遠征之盡
遠征之盡
哨兵之衣
胸甲
品質: +20%
閃避值: (726-999)
能量護盾: (147-205)
移動速度: -0.03%
需要 等級 59, 86 敏捷, 86 智慧
增加 (100–150)% 閃避與能量護盾
增加 (5–10)% 最大生命
所有傷害可以造成冰凍
冰凍被冰緩的敵人,有如造成 (50–100)% 更多傷害
附近敵人被冰緩
(冰緩減少敵人 10% 行動速度)
他可能已經從冰凍的南方河段回來了,
但這並不意味著他曾經真正擺脫過他們。
但這並不意味著他曾經真正擺脫過他們。
Expedition's End
遠征之盡 Attr /8
增加 (100–150)% 閃避與能量護盾
Family | DefencesPercent |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences evasion energy_shield |
增加 (5–10)% 最大生命
Family | MaximumLifeIncreasePercent |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
所有傷害可以造成冰凍
Family | AllDamageCanFreeze |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental cold ailment |
冰凍被冰緩的敵人,有如造成 (50–100)% 更多傷害
Family | FreezeChilledEnemiesMoreDamage |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental cold ailment |
附近敵人被冰緩
Family | NearbyEnemiesAreChilled |
---|---|
Domains | 物品 (1) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental cold ailment |
generic_buff_aura
範圍: 30
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"w": 2,
"h": 3,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9Cb2R5QXJtb3Vycy9BZG1pcmFsc0phY2tldCIsInciOjIsImgiOjMsInNjYWxlIjoxfV0/8c204b4c87/AdmiralsJacket.png",
"league": "Affliction",
"name": "Expedition's End",
"typeLine": "Sentinel Jacket",
"baseType": "Sentinel Jacket",
"rarity": "Unique",
"ilvl": 81,
"properties": [
{
"name": "Evasion Rating",
"values": [
[
"818",
1
]
],
"displayMode": 0,
"type": 17
},
{
"name": "Energy Shield",
"values": [
[
"168",
1
]
],
"displayMode": 0,
"type": 18
}
],
"requirements": [
{
"name": "Level",
"values": [
[
"59",
0
]
],
"displayMode": 0,
"type": 62
},
{
"name": "Dex",
"values": [
[
"86",
0
]
],
"displayMode": 1,
"type": 64
},
{
"name": "Int",
"values": [
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0
]
],
"displayMode": 1,
"type": 65
}
],
"explicitMods": [
"121% increased Evasion and Energy Shield",
"8% increased maximum Life",
"All Damage can Freeze",
"Freeze Chilled Enemies as though dealing 92% more Damage",
"Nearby Enemies are Chilled"
],
"flavourText": [
"He may have returned from the frozen southern reaches,\r",
"but that doesn't mean he ever truly escaped them."
],
"frameType": 3,
"extended": {
"base_defence_percentile": 100,
"ev": 892,
"ev_aug": true,
"es": 183,
"es_aug": true,
"mods": {
"explicit": [
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_1999113824",
"min": 100,
"max": 150
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_983749596",
"min": 5,
"max": 10
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_4052117756",
"min": 1,
"max": 1
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_4272678430",
"min": 50,
"max": 100
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_2159555743",
"min": 1,
"max": 1
}
]
}
]
},
"hashes": {
"explicit": [
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"explicit.stat_1999113824",
[
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],
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},
"text": "Item Class: Body Armours
Rarity: Unique
Expedition's End
Sentinel Jacket
--------
Evasion Rating: 818 (augmented)
Energy Shield: 168 (augmented)
--------
Requirements:
Level: 59
Dex: 86
Int: 86
--------
Sockets: R-G
--------
Item Level: 81
--------
121% increased Evasion and Energy Shield
8% increased maximum Life
All Damage can Freeze
Freeze Chilled Enemies as though dealing 92% more Damage
Nearby Enemies are Chilled
--------
He may have returned from the frozen southern reaches,
but that doesn't mean he ever truly escaped them.
--------
Note: ~price 12 chaos
" } }
Rarity: Unique
Expedition's End
Sentinel Jacket
--------
Evasion Rating: 818 (augmented)
Energy Shield: 168 (augmented)
--------
Requirements:
Level: 59
Dex: 86
Int: 86
--------
Sockets: R-G
--------
Item Level: 81
--------
121% increased Evasion and Energy Shield
8% increased maximum Life
All Damage can Freeze
Freeze Chilled Enemies as though dealing 92% more Damage
Nearby Enemies are Chilled
--------
He may have returned from the frozen southern reaches,
but that doesn't mean he ever truly escaped them.
--------
Note: ~price 12 chaos
" } }
物品
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
遠征之盡
功能與互動
詞綴冰凍冰緩的敵人,有如造成 (50–100)% 更多傷害,並非對冰凍和冰緩的敵人造成更多傷害,而是使判定冰凍和冰緩異常狀態效果的傷害,獲得更高的傷害判定,例如:造成1000冰冷傷害時,可以冰凍 1 秒,搭配有如造成 100% 更多傷害時,冰冷異常狀態的判定會變為2000冰冷傷害,進而冰凍 2 秒。
遠征之盡搭配磨難秘辛時,並無法造成冰緩和冰凍,磨難秘辛的效果並非將冰緩和冰凍轉換為易碎,而是使角色無法造成該異常狀態,再給予新的替代異常狀態,遊戲中的機制大多為負面大於正面、禁止大於允許,故擊中的所有傷害都可以冰凍和附近敵人被冰緩皆無效用。
取得
劫盜聯盟限定:取得方式 低機率出現在 目標為附魔武器的藍圖(不能機會)
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.