Skill Gem /4

Skill Gem /4

Skill Gem Quality /3

Skill Gem Quality /3

ItemTypeStatsWeight
Warlord's MarkDivergent Cursed Enemies grant (0–2) Rage Regenerated over 1 second when Stunned100
VengeancePhantasmal (0–40)% chance to gain 1 Rage on Hit20
Rage VortexAnomalous Ragestorm moves with (0–40)% increased speed50
Support Gem /1

Support Gem /1

Support Gem Quality /2

Support Gem Quality /2

ItemTypeStatsWeight
Rage SupportAnomalous Supported Skills have (0–10)% increased Attack Speed while you have at least 20 Rage100
Rage SupportDivergent (0–20)% chance to gain 1 Rage when you use Supported Skills5
Item mods /15

Item mods /15

NameLevelPre/SufDescriptionWeight
75RedImplicitGain 1 Rage on Hit with Attacks, no more than once every 1.2 secondsno_tier_6_eldritch_implicit 0
gloves 300
default 0
75RedImplicitGain 1 Rage on Hit with Attacks, no more than once every 1.1 secondsno_tier_5_eldritch_implicit 0
gloves 300
default 0
75RedImplicitGain 1 Rage on Hit with Attacks, no more than once every 1 secondsno_tier_4_eldritch_implicit 0
gloves 300
default 0
75RedImplicitGain 1 Rage on Hit with Attacks, no more than once every 0.9 secondsno_tier_3_eldritch_implicit 0
gloves 300
default 0
75RedImplicitGain 1 Rage on Hit with Attacks, no more than once every 0.8 secondsno_tier_2_eldritch_implicit 0
gloves 300
default 0
75RedImplicitGain 1 Rage on Hit with Attacks, no more than once every 0.7 secondsno_tier_1_eldritch_implicit 0
gloves 300
default 0
75RedImplicitWhile a Unique Enemy is in your Presence, Gain 1 Rage on Hit with Attacks, no more than once every 0.9 secondsno_tier_5_eldritch_implicit 0
gloves 150
default 0
75RedImplicitWhile a Unique Enemy is in your Presence, Gain 1 Rage on Hit with Attacks, no more than once every 0.8 secondsno_tier_4_eldritch_implicit 0
gloves 150
default 0
75RedImplicitWhile a Unique Enemy is in your Presence, Gain 1 Rage on Hit with Attacks, no more than once every 0.7 secondsno_tier_3_eldritch_implicit 0
gloves 150
default 0
75RedImplicitWhile a Unique Enemy is in your Presence, Gain 1 Rage on Hit with Attacks, no more than once every 0.6 secondsno_tier_2_eldritch_implicit 0
gloves 150
default 0
75RedImplicitWhile a Unique Enemy is in your Presence, Gain 1 Rage on Hit with Attacks, no more than once every 0.5 secondsno_tier_1_eldritch_implicit 0
gloves 150
default 0
75RedImplicitWhile a Pinnacle Atlas Boss is in your Presence, Gain 1 Rage on Hit with Attacks, no more than once every 0.6 secondsno_tier_4_eldritch_implicit 0
gloves 60
default 0
75RedImplicitWhile a Pinnacle Atlas Boss is in your Presence, Gain 1 Rage on Hit with Attacks, no more than once every 0.5 secondsno_tier_3_eldritch_implicit 0
gloves 60
default 0
75RedImplicitWhile a Pinnacle Atlas Boss is in your Presence, Gain 1 Rage on Hit with Attacks, no more than once every 0.4 secondsno_tier_2_eldritch_implicit 0
gloves 60
default 0
75RedImplicitWhile a Pinnacle Atlas Boss is in your Presence, Gain 1 Rage on Hit with Attacks, no more than once every 0.3 secondsno_tier_1_eldritch_implicit 0
gloves 60
default 0
Enchantment Modifier /12

Enchantment Modifier /12

NameLevelPre/SufDescriptionWeight
Enchantment Chain Hook Gain Rage On Hit Chance 166EnchantmentChain Hook has a 25% chance to grant +1 Rage if it Hits Enemies attackhelmet 100
default 0
Enchantment Chain Hook Gain Rage On Hit Chance 275EnchantmentChain Hook has a 40% chance to grant +1 Rage if it Hits Enemies attackhelmet 100
default 0
Enchantment Chain Hook Cone Radius Per 12 Rage 175EnchantmentChain Hook has +1 Radius per 12 Rage attackhelmet 100
default 0
Enchantment Berserk Rage Loss 166EnchantmentBerserk has 25% reduced Rage loss per secondhelmet 100
default 0
Enchantment Berserk Rage Loss 275EnchantmentBerserk has 40% reduced Rage loss per secondhelmet 100
default 0
Enchantment Rage Vortex Damage 166Enchantment25% increased Rage Vortex Damage damage attackhelmet 100
default 0
Enchantment Rage Vortex Damage 275Enchantment40% increased Rage Vortex Damage damage attackhelmet 100
default 0
Enchantment Rage Vortex Area of Effect 166Enchantment16% increased Rage Vortex Area of Effect attackhelmet 100
default 0
Enchantment Rage Vortex Area of Effect 275Enchantment24% increased Rage Vortex Area of Effect attackhelmet 100
default 0
Enchantment Rage Vortex Rage Sacrificed 166EnchantmentRage Vortex Sacrifices +3% of Rage attackhelmet 100
default 0
Enchantment Rage Vortex Rage Sacrificed 275EnchantmentRage Vortex Sacrifices +5% of Rage attackhelmet 100
default 0
83EnchantmentRecover 2% of Life when you Kill an Enemy while you have Rage resource lifebelt 1
default 0
Item /3

Item /3

IconName
Maltreatment Axe
Physical Damage: 21-44
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 30, 78 Str, 34 Dex
+10 to Maximum Rage
Disapprobation Axe
Physical Damage: 32-67
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 50, 124 Str, 54 Dex
+10 to Maximum Rage
Psychotic Axe
Physical Damage: 38-79
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 70, 163 Str, 84 Dex
+10 to Maximum Rage
Unique /8

Unique /8

NameShow Full Descriptions
TwoHandAxe11UniqueKaom's Primacy Karui Chopper
(100–140)% increased Physical Damage
Gain 20 Life per Enemy Killed
+(150–250) to Accuracy Rating
Culling Strike
Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds
Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
(Inherent effects from having Rage are:
1% increased Attack Damage per 1 Rage
1% increased Attack Speed per 2 Rage
1% increased Movement Speed per 5 Rage)
RigwarlAxeRigwald's Savagery Royal Axe
Adds (50–70) to (135–165) Physical Damage
40% increased Physical Attack Damage while Dual Wielding
(10–15)% increased Attack Speed
+25 to Maximum Rage while wielding a Sword
RigwarlSwordRigwald's Command Midnight Blade
40% increased Global Accuracy Rating
+10% Chance to Block Attack Damage while Dual Wielding
Adds (60–80) to (150–180) Physical Damage
+(350–400) to Accuracy Rating
+1% to Damage over Time Multiplier for Bleeding per Rage while wielding an Axe
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
BearsClutchBear's Girdle Leather Belt
+(25–40) to maximum Life
Adds (5–7) to (11–12) Physical Damage to Attacks
(20–30)% increased Stun Duration on Enemies
Nearby Enemies are Crushed while you have at least 25 Rage
(4–6)% increased Physical Damage per 10 Rage
+20 to Maximum Rage
(Crushed lowers Physical Damage Reduction by 15%)
SlaversBeltChains of Emancipation Chain Belt
+(9–20) to maximum Energy Shield
+(60–80) to maximum Life
+(17–23)% to Chaos Resistance
Enemy Hits inflict Temporal Chains on you
When you lose Temporal Chains you gain maximum Rage
Immune to Curses while you have at least 25 Rage
HighQuestRewardRedReplica Conqueror's Efficiency Crimson Jewel
4% increased Skill Effect Duration
+5 to Maximum Rage
Non-Channelling Skills have -9 to Total Mana Cost
VaalRageGlovesHateforge Ancient Gauntlets
Socketed Gems are Supported by Level 30 Rage
(120–150)% increased Armour
(10–25)% reduced Rage Cost of Skills
Vaal Attack Skills you Use yourself Cost Rage instead of requiring Souls
You cannot gain Rage during Soul Gain Prevention
KaomsSpiritKaom's Spirit Titan Gauntlets
+(50–70) to maximum Life
+(20–30)% to Fire Resistance
(0.3–0.5)% of Physical Attack Damage Leeched as Life
Life Recovery from Regeneration is not applied
Regenerate 1 Rage per second for every 100 Life Recovery per second from Regeneration
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Inherent effects from having Rage are:
1% increased Attack Damage per 1 Rage
1% increased Attack Speed per 2 Rage
1% increased Movement Speed per 5 Rage)
Passive /2

Passive /2

CategoryNameShow Full Descriptions
NotableSlaughter
fellingtheweak
25% increased Physical Damage with Axes
Axe Attacks deal 25% increased Damage with Ailments
8% increased Attack Speed with Axes
+5 to Maximum Rage
NotableBerserking
berserking
6% increased Attack Speed
+10 to Maximum Rage
Ascendancy Passive /3

Ascendancy Passive /3

CategoryNameShow Full Descriptions
NotableWar Bringer
WarBringer
Warcries grant 10 Rage per 5 Power if you have less than 25 Rage
Warcries Sacrifice 10 Rage if you have at least 25 Rage
Exerted Attacks deal 50% more Attack Damage if a Warcry Sacrificed Rage Recently
NotableRite of Ruin
RiteOfRuin
Lose 0.1% of Life per second per Rage while you are not losing Rage
Inherent effects from having Rage are Tripled
Cannot be Stunned while you have at least 25 Rage
NotableCrave the Slaughter
CombatFrenzy
Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds
+10 to Maximum Rage
Cluster Jewel Passive /1

Cluster Jewel Passive /1

CategoryNameShow Full Descriptions
NotableBloodscent
AxeandSwordDamage
Attacks with Axes or Swords grant 1 Rage on Hit, no more than once every second
Timeless Jewel Passive /1

Timeless Jewel Passive /1

FactionCategoryNameShow Full Descriptions
KaruiKeystoneChainbreaker
FocusedRage
Mana Recovery from Regeneration is not applied
1 Rage Regenerated for every 25 Mana Regeneration per Second
Skills Cost +3 Rage

No man may enslave you, for you have a secret: you're always angry.
Lethal Pride: Akoya
Rage
You gain increased Attack Damage, Attack Speed and Movement Speed.
You lose 1 Rage every 0.5 seconds if you have not been Hit or gained Rage Recently.
current_rage

rage

BuffIconCombatFrenzy
IsBuffDefinition1
BuffMergeModesID4
IsCharged1
IsInvisible0
IsRemovable0
IsSkillBuff0
BuffGroupsID-1

Codevirtual maximum rage
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied0
IsParty1
IsVirtual1
IsScalable1
StatSemanticsDiscrete

Codecurrent rage
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied0
IsParty1
IsVirtual0
IsScalable1
StatSemanticsDiscrete
Rage
SpectreN
Modmonster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster no map drops [1]
Tagsanimal_claw_weapon, demon, fast_movement, flesh_armour, is_unarmed, melee, not_dex, not_int, physical_affinity
216%Life
+50%Armour
216%Ailment Threshold
35 35 35 20Resistance
96%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 12Attack Distance
1.665 SecondAttack Time
±20%Damage Spread
120%Experience
110%Model Size
AfflictionMinion1Type
76,237Life
24,398Armour
8,120Evasion
0Energy Shield
915Damage
538Accuracy
1.665Attack Time
15,900Experience
76,237Ailment Threshold
241Chill
241Shock
1,364Brittle
241Scorch
666Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 732–1098
Critical Strike Chance: 5%
Attack Time: 1.665 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
AfflictionMinionLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 732–1098
Critical Strike Chance: 5%
Attack Time: 1.665 Second
Cooldown Time: 15 Second
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 30% more Damage
cast time overrides attack duration [1]
is area damage [1]

iconleapslam
61,693Life
21,638Armour
7,608Evasion
0Energy Shield
816Damage
499Accuracy
1.665Attack Time
15,607Experience
61,693Ailment Threshold
195Chill
195Shock
1,104Brittle
195Scorch
539Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 653–980
Critical Strike Chance: 5%
Attack Time: 1.665 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
AfflictionMinionLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 653–980
Critical Strike Chance: 5%
Attack Time: 1.665 Second
Cooldown Time: 15 Second
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 30% more Damage
cast time overrides attack duration [1]
is area damage [1]

iconleapslam
39,394Life
16,992Armour
6,667Evasion
0Energy Shield
648Damage
428Accuracy
1.665Attack Time
14,852Experience
39,394Ailment Threshold
125Chill
125Shock
705Brittle
125Scorch
344Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 518–778
Critical Strike Chance: 5%
Attack Time: 1.665 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
AfflictionMinionLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 518–778
Critical Strike Chance: 5%
Attack Time: 1.665 Second
Cooldown Time: 15 Second
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 30% more Damage
cast time overrides attack duration [1]
is area damage [1]

iconleapslam
23,441Life
12,522Armour
5,633Evasion
0Energy Shield
483Damage
352Accuracy
1.665Attack Time
13,666Experience
23,441Ailment Threshold
74Chill
74Shock
419Brittle
74Scorch
205Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 387–580
Critical Strike Chance: 5%
Attack Time: 1.665 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
AfflictionMinionLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 387–580
Critical Strike Chance: 5%
Attack Time: 1.665 Second
Cooldown Time: 15 Second
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 30% more Damage
cast time overrides attack duration [1]
is area damage [1]

iconleapslam
13,896Life
9,191Armour
4,739Evasion
0Energy Shield
359Damage
290Accuracy
1.665Attack Time
12,306Experience
13,896Ailment Threshold
44Chill
44Shock
249Brittle
44Scorch
121Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 287–430
Critical Strike Chance: 5%
Attack Time: 1.665 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
AfflictionMinionLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 287–430
Critical Strike Chance: 5%
Attack Time: 1.665 Second
Cooldown Time: 15 Second
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 30% more Damage
cast time overrides attack duration [1]
is area damage [1]

iconleapslam
MeleeMelee30 OnlyLastTarget TargetIsPlayer
#MeleeAfflictionMinion1MeleeMove30 OnlyLastTarget TargetIsPlayer TargetNotInRange=12
#MeleeAfflictionMinion1MeleeMove3 TargetNotInRange=12
MeleeMelee3
LeapSlam30TargetNotNear TargetIsPlayer GlobalCooldown=1000
LeapSlam3TargetNotNear GlobalCooldown=1000

Object Type

version 2
extends "Metadata/Monsters/LeagueAffliction/Minions/AfflictionMinionBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueAffliction/Minions/AfflictionMinionBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAffliction/AfflictionMinion1"] = {
    name = "Rage",
    life = 2.16,
    fireResist = 35,
    coldResist = 35,
    lightningResist = 35,
    chaosResist = 20,
    damage = 0.96,
    damageSpread = 0.2,
    attackTime = 1.665,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "Melee",
        "AfflictionMinionLeapSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AfflictionMinionLeapSlam"] = {
    name = "Leap Slam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
        [SkillType.Slam] = true,
        [SkillType.Totemable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.57,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]

monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]

Mod IdBreachReducedBeyondPortalChance
FamilyBeyondPortalChance
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • monster no map drops [1]

    monster no map drops [1]

    Mod IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Rage Unique /1 ⍟

    Rage Unique /1 ⍟

    Community Wiki

    Wiki Edit

    Rage

    Rage is a counter utilized by certain attack skills and Ascendancy classes, mainly Berserker. Characters with rage are granted bonuses to attack damage, attack speed and movement speed. These effects increase in magnitude with the amount of rage accumulated.

    Mechanics

    The maximum rage a character can normally have is 50. A character loses 1 rage every 0.5 seconds after not having gained rage or been hit recently.

    Characters gain the following effects for each point of rage:

    • 1% increased attack damage

    • 0.5% increased attack speed

    • 0.2% increased movement speed

    At default maximum rage, a character is granted 50% increased attack damage, 25% increased attack speed and 10% increased movement speed.

    RiteOfRuinRite of Ruin triples the effects of having rage. It only affects the attack damage, attack speed, and movement speed granted by rage, and not any other bonuses that scale with Rage.

    Rage is not classified as a buff, therefore increased buff effects will not apply to the effects of having rage


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.