Skill Gem /4

Skill Gem /4

Skill Gem Quality /3

Skill Gem Quality /3

ItemTypeStatsWeight
Warlord's MarkDivergent Cursed Enemies grant (0–2) Rage Regenerated over 1 second when Stunned100
VengeancePhantasmal (0–40)% chance to gain 1 Rage on Hit20
Rage VortexAnomalous Ragestorm moves with (0–40)% increased speed50
Support Gem /1

Support Gem /1

Support Gem Quality /2

Support Gem Quality /2

ItemTypeStatsWeight
Rage SupportAnomalous Supported Skills have (0–10)% increased Attack Speed while you have at least 20 Rage100
Rage SupportDivergent (0–20)% chance to gain 1 Rage when you use Supported Skills5
Enchantment Modifier /12

Enchantment Modifier /12

NameLevelPre/SufDescriptionSpawn Weight
Enchantment Chain Hook Gain Rage On Hit Chance 166EnchantmentChain Hook has a 25% chance to grant +1 Rage if it Hits Enemies attackhelmet 100
default 0
Enchantment Chain Hook Gain Rage On Hit Chance 275EnchantmentChain Hook has a 40% chance to grant +1 Rage if it Hits Enemies attackhelmet 100
default 0
Enchantment Chain Hook Cone Radius Per 12 Rage 175EnchantmentChain Hook has +1 Radius per 12 Rage attackhelmet 100
default 0
Enchantment Berserk Rage Loss 166EnchantmentBerserk has 25% reduced Rage loss per secondhelmet 100
default 0
Enchantment Berserk Rage Loss 275EnchantmentBerserk has 40% reduced Rage loss per secondhelmet 100
default 0
Enchantment Rage Vortex Damage 166Enchantment25% increased Rage Vortex Damage damage attackhelmet 100
default 0
Enchantment Rage Vortex Damage 275Enchantment40% increased Rage Vortex Damage damage attackhelmet 100
default 0
Enchantment Rage Vortex Area of Effect 166Enchantment16% increased Rage Vortex Area of Effect attackhelmet 100
default 0
Enchantment Rage Vortex Area of Effect 275Enchantment24% increased Rage Vortex Area of Effect attackhelmet 100
default 0
Enchantment Rage Vortex Rage Sacrificed 166EnchantmentRage Vortex Sacrifices +3% of Rage attackhelmet 100
default 0
Enchantment Rage Vortex Rage Sacrificed 275EnchantmentRage Vortex Sacrifices +5% of Rage attackhelmet 100
default 0
83EnchantmentRecover 2% of Life when you Kill an Enemy while you have Rage resource lifebelt 1
default 0
Item /3

Item /3

IconName
Maltreatment Axe
Physical Damage: 21-44
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 30, 78 Str, 34 Dex
+10 to Maximum Rage
Disapprobation Axe
Physical Damage: 32-67
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 50, 124 Str, 54 Dex
+10 to Maximum Rage
Psychotic Axe
Physical Damage: 38-79
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 70, 163 Str, 84 Dex
+10 to Maximum Rage
Unique /7

Unique /7

NameShow Full Descriptions
TwoHandAxe11UniqueKaom's Primacy Karui Chopper
(100–140)% increased Physical Damage
+20 Life gained on Kill
+(150–250) to Accuracy Rating
Culling Strike
Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds
Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
(Inherent effects from having Rage are:
1% increased Attack Damage per 1 Rage
1% increased Attack Speed per 2 Rage
1% increased Movement Speed per 5 Rage)
RigwarlAxeRigwald's Savagery Royal Axe
Adds (50–70) to (135–165) Physical Damage
40% increased Physical Attack Damage while Dual Wielding
(10–15)% increased Attack Speed
+25 to Maximum Rage while wielding a Sword
RigwarlSwordRigwald's Command Midnight Blade
40% increased Global Accuracy Rating
+10% Chance to Block Attack Damage while Dual Wielding
Adds (60–80) to (150–180) Physical Damage
+(350–400) to Accuracy Rating
+1% to Damage over Time Multiplier for Bleeding per Rage while wielding an Axe
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
BearsClutchBear's Girdle Leather Belt
+(25–40) to maximum Life
Adds (5–7) to (11–12) Physical Damage to Attacks
(20–30)% increased Stun Duration on Enemies
Nearby Enemies are Crushed while you have at least 25 Rage
(4–6)% increased Physical Damage per 10 Rage
+20 to Maximum Rage
(Crushed lowers Physical Damage Reduction by 15%)
SlaversBeltChains of Emancipation Chain Belt
+(9–20) to maximum Energy Shield
+(60–80) to maximum Life
+(17–23)% to Chaos Resistance
Enemy Hits inflict Temporal Chains on you
When you lose Temporal Chains you gain maximum Rage
Immune to Curses while you have at least 25 Rage
HighQuestRewardRedReplica Conqueror's Efficiency Crimson Jewel
4% increased Skill Effect Duration
+5 to Maximum Rage
Non-Channelling Skills have -9 to Total Mana Cost
VaalRageGlovesHateforge Ancient Gauntlets
Socketed Gems are Supported by Level 30 Rage
(120–150)% increased Armour
(10–25)% reduced Rage Cost of Skills
Vaal Attack Skills you Use yourself Cost Rage instead of requiring Souls
You cannot gain Rage during Soul Gain Prevention
Passive /2

Passive /2

CategoryNameShow Full Descriptions
NotableSlaughter
fellingtheweak
25% increased Physical Damage with Axes
Axe Attacks deal 25% increased Damage with Ailments
8% increased Attack Speed with Axes
+5 to Maximum Rage
NotableBerserking
berserking
6% increased Attack Speed
+10 to Maximum Rage
Ascendancy Passive /3

Ascendancy Passive /3

CategoryNameShow Full Descriptions
NotableWar Bringer
WarBringer
Warcries grant 10 Rage per 5 Power if you have less than 25 Rage
Warcries Sacrifice 10 Rage if you have at least 25 Rage
Exerted Attacks deal 50% more Damage if a Warcry Sacrificed Rage Recently
NotableRite of Ruin
RiteOfRuin
Lose 0.1% of Life per second per Rage while you are not losing Rage
Inherent effects from having Rage are Tripled
Cannot be Stunned while you have at least 25 Rage
NotableCrave the Slaughter
CombatFrenzy
Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds
+10 to Maximum Rage
Cluster Jewel Passive /1

Cluster Jewel Passive /1

CategoryNameShow Full Descriptions
NotableBloodscent
AxeandSwordDamage
Attacks with Axes or Swords grant 1 Rage on Hit, no more than once every second
Timeless Jewel Passive /1

Timeless Jewel Passive /1

FactionCategoryNameShow Full Descriptions
KaruiKeystoneChainbreaker
FocusedRage
Regenerate 3 Rage per second
Increases and Reductions to Mana Regeneration Rate instead apply to Rage Regeneration Rate
Skills Cost +3 Rage
No man may enslave you, for you have a secret: you're always angry.
Lethal Pride: Akoya
Rage
You gain increased Attack Damage, Attack Speed and Movement Speed. You lose 1 Rage every 0.5 seconds if you have not been Hit or gained Rage Recently.
current_rage
Quality Gem /4

Quality Gem /4

TypeStatsWeight
Superior (0–20)% increased Projectile Speed50
Anomalous (0–60)% increased Area of Effect
(0–40)% reduced Projectile Speed
100
Divergent (-40–0)% more Damage with Ignite
(0–60)% increased Effect of non-Damaging Ailments on Enemies
40
Phantasmal (0–5)% chance to Debilitate Enemies for 1 second on Hit10

rage

BuffIcon
IsBuffDefinition1
BuffMergeModesID4
IsCharged1
IsInvisible0
IsRemovable0
IsSkillBuff0
BuffGroupsID-1

Codevirtual maximum rage
PublicFlag1
LocalFlag0
VirtualFlag0
ProxiedFlag0
PartyFlag1
ObservableFlag1
StatSemanticsDiscrete

Codecurrent rage
PublicFlag0
LocalFlag0
VirtualFlag0
ProxiedFlag0
PartyFlag1
ObservableFlag0
StatSemanticsDiscrete
Rage
SpectreN
Modmonster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]
monster no map drops [1]
Tagsdemon, not_dex, not_int
+216%Life
+50%Armour
216%Ailment Threshold
35 35 35 20Resistance
+96%Damage
100%Accuracy
5%Critical Strike Chance
130%Critical Strike Multiplier
6 ~ 12Attack Distance
1.665 SecondAttack Time
20%Damage Spread
120%Experience
110%Model Size
AfflictionMinion1Type
111,532Life
24,398Armour
8,120Evasion
0Energy Shield
1,868Damage
538Accuracy
1.67Attack Time
29,150Experience
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1495–2242
Critical Strike Chance: 5%
Attack Time: 1.665 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
AfflictionMinionLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 1495–2242
Critical Strike Chance: 5%
Attack Time: 1.665 Second
Cooldown Time: 15 Second
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 30% more Damage
cast time overrides attack duration
is area damage

iconleapslam
90,254Life
21,638Armour
7,608Evasion
0Energy Shield
1,667Damage
499Accuracy
1.67Attack Time
28,613Experience
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1333–2000
Critical Strike Chance: 5%
Attack Time: 1.665 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
AfflictionMinionLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 1333–2000
Critical Strike Chance: 5%
Attack Time: 1.665 Second
Cooldown Time: 15 Second
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 30% more Damage
cast time overrides attack duration
is area damage

iconleapslam
57,632Life
16,992Armour
6,667Evasion
0Energy Shield
1,323Damage
428Accuracy
1.67Attack Time
27,229Experience
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1059–1588
Critical Strike Chance: 5%
Attack Time: 1.665 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
AfflictionMinionLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 1059–1588
Critical Strike Chance: 5%
Attack Time: 1.665 Second
Cooldown Time: 15 Second
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 30% more Damage
cast time overrides attack duration
is area damage

iconleapslam
34,294Life
12,522Armour
5,633Evasion
0Energy Shield
987Damage
352Accuracy
1.67Attack Time
25,054Experience
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 790–1184
Critical Strike Chance: 5%
Attack Time: 1.665 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
AfflictionMinionLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 790–1184
Critical Strike Chance: 5%
Attack Time: 1.665 Second
Cooldown Time: 15 Second
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 30% more Damage
cast time overrides attack duration
is area damage

iconleapslam
20,329Life
9,191Armour
4,739Evasion
0Energy Shield
732Damage
290Accuracy
1.67Attack Time
22,561Experience
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 586–879
Critical Strike Chance: 5%
Attack Time: 1.665 Second
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
AfflictionMinionLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Leap Slam
Base Damage: 586–879
Critical Strike Chance: 5%
Attack Time: 1.665 Second
Cooldown Time: 15 Second
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 30% more Damage
cast time overrides attack duration
is area damage

iconleapslam
MeleeMelee30 OnlyLastTarget TargetIsPlayer
#MeleeAfflictionMinion1MeleeMove30 OnlyLastTarget TargetIsPlayer TargetNotInRange=12
#MeleeAfflictionMinion1MeleeMove3 TargetNotInRange=12
MeleeMelee3
LeapSlam30TargetNotNear TargetIsPlayer GlobalCooldown=1000
LeapSlam3TargetNotNear GlobalCooldown=1000

Object Type

version 2
extends "Metadata/Monsters/LeagueAffliction/Minions/AfflictionMinionBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueAffliction/Minions/AfflictionMinionBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAffliction/AfflictionMinion1"] = {
    name = "Rage",
    life = 2.16,
    fireResist = 35,
    coldResist = 35,
    lightningResist = 35,
    chaosResist = 20,
    damage = 0.96,
    damageSpread = 0.2,
    attackTime = 1.665,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "Melee",
        "AfflictionMinionLeapSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AfflictionMinionLeapSlam"] = {
    name = "Leap Slam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
        [SkillType.Slam] = true,
        [SkillType.Totemable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.57,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {30, 0, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]

monster beyond portal chance +% final [-66]
monster hellscape charge +% [-66]

Mod IdBreachReducedBeyondPortalChance
GroupBeyondPortalChance
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster hellscape charge +% Min: -66 Max: -66 Global
  • monster beyond portal chance +% final Min: -66 Max: -66 Global
  • monster no map drops [1]

    monster no map drops [1]

    Mod IdMonsterNoMapDrops
    GroupMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Community Wiki

    Wiki Edit

    Rage

    Rage is a counter utilized by certain attack skills and Ascendancy classes, mainly Berserker. Characters with rage are granted bonuses to attack damage, attack speed and movement speed. These effects increase in magnitude with the amount of rage accumulated.

    Mechanics

    The maximum rage a character can normally have is 50. A character loses 1 rage every 0.5 seconds after not having gained rage or been hit recently.

    Characters gain the following effects for each point of rage:

    • 1% increased attack damage

    • 0.5% increased attack speed

    • 0.2% increased movement speed

    At default maximum rage, a character is granted 50% increased attack damage, 25% increased attack speed and 10% increased movement speed.

    RiteOfRuinRite of Ruin triples the effects of having rage. It only affects the attack damage, attack speed, and movement speed granted by rage, and not any other bonuses that scale with Rage.

    Rage is not classified as a buff, therefore increased buff effects will not apply to the effects of having rage


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.