坚持到底的沃拉娜 传奇 /1 ⍟
使用时恢复结界
每次使用消耗的充能次数降低 (-10–10)%
效果结束时,对周围的敌人造成 2 秒疲惫
结界破碎时效果结束
生效期间获得终结
(【疲惫】的敌人总移动速度额外减慢 20%,造成的总伤害额外降低 20 %)
( 对生命等于或少于 10% 生命上限的敌人可以造成终结,敌人将直接死亡 )
坚持到底的沃拉娜
亡灵
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 70%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
攻击速度总降 25%
移除所有能量护盾
monster gain base ward equal to total maximum life % [5]
Vorana, Last to Fall
幽魂N
标签bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour
生命
1600%
生命转为保护
5%
异常状态临界值
504%
抗性
50 50 50 30
伤害
260%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
攻击距离
8 ~ 20
攻击间隔
1.455 秒
伤害分布
±20%
经验值
200%
Model Size
130%
类型
ExpeditionReaperBoss
Metadata
ReaperBoss_
等级
68
生命
2,229,542
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
1,106
法术伤害
1,651
命中
290
攻击间隔
0.97485
经验值
112,805
异常状态临界值
442,453
冰缓
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
ExpeditionVoranaMelee
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 1757–2635
攻击暴击率: 5%
攻击伤害: 75%
攻击间隔: 1.455 秒
对你的敌人无情痛击。
击中时击退敌人
攻击伤害总降 25%
击退距离缩短 50%
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
DTTExpeditionVorana
法术, 位移
施放间隔: 1.5 秒
冷却时间: 5 秒
leap slam minimum distance [40]
walk emerge extra distance [-9]
EAAExpeditionVoranaCyclone
攻击
基本伤害: 1757–2635
攻击暴击率: 5%
攻击间隔: 1.455 秒
冷却时间: 14 秒
近战打击范围 +4
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EAAExpeditionVoranaDualStrike
攻击
基本伤害: 1757–2635
攻击暴击率: 5%
攻击间隔: 1.455 秒
冷却时间: 12 秒
近战打击范围 +5
cast time overrides attack duration [1]
GAExpeditionVoranaLacerate
可触发, 攻击
基本伤害: 1757–2635
攻击暴击率: 5%
攻击伤害: 175%
攻击间隔: 1.455 秒
攻击伤害总增 75%
is area damage [1]
GAVoranaComboLeftSlash
可触发, 攻击
基本伤害: 1757–2635
攻击暴击率: 5%
攻击伤害: 60%
攻击间隔: 1.455 秒
击中时击退敌人
攻击伤害总降 40%
determine knockback direction from melee pattern [1]
is area damage [1]
GAVoranaComboRightSlash
可触发, 攻击
基本伤害: 1757–2635
攻击暴击率: 5%
攻击伤害: 60%
攻击间隔: 1.455 秒
击中时击退敌人
攻击伤害总降 40%
determine knockback direction from melee pattern [1]
is area damage [1]
GAVoranaDash
可触发, 攻击
基本伤害: 1757–2635
攻击暴击率: 5%
攻击间隔: 1.455 秒
is area damage [1]
GAVoranaDashImpactSlash
可触发, 攻击
基本伤害: 1757–2635
攻击暴击率: 5%
攻击间隔: 1.455 秒
击中时击退敌人
determine knockback direction from melee pattern [1]
is area damage [1]
GAVoranaCycloneImpact
可触发, 攻击
基本伤害: 1757–2635
攻击暴击率: 5%
攻击伤害: 60%
攻击间隔: 1.455 秒
击中时击退敌人
攻击伤害总降 40%
is area damage [1]
GAVoranaComboWhirl
可触发, 攻击
基本伤害: 1757–2635
攻击暴击率: 5%
攻击伤害: 75%
攻击间隔: 1.455 秒
击中时击退敌人
攻击伤害总降 25%
is area damage [1]
EAAVoranaComboAttack
攻击
基本伤害: 1757–2635
攻击暴击率: 5%
攻击间隔: 1.455 秒
冷却时间: 6 秒
近战打击范围 +0.3
cast time overrides attack duration [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASVoranaTeleport
法术
施放间隔: 1 秒
冷却时间: 25 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASVoranaTeleportFast
法术
施放间隔: 1 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [1000]

Object Type

version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"

Animated
{
	animated_object = "Metadata/Monsters/LeagueExpedition/ReaperBoss/ReaperBoss.ao"
}

StateMachine
{
	define_shared_state = "active"
	define_shared_state = "appear"
}

Life
{
	corpse_usable = false
}

MinimapIcon
{
	icon = "ExpeditionBoss"
}

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"

StateMachine
{
	create_state_active_0 = "DisableRendering();"
	on_or_create_state_active_1 = "EnableRendering();"

	on_state_appear_1 =
	"
		EnableRendering();
		ShowMinimapIcon();
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/fade_out_slow.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/fade_in.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/idle_fx.epk );
		ShowWeapons();
		Delay( 1.5,
		{
			EnableHighlighting();
			RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/fade_in.epk );
		} );
	"
}

Animated
{
	on_emerge_boss_01 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/emissive_mult.epk );
		PlayTextAudio( VoranaEmerge , Metadata/Monsters/LeagueExpedition/ReaperBoss/ReaperBoss_);
	"

	on_attack_04 = "PlayTextAudio( VoranaCutYouDownRandom , Metadata/Monsters/LeagueExpedition/ReaperBoss/ReaperBoss_);"
	on_dualstrike_01 = "PlayTextAudio( VoranaReapRandom , Metadata/Monsters/LeagueExpedition/ReaperBoss/ReaperBoss_);"
	on_cyclone_01 = "PlayTextAudio( VoranaDeathWindRandom , Metadata/Monsters/LeagueExpedition/ReaperBoss/ReaperBoss_);"

	on_event_removeglowepk_for_emerge_boss_01 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/emissive_mult.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/idle_fx.epk );
	"
}

Actor
{
	on_event_teleportout_for_EmptyActionSpell2 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/fade_out.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/idle_fx.epk );
		DisableHighlighting();
		HideWeapons();
	"

	on_event_teleportin_for_EmptyActionSpell2 =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/fade_out.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/fade_in.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/idle_fx.epk );
		ShowWeapons();
		Delay( 1.5,
		{
			EnableHighlighting();
			RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/fade_in.epk );
		} );
	"

	on_event_teleportout_for_EmptyActionSpell =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/fade_out_slow.epk );
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/idle_fx.epk );
		DisableHighlighting();
		HideWeapons();
	"

	on_event_teleportslow_for_EmptyActionSpell =
	"
		DisableRendering();
		HideMinimapIcon();
	"
}

Life
{
	on_death =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/idle_fx.epk );
		PlayTextAudio( VoranaDefeatRandom, Metadata/Monsters/LeagueExpedition/ReaperBoss/ReaperBoss_ );
		HideMinimapIcon();
	"

	on_spawned_dead =
	"
		HideMinimapIcon();
	"
	
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/ao/on_act_teleport.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/ao/telegraph_smoke.ao"
}

GlobalAudioParamEvents
{
	life_percent_param = "VoranaLifePercentage"
	
	life_percent_is_boolean = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/ReaperBoss/ReaperBoss_"] = {
    name = "Vorana, Last to Fall",
    life = 16,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 2.6,
    damageSpread = 0.2,
    attackTime = 1.455,
    attackRange = 20,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "One Hand Sword",
    skillList = {
        "ExpeditionVoranaMelee",
        "GAExpeditionVoranaLacerate",
        "GAVoranaComboLeftSlash",
        "GAVoranaComboRightSlash",
        "GAVoranaDash",
        "GAVoranaDashImpactSlash",
        "GAVoranaCycloneImpact",
        "GAVoranaComboWhirl",
        "EAAExpeditionVoranaCyclone",
        "EAAExpeditionVoranaDualStrike",
        "EAAVoranaComboAttack",
        "EASVoranaTeleport",
        "EASVoranaTeleportFast",
        "DTTExpeditionVorana",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ExpeditionVoranaMelee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {300, -50, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionVoranaLacerate"] = {
    name = "GAExpeditionVoranaLacerate",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaComboLeftSlash"] = {
    name = "GAVoranaComboLeftSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {baseMultiplier = 0.6, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaComboRightSlash"] = {
    name = "GAVoranaComboRightSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {baseMultiplier = 0.6, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaDash"] = {
    name = "GAVoranaDash",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaDashImpactSlash"] = {
    name = "GAVoranaDashImpactSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaCycloneImpact"] = {
    name = "GAVoranaCycloneImpact",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {baseMultiplier = 0.6, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAVoranaComboWhirl"] = {
    name = "GAVoranaComboWhirl",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {baseMultiplier = 0.75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAExpeditionVoranaCyclone"] = {
    name = "EAAExpeditionVoranaCyclone",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAExpeditionVoranaDualStrike"] = {
    name = "EAAExpeditionVoranaDualStrike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAVoranaComboAttack"] = {
    name = "EAAVoranaComboAttack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {3, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASVoranaTeleport"] = {
    name = "EASVoranaTeleport",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASVoranaTeleportFast"] = {
    name = "EASVoranaTeleportFast",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {1000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTExpeditionVorana"] = {
    name = "DTTExpeditionVorana",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
    },
    levels = {
        [1] = {-9, 40, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
IdMonsterMapBoss
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • 行动速度不能调整至低于基础值的 70%
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -30 Max: -30 全域
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 全域
  • 攻击速度总降 25%
    IdMonsterSlowerAttacksRareUnique
    FamilyIncreasedAttackSpeed
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • active skill attack speed +% final Min: -25 Max: -25 全域
  • Craft Tagsattack speed
    移除所有能量护盾
    monster gain base ward equal to total maximum life % [5]
    IdMonsterGainLifeAsWardBoss
    FamilyMonsterGainLifeAsWard
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • no energy shield Min: 1 Max: 1 全域
  • monster gain base ward equal to total maximum life % Min: 5 Max: 5 全域
  • 沃拉娜 Topic /6 ⍟
    NPC名字
    小贩图金她是一位特别勇猛的武士。卡迪甘三世曾经想让她为王室服务,结果他派去的所有人都被她揍趴下了。后来国王才了解她{不喜欢} 受约束,于是就给她颁发了佣兵宪章。得到自由管辖权后,她为卡古兰人取得了许多重大胜利。我就特别敬重那些能按自己的想法活的人。

    我不知道她在瓦尔克拉斯遭遇了什么,但我总感觉她还在继续奋斗。她有颗炽烈的心,不打舒坦是绝不会罢休的。
    小贩图金咱们的人在瓦尔克拉斯遭遇了很严峻的形势。我个人很愿意相信沃拉娜把这疯狂的地方收拾干净了,可现在我们看到怪物仍然在这里横行霸道。所以咱们俩都清楚那天她没赢。不过我们的人仍然想通过某些洞穴逃生?我们必须把剩下的故事都挖出来!
    小贩图金你打败了沃拉娜?这真叫我目瞪口呆。我是安妮斯特的后代。安妮斯特,就是她在末日前送回祖国的女儿。你让我的祖先终于获得了安宁,我感激不尽。
    小贩图金现在,沃拉娜和黑镰佣兵的故事总算补完了。她死得很壮烈,就跟她活着时的作风一样。作为她的女儿安妮斯特的后代,这填补了我们家族血统的一段空白。等我回国后,我要让卡古兰人都知道沃拉娜是如何壮烈牺牲的,她以一己之力挑战整个大陆的妖魔。

    不过她变成了不朽妖魔的部分,我看就不必说了吧?
    沃拉娜的征途烈日骑士在最绝望的时刻呼唤援助……
    于是黑镰佣兵给予了回应。
    沃拉娜的准备沃拉娜训练佣兵。
    要点是:狠狠打,好好活。
    坚持到底的沃拉娜 Text Audio /56 ⍟
    名字
    除非大陆净化,否则我绝不安息!
    VoranaEmerge
    退散吧!
    VoranaPerishRandom
    退散吧!
    VoranaPerish2
    退散吧!
    VoranaPerish3
    死亡之风!
    VoranaDeathWindRandom
    死亡之风!
    VoranaDeathWindRandom2
    死亡之风!
    VoranaDeathWindRandom3
    在我面前倒下!
    VoranaFallBeforeMeRandom
    在我面前倒下!
    VoranaFallBeforeMe2
    在我面前倒下!
    VoranaFallBeforeMe3
    我要打倒你!
    VoranaCutYouDownRandom
    我要打倒你!
    VoranaCutYouDown2
    我要打倒你!
    VoranaCutYouDown3
    国王万岁!
    VoranaForTheKingRandom
    国王万岁!
    VoranaForTheKing2
    国王万岁!
    VoranaForTheKing3
    去死吧!
    VoranaToTheDeathRandom
    去死吧!
    VoranaToTheDeath2
    去死吧!
    VoranaToTheDeath3
    终结!
    VoranaCullRandom
    终结!
    VoranaCull2
    终结!
    VoranaCull3
    终结!
    VoranaCull4
    终结!
    VoranaCull5
    绝命!
    VoranaReapRandom
    绝命!
    VoranaReap2
    绝命!
    VoranaReap3
    绝命!
    VoranaReap4
    绝命!
    VoranaReap5
    撕裂!
    VoranaReap6
    撕裂!
    VoranaReap7
    撕裂!
    VoranaReap8
    撕裂!
    VoranaReap9
    漆黑之镰!
    VoranaReap10
    漆黑之镰!
    VoranaReap11
    漆黑之镰!
    VoranaReap12
    我变成了什么啊?
    VoranaDefeatRandom
    星辰……带来的只有毁灭……
    VoranaTheStarsRandom
    星辰……带来的只有毁灭……
    VoranaTheStars2
    梅德维德...
    VoranaMedvedRandom
    梅德维德...
    VoranaMedved2
    镰刀!
    VoranaScytheRandom
    镰刀!
    VoranaScythe2
    镰刀!
    VoranaScythe3
    镰刀!
    VoranaScythe4
    黑暗之镰!
    VoranaDarkScytheRandom
    黑暗之镰!
    VoranaDarkScythe2
    黑暗之镰!
    VoranaDarkScythe3
    黑暗之镰!
    VoranaDarkScythe4
    鲜血绝命!
    VoranaBloodreapRandom
    赤血绝命!
    VoranaBloodreap2
    赤血绝命!
    VoranaBloodreap3
    赤血绝命!
    VoranaBloodreap4
    寒铁之刃!
    VoranaColdIronRandom
    寒铁之刃!
    VoranaColdIron2
    寒铁之刃!
    VoranaColdIron3
    Edit

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