Olroth, l'Origine de la Chute Unique /3
— Nécessite Niveau 68, 66 For, 66 Dex, 66 Int
Vous n'infligez plus de Coups critiques
Mage de bataille
(Vous gagnez des Dégâts des Sorts supplémentaires équivalents aux Dégâts de votre arme en main principale)
— Nécessite Niveau 40
Restaure la Sauvegarde à l'utilisation
(40—50)% d'Augmentation des Charges par utilisation
La Sauvegarde ne se brise pas pendant cet Effet
85% de Perte de Sauvegarde pendant cet Effet
— Nécessite Niveau 69, 46 For, 46 Dex, 46 Int
Ne peut pas avoir de Châsses
Équiper l'objet déclenche Invocation d'Arbalistes (Niveau 20)
25% d'Augmentation de la Vitesse de déplacement
[3 to 5 of Arbalists Modifiers]
Olroth, l'Origine de la Chute
HumanoïdeZone : Bastion runique
monster dropped item rarity +% [15000]
monster slain experience +% [100]
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
25% de Perte de Vitesse d'attaque
Vous ne pouvez pas être Repoussé(e)
monster slain experience +% [100]
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
25% de Perte de Vitesse d'attaque
Vous ne pouvez pas être Repoussé(e)
Retire tout le Bouclier d'énergie
monster gain base ward equal to total maximum life % [5]
monster gain base ward equal to total maximum life % [5]
Olroth, Origin of the Fall
| Spectre | |
|---|---|
| Area | Bastion runique |
| Tags | Lanceur de sorts, fire_affinity, has_two_hand_sword, has_two_handed_melee, human, humanoid, large_model, light_armour, melee, not_dex, not_int, physical_affinity, red_blood, slashing_weapon, very_fast_movement, ward_armour |
Vie
1545%
Ward From Life
5%
Armure
+100%
Ailment Threshold
504%
Résistance
Damage
240%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
10 ~ 22
Attack Time
1.32 Second
Damage Spread
±20%
Expérience
300%
Model Size
115%
Type
ExpeditionOlroth
Metadata
Olroth
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
83
Vie
39,152,644
Armure
184,954
Score d'Évasion
7,860
Damage
2,461
Dégâts des sorts
3,674
Précision
1,036
Attack Time
0.8844
Expérience
216,678
Minion Life
7,460,446
Minion Damage
2,079
Ailment Threshold
6,002,899
Chill
18,981
Shock
18,981
Brittle
107,386
Scorch
18,981
Sap
52,441
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedWithDirectionalKnockbackOlroth
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 3909—5863
Chances de coup critique: 5%
Attack Time: 1.32 sec.
Frappez vos ennemis d'un coup puissant.
100% d'Augmentation de la Distance de Repoussement
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
global knockback [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAOlrothCleave
Attack
Base Damage: 3909—5863
Chances de coup critique: 5%
Attack Time: 1.32 sec.
Temps de recharge: 6 sec.
+5.2 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
MPWOlrothCleave1
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 3909—5863
Chances de coup critique: 5%
Dégâts d'Attaque: 106.95%
Attack Time: 1.32 sec.
6.95% Davantage de Dégâts d'Attaque
Tire 2 Projectiles supplémentaires
100% des Dégâts physiques sont Convertis en Dégâts de feu
30% Davantage de Dégâts avec l'Embrasement
always ignite [1]
always pierce [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [149]
projectile uses contact position [1]
total projectile spread angle override [10]
use scaled contact offset [1]
MPWOlrothCleave2
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 3909—5863
Chances de coup critique: 5%
Dégâts d'Attaque: 106.95%
Attack Time: 1.32 sec.
6.95% Davantage de Dégâts d'Attaque
Tire 2 Projectiles supplémentaires
100% des Dégâts physiques sont Convertis en Dégâts de feu
30% Davantage de Dégâts avec l'Embrasement
always ignite [1]
always pierce [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [151]
projectile uses contact position [1]
total projectile spread angle override [10]
use scaled contact offset [1]
MPWOlrothCleave3
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 3909—5863
Chances de coup critique: 5%
Dégâts d'Attaque: 106.95%
Attack Time: 1.32 sec.
6.95% Davantage de Dégâts d'Attaque
Tire 2 Projectiles supplémentaires
100% des Dégâts physiques sont Convertis en Dégâts de feu
30% Davantage de Dégâts avec l'Embrasement
always ignite [1]
always pierce [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [152]
projectile uses contact position [1]
total projectile spread angle override [35]
use scaled contact offset [1]
GAOlrothCleaveShrapnel3
Triggerable, Attack
Base Damage: 3909—5863
Chances de coup critique: 5%
Dégâts d'Attaque: 70%
Dégâts d'Attaque: 70%
Attack Time: 1.32 sec.
30% de Perte de Dégâts d'Attaque
is area damage [1]
MPWOlrothThrowOut
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 3909—5863
Chances de coup critique: 5%
Attack Time: 1.32 sec.
Temps de recharge: 10 sec.
Les Projectiles ont 25 mètres de Vol direct maximal
always pierce [1]
base is projectile [1]
cast time overrides attack duration [1]
maintain projectile direction when using contact position [1]
monster projectile variation [147]
number of projectiles override [1]
projectile uses contact position [1]
projectiles not offset [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
use scaled contact offset [1]
GPAOlrothThrowBack
Attack, Triggerable
Base Damage: 3909—5863
Chances de coup critique: 5%
Dégâts d'Attaque: 120%
Dégâts d'Attaque: 120%
Attack Time: 1.32 sec.
20% Davantage de Dégâts d'Attaque
Inflige le Saignement
Les Projectiles ont 25 mètres de Vol direct maximal
base is projectile [1]
maintain projectile direction when using contact position [1]
number of projectiles override [1]
projectile uses contact position [1]
projectiles not offset [1]
use scaled contact offset [1]
EAAOlrothDash1
Attack
Base Damage: 3909—5863
Chances de coup critique: 5%
Attack Time: 1.32 sec.
Temps de recharge: 4 sec.
+2.7 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
EAAOlrothDash2
Attack
Base Damage: 3909—5863
Chances de coup critique: 5%
Attack Time: 1.32 sec.
Temps de recharge: 4 sec.
+3.1 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
EAAOlrothDash3
Attack
Base Damage: 3909—5863
Chances de coup critique: 5%
Attack Time: 1.32 sec.
Temps de recharge: 8 sec.
+2.9 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
GAOlrothDash1
Triggerable, Attack
Base Damage: 3909—5863
Chances de coup critique: 5%
Dégâts d'Attaque: 69%
Dégâts d'Attaque: 69%
Attack Time: 1.32 sec.
31% de Perte de Dégâts d'Attaque
Mutile au Toucher
is area damage [1]
GAOlrothDash2
Triggerable, Attack
Base Damage: 3909—5863
Chances de coup critique: 5%
Dégâts d'Attaque: 127%
Dégâts d'Attaque: 127%
Attack Time: 1.32 sec.
27% Davantage de Dégâts d'Attaque
Étourdit les Ennemis
Mutile au Toucher
is area damage [1]
stuck stab on hit ms [550]
GAOlrothDash3
Triggerable, Attack
Base Damage: 3909—5863
Chances de coup critique: 5%
Dégâts d'Attaque: 46%
Dégâts d'Attaque: 46%
Attack Time: 1.32 sec.
54% de Perte de Dégâts d'Attaque
Mutile au Toucher
is area damage [1]
GAOlrothPostDashSwing
Triggerable, Attack
Base Damage: 3909—5863
Chances de coup critique: 5%
Attack Time: 1.32 sec.
is area damage [1]
GAOlrothPostDashStab
Triggerable, Attack
Base Damage: 3909—5863
Chances de coup critique: 5%
Dégâts d'Attaque: 149%
Dégâts d'Attaque: 149%
Attack Time: 1.32 sec.
49% Davantage de Dégâts d'Attaque
is area damage [1]
GAOlrothGroundSlamInitial
Triggerable, Attack
Base Damage: 3909—5863
Chances de coup critique: 5%
Dégâts d'Attaque: 604%
Dégâts d'Attaque: 604%
Attack Time: 1.32 sec.
Temps de recharge: 20 sec.
504% Davantage de Dégâts d'Attaque
+1.2 mètres d'Allonge en mêlée
action attack or cast time uses animation length [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GAOlrothIntroSwing
Triggerable, Attack
Base Damage: 3909—5863
Chances de coup critique: 5%
Dégâts d'Attaque: 80%
Dégâts d'Attaque: 80%
Attack Time: 1.32 sec.
20% de Perte de Dégâts d'Attaque
40% Davantage de Dégâts avec le Saignement
Inflige le Saignement
is area damage [1]
SOOlrothSwordEmbed
Triggerable, Spell
Temps d'incantation: 1 sec.
EDSOlrothGroundSlamAftershockSmall
Spell, Triggerable
Temps d'incantation: 1 sec.
100% des Dégâts physiques sont Convertis en Dégâts de feu
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
olroth ground sap on hit ms [4000]
spell maximum base physical damage [1450]
spell minimum base physical damage [966.7]
EDSOlrothGroundSlamAftershockLarge
Spell, Triggerable
Temps d'incantation: 1 sec.
100% des Dégâts physiques sont Convertis en Dégâts de feu
cannot be blocked or dodged or suppressed [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
olroth ground sap on hit ms [4000]
spell maximum base physical damage [1555]
spell minimum base physical damage [1037]
Object Type
version 2
extends "Metadata/Monsters/Monster"
BaseEvents
{
on_construction_complete = "globals.olroth = this;"
}
Actor
{
basic_action = "Emerge"
basic_action = "Emerge2"
}
StateMachine
{
/*
Fight progression. Synced from controller to Olroth and relic. Only modify directly on controller, only trigger stuff from the controller. Only used on the others for AI.
0 = initial, pre-revive
1 = First phase, from initial revive to 1 hp
2 = Immunity phase 1, from heal to losing invuln
3 = Second phase
4 = Immunity phase 2
5 = Final phase
6 = Olroth dead
*/
define_shared_state =
"
awake;
fight;
sword_lost;
point_light;
invulnerable;
"
}
Stats
{
set_monster_uses_map_boss_difficulty_scaling = 1
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/Olroth/Olroth"] = {
fireResist = 50,
coldResist = 50,
lightningResist = 50,
chaosResist = 30,
name = "Olroth, Origin of the Fall",
life = 15.45,
damage = 2.4,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 22,
accuracy = 1,
weaponType1 = "Two Hand Sword",
skillList = {
"MeleeAtAnimationSpeedWithDirectionalKnockbackOlroth",
"EAAOlrothCleave",
"EAAOlrothDash1",
"EAAOlrothDash2",
"EAAOlrothDash3",
"GAOlrothDash1",
"GAOlrothDash2",
"GAOlrothDash3",
"GAOlrothPostDashSwing",
"GAOlrothPostDashStab",
"GAOlrothGroundSlamInitial",
"GAOlrothIntroSwing",
"MPWOlrothCleave1",
"MPWOlrothCleave2",
"MPWOlrothCleave3",
"GAOlrothCleaveShrapnel3",
"MPWOlrothThrowOut",
"GPAOlrothThrowBack",
"SOOlrothSwordEmbed",
"EDSOlrothGroundSlamAftershockSmall",
"EDSOlrothGroundSlamAftershockLarge",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedWithDirectionalKnockbackOlroth"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_knockback_speed_+%",
"knockback_distance_+%",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"global_knockback",
"determine_knockback_direction_from_melee_pattern",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {300, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothCleave"] = {
name = "EAAOlrothCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.2,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {52, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothDash1"] = {
name = "EAAOlrothDash1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.2,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {27, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothDash2"] = {
name = "EAAOlrothDash2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.2,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {31, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAOlrothDash3"] = {
name = "EAAOlrothDash3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.2,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {29, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothDash1"] = {
name = "GAOlrothDash1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"global_maim_on_hit",
},
levels = {
[1] = {baseMultiplier = 0.69, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothDash2"] = {
name = "GAOlrothDash2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"stuck_stab_on_hit_ms",
"is_area_damage",
"always_stun",
"global_maim_on_hit",
},
levels = {
[1] = {550, baseMultiplier = 1.27, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothDash3"] = {
name = "GAOlrothDash3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"global_maim_on_hit",
},
levels = {
[1] = {baseMultiplier = 0.46, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothPostDashSwing"] = {
name = "GAOlrothPostDashSwing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothPostDashStab"] = {
name = "GAOlrothPostDashStab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.49, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothGroundSlamInitial"] = {
name = "GAOlrothGroundSlamInitial",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"cannot_be_blocked_or_dodged_or_suppressed",
},
levels = {
[1] = {12, -50, baseMultiplier = 6.04, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothIntroSwing"] = {
name = "GAOlrothIntroSwing",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_bleeding_damage_+%_final",
"is_area_damage",
"global_bleed_on_hit",
},
levels = {
[1] = {40, baseMultiplier = 0.8, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothCleave1"] = {
name = "MPWOlrothCleave1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_additional_projectiles",
"total_projectile_spread_angle_override",
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_ignite_damage_+%_final",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"always_pierce",
"always_ignite",
},
levels = {
[1] = {149, 2, 10, 100, 30, baseMultiplier = 1.0695, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothCleave2"] = {
name = "MPWOlrothCleave2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_additional_projectiles",
"total_projectile_spread_angle_override",
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_ignite_damage_+%_final",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"always_pierce",
"always_ignite",
},
levels = {
[1] = {151, 2, 10, 100, 30, baseMultiplier = 1.0695, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothCleave3"] = {
name = "MPWOlrothCleave3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"number_of_additional_projectiles",
"total_projectile_spread_angle_override",
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_ignite_damage_+%_final",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"always_pierce",
"always_ignite",
},
levels = {
[1] = {152, 2, 35, 100, 30, baseMultiplier = 1.0695, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAOlrothCleaveShrapnel3"] = {
name = "GAOlrothCleaveShrapnel3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.7, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWOlrothThrowOut"] = {
name = "MPWOlrothThrowOut",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.67,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"projectile_maximum_range_override",
"number_of_projectiles_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"always_pierce",
"cast_time_overrides_attack_duration",
"projectiles_not_offset",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {147, 250, 1, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPAOlrothThrowBack"] = {
name = "GPAOlrothThrowBack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"projectile_maximum_range_override",
"number_of_projectiles_override",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"projectiles_not_offset",
"global_bleed_on_hit",
},
levels = {
[1] = {250, 1, baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOOlrothSwordEmbed"] = {
name = "SOOlrothSwordEmbed",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSOlrothGroundSlamAftershockSmall"] = {
name = "EDSOlrothGroundSlamAftershockSmall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"olroth_ground_sap_on_hit_ms",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_be_blocked_or_dodged_or_suppressed",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 4000, -70, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDSOlrothGroundSlamAftershockLarge"] = {
name = "EDSOlrothGroundSlamAftershockLarge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"skill_physical_damage_%_to_convert_to_fire",
"olroth_ground_sap_on_hit_ms",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"cannot_be_blocked_or_dodged_or_suppressed",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 100, 4000, -70, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
| Family | CannotBeSlowedBelowValue |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
25% de Perte de Vitesse d'attaque
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Attaque Vitesse |
Vous ne pouvez pas être Repoussé(e)
| Family | CannotBeKnockedBack |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Retire tout le Bouclier d'énergie
monster gain base ward equal to total maximum life % [5]
| Family | MonsterGainLifeAsWard |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| BaseEvents.on_construction_complete | globals.olroth = this; |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, Emerge2 |
| Actor.slow_animations_go_to_idle | true |
| StateMachine./* | |
| StateMachine.Fight progression. Synced from controller to Olroth and relic. Only modify directly on controller, only trigger stuff from the controller. Only used on the others for AI. | |
| StateMachine.0 | initial, pre-revive |
| StateMachine.1 | First phase, from initial revive to 1 hp |
| StateMachine.2 | Immunity phase 1, from heal to losing invuln |
| StateMachine.3 | Second phase |
| StateMachine.4 | Immunity phase 2 |
| StateMachine.5 | Final phase |
| StateMachine.6 | Olroth dead |
| StateMachine.*/ | |
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.awake; | |
| StateMachine.fight; | |
| StateMachine.sword_lost; | |
| StateMachine.point_light; | |
| StateMachine.invulnerable; |
Olroth, l'Origine de la Chute Text Audio /55
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























