Tujen
Humanoid
stance movement speed +% final [-64]
Regenerate 2% of Life per second
500% increased Stealth
500% increased Stealth
Spectre | Y |
---|---|
Tags | bludgeoning_weapon, caster, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood |
Life
120%
Energy Shield From Life
50%
Evasion
+50%
Ailment Threshold
120%
Resistance
0
0
0
0
Damage
56%
Accuracy
500%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 6
Attack Time
1.335 Second
Damage Spread
±20%
Experience
100%
Model Size
90%
Type
ExpeditionTujen
Metadata
ExpeditionTujen
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
7,720
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
209
Spell Damage
209
Accuracy
0
Attack Time
1.335
Experience
10,255
Ailment Threshold
7,720
Chill
24
Shock
24
Brittle
138
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 167–251
Critical Strike Chance: 5%
Attack Time: 1.335 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MMSExpeditionTujenGrenade
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Strike Chance: 5%
Cast Time: 2 sec
Cooldown Time: 5 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 310.3 to 465.5 Fire Damage
active skill area of effect radius +% final [-75]
base deal no damage [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [8]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
active skill area of effect radius +% final [-75]
base deal no damage [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [8]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
GSExpeditionTujenGrenadeExplosion
Spell, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 263.5 to 395.2 Fire Damage
active skill area of effect radius +% final [-40]
is area damage [1]
active skill area of effect radius +% final [-40]
is area damage [1]
Object Type
version 2 extends "Metadata/NPC/League/Expedition/ExpeditionWildBase" Animated { animated_object = "Metadata/NPC/League/Expedition/Tujen/Tujen.ao" } StateMachine { define_shared_state = "torch;" }
Object Type Codes
version 2 extends "Metadata/NPC/League/Expedition/ExpeditionWildBase" StateMachine { on_or_create_state_torch_1 = "AddEffectPackAttached( Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.epk, Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.ao );" on_state_torch_0 = "RemoveEffectPackAttached( Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.epk, Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.ao );" } Preload { preload_epk = "Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/NPC/ExpeditionTujen"] = { name = "Tujen", life = 1.2, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.56, damageSpread = 0.2, attackTime = 1.335, attackRange = 6, accuracy = 5, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedUnique", "MMSExpeditionTujenGrenade", "GSExpeditionTujenGrenadeExplosion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSExpeditionTujenGrenade"] = { name = "MMSExpeditionTujenGrenade", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "number_of_projectiles_override", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "base_deal_no_damage", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, 1, -50, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionTujenGrenadeExplosion"] = { name = "GSExpeditionTujenGrenadeExplosion", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [-64]
Id | StanceExpeditionTujenWalk_ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Regenerate 2% of Life per second
Id | ExpeditionNPCLifeRegen_ |
---|---|
Family | LifeRegenerationRatePercentage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
500% increased Stealth
Id | ExpeditionNPCStealth_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Tujen Topic /2
NPC | Name |
---|---|
Rog, the Dealer | He's as loyal a friend as you'll ever find. He would never admit this, but all his scars and injuries are the result of diving in to take a blow for one of us. By all rights, Gwennen should be half-mauled, and I should be missing a leg... but Tujen leapt between. I only feel safe enough to do my job because he's around. |
Gwennen, the Gambler | We've campaigned together for many years. It's taken a great toll on him, but he soldiers on. I don't know how he remains so cheery, honestly. If he loses another limb, he'll be more metal than man... |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Tujen, the Haggler
Tujen, the Haggler, is open to negotiating but has a short temper.
Tujen offers you items with unreasonably high prices. But he’s happy to haggle. You can always buy the item at the price he’s offering, but if you offer a lower price he might accept it, counteroffer or withdraw the item entirely if he is offended by your lowball.
He also occasionally sells currency items, so it’s worthwhile keeping some of the artifacts he’s looking for on hand just in case you see an opportunity.
Tujen Items
- Exotic Coinage
- Lesser Black Scythe Artifact
- Common Black Scythe Artifact
- Greater Black Scythe Artifact
- Grand Black Scythe Artifact
PoE Challenges: Haggle with Tujen (19)
Haggle with Tujen, the Haggler for 19 of the following 24 items.
- Abyss Jewel
- Basic Currency
- Blueprint
- Breach Splinters
- Catalyst
- Cluster Jewel
- Contract
- Essence
- Fossil
- Fragment
- Gem
- Incubator
- Legion Splinters
- Map
- Map with layers of Delirium
- Oils
- Perandus Coins
- Ritual Splinters
- Scarab
- Sextants
- Shaper or Elder Guardian Map
- Silver Coins
- Simulacrum Splinters
- Stacked Deck
Tujen, the Haggler is a mercurial trader who maintains a positive outlook as long as he can, but if you cross a line, his temper changes quickly.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.