Kaom's Spirit
Does not delay Inherent Loss of Rage
Kaom's Spirit Attr /7
Name | Show Full Descriptions |
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The Market | The Market |
Acronym | Hit, Rage, Recovery, Regeneration, Resistance, Leech |
Icon | Art/2DItems/Armours/Gloves/KaomsSpirit |
Icon | |
Release Version | Kalandra |
BaseType | Titan Gauntlets |
Reference | poe.ninja, Community Wiki |
+(50–70) to maximum Life
Family | IncreasedLife |
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Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
+(20–30)% to Fire Resistance
Family | FireResistance |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire resistance |
(0.3–0.5)% of Physical Attack Damage Leeched as Life
Family | LifeLeech |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Adds Tags | has_attack_mod |
Craft Tags | resource life physical attack |
Life Recovery from Regeneration is not applied
Family | LifeRegenerationNotApplied |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Regenerate 1 Rage per second for every 300 Life Recovery per second from Regeneration
Does not delay Inherent Loss of Rage
Family | RageRegenerationPerLifeRegeneration |
---|---|
Domains | Item (1) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Rarity: Unique
Kaom's Spirit
Titan Gauntlets
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Armour: 251
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Requirements:
Level: 69
Str: 98
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Sockets: R R
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Item Level: 34
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+52 to maximum Life
+23% to Fire Resistance
0.36% of Physical Attack Damage Leeched as Life
Life Recovery from Regeneration is not applied
Regenerate 1 Rage per second for every 300 Life Recovery per second from Regeneration
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Who can tell when whispers are truly from a god?
" } }
Item
Community Wiki
Kaom's Spirit
Mechanical Information and Synergies
It specifically works with Life REGEN, not Life RECOVERY. Life Flasks and Recoup are not disabled and do not generate Rage.
It does NOT work with Vaal Pact or Zealot's Oath. They override its effects.
It DOES work with Pious Path! You would regen ES and Rage instead of ES and Life.
The Life Regen is "converted" to Rage AFTER Regeneration Rate and Recovery Rate have been applied to it. If you had 1000 Life Regen, 20% increased Regeneration Rate, and 20% increased Recovery Rate, your total would be 1000 x 1.20 x1.20 = 1440 Life Regen = 14 Rage per Second.
Any sources of burst Life Regen are effectively converted to burst Rage.
Enduring Cry for example, before any buff effect, regen rate, or recovery rate, becomes a Warcry that gives 20 Rage on use.
Any source of "Regenerate X% Life over 1 Second" such as Surging Vitality, Time of Need, or the Hunter Chest Prefix effectively turn into huge bursts of Rage.
Juggernaut's Unbreakable node would generate more Rage the more damage you take.
There are many creative ways to get Life Regen. For example, a Mageblood build with 6000 HP that used the "3% Life Regen during Flask Effect" craft (and 95% increased effect) would gain 350 Life Regen. Do you use Bottled Faith? At 6000 Life, Consecrated Ground will add another 300 Life Regen.
Adding Berserk to your build feels incredible. It's an insanely powerful offensive, defensive, and QOL buff that you can't go back from. At least, I certainly couldn't. I look forward to seeing all the creative ways people manage to squeeze it into their builds.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.