貪婪叛徒.烏特雷 傳奇 /1
使用時回復保護
增加 (20–30)% 充能恢復
使用時造成附近敵人火焰、冰冷和閃電曝曬
效果持續時間,增加 (20–30)% 你造成非傷害型異常狀態的效果
(每個曝曬 -10% 對應的抗性 4 秒)
(無法造成傷害的異常狀態包含焦灼、冰緩、冰凍、易碎、感電和殘喘)
貪婪叛徒.烏特雷
惡魔
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no map drops [1]
不能被擊退
移除所有能量護盾
monster gain base ward equal to total maximum life % [5]
Uhtred, Covetous Traitor
幽魂N
地區先行者神殿
標籤法術, cold_affinity, demon, flying, ghost_blood, is_unarmed, light_armour, medium_movement, not_dex, not_int, ranged, ward_armour
生命
2600%
生命轉為保護
5%
護甲
+75%
異常狀態臨界值
504%
抗性
50 50 50 30
傷害
280%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 12
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
ExpeditionApparition
Metadata
ApparitionExpedition
等級
83
生命
65,887,944
護甲
92,477
閃避
7,860
能量護盾
0
傷害
2,871
法術傷害
4,286
命中
0
攻擊間隔
1.005
經驗值
144,452
異常狀態臨界值
6,002,899
冰緩
18,981
感電
18,981
易碎
107,386
焦灼
18,981
殘喘
52,441
MPSExpeditionApparitionBasicProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.5 秒
造成 18332750 冰冷傷害
base is projectile [1]
check for targets between initiator and projectile source [1]
leap slam minimum distance [30]
monster projectile variation [193]
projectile uses contact position [1]
spell maximum action distance +% [-40]
GPSExpeditionApparitionOrbs
法術, 可觸發
暴擊率: 5%
施放時間: 3 秒
冷卻時間: 10 秒
造成 至 冰冷傷害
base is projectile [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GSExpeditionApparitionOrbExplosion
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 58458767 冰冷傷害
is area damage [1]
ExpeditionApparitionColdBeam
法術
暴擊率: 5%
施放時間: 9 秒
冷卻時間: 15 秒
造成 59328898 冰冷傷害
100% 更多冰緩效果
monster penalty against minions damage +% final vs player minions [-40]
MPSExpeditionAppariationSweepProjectilesLeft
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 3 秒
冷卻時間: 10 秒
造成 31414712 冰冷傷害
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-40]
monster projectile variation [194]
monster reverse point blank damage -% at minimum range [50]
number of projectiles override [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
MPSExpeditionAppariationSweepProjectilesRight
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 3 秒
冷卻時間: 10 秒
造成 31414712 冰冷傷害
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-40]
monster projectile variation [195]
monster reverse point blank damage -% at minimum range [50]
number of projectiles override [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
MPSExpeditionAppariationSweepProjectilesCombined
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 3.666 秒
冷卻時間: 10 秒
造成 31414712 冰冷傷害
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-40]
monster projectile variation [196]
monster reverse point blank damage -% at minimum range [50]
number of projectiles override [1]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
SSMExpeditionApparitionSummonOrb
法術, 法術可重複, 可觸發
施放時間: 2.166 秒
冷卻時間: 10 秒
alternate minion [563]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
GTExpeditionApparitionOrb
可觸發, 法術
施放時間: 1 秒
GSExpeditionApparitionGroundHand
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 25573835 冰冷傷害
is area damage [1]
EASExpeditionApparitionTeleport
法術
施放時間: 1 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASExpeditionApparitionSubmergeMirror
法術
施放時間: 1.6 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASExpeditionApparitionEmergeMirror
法術
施放時間: 3.33 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GSExpeditionApparitionBeam
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 694010411 冰冷傷害
200% 更多冰緩效果
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
MPSExpeditionApparitionBasicProjectileClose
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.5 秒
造成 18332750 冰冷傷害
base is projectile [1]
check for targets between initiator and projectile source [1]
leap slam minimum distance [30]
monster projectile variation [193]
projectile uses contact position [1]
spell maximum action distance +% [-40]

Object Type

version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
extends "Metadata/Monsters/BossLight"

Animated
{
	animated_object = "Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionBoss.ao"

	on_event_acquiretargetlocation_for_projectile_spell_01 =
	"
		this.temp_target = GetTarget();
		this.temp_location = this.temp_target.GetLocation();
		SetTargetLocation( this.temp_location, 0, 0, true );
	"

	on_submerge_mirror_01 = "RemoveCollidability();"
	on_emerge_mirror_01 = "MakeCollidable();"
}

Life
{
	corpse_usable = false
}

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
}

StateMachine
{
	define_shared_state =
	"
		visible;
		fightstarted;
	"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"

extends "Metadata/Monsters/BossLight"

Animated
{
	on_emerge_mirror_01 =
	"
		EnableRendering();
		IfState( fightstarted, 2, { PlayEffect( Metadata/Monsters/LeagueExpedition/ApparitionBoss/EmergeAudio.ao ); } );
	"

	on_submerge_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/EPKs/onAct_submerge.epk );"
	on_event_contact_for_submerge_01 = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/submerge_01.ao );"
	on_end_submerge_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/EPKs/onAct_submerge.epk );"
	on_submerge_mirror_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/EPKs/onAct_submerge_mirror.epk );"
	on_event_hide_for_submerge_mirror_01 = "HideAllMeshSegments();"
	on_end_submerge_mirror_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/EPKs/onAct_submerge_mirror.epk );"
	on_projectile_spell_01 = "PlayTextAudio( UhtredFourOrbAttack1 , Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpedition);"
	on_death_01 = "PlayTextAudio( UhtredDeath1 , Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpedition);"
	on_laser_channel_start_01 = "PlayTextAudio( UhtredOBeam1 , Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpedition);"
	on_spinning_beam_01 = "PlayTextAudio( UhtredOBeam1 , Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpedition);"
	on_projectile_sweep_combined_01 = "PlayTextAudio( UhtredDefiant1 , Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpedition);"
	on_projectile_sweep_left_01 = "PlayTextAudio( UhtredSweep1 , Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpedition);"
	on_projectile_sweep_right_01 = "PlayTextAudio( UhtredSweep1 , Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpedition);"
	on_submerge_01 = "PlayTextAudio( UhtredDive1 , Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpedition);"
}

StateMachine
{
	on_state_visible_0 = "ShowAllMeshSegments();"
	on_or_create_state_visible_0 = "DisableRendering();"
	on_or_create_state_visible_1 = "EnableRendering();"
	on_state_fightstarted_1 = "PlayTextAudio( UhtredIntro , Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpedition);"
}

Functions
{
	CreateLightOn =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on );
	"

	TurnLightOn =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_on );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_on );
	"

	CreateLightOff =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, aux_light_attach );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off );
	"

	TurnLightOff =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, light_off );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/boss_light.ao, idle_light_off );
	"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/OnAct/summonbeam.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/uhtred/runic_beam.ao"
}

GlobalAudioParamEvents
{
	life_percent_param = "UhtredLifePercentage"
	
	life_percent_is_boolean = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/ApparitionBoss/ApparitionExpedition"] = {
    name = "Uhtred, Covetous Traitor",
    life = 26,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2.8,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "GPSExpeditionApparitionOrbs",
        "ExpeditionApparitionColdBeam",
        "GSExpeditionApparitionOrbExplosion",
        "SSMExpeditionApparitionSummonOrb",
        "EASExpeditionApparitionTeleport",
        "EASExpeditionApparitionSubmergeMirror",
        "EASExpeditionApparitionEmergeMirror",
        "MPSExpeditionApparitionBasicProjectile",
        "MPSExpeditionApparitionBasicProjectileClose",
        "MPSExpeditionAppariationSweepProjectilesLeft",
        "MPSExpeditionAppariationSweepProjectilesRight",
        "MPSExpeditionAppariationSweepProjectilesCombined",
        "GTExpeditionApparitionOrb",
        "GSExpeditionApparitionGroundHand",
        "GSExpeditionApparitionBeam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSExpeditionApparitionOrbs"] = {
    name = "GPSExpeditionApparitionOrbs",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ExpeditionApparitionColdBeam"] = {
    name = "ExpeditionApparitionColdBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 9,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_chill_effect_+%_final",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionApparitionOrbExplosion"] = {
    name = "GSExpeditionApparitionOrbExplosion",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SSMExpeditionApparitionSummonOrb"] = {
    name = "SSMExpeditionApparitionSummonOrb",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.166,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 563, -99, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASExpeditionApparitionTeleport"] = {
    name = "EASExpeditionApparitionTeleport",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASExpeditionApparitionSubmergeMirror"] = {
    name = "EASExpeditionApparitionSubmergeMirror",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.6,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASExpeditionApparitionEmergeMirror"] = {
    name = "EASExpeditionApparitionEmergeMirror",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.33,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSExpeditionApparitionBasicProjectile"] = {
    name = "MPSExpeditionApparitionBasicProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "leap_slam_minimum_distance",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "check_for_targets_between_initiator_and_projectile_source",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 193, -40, 30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSExpeditionApparitionBasicProjectileClose"] = {
    name = "MPSExpeditionApparitionBasicProjectileClose",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "leap_slam_minimum_distance",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "check_for_targets_between_initiator_and_projectile_source",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 193, -40, 30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSExpeditionAppariationSweepProjectilesLeft"] = {
    name = "MPSExpeditionAppariationSweepProjectilesLeft",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 194, -40, -40, 50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSExpeditionAppariationSweepProjectilesRight"] = {
    name = "MPSExpeditionAppariationSweepProjectilesRight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 195, -40, -40, 50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSExpeditionAppariationSweepProjectilesCombined"] = {
    name = "MPSExpeditionAppariationSweepProjectilesCombined",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.666,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 196, -40, -40, 50, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTExpeditionApparitionOrb"] = {
    name = "GTExpeditionApparitionOrb",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionApparitionGroundHand"] = {
    name = "GSExpeditionApparitionGroundHand",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionApparitionBeam"] = {
    name = "GSExpeditionApparitionBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_chill_effect_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, -40, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
IdMonsterMapBoss
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行動速度不能被調整至低於 50% 基礎值
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 全域
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 全域
  • 不能被擊退
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 全域
  • 移除所有能量護盾
    monster gain base ward equal to total maximum life % [5]
    IdMonsterGainLifeAsWardBoss
    FamilyMonsterGainLifeAsWard
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 全域
  • monster gain base ward equal to total maximum life % Min: 5 Max: 5 全域
  • 烏特雷 Topic /5
    NPC名字
    商人.羅格數千年前,回到母國的最後一條消息使烏特雷蒙上了一層陰影。有人稱他為叛徒,但細節稀少且混亂。我來這裡是為了證明他的名號…或者譴責他。真理高於一切。
    商人.羅格聽起來烏特雷確實是個叛徒,但我覺得故事還沒有完成。在我把這件事傳回家之前,你能找出剩下的嗎,流亡者? 這是…對我來說很重要的事情。
    商人.羅格烏特雷終於安息了?我知道了。如果不出意外,我們已經結束了一位古代英雄的苦難。我是歐文的後裔,兒子烏特雷為了安全而被送回去,所以知道我的一位祖先沒有在黑暗中繼續受苦,這讓我感到開心。
    商人.羅格如果烏特雷沒有三曲烈焰,那他就不是叛徒。當然,他做出了許多有問題的行為,但據我所知,這些行為是出於正確的原因。我會把你收集到的東西送回母國,以確保他的名字得到尊重,而不是被蔑視。

    謝謝你,朋友。 你已經闡明了我們歷史的一部分…事實上,我的歷史。 我是歐文的後裔,為了安全而被送回的兒子烏特雷。你已經洗刷我們血統上的一個污點。這可能會改變國內的權力平衡...
    星光聖杯烏特雷和他的牧師喝了天空
    來增強符文…還有他們自己。
    Uhtred, Covetous Traitor Text Audio /25
    名字
    枉然!
    UhtredFourOrbAttackRandom
    無馱!
    UhtredFourOrbAttack1
    無用!
    UhtredFourOrbAttack2
    徒勞!
    UhtredFourOrbAttack3
    死亡是...無法逃離...
    UhtredDeathRandom
    死亡是...無法逃離...
    UhtredDeath1
    奧爾羅斯...活著...
    UhtredDeath2
    奧爾羅斯...活著...
    UhtredDeath3
    畏懼宇宙!
    UhtredDiveRandom
    畏懼宇宙!
    UhtredDive1
    晨星背叛了我們!
    UhtredDive2
    晨星背叛了我們!
    UhtredDive3
    我們什麼都不是!
    UhtredDive4
    我們一無是處!
    UhtredDive5
    我已經看到了!
    UhtredIntro
    無處可逃!
    UhtredOBeamRandom
    無處可逃!
    UhtredOBeam1
    無處可逃!
    UhtredOBeam2
    屈服吧!
    UhtredSweepRandom
    放棄吧!
    UhtredSweep1
    屈服吧!
    UhtredSweep2
    目中無人的兔崽子!
    UhtredDefiantRandom
    目中無人的兔崽子!
    UhtredDefiant1
    目中無人的兔崽子!
    UhtredDefiant2
    目中無人的兔崽子!
    UhtredDefiant3
    Edit

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