons =
	"
		this.weapon1 = AddAttached( Metadata/Monsters/LeagueExpedition/Medved/attachments/MedvedBossWeaponHeld.ao, saw_jntBnd );
		this.weapon2 = AddAttached( Metadata/Monsters/LeagueExpedition/Medved/attachments/MedvedBossWeaponHeld.ao, L_Weapon );
	"

	PoisonWeapons =
	"
		this.weapon1.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/epks/poison_permanent_weapon.epk );
		this.weapon2.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/epks/poison_permanent_weapon.epk );
	"
}

StateMachine
{
	create_state_active_0 = "DisableRendering();"
	on_or_create_state_active_1 = "EnableRendering();"
	on_or_create_state_explodebuff_1 = "Call( PoisonWeapons );"
}

BaseEvents
{
	on_construction_complete = "Call( RecoverWeapons );"
}

Life
{
	on_death =
	"
		SetGlobalAudioParam( MedvedLifePercentage, 0.0 );
		HideMinimapIcon();
		this.weapon1.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/death_fade_glow.epk );
		this.weapon2.AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/death_fade_glow.epk );
	"

	on_spawned_dead =
	"
		SetGlobalAudioParam( MedvedLifePercentage, 0.0 );
		HideMinimapIcon();
	"

	on_spawned_alive = "SetGlobalAudioParam( MedvedLifePercentage, 100.0 );"
	// As needed:
	// on_life_percent_reaches_X = "SetGlobalAudioParam( MedvedLifePercentage, X );"
	
}

Functions
{
	CreateLightOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/light.ao, light_on_idle );
	"

	TurnLightOn =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/light.ao, light_on );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/light.ao, light_on_idle );
	"

	CreateLightOff =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/light.ao, light_off_idle );
	"

	TurnLightOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/light.ao, light_off );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/light.ao, light_off_idle );
	"
}

Actor
{
	on_effect_start_GPAExpeditionMedvedThrowWeaponHeal = "PlayTextAudio( Metadata/Monsters/LeagueExpedition/Medved, MedvedSummonHealerRandom );"
	on_effect_start_GPAExpeditionMedvedThrowWeaponEnrage = "PlayTextAudio( Metadata/Monsters/LeagueExpedition/Medved, MedvedSummonBuffRandom );"
	on_effect_start_GPAExpeditionMedvedThrowWeaponExplode = "PlayTextAudio( Metadata/Monsters/LeagueExpedition/Medved, MedvedSummonAreaDenialRandom );"
	on_effect_start_DTTExpeditionMedved = "PlayTextAudio( Metadata/Monsters/LeagueExpedition/Medved, MedvedForthekingRandom );"
}

Animated
{
	on_event_contact_for_summon_council_01 = "DetachAllOfType( Metadata/Monsters/LeagueExpedition/Medved/attachments/MedvedBossWeaponHeld.ao );"

	on_event_recall_for_summon_council_01 =
	"
		Call( RecoverWeapons );
		IfState( explodebuff, 1, { Call( PoisonWeapons ); } );
	"

	on_event_addbellyglow_for_combo_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/epks/act_combo_belly.epk );"
	on_event_removebellyglow_for_combo_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/medved/epks/act_combo_belly.epk );"

	on_emerge_01 = "PlayTextAudio( Metadata/Monsters/LeagueExpedition/Medved, MedvedIntroRandom );"
	on_spider_gyser_01 = "PlayTextAudio( Metadata/Monsters/LeagueExpedition/Medved, MedvedSwarmRandom );"
	on_death_01 = "PlayTextAudio( Metadata/Monsters/LeagueExpedition/Medved, MedvedDeathRandom );"
	on_combo_01 = "PlayTextAudio( Metadata/Monsters/LeagueExpedition/Medved, MedvedComboAttackRandom );"
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/Medved/MedvedBoss"] = {
    name = "Medved, Feller of Heroes",
    life = 16,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 4,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 20,
    accuracy = 1,
    weaponType1 = "One Hand Axe",
    weaponType2 = "One Hand Axe",
    skillList = {
        "ExpeditionMedvedMeleeSingle",
        "ExpeditionMedvedMeleeDouble",
        "GPAExpeditionMedvedThrowWeaponHeal",
        "GPAExpeditionMedvedThrowWeaponEnrage",
        "GPAExpeditionMedvedThrowWeaponExplode",
        "GPAExpeditionMedvedThrowBoulder",
        "SSMExpeditionMedvedHeal",
        "SSMExpeditionMedvedEnrage",
        "SSMExpeditionMedvedExplode",
        "GAExpeditionMedvedLeapImpact",
        "GAExpeditionMedvedComboAttack1",
        "GAExpeditionMedvedComboAttack2",
        "GAExpeditionMedvedComboAttack3",
        "GAExpeditionMedvedComboAttackImpact",
        "GAExpeditionMedvedSpiderGeyserRoll",
        "EAAExpeditionMedvedComboAttack",
        "EAAExpeditionMedvedSpiderGeyser",
        "DTTExpeditionMedved",
        "DTTExpeditionMedvedMobility",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ExpeditionMedvedMeleeSingle"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {300, 100, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ExpeditionMedvedMeleeDouble"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {300, 100, baseMultiplier = 0.375, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPAExpeditionMedvedThrowWeaponHeal"] = {
    name = "GPAExpeditionMedvedThrowWeaponHeal",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "number_of_projectiles_override",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {50, 1, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPAExpeditionMedvedThrowWeaponEnrage"] = {
    name = "GPAExpeditionMedvedThrowWeaponEnrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "number_of_projectiles_override",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {50, 1, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPAExpeditionMedvedThrowWeaponExplode"] = {
    name = "GPAExpeditionMedvedThrowWeaponExplode",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "number_of_projectiles_override",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {50, 1, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPAExpeditionMedvedThrowBoulder"] = {
    name = "GPAExpeditionMedvedThrowBoulder",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_projectiles_override",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
    },
    levels = {
        [1] = {1, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMExpeditionMedvedHeal"] = {
    name = "SSMExpeditionMedvedHeal",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {1, 569, -99, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMExpeditionMedvedEnrage"] = {
    name = "SSMExpeditionMedvedEnrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {1, 570, -99, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMExpeditionMedvedExplode"] = {
    name = "SSMExpeditionMedvedExplode",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
    },
    levels = {
        [1] = {1, 571, -99, levelRequirement = 1, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionMedvedLeapImpact"] = {
    name = "GAExpeditionMedvedLeapImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionMedvedComboAttack1"] = {
    name = "GAExpeditionMedvedComboAttack1",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 0.375, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionMedvedComboAttack2"] = {
    name = "GAExpeditionMedvedComboAttack2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 0.375, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionMedvedComboAttack3"] = {
    name = "GAExpeditionMedvedComboAttack3",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionMedvedComboAttackImpact"] = {
    name = "GAExpeditionMedvedComboAttackImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionMedvedSpiderGeyserRoll"] = {
    name = "GAExpeditionMedvedSpiderGeyserRoll",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "global_knockback",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAExpeditionMedvedComboAttack"] = {
    name = "EAAExpeditionMedvedComboAttack",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {20, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAExpeditionMedvedSpiderGeyser"] = {
    name = "EAAExpeditionMedvedSpiderGeyser",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "action_attack_or_cast_time_uses_animation_length",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {50, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTExpeditionMedved"] = {
    name = "DTTExpeditionMedved",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.MovementSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
    },
    levels = {
        [1] = {47, 47, levelRequirement = 0, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTExpeditionMedvedMobility"] = {
    name = "DTTExpeditionMedvedMobility",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.MovementSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {45, 60, -50, levelRequirement = 0, statInterpolation = {1, 1, 1},  cost = { }, },
    },
}
monster gain base ward equal to total maximum life % [5]
no energy shield [1]

monster gain base ward equal to total maximum life % [5]
no energy shield [1]

Mod IdMonsterGainLifeAsWardBoss
GroupMonsterGainLifeAsWard
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster gain base ward equal to total maximum life % Min: 5 Max: 5 Global
  • no energy shield Min: 1 Max: 1 Global
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