L'Aboutissement de l'expédition

L'Aboutissement de l'expédition
Veste de sentinelle
Armure
Qualité: +20%
Score d'Évasion: (726-999)
Bouclier d'énergie: (147-205)
Vitesse de déplacement: -0.03%
— Nécessite Niveau 59, 86 Dex, 86 Int
(100–150)% d'Augmentation de l'Évasion et du Bouclier d'énergie
(5–10)% d'Augmentation de la Vie maximale
Tous les Dégâts peuvent Geler
Gèle les Ennemis comme si vous aviez infligé (50–100)% Davantage de Dégâts
Les Ennemis à proximité sont Frigorifiés
(La Frigorification réduit la Vitesse d'action des Ennemis de 10%)
Quand bien même il est revenu des confins australs glacés,
cela ne signifie pas pour autant qu'il leur a réellement échappé.
Expedition's End
L'Aboutissement de l'expédition Attr /8
NomDescriptions détaillées
Limit「Heist」League Specific
Le MarchéLe Marché
AcronymÉvasion, Chill, Freeze
IconArt/2DItems/Armours/BodyArmours/AdmiralsJacket
Icon
Release VersionHeist
BaseTypeVeste de sentinelle
Referencepoe.ninja, Community Wiki
(100–150)% d'Augmentation de l'Évasion et du Bouclier d'énergie
FamilyDefencesPercent
DomainsObjet (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • local evasion and energy shield +% Min: 100 Max: 150 Local
  • Craft Tagsdefences evasion energy_shield
    (5–10)% d'Augmentation de la Vie maximale
    FamilyMaximumLifeIncreasePercent
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • maximum life +% Min: 5 Max: 10 Global
  • Craft Tagsresource life
    Tous les Dégâts peuvent Geler
    FamilyAllDamageCanFreeze
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • all damage can freeze Min: 1 Max: 1 Global
  • Craft Tagselemental cold ailment
    Gèle les Ennemis comme si vous aviez infligé (50–100)% Davantage de Dégâts
    FamilyFreezeChilledEnemiesMoreDamage
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • freeze chilled enemies as though dealt damage +% Min: 50 Max: 100 Global
  • Craft Tagselemental cold ailment
    Les Ennemis à proximité sont Frigorifiés
    FamilyNearbyEnemiesAreChilled
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local display nearby enemies are chilled Min: 1 Max: 1 Local
  • Craft Tagselemental cold ailment
    generic_buff_aura
    Rayon: 30
    { "w": 2, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9Cb2R5QXJtb3Vycy9BZG1pcmFsc0phY2tldCIsInciOjIsImgiOjMsInNjYWxlIjoxfV0/8c204b4c87/AdmiralsJacket.png", "league": "Affliction", "name": "Expedition's End", "typeLine": "Sentinel Jacket", "baseType": "Sentinel Jacket", "rarity": "Unique", "ilvl": 81, "properties": [ { "name": "Evasion Rating", "values": [ [ "818", 1 ] ], "displayMode": 0, "type": 17 }, { "name": "Energy Shield", "values": [ [ "168", 1 ] ], "displayMode": 0, "type": 18 } ], "requirements": [ { "name": "Level", "values": [ [ "59", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Dex", "values": [ [ "86", 0 ] ], "displayMode": 1, "type": 64 }, { "name": "Int", "values": [ [ "86", 0 ] ], "displayMode": 1, "type": 65 } ], "explicitMods": [ "121% increased Evasion and Energy Shield", "8% increased maximum Life", "All Damage can Freeze", "Freeze Chilled Enemies as though dealing 92% more Damage", "Nearby Enemies are Chilled" ], "flavourText": [ "He may have returned from the frozen southern reaches,\r", "but that doesn't mean he ever truly escaped them." ], "frameType": 3, "extended": { "base_defence_percentile": 100, "ev": 892, "ev_aug": true, "es": 183, "es_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1999113824", "min": 100, "max": 150 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_983749596", "min": 5, "max": 10 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4052117756", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4272678430", "min": 50, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2159555743", "min": 1, "max": 1 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1999113824", [ 0 ] ], [ "explicit.stat_983749596", [ 1 ] ], [ "explicit.stat_4052117756", [ 2 ] ], [ "explicit.stat_4272678430", [ 3 ] ], [ "explicit.stat_2159555743", [ 4 ] ] ] }, "text": "Item Class: Body Armours
    Rarity: Unique
    Expedition's End
    Sentinel Jacket
    --------
    Evasion Rating: 818 (augmented)
    Energy Shield: 168 (augmented)
    --------
    Requirements:
    Level: 59
    Dex: 86
    Int: 86
    --------
    Sockets: R-G
    --------
    Item Level: 81
    --------
    121% increased Evasion and Energy Shield
    8% increased maximum Life
    All Damage can Freeze
    Freeze Chilled Enemies as though dealing 92% more Damage
    Nearby Enemies are Chilled
    --------
    He may have returned from the frozen southern reaches,
    but that doesn't mean he ever truly escaped them.
    --------
    Note: ~price 12 chaos
    " } }
    Objet
    Main secondaire · Carquois · Boucliers
    Pièces d'armure · Gants · Bottes · Armures · Casques
    Accessoires · Amulettes · Bagues · Ceintures · Babioles

    Community Wiki

    Edit

    Expedition's End

    Version history

    VersionChanges
    3.12.0
  • Introduced to the game.

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