투젠
인간형
stance movement speed +% final [-64]
1초마다 생명력의 2% 재생
은신 500% 증가
Tujen
SpectreY
Tagsbludgeoning_weapon, 시전, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood
생명력
120%
Energy Shield From Life
50%
회피
+50%
Ailment Threshold
120%
저항
0 0 0 0
Damage
56%
정확도
500%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
4 ~ 6
Attack Time
1.335 Second
Damage Spread
±20%
경험치
100%
Model Size
90%
Type
ExpeditionTujen
Metadata
ExpeditionTujen
레벨
68
생명력
7,720
방어도
28,790
회피
7,109
에너지 보호막
3,064
Damage
209
주문 피해
209
정확도
1,450
Attack Time
1.335
경험치
10,255
Ailment Threshold
7,720
Chill
24
Shock
24
Brittle
138
Scorch
24
Sap
67
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 167–251
치명타 확률: 5%
Attack Time: 1.335 초
강력한 일격으로 적들을 쓰러트립니다.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MMSExpeditionTujenGrenade
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
치명타 확률: 5%
시전 속도: 2 초
재사용 대기시간: 5 초
일반적인 몬스터 박격포 스킬입니다. 몬스터 투사체와 같지만 충격 효과를 가집니다.
310.3~465.5 화염 피해
active skill area of effect radius +% final [-75]
base deal no damage [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [8]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
GSExpeditionTujenGrenadeExplosion
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
263.5~395.2 화염 피해
active skill area of effect radius +% final [-40]
is area damage [1]

Object Type

version 2
extends "Metadata/NPC/League/Expedition/ExpeditionWildBase"

Animated
{
	animated_object = "Metadata/NPC/League/Expedition/Tujen/Tujen.ao"
}

StateMachine
{
	define_shared_state = "torch;"
}

Object Type Codes

version 2
extends "Metadata/NPC/League/Expedition/ExpeditionWildBase"

StateMachine
{
	on_or_create_state_torch_1 = "AddEffectPackAttached( Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.epk, Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.ao );"
	on_state_torch_0 = "RemoveEffectPackAttached( Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.epk, Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.ao );"
}

Preload
{
	preload_epk = "Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/NPC/ExpeditionTujen"] = {
    name = "Tujen",
    life = 1.2,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.56,
    damageSpread = 0.2,
    attackTime = 1.335,
    attackRange = 6,
    accuracy = 5,
    weaponType1 = "One Hand Mace",
    weaponType2 = "One Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MMSExpeditionTujenGrenade",
        "GSExpeditionTujenGrenadeExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSExpeditionTujenGrenade"] = {
    name = "MMSExpeditionTujenGrenade",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "number_of_projectiles_override",
        "spell_maximum_action_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "base_deal_no_damage",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 8, 1, -50, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionTujenGrenadeExplosion"] = {
    name = "GSExpeditionTujenGrenadeExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
IdNothing
FamilyNothing
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
stance movement speed +% final [-64]
IdStanceExpeditionTujenWalk_
FamilyStance
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • stance movement speed +% final Min: -64 Max: -64 Global
  • Craft Tagsspeed
    1초마다 생명력의 2% 재생
    IdExpeditionNPCLifeRegen_
    FamilyLifeRegenerationRatePercentage
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 120 Max: 120 Global
  • Craft Tagsresource life
    은신 500% 증가
    IdExpeditionNPCStealth_
    FamilyNothing
    Domains몬스터 (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • stealth +% Min: 500 Max: 500 Global
  • 투젠 Topic /3 ⍟
    NPC이름
    중개인 로그그 친구만큼 의리 있는 친구를 만나긴 힘들 거요. 그는 인정하려 들지 않겠지만 그의 몸에 있는 흉터나 부상은 다 우리를 위해 몸을 날려 공격을 막다 생긴 것이거든. 그 친구가 아니었으면 그위넨은 몸 반쪽이 뭉개졌을 테고 나는 다리 하나가 없을 거요... 그런데 투젠이 우리 앞을 막아섰지. 내가 여기서 그나마 안심하고 일을 할 수 있는 건 그 친구 덕분이오.
    도박사 그위넨우리는 오랫동안 함께 작전을 수행했어. 투젠은 많이 고생했지만 굳건하게 견디고 있지. 솔직히 말하면 어쩜 그렇게 변함없이 쾌활한 건지 모르겠다니까. 여기서 팔이나 다리를 하나만 더 잃으면 몸에 살보다 금속이 많아질 텐데 말이야...
    거간꾼 투젠

    Community Wiki

    Edit

    Tujen, the Haggler

    Tujen, the Haggler, is open to negotiating but has a short temper.

    Tujen offers you items with unreasonably high prices. But he’s happy to haggle. You can always buy the item at the price he’s offering, but if you offer a lower price he might accept it, counteroffer or withdraw the item entirely if he is offended by your lowball.

    He also occasionally sells currency items, so it’s worthwhile keeping some of the artifacts he’s looking for on hand just in case you see an opportunity.

    Tujen Items

    PoE Challenges: Haggle with Tujen (19)

    Haggle with Tujen, the Haggler for 19 of the following 24 items.

    • Abyss Jewel
    • Basic Currency
    • Blueprint
    • Breach Splinters
    • Catalyst
    • Cluster Jewel
    • Contract
    • Essence
    • Fossil
    • Fragment
    • Gem
    • Incubator
    • Legion Splinters
    • Map
    • Map with layers of Delirium
    • Oils
    • Perandus Coins
    • Ritual Splinters
    • Scarab
    • Sextants
    • Shaper or Elder Guardian Map
    • Silver Coins
    • Simulacrum Splinters
    • Stacked Deck

    Tujen, the Haggler is a mercurial trader who maintains a positive outlook as long as he can, but if you cross a line, his temper changes quickly.


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