Tujen
Humanoid
stance movement speed +% final [-64]
Regeneriert 2% des Lebens pro Sekunde
500% erhöhte Tarnung
500% erhöhte Tarnung
Spectre | Y |
---|---|
Tags | bludgeoning_weapon, Zauberer, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, not_str, physical_affinity, plate_armour, red_blood |
Leben
120%
Energy Shield From Life
50%
Ausweichen
+50%
Ailment Threshold
120%
Widerstand
0 0 0 0
Damage
56%
Genauigkeit
500%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
4 ~ 6
Attack Time
1.335 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
90%
Type
ExpeditionTujen
Metadata
ExpeditionTujen
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,720
Rüstung
28,790
Ausweichen
7,109
Energieschild
3,064
Damage
209
Zauberschaden
209
Genauigkeit
1,450
Attack Time
1.335
Erfahrung
10,255
Ailment Threshold
7,720
Chill
24
Shock
24
Brittle
138
Scorch
24
Sap
67
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 167–251
Kritische Trefferchance: 5%
Attack Time: 1.335 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MMSExpeditionTujenGrenade
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 2 Sek.
Abklingzeit: 5 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Verursacht 310.3 bis 465.5 Feuerschaden
active skill area of effect radius +% final [-75]
base deal no damage [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [8]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
active skill area of effect radius +% final [-75]
base deal no damage [1]
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile spread radius [8]
projectile uses contact position [1]
spell maximum action distance +% [-50]
use scaled contact offset [1]
GSExpeditionTujenGrenadeExplosion
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 263.5 bis 395.2 Feuerschaden
active skill area of effect radius +% final [-40]
is area damage [1]
active skill area of effect radius +% final [-40]
is area damage [1]
Object Type
version 2 extends "Metadata/NPC/League/Expedition/ExpeditionWildBase" Animated { animated_object = "Metadata/NPC/League/Expedition/Tujen/Tujen.ao" } StateMachine { define_shared_state = "torch;" }
Object Type Codes
version 2 extends "Metadata/NPC/League/Expedition/ExpeditionWildBase" StateMachine { on_or_create_state_torch_1 = "AddEffectPackAttached( Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.epk, Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.ao );" on_state_torch_0 = "RemoveEffectPackAttached( Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.epk, Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.ao );" } Preload { preload_epk = "Metadata/Items/Weapons/OneHandWeapons/throw/monster/HeistThugTorch.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/NPC/ExpeditionTujen"] = { name = "Tujen", life = 1.2, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.56, damageSpread = 0.2, attackTime = 1.335, attackRange = 6, accuracy = 5, weaponType1 = "One Hand Mace", weaponType2 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedUnique", "MMSExpeditionTujenGrenade", "GSExpeditionTujenGrenadeExplosion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSExpeditionTujenGrenade"] = { name = "MMSExpeditionTujenGrenade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "number_of_projectiles_override", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "base_deal_no_damage", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, 1, -50, -75, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSExpeditionTujenGrenadeExplosion"] = { name = "GSExpeditionTujenGrenadeExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
stance movement speed +% final [-64]
Id | StanceExpeditionTujenWalk_ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Regeneriert 2% des Lebens pro Sekunde
Id | ExpeditionNPCLifeRegen_ |
---|---|
Family | LifeRegenerationRatePercentage |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
500% erhöhte Tarnung
Id | ExpeditionNPCStealth_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Tujen Topic /3
NPC | Name |
---|---|
Rog der Händler | Er ist der loyalste Freund, den man je finden wird. Er würde es nie zugeben, aber alle seine Narben und Verletzungen sind das Ergebnis davon, dass er für einen von uns in die Bresche sprang. Eigentlich sollte Gwennen halb verstümmelt sein und mir ein Bein fehlen... aber Tujen sprang dazwischen. Ich fühle mich nur sicher genug, meinen Job zu machen, weil er in der Nähe ist. |
Gwennen die Glücksspielerin | Wir haben viele Jahre lang zusammen gekämpft. Es hat ihm viel abverlangt, aber er macht tapfer weiter. Ich weiß nicht, wie er so fröhlich bleiben kann, ehrlich gesagt. Wenn er noch ein Körperteil verliert, wird er mehr Metall als Mensch sein... |
Tujen der Feilscher |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Tujen, the Haggler
Tujen, the Haggler, is open to negotiating but has a short temper.
Tujen offers you items with unreasonably high prices. But he’s happy to haggle. You can always buy the item at the price he’s offering, but if you offer a lower price he might accept it, counteroffer or withdraw the item entirely if he is offended by your lowball.
He also occasionally sells currency items, so it’s worthwhile keeping some of the artifacts he’s looking for on hand just in case you see an opportunity.
Tujen Items
- Exotic Coinage
- Lesser Black Scythe Artifact
- Common Black Scythe Artifact
- Greater Black Scythe Artifact
- Grand Black Scythe Artifact
PoE Challenges: Haggle with Tujen (19)
Haggle with Tujen, the Haggler for 19 of the following 24 items.
- Abyss Jewel
- Basic Currency
- Blueprint
- Breach Splinters
- Catalyst
- Cluster Jewel
- Contract
- Essence
- Fossil
- Fragment
- Gem
- Incubator
- Legion Splinters
- Map
- Map with layers of Delirium
- Oils
- Perandus Coins
- Ritual Splinters
- Scarab
- Sextants
- Shaper or Elder Guardian Map
- Silver Coins
- Simulacrum Splinters
- Stacked Deck
Tujen, the Haggler is a mercurial trader who maintains a positive outlook as long as he can, but if you cross a line, his temper changes quickly.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.