Tujen
Humanoïde
stance movement speed +% final [-64]
2% de Vie Régénérée par seconde
500% d'Augmentation de la Furtivité
SpectreY
Tagsbludgeoning_weapon, Lanceur de sorts, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood
Vie
120%
Energy Shield From Life
50%
Évasion
+50%
Ailment Threshold
120%
Résistance
0 0 0 0
Damage
56%
Précision
500%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 6
Attack Time
1.335 Second
Damage Spread
±20%
Expérience
100%
Model Size
90%
Type
ExpeditionTujen
Metadata
ExpeditionTujen
Niveau
68
Vie
7,720
Armure
28,790
Évasion
7,109
Bouclier d'énergie
3,064
Damage
209
Dégâts des sorts
209
Précision
1,450
Attack Time
1.335
Expérience
10,255
Ailment Threshold
7,720
Chill
24
Shock
24
Brittle
138
Scorch
24
Sap
67
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 167–251
Chances de coup critique: 5%
Attack Time: 1.335 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MMSExpeditionTujenGrenade
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chances de coup critique: 5%
Temps d'incantation: 2 sec.
Temps de recharge: 5 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
Inflige 310.3 à 465.5 Dégâts de feu
active skill area of effect radius +% final [-75]
base deal no damage [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [8]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
GSExpeditionTujenGrenadeExplosion
Spell, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Inflige 263.5 à 395.2 Dégâts de feu
active skill area of effect radius +% final [-40]
is area damage [1]

Object Type

version 2
extends "Metadata/NPC/League/Expedition/ExpeditionWildBase"

Animated
{
	animated_object = "Metadata/NPC/League/Expedition/Tujen/Tujen.ao"
}

StateMachine
{
	define_shared_state = "torch;"
}

Object Type Codes

version 2
extends "Metadata/NPC/League/Expedition/ExpeditionWildBase"

StateMachine
{
	on_or_create_state_torch_1 = "AddEffectPackAttached( Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.epk, Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.ao );"
	on_state_torch_0 = "RemoveEffectPackAttached( Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.epk, Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.ao );"
}

Preload
{
	preload_epk = "Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/NPC/ExpeditionTujen"] = {
    name = "Tujen",
    life = 1.2,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.56,
    damageSpread = 0.2,
    attackTime = 1.335,
    attackRange = 6,
    accuracy = 5,
    weaponType1 = "One Hand Mace",
    weaponType2 = "One Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MMSExpeditionTujenGrenade",
        "GSExpeditionTujenGrenadeExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSExpeditionTujenGrenade"] = {
    name = "MMSExpeditionTujenGrenade",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "number_of_projectiles_override",
        "spell_maximum_action_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "base_deal_no_damage",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 8, 1, -50, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionTujenGrenadeExplosion"] = {
    name = "GSExpeditionTujenGrenadeExplosion",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
IdNothing
FamilyNothing
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
stance movement speed +% final [-64]
IdStanceExpeditionTujenWalk_
FamilyStance
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • stance movement speed +% final Min: -64 Max: -64 Global
  • Craft Tagsspeed
    2% de Vie Régénérée par seconde
    IdExpeditionNPCLifeRegen_
    FamilyLifeRegenerationRatePercentage
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 120 Max: 120 Global
  • Craft Tagsresource life
    500% d'Augmentation de la Furtivité
    IdExpeditionNPCStealth_
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stealth +% Min: 500 Max: 500 Global
  • Tujen Topic /3 ⍟
    NPCNom
    Rog, le NégociateurOn ne saurait rêver d'un ami plus loyal. Il ne l'admettra jamais, mais toutes ses cicatrices et ses blessures résultent d'un moment où il s'est sacrifié pour protéger l'un d'entre nous. Normalement, Gwennen serait à moitié défigurée et moi je serais unijambiste... si ce n'avait été de Tujen. Je me sens seulement assez en sécurité pour faire mon boulot parce que je sais qu'il est dans le coin.
    Gwennen, la ParieuseLui et moi avons enchaîné les campagnes militaires ensemble pendant des années. Il a pris cher, mais il continue malgré tout. Honnêtement, j'ignore comment il fait pour rester toujours aussi de bonne humeur. S'il devait perdre un autre membre, il serait davantage constitué de métal que de chair...
    Tujen, le Marchandeur

    Community Wiki

    Edit

    Tujen, the Haggler

    Tujen, the Haggler, is open to negotiating but has a short temper.

    Tujen offers you items with unreasonably high prices. But he’s happy to haggle. You can always buy the item at the price he’s offering, but if you offer a lower price he might accept it, counteroffer or withdraw the item entirely if he is offended by your lowball.

    He also occasionally sells currency items, so it’s worthwhile keeping some of the artifacts he’s looking for on hand just in case you see an opportunity.

    Tujen Items

    PoE Challenges: Haggle with Tujen (19)

    Haggle with Tujen, the Haggler for 19 of the following 24 items.

    • Abyss Jewel
    • Basic Currency
    • Blueprint
    • Breach Splinters
    • Catalyst
    • Cluster Jewel
    • Contract
    • Essence
    • Fossil
    • Fragment
    • Gem
    • Incubator
    • Legion Splinters
    • Map
    • Map with layers of Delirium
    • Oils
    • Perandus Coins
    • Ritual Splinters
    • Scarab
    • Sextants
    • Shaper or Elder Guardian Map
    • Silver Coins
    • Simulacrum Splinters
    • Stacked Deck

    Tujen, the Haggler is a mercurial trader who maintains a positive outlook as long as he can, but if you cross a line, his temper changes quickly.


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