远征尽头
远征尽头
哨兵之衣
胸甲
品质: +20%
闪避值: (726-999)
能量护盾: (147-205)
移动速度: -0.03%
需求 等级 59, 86 敏捷, 86 智慧
该装备的闪避与能量护盾提高 (100–150)%
生命上限提高 (5–10)%
所有伤害均可冻结
冻结冰缓的敌人如同伤害总增 (50–100)%
周围敌人被【冰缓】
(冰缓敌人10%)
生命上限提高 (5–10)%
所有伤害均可冻结
冻结冰缓的敌人如同伤害总增 (50–100)%
周围敌人被【冰缓】
(冰缓敌人10%)
他会从南方冰封的边疆归来,
但他未必能真正摆脱他们。
但他未必能真正摆脱他们。
Expedition's End
远征尽头 Attr /8
该装备的闪避与能量护盾提高 (100–150)%
Family | DefencesPercent |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences evasion energy_shield |
生命上限提高 (5–10)%
Family | MaximumLifeIncreasePercent |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
所有伤害均可冻结
Family | AllDamageCanFreeze |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental cold ailment |
冻结冰缓的敌人如同伤害总增 (50–100)%
Family | FreezeChilledEnemiesMoreDamage |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental cold ailment |
周围敌人被【冰缓】
Family | NearbyEnemiesAreChilled |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental cold ailment |
generic_buff_aura
范围: 30
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"w": 2,
"h": 3,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9Cb2R5QXJtb3Vycy9BZG1pcmFsc0phY2tldCIsInciOjIsImgiOjMsInNjYWxlIjoxfV0/8c204b4c87/AdmiralsJacket.png",
"league": "Affliction",
"name": "Expedition's End",
"typeLine": "Sentinel Jacket",
"baseType": "Sentinel Jacket",
"rarity": "Unique",
"ilvl": 81,
"properties": [
{
"name": "Evasion Rating",
"values": [
[
"818",
1
]
],
"displayMode": 0,
"type": 17
},
{
"name": "Energy Shield",
"values": [
[
"168",
1
]
],
"displayMode": 0,
"type": 18
}
],
"requirements": [
{
"name": "Level",
"values": [
[
"59",
0
]
],
"displayMode": 0,
"type": 62
},
{
"name": "Dex",
"values": [
[
"86",
0
]
],
"displayMode": 1,
"type": 64
},
{
"name": "Int",
"values": [
[
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0
]
],
"displayMode": 1,
"type": 65
}
],
"explicitMods": [
"121% increased Evasion and Energy Shield",
"8% increased maximum Life",
"All Damage can Freeze",
"Freeze Chilled Enemies as though dealing 92% more Damage",
"Nearby Enemies are Chilled"
],
"flavourText": [
"He may have returned from the frozen southern reaches,\r",
"but that doesn't mean he ever truly escaped them."
],
"frameType": 3,
"extended": {
"base_defence_percentile": 100,
"ev": 892,
"ev_aug": true,
"es": 183,
"es_aug": true,
"mods": {
"explicit": [
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_1999113824",
"min": 100,
"max": 150
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_983749596",
"min": 5,
"max": 10
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_4052117756",
"min": 1,
"max": 1
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_4272678430",
"min": 50,
"max": 100
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_2159555743",
"min": 1,
"max": 1
}
]
}
]
},
"hashes": {
"explicit": [
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"explicit.stat_1999113824",
[
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],
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},
"text": "Item Class: Body Armours
Rarity: Unique
Expedition's End
Sentinel Jacket
--------
Evasion Rating: 818 (augmented)
Energy Shield: 168 (augmented)
--------
Requirements:
Level: 59
Dex: 86
Int: 86
--------
Sockets: R-G
--------
Item Level: 81
--------
121% increased Evasion and Energy Shield
8% increased maximum Life
All Damage can Freeze
Freeze Chilled Enemies as though dealing 92% more Damage
Nearby Enemies are Chilled
--------
He may have returned from the frozen southern reaches,
but that doesn't mean he ever truly escaped them.
--------
Note: ~price 12 chaos
" } }
Rarity: Unique
Expedition's End
Sentinel Jacket
--------
Evasion Rating: 818 (augmented)
Energy Shield: 168 (augmented)
--------
Requirements:
Level: 59
Dex: 86
Int: 86
--------
Sockets: R-G
--------
Item Level: 81
--------
121% increased Evasion and Energy Shield
8% increased maximum Life
All Damage can Freeze
Freeze Chilled Enemies as though dealing 92% more Damage
Nearby Enemies are Chilled
--------
He may have returned from the frozen southern reaches,
but that doesn't mean he ever truly escaped them.
--------
Note: ~price 12 chaos
" } }
物品
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
远征之尽
功能与互动
词缀冰冻冰缓的敌人,有如造成 (50□100)% 更多伤害,并非对冰冻和冰缓的敌人造成更多伤害,而是使判定冰冻和冰缓异常状态效果的伤害,获得更高的伤害判定,例如:造成1000冰冷伤害时,可以冰冻 1 秒,搭配有如造成 100% 更多伤害时,冰冷异常状态的判定会变为2000冰冷伤害,进而冰冻 2 秒。
远征之尽搭配磨难秘辛时,并无法造成冰缓和冰冻,磨难秘辛的效果并非将冰缓和冰冻转换为易碎,而是使角色无法造成该异常状态,再给予新的替代异常状态,游戏中的机制大多为负面大於正面、禁止大於允许,故击中的所有伤害都可以冰冻和附近敌人被冰缓皆无效用。
取得
劫盗联盟限定:取得方式 低机率出现在 目标为附魔武器的蓝图(不能机会)
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.