圖貞
人形
stance movement speed +% final [-64]
每秒回復 2% 生命
增加 500% 隱身
Tujen
幽魂Y
標籤bludgeoning_weapon, 法術, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood
生命
120%
生命轉為護盾
50%
閃避
+50%
異常狀態臨界值
120%
抗性
0 0 0 0
傷害
56%
命中
500%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
4 ~ 6
攻擊間隔
1.335 秒
傷害分佈
±20%
經驗值
100%
Model Size
90%
類型
ExpeditionTujen
Metadata
ExpeditionTujen
等級
68
生命
7,720
護甲
28,790
閃避
7,109
能量護盾
3,064
傷害
209
法術傷害
209
命中
1,450
攻擊間隔
1.335
經驗值
10,255
異常狀態臨界值
7,720
冰緩
24
感電
24
易碎
138
焦灼
24
殘喘
67
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 167–251
暴擊率: 5%
攻擊間隔: 1.335 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MMSExpeditionTujenGrenade
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 2 秒
冷卻時間: 5 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 310.3465.5 火焰傷害
active skill area of effect radius +% final [-75]
base deal no damage [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [8]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
GSExpeditionTujenGrenadeExplosion
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 263.5395.2 火焰傷害
active skill area of effect radius +% final [-40]
is area damage [1]

Object Type

version 2
extends "Metadata/NPC/League/Expedition/ExpeditionWildBase"

Animated
{
	animated_object = "Metadata/NPC/League/Expedition/Tujen/Tujen.ao"
}

StateMachine
{
	define_shared_state = "torch;"
}

Object Type Codes

version 2
extends "Metadata/NPC/League/Expedition/ExpeditionWildBase"

StateMachine
{
	on_or_create_state_torch_1 = "AddEffectPackAttached( Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.epk, Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.ao );"
	on_state_torch_0 = "RemoveEffectPackAttached( Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.epk, Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.ao );"
}

Preload
{
	preload_epk = "Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/NPC/ExpeditionTujen"] = {
    name = "Tujen",
    life = 1.2,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.56,
    damageSpread = 0.2,
    attackTime = 1.335,
    attackRange = 6,
    accuracy = 5,
    weaponType1 = "One Hand Mace",
    weaponType2 = "One Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MMSExpeditionTujenGrenade",
        "GSExpeditionTujenGrenadeExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSExpeditionTujenGrenade"] = {
    name = "MMSExpeditionTujenGrenade",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "number_of_projectiles_override",
        "spell_maximum_action_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "base_deal_no_damage",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 8, 1, -50, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionTujenGrenadeExplosion"] = {
    name = "GSExpeditionTujenGrenadeExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
IdNothing
FamilyNothing
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
stance movement speed +% final [-64]
IdStanceExpeditionTujenWalk_
FamilyStance
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • stance movement speed +% final Min: -64 Max: -64 全域
  • Craft Tagsspeed
    每秒回復 2% 生命
    IdExpeditionNPCLifeRegen_
    FamilyLifeRegenerationRatePercentage
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 120 Max: 120 全域
  • Craft Tagsresource life
    增加 500% 隱身
    IdExpeditionNPCStealth_
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stealth +% Min: 500 Max: 500 全域
  • 圖貞 Topic /3 ⍟
    NPC名字
    商人.羅格你找不到像他這樣忠實的朋友。但他永遠不會承認這一點,他所有的傷疤和受傷都是為了打擊我們中的一個人而潛入的結果。好吧,關南應該被傷到一半,而我少了一條腿…但是圖貞在此之間。因為他在我身邊,我才覺得足夠安全地完成我的工作。
    賭徒.關南我們一起征戰多年。這對他造成了很大的損失,但他還是堅持了下來。老實說,我不知道他是怎麼保持這麼愉快。如果他失去另一條肢體,他將更像金屬人...
    討價還價.圖貞

    Community Wiki

    Edit

    Tujen, the Haggler

    Tujen, the Haggler, is open to negotiating but has a short temper.

    Tujen offers you items with unreasonably high prices. But he’s happy to haggle. You can always buy the item at the price he’s offering, but if you offer a lower price he might accept it, counteroffer or withdraw the item entirely if he is offended by your lowball.

    He also occasionally sells currency items, so it’s worthwhile keeping some of the artifacts he’s looking for on hand just in case you see an opportunity.

    Tujen Items

    PoE Challenges: Haggle with Tujen (19)

    Haggle with Tujen, the Haggler for 19 of the following 24 items.

    • Abyss Jewel
    • Basic Currency
    • Blueprint
    • Breach Splinters
    • Catalyst
    • Cluster Jewel
    • Contract
    • Essence
    • Fossil
    • Fragment
    • Gem
    • Incubator
    • Legion Splinters
    • Map
    • Map with layers of Delirium
    • Oils
    • Perandus Coins
    • Ritual Splinters
    • Scarab
    • Sextants
    • Shaper or Elder Guardian Map
    • Silver Coins
    • Simulacrum Splinters
    • Stacked Deck

    Tujen, the Haggler is a mercurial trader who maintains a positive outlook as long as he can, but if you cross a line, his temper changes quickly.


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