Skill Gem /15
Skill Gem Quality /8
Item | Type | Stats | Weight |
---|---|---|---|
Raise Zombie | Divergent | Minions Regenerate (0–2)% of Life per second | 100 |
Warlord's Mark | Divergent | Cursed Enemies grant (0–2) Rage Regenerated over 1 second when Stunned | 100 |
Decoy Totem | Divergent | Totems Regenerate (0–20)% of Life per second | 100 |
Essence Drain | Anomalous | Regenerate (0–0.1)% of Debuff Damage as Life | 100 |
Siphoning Trap | Phantasmal | Regenerate (0–0.4)% of Energy Shield per second for each affected Enemy | 10 |
Zealotry | Divergent | You and nearby Allies Regenerate (0–0.1)% of Life per second | 5 |
Frost Shield | Phantasmal | Frost Shield Regenerates (0–0.2)% of its Life per second | 20 |
Soul Link | Divergent | Linked target has (0–10)% increased Mana Regeneration Rate | 50 |
Support Gem /1
Support Gem Quality /3
Item | Type | Stats | Weight |
---|---|---|---|
Minion Life Support | Anomalous | Minions from Supported Skills Regenerate (0–1)% of Life per second | 20 |
Arcane Surge Support | Anomalous | Arcane Surge grants (0–12)% increased Mana Regeneration rate | 100 |
Infused Channelling Support | Divergent | Infusion grants (0–0.5)% of Life Regenerated per second | 20 |
Item mods /199
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Newt | 1 | Suffix | Regenerate (1–2) Life per second resource life | fishing_rod 0 weapon 0 quiver 0 default 1000 |
of the Lizard | 7 | Suffix | Regenerate (2.1–8) Life per second resource life | fishing_rod 0 weapon 0 quiver 0 default 1000 |
of the Flatworm | 19 | Suffix | Regenerate (8.1–16) Life per second resource life | fishing_rod 0 weapon 0 quiver 0 default 1000 |
of the Starfish | 31 | Suffix | Regenerate (16.1–24) Life per second resource life | fishing_rod 0 weapon 0 quiver 0 default 1000 |
of the Hydra | 44 | Suffix | Regenerate (24.1–32) Life per second resource life | fishing_rod 0 weapon 0 quiver 0 default 1000 |
of the Troll | 55 | Suffix | Regenerate (32.1–48) Life per second resource life | fishing_rod 0 weapon 0 quiver 0 default 1000 |
of Ryslatha | 68 | Suffix | Regenerate (48.1–64) Life per second resource life | fishing_rod 0 weapon 0 quiver 0 default 1000 |
of the Phoenix | 74 | Suffix | Regenerate (64.1–96) Life per second resource life | fishing_rod 0 weapon 0 quiver 0 ring 0 default 1000 |
of Recuperation | 78 | Suffix | Regenerate (96.1–128) Life per second resource life | fishing_rod 0 weapon 0 quiver 0 ring 0 amulet 0 boots 0 gloves 0 default 1000 |
of Life-giving | 83 | Suffix | Regenerate (128.1–152) Life per second resource life | shield 1000 body_armour 1000 default 0 |
of Convalescence | 86 | Suffix | Regenerate (152.1–176) Life per second resource life | body_armour 1000 default 0 |
of Excitement | 2 | Suffix | (10–19)% increased Mana Regeneration Rate resource mana | ring 1000 amulet 1000 focus 1000 staff 1000 sceptre 1000 wand 1000 claw 1000 dagger 1000 str_int_shield 1000 dex_int_shield 1000 default 0 |
of Joy | 18 | Suffix | (20–29)% increased Mana Regeneration Rate resource mana | ring 1000 amulet 1000 focus 1000 staff 1000 sceptre 1000 wand 1000 claw 1000 dagger 1000 str_int_shield 1000 dex_int_shield 1000 default 0 |
of Elation | 29 | Suffix | (30–39)% increased Mana Regeneration Rate resource mana | ring 1000 amulet 1000 focus 1000 staff 1000 sceptre 1000 wand 1000 claw 1000 dagger 1000 str_int_shield 1000 dex_int_shield 1000 default 0 |
of Bliss | 42 | Suffix | (40–49)% increased Mana Regeneration Rate resource mana | ring 1000 amulet 1000 focus 1000 staff 1000 sceptre 1000 wand 1000 claw 1000 dagger 1000 str_int_shield 1000 dex_int_shield 1000 default 0 |
of Euphoria | 55 | Suffix | (50–59)% increased Mana Regeneration Rate resource mana | ring 1000 amulet 1000 focus 1000 staff 1000 sceptre 1000 wand 1000 claw 1000 dagger 1000 str_int_shield 1000 dex_int_shield 1000 default 0 |
of Nirvana | 79 | Suffix | (60–69)% increased Mana Regeneration Rate resource mana | ring 1000 amulet 1000 focus 1000 staff 1000 sceptre 1000 wand 1000 claw 1000 dagger 1000 str_int_shield 1000 dex_int_shield 1000 default 0 |
1 | Corrupted | Regenerate (1.6–2)% of Life per second resource life | helmet 1000 default 0 | |
60 | Corrupted | Regenerate 100 Life per second while moving resource life | boots 1000 default 0 | |
of Esprit | 46 | Suffix | (9–11)% increased Life Regeneration rate resource life | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 str_armour 1000 str_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 default 0 |
of Perpetuity | 57 | Suffix | (12–14)% increased Life Regeneration rate resource life | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 str_armour 1000 str_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 default 0 |
of Vivification | 68 | Suffix | (15–17)% increased Life Regeneration rate resource life | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 str_armour 1000 str_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 default 0 |
of Youth | 76 | Suffix | (18–19)% increased Life Regeneration rate resource life | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 str_armour 1000 str_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 default 0 |
of Everlasting | 85 | Suffix | (20–21)% increased Life Regeneration rate resource life | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 str_armour 1000 str_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 default 0 |
of Shaping | 68 | Suffix | (41–55)% increased Mana Regeneration Rate resource mana | helmet_shaper 800 default 0 |
of Shaping | 75 | Suffix | (56–70)% increased Mana Regeneration Rate resource mana | helmet_shaper 800 default 0 |
of Shaping | 68 | Suffix | Regenerate (3–5) Mana per second resource mana | helmet_shaper 800 default 0 |
of Shaping | 80 | Suffix | Regenerate (6–8) Mana per second resource mana | helmet_shaper 800 default 0 |
of the Conquest | 68 | Suffix | (41–55)% increased Mana Regeneration Rate resource mana | helmet_adjudicator 500 default 0 |
of the Conquest | 75 | Suffix | (56–70)% increased Mana Regeneration Rate resource mana | helmet_adjudicator 500 default 0 |
of Redemption | 68 | Suffix | Regenerate (3–5) Mana per second resource mana | helmet_eyrie 500 default 0 |
of Redemption | 75 | Suffix | Regenerate (6–8) Mana per second resource mana | helmet_eyrie 500 default 0 |
Hunter's | 80 | Prefix | Every 4 seconds, Regenerate 15% of Life over one second resource life | body_armour_basilisk 250 default 0 |
of the Conquest | 68 | Suffix | Regenerate 0.3% of Mana per second resource mana | sceptre_adjudicator 500 rune_dagger_adjudicator 500 wand_adjudicator 500 default 0 |
of the Conquest | 73 | Suffix | Regenerate 0.4% of Mana per second resource mana | sceptre_adjudicator 500 rune_dagger_adjudicator 500 wand_adjudicator 500 default 0 |
of the Conquest | 68 | Suffix | Regenerate 0.7% of Mana per second resource mana | staff_adjudicator 500 default 0 |
of the Conquest | 73 | Suffix | Regenerate 0.8% of Mana per second resource mana | staff_adjudicator 500 default 0 |
45 | ScourgeUpside | (7–9)% increased Life Regeneration rate resource life | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 helmet 0 boots 0 str_armour 1000 str_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 default 0 | |
68 | ScourgeUpside | (10–12)% increased Life Regeneration rate resource life | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 helmet 0 boots 0 str_armour 1000 str_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 default 0 | |
68 | ScourgeUpside | (13–15)% increased Life Regeneration rate resource life | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 helmet 0 boots 0 str_armour 1000 str_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 default 0 | |
1 | ScourgeUpside | Regenerate (10.8–11.7) Life per second resource life | fishing_rod 0 weapon 0 quiver 0 flask 0 map 0 default 1000 | |
25 | ScourgeUpside | Regenerate (12.5–13.3) Life per second resource life | fishing_rod 0 weapon 0 quiver 0 flask 0 map 0 default 500 | |
35 | ScourgeUpside | Regenerate (14.2–15) Life per second resource life | fishing_rod 0 weapon 0 quiver 0 flask 0 map 0 default 333 | |
45 | ScourgeUpside | Regenerate (15.8–16.7) Life per second resource life | fishing_rod 0 weapon 0 quiver 0 flask 0 map 0 default 1000 | |
52 | ScourgeUpside | Regenerate (17.5–18.3) Life per second resource life | fishing_rod 0 weapon 0 quiver 0 flask 0 map 0 default 500 | |
59 | ScourgeUpside | Regenerate (19.2–20) Life per second resource life | fishing_rod 0 weapon 0 quiver 0 flask 0 map 0 default 333 | |
68 | ScourgeUpside | Regenerate (20.8–21.7) Life per second resource life | fishing_rod 0 weapon 0 quiver 0 flask 0 map 0 default 333 | |
68 | ScourgeUpside | Regenerate (22.5–23.3) Life per second resource life | fishing_rod 0 weapon 0 quiver 0 flask 0 map 0 default 200 | |
68 | ScourgeUpside | Regenerate (24.2–25) Life per second resource life | fishing_rod 0 weapon 0 quiver 0 flask 0 map 0 default 100 | |
68 | ScourgeUpside | Regenerate (25.8–26.7) Life per second resource life | fishing_rod 0 weapon 0 quiver 0 flask 0 map 0 default 1000 | |
45 | ScourgeUpside | Minions Regenerate 2% of Life per second resource life minion | helmet 250 default 0 | |
55 | ScourgeUpside | Minions Regenerate 2.5% of Life per second resource life minion | helmet 250 default 0 | |
68 | ScourgeUpside | Minions Regenerate 3% of Life per second resource life minion | helmet 250 default 0 | |
68 | ScourgeUpside | Minions Regenerate 3.5% of Life per second resource life minion | helmet 250 default 0 | |
1 | ScourgeUpside | (18–20)% increased Mana Regeneration Rate resource mana | ring 500 amulet 500 focus 500 staff 500 sceptre 500 wand 500 claw 500 dagger 500 shield 500 default 0 | |
45 | ScourgeUpside | (23–25)% increased Mana Regeneration Rate resource mana | ring 500 amulet 500 focus 500 staff 500 sceptre 500 wand 500 claw 500 dagger 500 shield 500 default 0 | |
55 | ScourgeUpside | (28–30)% increased Mana Regeneration Rate resource mana | ring 250 amulet 250 focus 250 staff 250 sceptre 250 wand 250 claw 250 dagger 250 shield 250 default 0 | |
68 | ScourgeUpside | (33–35)% increased Mana Regeneration Rate resource mana | ring 500 amulet 500 focus 500 staff 500 sceptre 500 wand 500 claw 500 dagger 500 shield 500 default 0 | |
68 | ScourgeUpside | (38–40)% increased Mana Regeneration Rate resource mana | ring 250 amulet 250 focus 250 staff 250 sceptre 250 wand 250 claw 250 dagger 250 shield 250 default 0 | |
68 | ScourgeUpside | (43–45)% increased Mana Regeneration Rate resource mana | ring 500 amulet 500 focus 500 staff 500 sceptre 500 wand 500 claw 500 dagger 500 shield 500 default 0 | |
1 | ScourgeUpside | Regenerate (0.8–0.8) Mana per second resource mana | helmet 200 default 0 | |
15 | ScourgeUpside | Regenerate (1.5–1.7) Mana per second resource mana | helmet 200 default 0 | |
25 | ScourgeUpside | Regenerate (2.6–2.8) Mana per second resource mana | helmet 200 default 0 | |
35 | ScourgeUpside | Regenerate (4–4.3) Mana per second resource mana | helmet 200 default 0 | |
45 | ScourgeUpside | Regenerate (5.1–5.7) Mana per second resource mana | helmet 200 default 0 | |
55 | ScourgeUpside | Regenerate (6.3–6.7) Mana per second resource mana | helmet 200 default 0 | |
68 | ScourgeUpside | Regenerate (8–8.3) Mana per second resource mana | helmet 200 default 0 | |
68 | ScourgeUpside | Regenerate (8.8–9.2) Mana per second resource mana | helmet 200 default 0 | |
45 | ScourgeDownside | (21–27)% reduced Life Regeneration rate resource life | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 helmet 0 boots 0 str_armour 1000 str_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 default 0 | |
68 | ScourgeDownside | (30–36)% reduced Life Regeneration rate resource life | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 helmet 0 boots 0 str_armour 1000 str_int_armour 500 str_dex_armour 500 str_dex_int_armour 300 default 0 | |
1 | ScourgeDownside | (16–20)% reduced Mana Regeneration Rate resource mana | ring 1000 amulet 1000 focus 1000 staff 1000 sceptre 1000 wand 1000 claw 1000 dagger 1000 str_int_shield 1000 dex_int_shield 1000 default 0 | |
1 | ScourgeDownside | (21–25)% reduced Mana Regeneration Rate resource mana | ring 1000 amulet 1000 focus 1000 staff 1000 sceptre 1000 wand 1000 claw 1000 dagger 1000 str_int_shield 1000 dex_int_shield 1000 default 0 | |
45 | ScourgeDownside | (26–30)% reduced Mana Regeneration Rate resource mana | ring 1000 amulet 1000 focus 1000 staff 1000 sceptre 1000 wand 1000 claw 1000 dagger 1000 str_int_shield 1000 dex_int_shield 1000 default 0 | |
55 | ScourgeDownside | (31–35)% reduced Mana Regeneration Rate resource mana | ring 500 amulet 500 focus 500 staff 500 sceptre 500 wand 500 claw 500 dagger 500 str_int_shield 500 dex_int_shield 500 default 0 | |
68 | ScourgeDownside | (36–40)% reduced Mana Regeneration Rate resource mana | ring 1000 amulet 1000 focus 1000 staff 1000 sceptre 1000 wand 1000 claw 1000 dagger 1000 str_int_shield 1000 dex_int_shield 1000 default 0 | |
68 | ScourgeDownside | (46–50)% reduced Mana Regeneration Rate resource mana | ring 500 amulet 500 focus 500 staff 500 sceptre 500 wand 500 claw 500 dagger 500 str_int_shield 500 dex_int_shield 500 default 0 | |
45 | ScourgeDownside | You have no Life Regeneration resource life | weapon 0 quiver 0 ring 0 amulet 0 belt 0 shield 0 body_armour 0 helmet 0 boots 0 str_armour 500 str_int_armour 250 str_dex_armour 250 str_dex_int_armour 150 default 0 | |
45 | ScourgeDownside | You have no Mana Regeneration | amulet 500 default 0 | |
45 | ScourgeDownside | You cannot Regenerate Energy Shield defences | helmet 500 default 0 | |
75 | BlueImplicit | (19–21)% increased Mana Regeneration Rate resource mana | no_tier_6_eldritch_implicit 0 helmet 1000 default 0 | |
75 | BlueImplicit | (22–24)% increased Mana Regeneration Rate resource mana | no_tier_5_eldritch_implicit 0 helmet 1000 default 0 | |
75 | BlueImplicit | (25–27)% increased Mana Regeneration Rate resource mana | no_tier_4_eldritch_implicit 0 helmet 1000 default 0 | |
75 | BlueImplicit | (28–30)% increased Mana Regeneration Rate resource mana | no_tier_3_eldritch_implicit 0 helmet 1000 default 0 | |
75 | BlueImplicit | (31–33)% increased Mana Regeneration Rate resource mana | no_tier_2_eldritch_implicit 0 helmet 1000 default 0 | |
75 | BlueImplicit | (34–36)% increased Mana Regeneration Rate resource mana | no_tier_1_eldritch_implicit 0 helmet 1000 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (34–36)% increased Mana Regeneration Rate resource mana | no_tier_5_eldritch_implicit 0 helmet 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (37–39)% increased Mana Regeneration Rate resource mana | no_tier_4_eldritch_implicit 0 helmet 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (40–42)% increased Mana Regeneration Rate resource mana | no_tier_3_eldritch_implicit 0 helmet 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (43–45)% increased Mana Regeneration Rate resource mana | no_tier_2_eldritch_implicit 0 helmet 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (46–48)% increased Mana Regeneration Rate resource mana | no_tier_1_eldritch_implicit 0 helmet 500 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (49–51)% increased Mana Regeneration Rate resource mana | no_tier_4_eldritch_implicit 0 helmet 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (52–54)% increased Mana Regeneration Rate resource mana | no_tier_3_eldritch_implicit 0 helmet 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (55–57)% increased Mana Regeneration Rate resource mana | no_tier_2_eldritch_implicit 0 helmet 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (58–60)% increased Mana Regeneration Rate resource mana | no_tier_1_eldritch_implicit 0 helmet 200 default 0 | |
75 | BlueImplicit | Enemies you've Hit Recently have (65–67)% reduced Life Regeneration rate | no_tier_6_eldritch_implicit 0 helmet 700 default 0 | |
75 | BlueImplicit | Enemies you've Hit Recently have (68–70)% reduced Life Regeneration rate | no_tier_5_eldritch_implicit 0 helmet 700 default 0 | |
75 | BlueImplicit | Enemies you've Hit Recently have (71–73)% reduced Life Regeneration rate | no_tier_4_eldritch_implicit 0 helmet 700 default 0 | |
75 | BlueImplicit | Enemies you've Hit Recently have (74–76)% reduced Life Regeneration rate | no_tier_3_eldritch_implicit 0 helmet 700 default 0 | |
75 | BlueImplicit | Enemies you've Hit Recently have (77–79)% reduced Life Regeneration rate | no_tier_2_eldritch_implicit 0 helmet 700 default 0 | |
75 | BlueImplicit | Enemies you've Hit Recently have (80–82)% reduced Life Regeneration rate | no_tier_1_eldritch_implicit 0 helmet 700 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Enemies you've Hit Recently have (77–79)% reduced Life Regeneration rate resource life | no_tier_5_eldritch_implicit 0 helmet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Enemies you've Hit Recently have (80–82)% reduced Life Regeneration rate resource life | no_tier_4_eldritch_implicit 0 helmet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Enemies you've Hit Recently have (83–85)% reduced Life Regeneration rate resource life | no_tier_3_eldritch_implicit 0 helmet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Enemies you've Hit Recently have (86–88)% reduced Life Regeneration rate resource life | no_tier_2_eldritch_implicit 0 helmet 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Enemies you've Hit Recently have (89–91)% reduced Life Regeneration rate resource life | no_tier_1_eldritch_implicit 0 helmet 350 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Enemies you've Hit Recently have (89–91)% reduced Life Regeneration rate resource life | no_tier_4_eldritch_implicit 0 helmet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Enemies you've Hit Recently have (92–94)% reduced Life Regeneration rate resource life | no_tier_3_eldritch_implicit 0 helmet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Enemies you've Hit Recently have (95–97)% reduced Life Regeneration rate resource life | no_tier_2_eldritch_implicit 0 helmet 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Enemies you've Hit Recently have (98–100)% reduced Life Regeneration rate resource life | no_tier_1_eldritch_implicit 0 helmet 140 default 0 | |
75 | BlueImplicit | 5% increased Mana Regeneration Rate per Power Charge resource mana | no_tier_6_eldritch_implicit 0 helmet 1000 default 0 | |
75 | BlueImplicit | 5% increased Mana Regeneration Rate per Power Charge resource mana | no_tier_5_eldritch_implicit 0 helmet 1000 default 0 | |
75 | BlueImplicit | 5% increased Mana Regeneration Rate per Power Charge resource mana | no_tier_4_eldritch_implicit 0 helmet 1000 default 0 | |
75 | BlueImplicit | 5% increased Mana Regeneration Rate per Power Charge resource mana | no_tier_3_eldritch_implicit 0 helmet 1000 default 0 | |
75 | BlueImplicit | 6% increased Mana Regeneration Rate per Power Charge resource mana | no_tier_2_eldritch_implicit 0 helmet 1000 default 0 | |
75 | BlueImplicit | 6% increased Mana Regeneration Rate per Power Charge resource mana | no_tier_1_eldritch_implicit 0 helmet 1000 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 6% increased Mana Regeneration Rate per Power Charge resource mana | no_tier_5_eldritch_implicit 0 helmet 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 6% increased Mana Regeneration Rate per Power Charge resource mana | no_tier_4_eldritch_implicit 0 helmet 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 6% increased Mana Regeneration Rate per Power Charge resource mana | no_tier_3_eldritch_implicit 0 helmet 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 7% increased Mana Regeneration Rate per Power Charge resource mana | no_tier_2_eldritch_implicit 0 helmet 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 7% increased Mana Regeneration Rate per Power Charge resource mana | no_tier_1_eldritch_implicit 0 helmet 500 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 7% increased Mana Regeneration Rate per Power Charge resource mana | no_tier_4_eldritch_implicit 0 helmet 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 7% increased Mana Regeneration Rate per Power Charge resource mana | no_tier_3_eldritch_implicit 0 helmet 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 8% increased Mana Regeneration Rate per Power Charge resource mana | no_tier_2_eldritch_implicit 0 helmet 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 8% increased Mana Regeneration Rate per Power Charge resource mana | no_tier_1_eldritch_implicit 0 helmet 200 default 0 | |
75 | BlueImplicit | 7% increased Life Regeneration rate resource life | no_tier_6_eldritch_implicit 0 boots 1000 amulet 1000 default 0 | |
75 | BlueImplicit | 8% increased Life Regeneration rate resource life | no_tier_5_eldritch_implicit 0 boots 1000 amulet 1000 default 0 | |
75 | BlueImplicit | 9% increased Life Regeneration rate resource life | no_tier_4_eldritch_implicit 0 boots 1000 amulet 1000 default 0 | |
75 | BlueImplicit | 10% increased Life Regeneration rate resource life | no_tier_3_eldritch_implicit 0 boots 1000 amulet 1000 default 0 | |
75 | BlueImplicit | 11% increased Life Regeneration rate resource life | no_tier_2_eldritch_implicit 0 boots 1000 amulet 1000 default 0 | |
75 | BlueImplicit | 12% increased Life Regeneration rate resource life | no_tier_1_eldritch_implicit 0 boots 1000 amulet 1000 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 11% increased Life Regeneration rate resource life | no_tier_5_eldritch_implicit 0 boots 500 amulet 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 12% increased Life Regeneration rate resource life | no_tier_4_eldritch_implicit 0 boots 500 amulet 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 13% increased Life Regeneration rate resource life | no_tier_3_eldritch_implicit 0 boots 500 amulet 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 14% increased Life Regeneration rate resource life | no_tier_2_eldritch_implicit 0 boots 500 amulet 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, 15% increased Life Regeneration rate resource life | no_tier_1_eldritch_implicit 0 boots 500 amulet 500 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 15% increased Life Regeneration rate resource life | no_tier_4_eldritch_implicit 0 boots 200 amulet 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 16% increased Life Regeneration rate resource life | no_tier_3_eldritch_implicit 0 boots 200 amulet 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 17% increased Life Regeneration rate resource life | no_tier_2_eldritch_implicit 0 boots 200 amulet 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, 18% increased Life Regeneration rate resource life | no_tier_1_eldritch_implicit 0 boots 200 amulet 200 default 0 | |
75 | BlueImplicit | Regenerate 0.2% of Life per second per Endurance Charge resource life | no_tier_6_eldritch_implicit 0 boots 1000 default 0 | |
75 | BlueImplicit | Regenerate 0.2% of Life per second per Endurance Charge resource life | no_tier_5_eldritch_implicit 0 boots 1000 default 0 | |
75 | BlueImplicit | Regenerate 0.2% of Life per second per Endurance Charge resource life | no_tier_4_eldritch_implicit 0 boots 1000 default 0 | |
75 | BlueImplicit | Regenerate 0.2% of Life per second per Endurance Charge resource life | no_tier_3_eldritch_implicit 0 boots 1000 default 0 | |
75 | BlueImplicit | Regenerate 0.3% of Life per second per Endurance Charge resource life | no_tier_2_eldritch_implicit 0 boots 1000 default 0 | |
75 | BlueImplicit | Regenerate 0.3% of Life per second per Endurance Charge resource life | no_tier_1_eldritch_implicit 0 boots 1000 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Regenerate 0.3% of Life per second per Endurance Charge resource life | no_tier_5_eldritch_implicit 0 boots 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Regenerate 0.3% of Life per second per Endurance Charge resource life | no_tier_4_eldritch_implicit 0 boots 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Regenerate 0.3% of Life per second per Endurance Charge resource life | no_tier_3_eldritch_implicit 0 boots 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Regenerate 0.4% of Life per second per Endurance Charge resource life | no_tier_2_eldritch_implicit 0 boots 500 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, Regenerate 0.4% of Life per second per Endurance Charge resource life | no_tier_1_eldritch_implicit 0 boots 500 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Regenerate 0.4% of Life per second per Endurance Charge resource life | no_tier_4_eldritch_implicit 0 boots 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Regenerate 0.4% of Life per second per Endurance Charge resource life | no_tier_3_eldritch_implicit 0 boots 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Regenerate 0.5% of Life per second per Endurance Charge resource life | no_tier_2_eldritch_implicit 0 boots 200 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, Regenerate 0.5% of Life per second per Endurance Charge resource life | no_tier_1_eldritch_implicit 0 boots 200 default 0 | |
1 | WeaponTree | +15 to maximum Life Regenerate 0.4% of Life per second | shield 500 default 0 | |
40 | WeaponTree | +20 to maximum Life Regenerate 0.4% of Life per second | shield 500 default 0 | |
65 | WeaponTree | +25 to maximum Life Regenerate 0.4% of Life per second | shield 500 default 0 | |
20 | WeaponTree | +28 to maximum Energy Shield 25% reduced Mana Regeneration Rate | str_armour 0 dex_armour 0 str_dex_armour 0 shield 500 default 0 | |
55 | WeaponTree | +34 to maximum Energy Shield 25% reduced Mana Regeneration Rate | str_armour 0 dex_armour 0 str_dex_armour 0 shield 500 default 0 | |
83 | WeaponTree | +40 to maximum Energy Shield 25% reduced Mana Regeneration Rate | str_armour 0 dex_armour 0 str_dex_armour 0 shield 500 default 0 | |
8 | WeaponTree | 30% increased Global Physical Damage 10% reduced Life Regeneration rate | shield 200 default 0 | |
42 | WeaponTree | 35% increased Global Physical Damage 10% reduced Life Regeneration rate | shield 200 default 0 | |
72 | WeaponTree | 40% increased Global Physical Damage 10% reduced Life Regeneration rate | shield 200 default 0 | |
1 | WeaponTree | Regenerate 1.5% of Mana per second 15% less maximum Mana | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
30 | WeaponTree | Regenerate 1.8% of Mana per second 15% less maximum Mana | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
60 | WeaponTree | Regenerate 2% of Mana per second 15% less maximum Mana | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
1 | WeaponTree | Regenerate 2% of Mana per second 25% less maximum Mana | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
30 | WeaponTree | Regenerate 2.5% of Mana per second 25% less maximum Mana | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
60 | WeaponTree | Regenerate 3% of Mana per second 25% less maximum Mana | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
10 | WeaponTree | Regenerate 1% of Mana per second 20% reduced Reservation Efficiency of Skills | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
50 | WeaponTree | Regenerate 1.3% of Mana per second 20% reduced Reservation Efficiency of Skills | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
80 | WeaponTree | Regenerate 1.5% of Mana per second 20% reduced Reservation Efficiency of Skills | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
10 | WeaponTree | Regenerate 1.5% of Mana per second 30% reduced Reservation Efficiency of Skills | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
50 | WeaponTree | Regenerate 2% of Mana per second 30% reduced Reservation Efficiency of Skills | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
80 | WeaponTree | Regenerate 2.5% of Mana per second 30% reduced Reservation Efficiency of Skills | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
1 | WeaponTree | Regenerate 0.5% of Mana per second | two_hand_weapon 0 caster_unique_weapon 1000 attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 default 0 | |
30 | WeaponTree | Regenerate 0.6% of Mana per second | two_hand_weapon 0 caster_unique_weapon 1000 attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 default 0 | |
60 | WeaponTree | Regenerate 0.7% of Mana per second | two_hand_weapon 0 caster_unique_weapon 1000 attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 default 0 | |
1 | WeaponTree | Regenerate 0.8% of Mana per second | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 staff 1000 default 0 | |
30 | WeaponTree | Regenerate 0.9% of Mana per second | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 staff 1000 default 0 | |
60 | WeaponTree | Regenerate 1% of Mana per second | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 staff 1000 default 0 | |
1 | WeaponTree | Regenerate 0.2% of Mana per second 5% more maximum Mana | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
30 | WeaponTree | Regenerate 0.3% of Mana per second 5% more maximum Mana | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
60 | WeaponTree | Regenerate 0.4% of Mana per second 5% more maximum Mana | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 default 0 | |
1 | WeaponTree | Regenerate 0.5% of Mana per second 8% more maximum Mana | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
30 | WeaponTree | Regenerate 0.6% of Mana per second 8% more maximum Mana | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
60 | WeaponTree | Regenerate 0.7% of Mana per second 8% more maximum Mana | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 default 0 | |
10 | WeaponTree | Regenerate 0.2% of Mana per second 10% increased Mana Cost of Skills | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
50 | WeaponTree | Regenerate 0.3% of Mana per second 10% increased Mana Cost of Skills | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
80 | WeaponTree | Regenerate 0.4% of Mana per second 10% increased Mana Cost of Skills | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 default 0 | |
10 | WeaponTree | Regenerate 0.5% of Mana per second 15% increased Mana Cost of Skills | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
50 | WeaponTree | Regenerate 0.6% of Mana per second 15% increased Mana Cost of Skills | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
80 | WeaponTree | Regenerate 0.7% of Mana per second 15% increased Mana Cost of Skills | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 default 0 | |
1 | WeaponTree | Regenerate 2% of Life per second while on Low Life | shield 500 default 0 | |
50 | WeaponTree | Regenerate 3% of Life per second while on Low Life | shield 500 default 0 | |
10 | WeaponTree | Regenerate 2% of Energy Shield per second while on Low Life | str_armour 0 dex_armour 0 str_dex_armour 0 shield 500 default 0 | |
80 | WeaponTree | Regenerate 3% of Energy Shield per second while on Low Life | str_armour 0 dex_armour 0 str_dex_armour 0 shield 500 default 0 | |
1 | WeaponTree | Regenerate 15 Mana per second while any Enemy is in your Righteous Fire or Scorching Ray | two_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 shield 500 default 0 | |
1 | WeaponTree | Regenerate 25 Mana per second while any Enemy is in your Righteous Fire or Scorching Ray | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 default 0 |
Enchantment Modifier /10
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Regeneration 1 | 53 | Enchantment | Regenerate 1% of Life per second if you were Hit Recently resource life | boots 100 default 0 |
Enchantment Regeneration 2 | 66 | Enchantment | Regenerate 1.5% of Life per second if you were Hit Recently resource life | boots 100 default 0 |
Enchantment Regeneration 3 | 75 | Enchantment | Regenerate 2% of Life per second if you were Hit Recently resource life | boots 100 default 0 |
Enchantment Mana Regeneration 1 | 53 | Enchantment | 15% increased Mana Regeneration Rate if you've cast a Spell Recently resource mana caster | boots 100 default 0 |
Enchantment Mana Regeneration 2 | 66 | Enchantment | 25% increased Mana Regeneration Rate if you've cast a Spell Recently resource mana caster | boots 100 default 0 |
Enchantment Mana Regeneration 3 | 75 | Enchantment | 35% increased Mana Regeneration Rate if you've cast a Spell Recently resource mana caster | boots 100 default 0 |
Enchantment Arcane Cloak Grants Life Regeneration 1 | 75 | Enchantment | Arcane Cloak grants Life Regeneration equal to 15% of Mana Spent per Second resource life | helmet 100 default 0 |
Enchantment Rejuvination Totem Percent Life Regeneration Added As Mana Regeneration 1 | 66 | Enchantment | Rejuvenation Totem also grants Mana Regeneration equal to 10% of its Life Regeneration resource mana | helmet 100 default 0 |
Enchantment Rejuvination Totem Percent Life Regeneration Added As Mana Regeneration 2 | 75 | Enchantment | Rejuvenation Totem also grants Mana Regeneration equal to 15% of its Life Regeneration resource mana | helmet 100 default 0 |
83 | Enchantment | Enemies Hindered by you have 50% reduced Life Regeneration rate resource life | belt 1 default 0 |
Monsters mods /26
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Sanguine | 8 | Unique | Regenerate 0.67% of Life per second resource life | default 1000 |
1 | Unique | Regenerate 1.33% of Life per second resource life | ||
1 | Unique | Regenerate 10% of Life per second resource life | ||
1 | Unique | Regenerate 2% of Life per second resource life | ||
Life Regen Aura | 8 | Unique | Regenerate 1% of Life per second resource life | magic 0 default 500 |
4 | Unique | Regenerate 2.5% of Life per second resource life | ||
1 | Unique | Regenerate 5% of Life per second resource life | ||
1 | Unique | Regenerate 1% of Life per second while on Low Life resource life | ||
1 | Unique | Regenerate 1.3% of Life per second while on Low Life resource life | ||
1 | Unique | Regenerate 1.7% of Energy Shield per second maximum life % to add to maximum energy shield [100] defences | ||
Rejuvenating | 34 | Unique | 20% increased maximum Life Regenerate 2% of Life per second | no_common_monster_mods 0 default 500 |
of Drought | 46 | Unique | Regenerate 1.5% of Life per second Flasks gain -6 Charges every 3 seconds dropped items are converted to utility flasks [1] remove enemy flask charge on hit % chance [100] | magic 0 default 200 |
1 | Unique | Regenerate 1% of Life per second resource life | ||
1 | Unique | Regenerate 4% of Life per second stance movement speed +% final [-300] resource life speed | ||
1 | Unique | Regenerate 3.3% of Mana per second resource mana | ||
1 | Unique | Regenerate 2.5% of Life per second resource life | default 1000 | |
1 | Unique | Regenerate 200 Mana per second resource mana | ||
1 | Unique | Regenerate 20% of Life per second resource life | ||
1 | Unique | Regenerate 5.6% of Mana per second resource mana | ||
1 | Unique | base life regeneration per minute % while in lava [180] lava buff effect on self +% [-100] resource life | ||
1 | Unique | 100% increased maximum Life Regenerate 2% of Life per second 50% reduced Visibility to Enemies resource life | ||
1 | Unique | 50% increased maximum Life Regenerate 1% of Life per second 50% reduced Visibility to Enemies resource life | ||
1 | Unique | 25% increased Damage Regenerate 5% of Life per second 50% reduced Damage taken resource life damage | ||
of the Hydra | 24 | Suffix | Regenerate 3% of Life per second | default 5000 |
1 | Unique | Ancestral Totems regenerate 5% of Life per second | ||
1 | Unique | Regenerate 10% of Life per second while Banishing an Ancestral Totem |
Abyss Jewel mods /16
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Fuelling | 1 | Prefix | Minions Regenerate (22–30) Life per second resource life minion | abyss_jewel_summoner 500 default 0 |
Lively | 30 | Prefix | Minions Regenerate (32–40) Life per second resource life minion | abyss_jewel_summoner 500 default 0 |
Exuberant | 60 | Prefix | Minions Regenerate (42–60) Life per second resource life minion | abyss_jewel_summoner 500 default 0 |
Captivating | 1 | Prefix | Regenerate (9–12) Energy Shield per second defences | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 500 default 0 |
Beautiful | 30 | Prefix | Regenerate (13–16) Energy Shield per second defences | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 500 default 0 |
Breathtaking | 60 | Prefix | Regenerate (17–20) Energy Shield per second defences | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 500 default 0 |
Youthful | 1 | Prefix | Regenerate (9–12) Life per second resource life | abyss_jewel_melee 500 abyss_jewel_ranged 500 abyss_jewel_caster 250 abyss_jewel_summoner 250 default 0 |
Spirited | 40 | Prefix | Regenerate (13–16) Life per second resource life | abyss_jewel_melee 500 abyss_jewel_ranged 500 abyss_jewel_caster 250 abyss_jewel_summoner 250 default 0 |
Vivacious | 80 | Prefix | Regenerate (17–20) Life per second resource life | abyss_jewel_melee 500 abyss_jewel_ranged 500 abyss_jewel_caster 250 abyss_jewel_summoner 250 default 0 |
Energising | 1 | Prefix | Regenerate (1.1–2) Mana per second resource mana | default 350 |
Inspirational | 40 | Prefix | Regenerate (2.1–3) Mana per second resource mana | default 350 |
Resonating | 75 | Prefix | Regenerate (3.3–4) Mana per second resource mana | default 350 |
of Longevity | 1 | Suffix | Minions Regenerate (0.4–0.8)% of Life per second resource life minion | abyss_jewel_summoner 800 default 0 |
of Praxis | 1 | Suffix | (20–25)% increased Mana Regeneration Rate while moving resource mana | abyss_jewel_melee 250 abyss_jewel_ranged 250 abyss_jewel_caster 500 abyss_jewel_summoner 250 default 0 |
of Vivaciousness | 1 | Suffix | Regenerate (0.5–1)% of Life per second while moving resource life | abyss_jewel_melee 500 abyss_jewel_ranged 250 abyss_jewel_caster 250 abyss_jewel_summoner 250 default 0 |
of Enervation | 84 | Suffix | Enemies Hindered by you have (15–20)% reduced Life Regeneration rate resource life | abyss_jewel_melee 500 abyss_jewel_ranged 100 abyss_jewel_caster 500 abyss_jewel_summoner 500 default 0 |
Cluster Jewel mods /19
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Excitement | 1 | Suffix | Added Small Passive Skills also grant: 4% increased Mana Regeneration Rate resource mana | expansion_jewel_large 500 expansion_jewel_medium 500 default 0 |
of Joy | 68 | Suffix | Added Small Passive Skills also grant: 5% increased Mana Regeneration Rate resource mana | expansion_jewel_large 400 expansion_jewel_medium 400 default 0 |
of Elation | 84 | Suffix | Added Small Passive Skills also grant: 6% increased Mana Regeneration Rate resource mana | expansion_jewel_large 300 expansion_jewel_medium 300 default 0 |
of the Newt | 1 | Suffix | Added Small Passive Skills also grant: Regenerate 0.1% of Life per Second resource life | expansion_jewel_large 500 expansion_jewel_medium 500 default 0 |
of the Lizard | 68 | Suffix | Added Small Passive Skills also grant: Regenerate 0.15% of Life per Second resource life | expansion_jewel_large 400 expansion_jewel_medium 400 default 0 |
of the Flatworm | 84 | Suffix | Added Small Passive Skills also grant: Regenerate 0.2% of Life per Second resource life | expansion_jewel_large 300 expansion_jewel_medium 300 default 0 |
of Excitement | 1 | Suffix | Added Small Passive Skills also grant: 4% increased Mana Regeneration Rate resource mana | expansion_jewel_small 500 default 0 |
of Joy | 68 | Suffix | Added Small Passive Skills also grant: 5% increased Mana Regeneration Rate resource mana | expansion_jewel_small 400 default 0 |
of Elation | 73 | Suffix | Added Small Passive Skills also grant: 6% increased Mana Regeneration Rate resource mana | expansion_jewel_small 300 default 0 |
of Bliss | 78 | Suffix | Added Small Passive Skills also grant: (7–8)% increased Mana Regeneration Rate resource mana | expansion_jewel_small 200 default 0 |
of Euphoria | 84 | Suffix | Added Small Passive Skills also grant: (9–10)% increased Mana Regeneration Rate resource mana | expansion_jewel_small 100 default 0 |
of the Newt | 1 | Suffix | Added Small Passive Skills also grant: Regenerate 0.1% of Life per Second resource life | expansion_jewel_small 500 default 0 |
of the Lizard | 68 | Suffix | Added Small Passive Skills also grant: Regenerate 0.15% of Life per Second resource life | expansion_jewel_small 400 default 0 |
of the Flatworm | 73 | Suffix | Added Small Passive Skills also grant: Regenerate 0.2% of Life per Second resource life | expansion_jewel_small 300 default 0 |
of the Starfish | 78 | Suffix | Added Small Passive Skills also grant: Regenerate 0.25% of Life per Second resource life | expansion_jewel_small 200 default 0 |
of the Hydra | 84 | Suffix | Added Small Passive Skills also grant: Regenerate 0.3% of Life per Second resource life | expansion_jewel_small 100 default 0 |
of Fostering | 1 | Suffix | Added Small Passive Skills also grant: Minions Regenerate 0.1% of Life per Second resource life minion | affliction_minion_life 350 default 0 |
of Nurturing | 68 | Suffix | Added Small Passive Skills also grant: Minions Regenerate 0.15% of Life per Second resource life minion | affliction_minion_life 350 default 0 |
of Motherhood | 84 | Suffix | Added Small Passive Skills also grant: Minions Regenerate 0.2% of Life per Second resource life minion | affliction_minion_life 250 default 0 |
Fossil mods /10
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Underground | 1 | Suffix | Regenerate 1% of Life per second resource life | abyss_jewel 0 jewel 0 quiver 2000 shield 2000 body_armour 2000 helmet 2000 gloves 2000 boots 2000 default 0 |
Subterranean | 1 | Prefix | Regenerate 0.3% of Life per second resource life | jewel 1000 abyss_jewel 1000 default 0 |
of the Underground | 1 | Suffix | Regenerate 0.5% of Energy Shield per second if you've Hit an Enemy Recently defences | abyss_jewel 0 jewel 0 dagger 1600 claw 1600 wand 1600 sceptre 1600 default 0 |
of the Underground | 1 | Suffix | Regenerate 1% of Energy Shield per second if you've Hit an Enemy Recently defences | abyss_jewel 0 jewel 0 staff 2000 default 0 |
of the Underground | 1 | Suffix | Regenerate 0.3% of Energy Shield per second if you've Hit an Enemy Recently defences | jewel 300 abyss_jewel 300 default 0 |
of the Underground | 1 | Suffix | Regenerate 1% of Energy Shield per second defences | abyss_jewel 0 jewel 0 shield 0 body_armour 0 gloves 0 helmet 0 int_armour 2000 dex_int_armour 2000 str_int_armour 2000 default 0 |
of the Underground | 1 | Suffix | Regenerate 0.4% of Mana per second if you've Hit an Enemy Recently resource mana | abyss_jewel 0 jewel 0 one_hand_weapon 2000 shield 2000 default 0 |
of the Underground | 1 | Suffix | Regenerate 0.8% of Mana per second if you've Hit an Enemy Recently resource mana | abyss_jewel 0 jewel 0 two_hand_weapon 2000 default 0 |
of the Underground | 1 | Suffix | (50–70)% increased Mana Regeneration Rate while moving resource mana | abyss_jewel 0 jewel 0 boots 2000 default 0 |
of the Underground | 1 | Suffix | Regenerate 0.5% of Mana per second resource mana | abyss_jewel 0 jewel 0 helmet 2000 default 0 |
Map mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Suffocating | 69 | Prefix | Found Items have 3% chance to drop Corrupted in Area Players cannot Regenerate Life, Mana or Energy Shield 25% increased Quantity of Items found in this Area resource life mana | secret_area 400 default 0 |
of Stasis | 1 | Suffix | Players cannot Regenerate Life, Mana or Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size resource life mana defences | mid_tier_map 300 top_tier_map 600 expedition_logbook 0 primordial_map 0 default 0 |
of Stasis | 1 | Suffix | Players cannot Regenerate Life, Mana or Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size resource life mana defences | mid_tier_map 0 top_tier_map 0 expedition_logbook 600 default 0 |
Heist Area mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Stasis | 73 | Suffix | Players cannot Regenerate Life, Mana or Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] resource life mana defences | default 300 |
Heist Equipment mods /8
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Newt | 1 | Suffix | Players and their Minions Regenerate (0.8–1.1)% of Life per second resource life | heist_equipment_melee 1000 default 0 |
of the Lizard | 45 | Suffix | Players and their Minions Regenerate (1.2–1.4)% of Life per second resource life | heist_equipment_melee 800 default 0 |
of the Flatworm | 75 | Suffix | Players and their Minions Regenerate (1.5–1.7)% of Life per second resource life | heist_equipment_melee 600 default 0 |
of the Starfish | 82 | Suffix | Players and their Minions Regenerate (1.8–2)% of Life per second resource life | heist_equipment_melee 400 default 0 |
of Excitement | 1 | Suffix | Players and their Minions have (21–25)% increased Mana Regeneration Rate resource mana | heist_equipment_caster 1000 default 0 |
of Joy | 45 | Suffix | Players and their Minions have (26–30)% increased Mana Regeneration Rate resource mana | heist_equipment_caster 800 default 0 |
of Elation | 75 | Suffix | Players and their Minions have (31–35)% increased Mana Regeneration Rate resource mana | heist_equipment_caster 600 default 0 |
of Bliss | 82 | Suffix | Players and their Minions have (36–40)% increased Mana Regeneration Rate resource mana | heist_equipment_caster 400 default 0 |
Veiled mods /10
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Chosen | 60 | Prefix | (70–79)% increased Spell Damage (18–20)% increased Mana Regeneration Rate resource mana damage caster | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 100 default 0 |
Chosen | 60 | Prefix | (100–109)% increased Spell Damage (36–40)% increased Mana Regeneration Rate resource mana damage caster | bow 0 staff 1000 two_hand_weapon 100 default 0 |
Chosen | 60 | Prefix | +(51–55) to maximum Mana Regenerate 5.3 Mana per second resource mana | ring 600 amulet 600 default 0 |
of the Order | 60 | Suffix | Regenerate (1.03–1.33)% of Life per second resource life | shield 0 amulet 0 default 0 |
of the Order | 60 | Suffix | Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby defences | body_armour 1500 belt 1500 default 0 |
Chosen | 60 | Prefix | +(55–60) to maximum Life Regenerate 5.3 Mana per second resource life mana | helmet 1000 boots 1000 gloves 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
Chosen | 60 | Prefix | Regenerate 33.3 Life per second +(55–60) to maximum Mana resource life mana | helmet 1000 boots 1000 gloves 1000 ring 1000 amulet 1000 belt 1000 quiver 1000 default 0 |
of the Order | 60 | Suffix | 1.5% of Evasion Rating is Regenerated as Life per second while Focused grant focus skill [1] resource life | body_armour 1000 default 0 |
of the Order | 60 | Suffix | Regenerate 3% of Life per second during Effect resource life | flask 1000 default 0 |
of the Order | 60 | Suffix | Regenerate 3% of Life per second during any Flask Effect resource life | belt 0 default 0 |
Crafting Bench /24
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
(20–30)% increased Mana Regeneration Rate | 6x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · Shield | Labyrinth Trial in The Chamber of Sins Level 2 |
(31–40)% increased Mana Regeneration Rate | 2x ![]() | One Hand Melee · Two Hand Melee · One Hand Ranged · Two Hand Ranged · Ring · Amulet · Shield | Dark Forest Map |
(5–6)% increased Life Regeneration rate | 2x ![]() | Helmet · Gloves · Boots | Mineral Pools Map |
(7–8)% increased Life Regeneration rate | 4x ![]() | Helmet · Gloves · Boots | Underground Sea Map |
(60–64)% increased Spell Damage (16–20)% increased Mana Regeneration Rate | 8x ![]() | Two Hand Melee | Betrayal Unveil |
(65–72)% increased Spell Damage (21–25)% increased Mana Regeneration Rate | 2x ![]() | Two Hand Melee | Betrayal Unveil |
(73–80)% increased Spell Damage (26–30)% increased Mana Regeneration Rate | 6x ![]() | Two Hand Melee | Betrayal Unveil |
(36–41)% increased Spell Damage (7–9)% increased Mana Regeneration Rate | 8x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(42–50)% increased Spell Damage (10–12)% increased Mana Regeneration Rate | 2x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
(51–60)% increased Spell Damage (13–15)% increased Mana Regeneration Rate | 6x ![]() | One Hand Melee · One Hand Ranged | Betrayal Unveil |
+(26–30) to maximum Mana Regenerate 2 Mana per second | 6x ![]() | Ring · Amulet | Betrayal Unveil |
+(31–35) to maximum Mana Regenerate 3 Mana per second | 4x ![]() | Ring · Amulet | Betrayal Unveil |
+(36–40) to maximum Mana Regenerate 4 Mana per second | 4x ![]() | Ring · Amulet | Betrayal Unveil |
Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby | 6x ![]() | Body Armour · Belt | Betrayal Unveil |
Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby | 2x ![]() | Body Armour · Belt | Betrayal Unveil |
Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby | 4x ![]() | Body Armour · Belt | Betrayal Unveil |
+(28–33) to maximum Life Regenerate 2 Mana per second | 6x ![]() | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(34–40) to maximum Life Regenerate 3 Mana per second | 2x ![]() | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
+(41–45) to maximum Life Regenerate 4 Mana per second | 4x ![]() | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
Regenerate 15 Life per second +(28–33) to maximum Mana | 6x ![]() | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
Regenerate 20 Life per second +(34–40) to maximum Mana | 2x ![]() | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
Regenerate 25 Life per second +(41–45) to maximum Mana | 4x ![]() | Helmet · Gloves · Boots · Ring · Amulet · Belt · Quiver | Betrayal Unveil |
1% of Evasion Rating is Regenerated as Life per second while Focused grant focus skill [1] | 3x ![]() | Body Armour | Betrayal Unveil |
Regenerate 3% of Life per second during Effect | 6x ![]() | Flask | Betrayal Unveil |
Misc mods /19
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Flask | Unique | Removes all but one Life on use Removed life is Regenerated as Energy Shield over 2 seconds resource life defences | ||
1 | Jewel | Unique | (20–30)% increased Mana Regeneration Rate resource mana | ||
1 | Jewel | Unique | 10% increased Mana Regeneration Rate resource mana | ||
1 | Jewel | Unique | Regenerate 3 Mana per second resource mana | ||
1 | Jewel | Unique | Regenerate 2% of Life per second resource life | ||
Energetic | 1 | Jewel | Prefix | (12–15)% increased Mana Regeneration Rate resource mana | not_int 250 default 500 |
1 | Jewel | Unique | Summoned Golems Regenerate 2% of their Life per second resource life minion | ||
1 | Jewel | Unique | While your Passive Skill Tree connects to the Witch's starting location, you gain: 0.5% of Mana Regenerated per second resource mana | ||
1 | Jewel | Unique | While your Passive Skill Tree connects to the Marauder's starting location, you gain: 1% of Life Regenerated per second resource life | ||
1 | Jewel | Unique | Regenerate 0.4% of Energy Shield per Second for every 10 Intelligence on Allocated Passives in Radius defences | ||
1 | Jewel | Unique | Regenerate 0.1% of Life per second resource life | jewel 1 default 0 | |
1 | MapDevice | Unique | 10% increased Experience gain 10% increased Monster Damage 15% more Monster Life 0% improved Rewards Monsters gain +20% chance to Avoid being Stunned each time they are Revived Monsters gain 10% increased Maximum Life each time they are Revived Monsters Regenerate 1% of Life per second for each time they have been Revived map num legion uber fragments [1] resource life damage | ||
1 | ExpeditionRelic | Prefix | Every 4 seconds, Runic Monsters Regenerate 30% of Life over one second | default 1000 | |
of Focus | 75 | SanctumSpecial | Suffix | (30–40)% increased Mana Regeneration Rate resource mana | int_special_relic 1000 default 250 |
Festering | 75 | SanctumSpecial | Prefix | Enemies you've Hit Recently have (70–80)% reduced Life Regeneration rate | int_special_relic 600 default 150 |
of Concentration | 75 | SanctumSpecial | Suffix | (6–8)% increased Mana Regeneration Rate per Power Charge resource mana | int_special_relic 600 default 150 |
Rejuvenating | 75 | SanctumSpecial | Prefix | (8–12)% increased Life Regeneration rate resource life | str_special_relic 600 default 150 |
Steadfast | 75 | SanctumSpecial | Prefix | Regenerate 0.3% of Life per second per Endurance Charge resource life | str_special_relic 600 default 150 |
of Stasis | 1 | CrucibleMap | Suffix | Players cannot Regenerate Life, Mana or Energy Shield map item drop quantity +% [19] map item drop rarity +% [11] | crucible_map_low 500 crucible_map_high 500 default 0 |
Essence /11
Item /7
Icon | Name |
---|---|
![]() | Unrelenting Timeless Karui Emblem Portal: Domain of Timeless Conflict Area Level: 80 Monsters gain 10% increased Maximum Life each time they are Revived Monsters Regenerate 1% of Life per second for each time they have been Revived Monsters gain +20% chance to Avoid being Stunned for each time they are Revived 10% increased Experience Gain 10% improved Rewards |
![]() | Sand of Eternity The next Idol you hit will no longer regenerate life |
![]() | Paua Amulet (20–30)% increased Mana Regeneration Rate |
![]() | Coral Amulet Regenerate (2–4) Life per second |
![]() | Blue Pearl Amulet Requires Level 77 (48–56)% increased Mana Regeneration Rate |
![]() | Marble Amulet Requires Level 74 Regenerate (1.2–1.6)% of Life per second |
![]() | Primal Skull Talisman Talisman Tier: 2 Regenerate 2% of Life per second local stat monsters pick up item [1] Corrupted |
Unique /116
Icon | Name |
---|---|
![]() | Atziri's Foible Paua Amulet (20–30)% increased Mana Regeneration Rate +100 to maximum Mana (16–24)% increased maximum Mana (80–100)% increased Mana Regeneration Rate Items and Gems have 25% reduced Attribute Requirements (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Immortal Flesh Leather Belt +(25–40) to maximum Life +(75–100) to maximum Life Regenerate (200–350) Life per second Regenerate (8–10) Mana per second (-25–-15)% to all Elemental Resistances (-50–-40) Physical Damage taken from Attack Hits 40% increased Armour while not Ignited, Frozen or Shocked |
![]() | Blackheart Iron Ring Adds 1 to 4 Physical Damage to Attacks Adds (10–15) to (20–25) Chaos Damage to Attacks Regenerate (10–15) Life per second 10% chance to Cause Monsters to Flee |
![]() | Dream Fragments Sapphire Ring +(20–30)% to Cold Resistance 20% increased maximum Mana 50% increased Mana Regeneration Rate +(30–40)% to Cold Resistance Cannot be Chilled Cannot be Frozen |
![]() | Perandus Signet Paua Ring +(20–30) to maximum Mana +(25–30) to maximum Mana (45–65)% increased Mana Regeneration Rate 2% increased Experience gain 3% chance for Slain monsters to drop an additional Scroll of Wisdom 2% increased Intelligence for each Unique Item Equipped (Flasks and Jewels are not Equipped) |
![]() | Shavronne's Revelation Moonstone Ring +(15–25) to maximum Energy Shield +(60–75) to Intelligence Right ring slot: You cannot Regenerate Mana Right ring slot: Regenerate 6% of Energy Shield per second Right ring slot: +250 to maximum Mana Left ring slot: You cannot Recharge or Regenerate Energy Shield Left ring slot: Regenerate 40 Mana per Second Left ring slot: +250 to maximum Energy Shield |
![]() | Cloak of Defiance Lacquered Garb +(100–150) to maximum Mana (300–400)% increased Evasion and Energy Shield Regenerate 1% of Mana per second Mind Over Matter (40% of Damage is taken from Mana before Life) |
![]() | Zahndethus' Cassock Sage's Robe Adds 1 to 40 Lightning Damage to Attacks (125–150)% increased Energy Shield +(40–50)% to Chaos Resistance 25% increased Light Radius 100% chance to create Consecrated Ground when you Block consecrate on block % life regen per minute [360] consecrate on block base radius [18] consecrate on block duration ms [8000] (Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them) |
![]() | The Blood Dance Sharkskin Boots +(30–40) to Dexterity 20% increased Movement Speed 2% increased Movement Speed per Frenzy Charge 4% reduced Attack and Cast Speed per Frenzy Charge Regenerate 0.8% of Life per second per Frenzy Charge (20–30)% chance to gain a Frenzy Charge on Kill (20–30)% increased Damage per Frenzy Charge with Hits against Enemies on Low Life Gore Footprints frenzy charge blood dance art variation [1] |
![]() | Goldwyrm Nubuck Boots 60% increased Mana Regeneration Rate (14–20)% increased Quantity of Items found +(40–50)% to Fire Resistance 10% increased Movement Speed |
![]() | Wanderlust Wool Shoes +5 to Dexterity +(10–20) to maximum Energy Shield (20–40)% increased Mana Regeneration Rate Cannot be Frozen 20% increased Movement Speed |
![]() | Atziri's Acuity Vaal Gauntlets +(60–80) to Intelligence (200–220)% increased Armour (40–60)% increased Global Critical Strike Chance +(60–75) to maximum Life You have Vaal Pact if you've dealt a Critical Strike Recently (Recently refers to the past 4 seconds) (Total Recovery from Life Leech is doubled, Maximum total Life Recovery per second from Leech is doubled, You have no Life Regeneration) |
![]() | Asenath's Mark Iron Circlet Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown (30–60)% increased Spell Damage (10–15)% increased Attack Speed +(30–50) to maximum Energy Shield 30% increased Mana Regeneration Rate |
![]() | Demigod's Triumph Golden Wreath +(16–24) to all Attributes Regenerate 2 Life per second (20–30)% increased Rarity of Items found |
![]() | Heatshiver Leather Hood (80–100)% increased Evasion Rating 60% increased Mana Regeneration Rate +(20–30)% to Fire Resistance +(20–30)% to Cold Resistance Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy Gain 100% of Cold Damage as Extra Fire Damage against Frozen Enemies |
![]() | Crest of Perandus Pine Buckler 3% increased Movement Speed +(60–80) to maximum Life Regenerate (5–7.5) Life per second +30% to Lightning Resistance 0.6% of Physical Attack Damage Leeched as Life +5% Chance to Block (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Rise of the Phoenix Mosaic Kite Shield +8% to all Elemental Resistances Regenerate (100–200) Life per second +5% to maximum Fire Resistance +(20–25)% to Fire Resistance +25% to Fire Resistance while on Low Life (240–300)% increased Armour and Energy Shield 100% chance to Avoid being Ignited while on Low Life 10% increased Movement Speed when on Low Life (Maximum Resistances cannot be raised above 90%) (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Springleaf Plank Kite Shield +4% to all Elemental Resistances Regenerate (30–50) Life per second (80–120)% increased Armour and Energy Shield 80% reduced Freeze Duration on you Regenerate 100 Life per Second while on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) |
![]() | Bino's Kitchen Knife Slaughter Knife 30% increased Global Critical Strike Chance Adds (140–155) to (210–235) Physical Damage (40–50)% increased Critical Strike Chance +(15–25)% to Global Critical Strike Multiplier +(8–12)% to Chaos Resistance On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second |
![]() | Lifesprig Driftwood Wand (8–12)% increased Spell Damage +1 to Level of Socketed Spell Gems (20–28)% increased Spell Damage (5–8)% increased Cast Speed +(15–20) to maximum Life +(15–20) to maximum Mana Regenerate (6–8) Life over 1 second when you Cast a Spell |
![]() | The Blood Reaper Headsman Axe (180–200)% increased Physical Damage +100 to maximum Life Regenerate 20 Life per second 1% of Physical Attack Damage Leeched as Life 50% increased Mana Cost of Skills 50% chance to cause Bleeding on Hit (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
![]() | Doomfletch Royal Bow (20–24)% increased Elemental Damage with Attack Skills Adds (12–16) to (20–24) Physical Damage (10–14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of each Element |
![]() | Flesh and Spirit Ironscale Gauntlets (6–9)% increased Attack Speed Regenerate (3–4) Life per second (80–120)% increased Armour and Evasion Recover 20% of Life on Rampage Kills grant an additional Vaal Soul if you have Rampaged Recently Rampage (Recently refers to the past 4 seconds) (You gain Rampage bonuses for Killing multiple Enemies in quick succession) |
![]() | Null and Void Legion Gloves +(20–30) to Strength +(50–70) to maximum Life (20–40)% increased Mana Regeneration Rate (150–180)% increased Armour and Energy Shield Gain Immunity to Physical Damage for 1.5 seconds on Rampage Removes Elemental Ailments on Rampage Rampage (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) (You gain Rampage bonuses for Killing multiple Enemies in quick succession) |
![]() | Demigod's Eye Golden Hoop +(8–12) to all Attributes (30–40)% increased Mana Regeneration Rate (16–24)% increased Rarity of Items found 3% increased Character Size |
![]() | Doomsower Lion Sword +50 to Strength and Dexterity Socketed Melee Gems have 15% increased Area of Effect Adds (65–75) to (100–110) Physical Damage (30–50)% increased Physical Damage (6–12)% increased Attack Speed Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem You have Vaal Pact while all Socketed Gems are Red (Total Recovery from Life Leech is doubled, Maximum total Life Recovery per second from Leech is doubled, You have no Life Regeneration) |
![]() | Kikazaru Topaz Ring +(20–30)% to Lightning Resistance +(10–15) to all Attributes (20–40)% increased Mana Regeneration Rate 60% reduced Effect of Curses on you Regenerate 3 Life per second per Level (Attributes are Strength, Dexterity, and Intelligence) |
![]() | The Broken Crown Prophet Crown Socketed Gems are supported by Level 20 Cast on Death +(10–15) to all Attributes 20% increased Damage when on Low Life +(50–70) to maximum Energy Shield 20% reduced Mana Regeneration Rate (60–100)% increased Armour and Energy Shield +(43–61)% to Chaos Resistance (You are on Low Life if you have 50% of your Maximum Life or less) (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Splinter of the Moon Driftwood Wand (8–12)% increased Spell Damage 20% increased Spell Damage 12% increased Cast Speed Regenerate 2 Mana per second 4% chance to Freeze, Shock and Ignite (Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit) (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds) |
![]() | Shaper's Seed Agate Amulet +(16–24) to Strength and Intelligence (60–100)% increased Mana Regeneration Rate Regenerate 4% of Life per second Nearby Allies gain 80% increased Mana Regeneration Rate Nearby Allies gain 4% of Life Regenerated per second |
![]() | Heartbound Loop Moonstone Ring +(15–25) to maximum Energy Shield Regenerate (10–15) Life per second (20–40)% increased Mana Regeneration Rate Minions have 15% increased maximum Life Minions have 10% increased Area of Effect 350 Physical Damage taken on Minion Death |
![]() | The Restless Ward Carnal Armour +(20–25) to maximum Mana +(60–80) to maximum Life (220–250)% increased Evasion and Energy Shield 4% increased Movement Speed per Frenzy Charge Regenerate 75 Life per second per Endurance Charge (100–200)% increased Endurance, Frenzy and Power Charge Duration |
![]() | Call of the Brotherhood Two-Stone Ring +(12–16)% to Cold and Lightning Resistances +(15–25) to Intelligence (15–25)% increased Lightning Damage (30–40)% increased Mana Regeneration Rate 40% of Lightning Damage Converted to Cold Damage Your spells have 100% chance to Shock against Frozen Enemies (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
![]() | Trolltimber Spire Cedar Tower Shield +(20–30) to maximum Life (130–150)% increased Armour +(40–60) to maximum Life 15% increased Area of Effect for Skills used by Totems 0.5% of Damage dealt by your Totems is Leeched to you as Life You and your Totems Regenerate 0.5% of Life per second for each Summoned Totem (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Redblade Band Unset Ring Has 1 Socket Socketed Golem Skills have 25% chance to Taunt on Hit Socketed Golem Skills have Minions Regenerate 5% of Life per second +3 to Level of Socketed Golem Gems +(30–40) to Strength (20–30)% increased Fire Damage +(30–40) to maximum Life |
![]() | Brinerot Flag Tarnished Spirit Shield (5–10)% increased Spell Damage +3 to Level of Socketed Warcry Gems (8–12)% increased Cast Speed +(70–90) to maximum Energy Shield (20–40)% increased Mana Regeneration Rate Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50% (Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds) |
![]() | Steppan Eard Sorcerer Boots +(20–30) to maximum Energy Shield (50–80)% increased Energy Shield 30% increased Movement Speed 50% increased Damage on Burning Ground Regenerate 2% of Life per second on Chilled Ground 20% increased Movement Speed on Shocked Ground Unaffected by Desecrated Ground (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
![]() | Bloodgrip Marble Amulet Regenerate (1.2–1.6)% of Life per second Adds 10 to 20 Physical Damage to Attacks +(60–70) to maximum Life Regenerate (16–24) Life per second 100% increased Life Recovery from Flasks Moving while Bleeding doesn't cause you to take extra Damage (Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving) |
![]() | Feastbind Rustic Sash (12–24)% increased Global Physical Damage Adds 5 to 10 Physical Damage to Attacks +(20–40) to maximum Life 0.2% of Physical Attack Damage Leeched as Life 50% increased Flask Charges gained during any Flask Effect 50% increased Mana Regeneration Rate during any Flask Effect (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Coruscating Elixir Ruby Flask 25% increased Duration Chaos Damage taken does not bypass Energy Shield during effect Removes all but one Life on use Removed life is Regenerated as Energy Shield over 2 seconds |
![]() | The Aylardex Agate Amulet +(16–24) to Strength and Intelligence +(30–50) to maximum Life +(50–70) to maximum Mana +1 to Maximum Power Charges 10% increased Mana Regeneration Rate per Power Charge (80–100)% increased Power Charge Duration 1% of Damage is taken from Mana before Life per Power Charge 40% reduced Critical Strike Chance per Power Charge |
![]() | Skyforth Sorcerer Boots +(60–120) to maximum Mana 25% chance to gain a Power Charge on Critical Strike 30% increased Movement Speed 12% increased Reservation Efficiency of Skills You have no Life Regeneration Stun Threshold is based on 500% of your Mana instead of Life (The Stun Threshold determines how much Damage can Stun something) |
![]() | Femurs of the Saints Primordial Staff +18% Chance to Block Attack Damage while wielding a Staff +2 to Level of Socketed Minion Gems Minions deal (60–80)% increased Damage +1% Chance to Block Attack Damage per Summoned Skeleton 2% increased Attack and Cast Speed per Summoned Raging Spirit Regenerate 0.6% of Life per second for each Raised Zombie 30% increased Mana Regeneration Rate per Raised Spectre |
![]() | Storm Prison Spiraled Wand Adds (1–2) to (9–11) Lightning Damage to Spells and Attacks (40–60)% increased Physical Damage Adds 1 to (35–45) Lightning Damage (15–25)% increased Mana Regeneration Rate +1 to Maximum Power Charges (25–35)% chance to gain a Power Charge on Kill |
![]() | Rigwald's Crest Two-Stone Ring +(12–16)% to Fire and Cold Resistances |
![]() | Winterheart Gold Amulet (12–20)% increased Rarity of Items found +(20–30) to Dexterity +(50–70) to maximum Life +75% to Cold Resistance Cannot be Chilled Regenerate 10% of Life per second while Frozen |
![]() | Geofri's Sanctuary Elegant Ringmail +(30–40) to maximum Energy Shield +(60–70) to maximum Life +(14–18)% to all Elemental Resistances (50–75)% increased Armour and Energy Shield +2 maximum Energy Shield per 5 Strength Zealot's Oath (Life Regeneration is applied to Energy Shield instead.) |
![]() | Umbilicus Immortalis Leather Belt +(25–40) to maximum Life (8–12)% increased maximum Life Regenerate 2% of Life per second Flasks do not apply to you Flasks you Use apply to your Raised Zombies and Spectres |
![]() | The Sorrow of the Divine Sulphur Flask Creates Consecrated Ground on Use Life Recovery from Flasks also applies to Energy Shield during Effect (25–50)% increased Duration Zealot's Oath during Effect (Life Regeneration is applied to Energy Shield instead.) (Life flask effects are still removed when unreserved life is filled) |
![]() | Nuro's Harp Harbinger Bow (30–50)% increased Critical Strike Chance No Physical Damage Adds (120–140) to (180–210) Cold Damage (10–15)% increased Attack Speed (10–30)% increased Light Radius 15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy 40% increased Effect of Chilled Ground (You are Chilled while standing in Chilled Ground) (Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them) |
![]() | Doomfletch's Prism Royal Bow (20–24)% increased Elemental Damage with Attack Skills Adds (12–16) to (20–24) Physical Damage (10–14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of each Element |
![]() | Kaom's Way Coral Ring +(20–30) to maximum Life +(10–20) to Strength Regenerate 0.2% of Life per second per Endurance Charge Gain (2–4) Life per Enemy Hit with Attacks +1 to Maximum Endurance Charges 2% increased Area of Effect per Endurance Charge |
![]() | Skirmish Two-Point Arrow Quiver (20–30)% increased Global Accuracy Rating +(15–25) to Intelligence +(30–50) to maximum Mana (20–30)% increased Mana Regeneration Rate 0.2% of Physical Attack Damage Leeched as Mana Attack Skills have +1 to maximum number of Summoned Totems (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Praxis Paua Ring +(20–30) to maximum Mana +(30–60) to maximum Mana Regenerate (3–6) Mana per second (-8–-4) to Total Mana Cost of Skills 8% of Damage taken Recouped as Mana (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) |
![]() | Primordial Harmony Cobalt Jewel Golem Skills have (20–30)% increased Cooldown Recovery Rate Summoned Golems have (30–45)% increased Cooldown Recovery Rate (16–20)% increased Golem Damage for each Type of Golem you have Summoned Summoned Golems Regenerate 2% of their Life per second Primordial |
![]() | Voll's Vision Praetor Crown +(260–300) to Armour +(26–32)% to Fire Resistance +(8–16)% to Chaos Resistance 20% increased Light Radius Regenerate 400 Life per second if no Equipped Items are Corrupted (8–12)% increased Maximum Life if no Equipped Items are Corrupted (Flasks and Jewels are not Equipped) |
![]() | Malachai's Vision Praetor Crown Adds (13–17) to (29–37) Chaos Damage +(150–200) to maximum Energy Shield +(32–40)% to Cold Resistance +(15–20)% to Lightning Resistance Regenerate 400 Energy Shield per second if all Equipped items are Corrupted Regenerate 35 Mana per second if all Equipped Items are Corrupted (Flasks and Jewels are not Equipped) Corrupted |
![]() | Gruthkul's Pelt Wyrmscale Doublet 100% increased Global Physical Damage +(240–300) to maximum Life (300–400)% increased Armour and Evasion Regenerate 10% of Life per second 15% increased Character Size Spell Skills deal no Damage Your Spells are disabled |
![]() | Garukhan's Flight Stealth Boots +(30–40) to Dexterity (300–340)% increased Evasion Rating 30% increased Movement Speed Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving +2 to Maximum Life per 10 Dexterity |
![]() | Soul Tether Cloth Belt (15–25)% increased Stun and Block Recovery +(20–40) to Intelligence Gain (4–6)% of Maximum Life as Extra Maximum Energy Shield Immortal Ambition (Energy Shield starts at zero. Cannot Recharge or Regenerate Energy Shield. Lose 5% of Energy Shield per second. Life Leech effects are not removed when Unreserved Life is Filled. Life Leech effects Recover Energy Shield instead while on Full Life) |
![]() | Cane of Unravelling Ezomyte Staff +20% Chance to Block Attack Damage while wielding a Staff +(40–55)% to Chaos Damage over Time Multiplier (20–30)% increased Chaos Damage 2% increased Cast Speed per Power Charge +2 to Level of all Chaos Spell Skill Gems Gain a Power Charge after Spending a total of 200 Mana Regenerate 2 Mana per Second per Power Charge |
![]() | Memory Vault Praetor Crown +(130–160) to maximum Energy Shield +(150–200) to maximum Mana (30–40)% increased Mana Regeneration Rate +(20–30)% to Fire Resistance 20% reduced Reservation Efficiency of Skills 1% increased Armour per 50 Reserved Mana |
![]() | Pure Talent Viridian Jewel While your Passive Skill Tree connects to a class' starting location, you gain: Marauder: Melee Skills have 25% increased Area of Effect Duelist: 1% of Attack Damage Leeched as Life Ranger: 7% increased Movement Speed Shadow: +0.5% to Critical Strike Chance Witch: 0.5% of Mana Regenerated per second Templar: Damage Penetrates 5% Elemental Resistances Scion: +25 to All Attributes (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Bloodbond Bone Armour Grants Level 15 Blood Offering Skill (15–25)% increased maximum Life (100–120)% increased Evasion and Energy Shield Minions have (20–30)% increased maximum Life Regenerate 1% of Life per second Minions have +(12–15)% chance to Suppress Spell Damage (50% of Damage from Suppressed Hits and Ailments they inflict is prevented) |
![]() | Impresence Onyx Amulet +(10–16) to all Attributes Adds (20–24) to (33–36) Cold Damage +(50–70) to maximum Life (45–50)% increased Mana Regeneration Rate +(20–25)% to Cold Resistance Frostbite has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy (Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%) |
![]() | Impresence Onyx Amulet +(10–16) to all Attributes Adds (20–24) to (33–36) Fire Damage +(50–70) to maximum Life +(20–25)% to Fire Resistance Regenerate 1% of Life per second Flammability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy (Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%) |
![]() | Impresence Onyx Amulet +(10–16) to all Attributes Adds (10–13) to (43–47) Lightning Damage +(50–70) to maximum Life +(20–25)% to Lightning Resistance Regenerate 1% of Energy Shield per second Conductivity has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy (Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%) |
![]() | Craiceann's Pincers Titan Gauntlets (150–200)% increased Armour Regenerate (50–70) Life per second +(30–40)% to Fire Resistance 3% increased Damage per Crab Barrier 10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers |
![]() | Fenumus' Shroud Widowsilk Robe +(30–40) to Intelligence (120–140)% increased Energy Shield Regenerate (80–100) Energy Shield per second Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances (50–70)% increased Aspect of the Spider Area of Effect |
![]() | Stormfire Opal Ring (15–25)% increased Elemental Damage (40–45)% increased Mana Regeneration Rate +(20–30)% to Fire and Lightning Resistances (8–12)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently, up to a maximum of 120% Adds (1–3) to (62–70) Lightning Damage to Hits against Ignited Enemies Your Lightning Damage can Ignite (Recently refers to the past 4 seconds) |
![]() | Saqawal's Talons Hydrascale Boots Grants Level 20 Aspect of the Avian Skill (100–150)% increased Armour and Evasion (20–30)% increased Movement Speed (-2–2) seconds to Avian's Flight Duration Regenerate 100 Life per Second while you have Avian's Flight Regenerate 12 Mana per Second while you have Avian's Flight |
![]() | Timetwist Moonstone Ring +(15–25) to maximum Energy Shield (10–15)% increased Attack Speed (10–15)% increased Cast Speed +(40–45) to maximum Energy Shield 15% increased Mana Regeneration Rate (-20–20)% reduced Skill Effect Duration Unaffected by Temporal Chains (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
![]() | Frostferno Leather Hood +2 to Level of Socketed Fire Gems +2 to Level of Socketed Cold Gems Socketed Gems are Supported by Level 30 Cold to Fire (450–500)% increased Evasion Rating 60% increased Mana Regeneration Rate +(20–30)% to Fire and Cold Resistances |
![]() | Asenath's Chant Iron Circlet Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown (10–15)% increased Attack Speed (10–15)% increased Cast Speed +(100–120) to maximum Energy Shield 30% increased Mana Regeneration Rate 5% increased Movement Speed (30–40)% increased Stun and Block Recovery |
![]() | Mask of the Spirit Drinker Magistrate Crown +(30–60) to maximum Energy Shield +(80–100) to maximum Life (140–220)% increased Armour and Energy Shield Cannot gain Energy Shield Regenerate 50 Life per second if you have at least 500 Maximum Energy Shield Regenerate 100 Life per second if you have at least 1000 Maximum Energy Shield Regenerate 150 Life per second if you have at least 1500 Maximum Energy Shield Your Energy Shield starts at zero |
![]() | Apep's Slumber Vaal Spirit Shield (5–10)% increased Spell Damage Adds (50–55) to (72–80) Chaos Damage +(80–100) to maximum Energy Shield +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Regenerate 80 Energy Shield per Second per Poison on you, up to 400 per second Poisons on you expire 50% slower (Maximum Resistances cannot be raised above 90%) |
![]() | Mask of the Stitched Demon Magistrate Crown +(40–50) to Intelligence +(160–180) to maximum Energy Shield Strength provides no bonus to Maximum Life +1 to Maximum Life per 2 Intelligence Intelligence provides no inherent bonus to Maximum Mana Cannot gain Energy Shield Regenerate 1% of Life per second per 500 Maximum Energy Shield Your Energy Shield starts at zero |
![]() | Zeel's Amplifier Polished Spiked Shield +5% chance to Suppress Spell Damage (40–50)% increased Spell Damage +(60–80) to maximum Energy Shield +(50–70) to maximum Life 1% increased Area of Effect per Enemy killed recently, up to 50% You have Zealot's Oath if you haven't been hit recently (Recently refers to the past 4 seconds) (Life Regeneration is applied to Energy Shield instead.) |
![]() | Command of the Pit Riveted Gloves Has 2 Abyssal Sockets (6–10)% increased Cast Speed (4–6)% increased maximum Life With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells (Only Abyss Jewels can be Socketed in Abyssal Sockets) (Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds) |
![]() | Command of the Pit Riveted Gloves Has 1 Abyssal Socket (6–10)% increased Cast Speed (4–6)% increased maximum Life With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells (Only Abyss Jewels can be Socketed in Abyssal Sockets) (Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds) |
![]() | Soulwrest Ezomyte Staff +20% Chance to Block Attack Damage while wielding a Staff Trigger Level 20 Summon Phantasm Skill when you Consume a corpse (100–140)% increased Spell Damage (25–30)% increased Cast Speed (80–100)% increased Mana Regeneration Rate Minions deal (45–51) to (66–78) additional Physical Damage If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per second (Recently refers to the past 4 seconds) |
![]() | Bitterbind Point Titanium Spirit Shield (30–50)% increased Spell Damage (180–220)% increased Energy Shield Spectres have (50–100)% increased maximum Life Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do (40–50)% increased Critical Strike Chance for Spells per Raised Spectre veiled mod seed [1,30000] veiled mod type [4] (Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds) |
![]() | Solstice Vigil Onyx Amulet +(10–16) to all Attributes (30–40)% increased Damage +(50–70) to maximum Life Regenerate (8–10) Mana per second Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy Temporal Chains has no Reservation if Cast as an Aura (Shaper's Presence causes effects on you and nearby allies to expire 20% slower) (Effects cannot be slowed below 25% of their normal expiry rate) |
![]() | Vivinsect Unset Ring Has 1 Socket +5 to Level of Socketed Aura Gems Socketed Gems have 20% reduced Reservation Efficiency +(15–25) to all Attributes Regenerate 15 Life per second for each Uncorrupted Item Equipped -2 to Total Mana Cost of Skills for each Corrupted Item Equipped veiled mod seed [1,30000] veiled mod type [2] (Attributes are Strength, Dexterity, and Intelligence) ![]() |
![]() | Whakatutuki o Matua Tarnished Spirit Shield (5–10)% increased Spell Damage +3 to Level of Socketed Minion Gems +(40–80) to maximum Energy Shield (40–80)% increased Energy Shield +(15–25) to maximum Mana 20% increased effect of Non-Curse Auras from your Skills on your Minions 20% increased effect of Non-Curse Auras from your Skills Spreads Tar when you Block If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second ground tar on block duration ms [4500] (Tar reduces Enemy Movement Speed by 50%) (Recently refers to the past 4 seconds) |
![]() | The Stampede Assassin's Boots (100–150)% increased Evasion and Energy Shield (30–40)% increased Stun and Block Recovery (50–80)% increased Cooldown Recovery Rate of Travel Skills (30–40)% increased Mana Regeneration Rate while moving Your Movement Speed is 150% of its base value |
![]() | Manastorm Lacewood Spirit Shield (5–10)% increased Spell Damage (80–120)% increased Energy Shield +(50–70) to maximum Mana (30–50)% increased Mana Regeneration Rate When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage equal to 25% of Sacrificed Mana for 4 seconds |
![]() | The Ivory Tower Saint's Hauberk +(40–70) to Intelligence +30 to maximum Energy Shield per 100 Reserved Life +(80–100) to maximum Mana Regenerate 2% of Energy Shield per second Chaos Damage is taken from Mana before Life |
![]() | The Black Cane Royal Sceptre 24% increased Elemental Damage +(20–30) to Intelligence (8–15)% increased Cast Speed (40–60)% increased Mana Regeneration Rate Minions deal (40–60)% increased Damage Each Summoned Phantasm grants you Phantasmal Might (Phantasmal Might grants Added Spell Physical Damage based on the level of the Phantasm. Multiple instances of Phantasmal Might stack) |
![]() | Scorpion's Call Heavy Arrow Quiver Adds (12–15) to (24–27) Physical Damage to Attacks +(20–40) to Dexterity (25–30)% increased Attack Speed if you've changed Stance Recently (40–60)% increased Projectile Damage while in Blood Stance Regenerate (150–200) Life per Second while in Blood Stance +(700–1000) to Evasion Rating while in Sand Stance (20–30)% increased Area of Effect while in Sand Stance (You are in Blood Stance by default) (Recently refers to the past 4 seconds) |
![]() | Corpsewalker Carnal Boots Triggers Level 20 Corpse Walk when Equipped (80–120)% increased Evasion and Energy Shield 25% increased Movement Speed For each nearby corpse, Regenerate 8 Life per second For each nearby corpse, 1% increased Movement Speed |
![]() | Replica Atziri's Foible Paua Amulet Regenerate (1–2)% of Life per second +100 to maximum Life (20–25)% increased Life Regeneration rate Items and Gems have 25% reduced Attribute Requirements (Attributes are Strength, Dexterity, and Intelligence) |
![]() | Replica Winterheart Gold Amulet (12–20)% increased Rarity of Items found +(20–30) to Dexterity +(50–70) to maximum Energy Shield +75% to Lightning Resistance Regenerate 5% of Energy Shield per second while Shocked Unaffected by Shock (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
![]() | Replica Restless Ward Carnal Armour +(20–25) to maximum Mana +(60–80) to maximum Life (220–250)% increased Evasion and Energy Shield -2 to Maximum Endurance Charges -2 to Maximum Frenzy Charges 6% increased Movement Speed per Frenzy Charge Regenerate (100–140) Life per second per Endurance Charge |
![]() | The Ephemeral Bond Lapis Amulet +(20–30) to Intelligence (25–40)% increased Mana Regeneration Rate +(15–25)% to all Elemental Resistances +(30–40)% to Critical Strike Multiplier if you've gained a Power Charge Recently (1–2) to (36–40) Lightning Damage per Power Charge 90% less Power Charge Duration |
![]() | Replica Stampede Assassin's Boots Socketed Travel Skills deal 80% more Damage (100–150)% increased Evasion and Energy Shield (30–40)% increased Stun and Block Recovery (30–40)% increased Mana Regeneration Rate while moving Your Movement Speed is 150% of its base value |
![]() | Replica Leer Cast Festival Mask +(20–30) to Dexterity +(60–100) to maximum Life +(60–100) to maximum Mana 30% reduced Mana Regeneration Rate You and nearby Allies have 30% increased Mana Regeneration Rate |
![]() | Replica Inya's Epiphany Arcanist Slippers (5–8)% increased Intelligence +(50–70) to maximum Life 5% increased Damage per Power Charge Regenerate 0.5% of Life per second per Power Charge 5% increased Movement Speed per Power Charge |
![]() | Font of Thunder Mirrored Spiked Shield +5% chance to Suppress Spell Damage (25–40)% increased Mana Regeneration Rate (400–500)% increased Evasion and Energy Shield +50% chance to be Shocked 40% of Cold Damage taken as Lightning Damage 40% of Fire Damage taken as Lightning Damage (Shock increases Damage taken by 15%, for 2 seconds) |
![]() | Replica Kongor's Undying Rage Terror Maul 25% chance to double Stun Duration Adds (43–56) to (330–400) Physical Damage (30–40)% increased Critical Strike Chance +(15–20)% to all Elemental Resistances Hits can't be Evaded Your Critical Strikes do not deal extra Damage Regenerate 20% of Energy Shield per second if you've dealt a Critical Strike with this weapon Recently (Recently refers to the past 4 seconds) |
![]() | Qotra's Regulator Sovereign Spiked Shield +5% chance to Suppress Spell Damage (160–220)% increased Evasion and Energy Shield +(40–60)% to Damage over Time Multiplier if you've dealt a Critical Strike in the past 8 seconds (2–2.5)% of Life Regenerated per Second if you've dealt a Critical Strike in the past 8 seconds Lose (10–15)% of Energy Shield when you deal a Critical Strike Lose (10–15)% of Life when you deal a Critical Strike |
![]() | Survivor's Guilt Heavy Belt +(25–35) to Strength +(800–1200) to Armour Regenerate (50–70) Life per second 20% increased Stun Threshold 10% reduced Armour per 50 Strength Imbalanced Guard (The Stun Threshold determines how much Damage can Stun something) (100% chance to Defend with Double Armour. Maximum Damage Reduction for any Damage Type is 50%) (Armour is treated as this percentage of its actual value, only for calculating damage mitigation) |
![]() | Doppelgänger Guise Sadist Garb Grants Level 20 Unhinge Skill (40–60)% more Critical Strike Chance while Insane Enemies Killed by your Hits are destroyed while Insane Regenerate 10% Life over one second when Hit while Sane (30–40)% less Physical and Chaos Damage Taken while Sane |
![]() | Mahuxotl's Machination Steel Kite Shield Corrupted Soul Divine Flesh Eternal Youth Everlasting Sacrifice Immortal Ambition Vaal Pact (50% of Non-Chaos Damage taken bypasses Energy Shield Gain 15% of Maximum Life as Extra Maximum Energy Shield) (All Damage taken bypasses Energy Shield 50% of Elemental Damage taken as Chaos Damage +5% to maximum Chaos Resistance) (Maximum Resistances cannot be raised above 90%) (50% less Life Regeneration Rate. 50% less Maximum total Life Recovery per second from Leech. Energy Shield Recharge instead applies to Life) (When you reach full Energy Shield, Sacrifice all Energy Shield to gain +5% to all Maximum Resistances for 4 seconds) (Energy Shield starts at zero. Cannot Recharge or Regenerate Energy Shield. Lose 5% of Energy Shield per second. Life Leech effects are not removed when Unreserved Life is Filled. Life Leech effects Recover Energy Shield instead while on Full Life) (Total Recovery from Life Leech is doubled, Maximum total Life Recovery per second from Leech is doubled, You have no Life Regeneration) |
![]() | Kurgal's Gaze Hypnotic Eye Jewel +(10–20) to Intelligence 8% increased Effect of Arcane Surge on you per Hypnotic Eye Jewel affecting you, up to a maximum of 40% (Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds) |
![]() | Royale Call of the Brotherhood Two-Stone Ring +(12–16)% to Cold and Lightning Resistances +(15–25) to Intelligence (15–25)% increased Lightning Damage (30–40)% increased Mana Regeneration Rate 40% of Lightning Damage Converted to Cold Damage Your spells have 100% chance to Shock against Frozen Enemies (Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds) |
![]() | Royale Skirmish Two-Point Arrow Quiver (20–30)% increased Global Accuracy Rating +(15–25) to Intelligence +(30–50) to maximum Mana (20–30)% increased Mana Regeneration Rate 0.2% of Physical Attack Damage Leeched as Mana Attack Skills have +1 to maximum number of Summoned Totems (Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) |
![]() | Royale Wanderlust Wool Shoes +5 to Dexterity +(10–20) to maximum Energy Shield (20–40)% increased Mana Regeneration Rate Cannot be Frozen 20% increased Movement Speed |
![]() | Royale Winterheart Gold Amulet (12–20)% increased Rarity of Items found +(20–30) to Dexterity +(20–30) to maximum Life +25% to Cold Resistance Cannot be Chilled Regenerate 10% of Life per second while Frozen |
![]() | Kaom's Spirit Titan Gauntlets +(50–70) to maximum Life +(20–30)% to Fire Resistance (0.3–0.5)% of Physical Attack Damage Leeched as Life Life Recovery from Regeneration is not applied Regenerate 1 Rage per second for every 100 Life Recovery per second from Regeneration (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Inherent effects from having Rage are: 1% increased Attack Damage per 1 Rage 1% increased Attack Speed per 2 Rage 1% increased Movement Speed per 5 Rage) |
![]() | Rational Doctrine Cobalt Jewel [One to three random synthesis implicit modifiers] You have Consecrated Ground around you while stationary if Strength is your highest Attribute 25% chance to create Profane Ground on Critical Strike if Intelligence is your highest Attribute Effects of Consecrated Ground you create Linger for 4 seconds Effects of Profane Ground you create Linger for 4 seconds (Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them) (Enemies on Profane Ground have -10% to all Resistances, and Hits against them have 100% increased Critical Strike Chance) (The effects of the ground still apply to you, allies or enemies after leaving its area) |
![]() | Blood Price Reaver Helmet 24% reduced maximum Life Regenerate (200–250) Life per second 100% increased Stun and Block Recovery Reserves 8% of Life Nearby Enemy Monsters have at least 8% of Life Reserved |
![]() | The Fourth Vow Devout Chainmail Physical Damage taken bypasses Energy Shield (150–250)% increased Armour and Energy Shield +(17–29)% to Chaos Resistance Regenerate 3% of Life per second Armour also applies to Chaos Damage taken from Hits |
![]() | Chain of Endurance Chain Belt +(9–20) to maximum Energy Shield +(40–50) to maximum Life (40–60)% increased Stun and Block Recovery Reflects (100–150) Physical Damage to Melee Attackers Regenerate 2% of Life per second for each different Ailment affecting you (Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned) |
![]() | Ikiaho's Promise Coral Amulet Regenerate (2–4) Life per second Regenerate (3–5) Mana per second (30–40)% increased Life Recovery from Flasks (15–30)% increased Mana Recovery from Flasks Life Flasks used while on Low Life apply Recovery Instantly Mana Flasks used while on Low Mana apply Recovery Instantly (You are on Low Life if you have 50% of your Maximum Life or less) (You are on Low Mana if you have 50% of your Maximum Mana or less) |
![]() | Honoured Alliance Coral Ring +(20–30) to maximum Life 10% chance to Trigger Summon Spirit of Akoya on Kill +(10–20) to all Attributes (30–50)% increased Mana Regeneration Rate (10–15)% of Damage taken Recouped as Life (Attributes are Strength, Dexterity, and Intelligence) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) |
Passive /38
Icon | Name |
---|---|
Warrior's Blood Notable Regenerate 1.8% of Life per second 20% increased Stun Threshold +20 to Strength (The Stun Threshold determines how much Damage can Stun something) | |
Arsonist Notable +10% to Fire Damage over Time Multiplier Regenerate 1.2% of Life per second | |
Trial of the Faith Notable 50% increased Stun and Block Recovery Regenerate 5% of Energy Shield over 1 second when Stunned Regenerate 5% of Life over 1 second when Stunned | |
Deep Thoughts Notable 20% increased maximum Mana 20% increased Mana Regeneration Rate +20 to Intelligence | |
Mana Flows Notable 16% increased maximum Mana 30% increased Mana Regeneration Rate +20 to Intelligence | |
Heart of Oak Notable 8% increased maximum Life 20% chance to Avoid being Stunned Regenerate 2% of Life per Second if you've used a Life Flask in the past 10 seconds | |
Master of the Arena Notable Regenerate 1% of Life per second 10% increased Melee Physical Damage +3 metres to Melee Strike Range +20 to Strength (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect) | |
Golem's Blood Notable 10% increased maximum Life Regenerate 1.6% of Life per second | |
Sacrifice Notable Minions have 20% increased maximum Life Regenerate 1% of Life per second Minions Regenerate 1% of Life per second | |
Coldhearted Calculation Notable 12% increased Damage 20% increased Mana Regeneration Rate +20 to Intelligence | |
Vaal Pact Keystone Total Recovery per second from Life Leech is doubled Maximum total Life Recovery per second from Leech is doubled You have no Life Regeneration | |
Zealot's Oath Keystone Life Regeneration is applied to Energy Shield instead | |
Shaper Notable 40% increased Mana Regeneration Rate Regenerate 1% of Life per second | |
Mental Rapidity Notable 10% increased Cast Speed 30% increased Mana Regeneration Rate | |
Quick Recovery Notable 7% increased maximum Life 20% increased Mana Regeneration Rate Regenerate 0.8% of Life per second | |
Combat Stamina Notable 20% increased Armour 5% increased maximum Life Regenerate 1% of Life per second | |
Dreamer Notable 20% increased maximum Mana 15% increased Mana Regeneration Rate 10% reduced Mana Cost of Skills | |
Sanctity Notable 20% increased Armour 10% increased maximum Energy Shield Regenerate 1% of Life per second +10 to Strength and Intelligence | |
Robust Notable Regenerate 10 Life per second Regenerate 1.2% of Life per second | |
Growth and Decay Notable +12% to Damage over Time Multiplier Regenerate 1% of Life per second | |
Righteous Fury Notable 10% chance to create Consecrated Ground on Melee Kill, lasting 4 seconds 40% increased Melee Damage with Hits at Close Range (Close Range is up to 2 metres) (Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them) | |
Righteous Army Notable Regenerate 1% of Life per second Minions deal 20% increased Damage Minions Regenerate 1% of Life per second | |
Arcane Will Notable 30% increased maximum Mana Regenerate 5 Mana per second +10 to Intelligence | |
Mysticism Notable 20% increased Spell Damage while Dual Wielding 6% increased Cast Speed while Dual Wielding 40% increased Mana Regeneration if you've used a Movement Skill Recently (Recently refers to the past 4 seconds) | |
Steadfast Notable +3 to maximum Fortification Regenerate 0.1% of Life per second per Fortification | |
Conjured Barrier Notable 30% chance to Ignore Stuns while Casting 50% increased Stun and Block Recovery 30% increased Mana Regeneration Rate while stationary | |
Surge of Vigour Notable Every 4 seconds, Regenerate 15% of Life over one second | |
Brink of Death Notable Regenerate 4% of Life per second while on Low Life (You are on Low Life if you have 50% of your Maximum Life or less) | |
Arcane Capacitor Notable 15% increased maximum Mana 10% increased Effect of Arcane Surge on you per 200 Mana spent Recently, up to 50% 10% chance to gain Arcane Surge when you Kill an Enemy (Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds) (Recently refers to the past 4 seconds) | |
Last Rites Notable Cursed Enemies you Kill are destroyed Enemies you Curse cannot Recharge Energy Shield Enemies Cursed by you have 50% reduced Life Regeneration Rate | |
Mystic Bulwark Notable 6% Chance to Block Spell Damage 1% increased Mana Regeneration Rate per 1% Chance to Block Spell Damage | |
Eternal Youth Keystone 50% less Life Regeneration Rate 50% less maximum Total Life Recovery per Second from Leech Energy Shield Recharge instead applies to Life | |
Undertaker Notable 30% increased Damage if you have Consumed a corpse Recently Desecrate and Unearth have +2 to Maximum number of corpses allowed Regenerate 2% of Life per second if you've Consumed a corpse Recently (Recently refers to the past 4 seconds) | |
Forethought Notable 20% increased maximum Mana 15% increased Mana Regeneration Rate 10% increased Mana Cost of Skills | |
Hearty Notable 15% increased Life Regeneration rate Regenerate 1.8% of Life per second | |
Relentless Notable Regenerate 1% of Life per second if you have Stunned an Enemy Recently 25% increased Physical Damage | |
Divine Shield Keystone Cannot Recover Energy Shield to above Armour 3% of Physical Damage prevented from Hits Recently is Regenerated as Energy Shield per second (Recently refers to the past 4 seconds) | |
Mystic Talents Notable 16% increased Spell Damage +14 to maximum Energy Shield 25% increased Mana Regeneration Rate +30 to Intelligence |
Ascendancy Passive /13
Icon | Name |
---|---|
Untiring Notable 40% increased Life Regeneration rate 1.5% of Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second | |
Arohongui, Moon's Presence Notable Recoup 25% of Damage Taken by your Totems as Life Totems Regenerate 1 Life per second per 4 of your Life Recovery per second from Regeneration Totems Taunt Enemies around them for 4 seconds when Summoned (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) | |
Vile Bastion Notable Regenerate 40 Energy Shield per second Cannot Be Stunned while you have Energy Shield Regenerate 2% of Energy Shield per second for each Enemy you or your Minions have Killed Recently, up to 10% per second (Recently refers to the past 4 seconds) | |
Void Beacon Notable Nearby Enemies have -20% to Cold Resistance Nearby Enemies have -20% to Chaos Resistance Nearby Enemies have 100% reduced Life Regeneration rate | |
Mastermind of Discord Notable Exposure you inflict applies an extra -25% to the affected Resistance Regenerate 1% of Mana per second if you've inflicted Exposure Recently (Recently refers to the past 4 seconds) | |
Essence Glutton Notable Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpse Regenerate 4% of Mana over 2 seconds when you Consume a corpse For each nearby corpse, you and nearby Allies Regenerate 0.2% of Energy Shield per second, up to 2.0% per second For each nearby corpse, you and nearby Allies Regenerate 5 Mana per second, up to 50 per second | |
Inspirational Notable 30% increased effect of Non-Curse Auras from your Skills You and Allies affected by your placed Banners Regenerate 0.1% of Life per second for each Stage Banner Skills have no Reservation When you create a Banner, it gains 40% of the Stages of your placed Banner | |
Sanctuary Notable Consecrated Ground you create applies 15% increased Damage taken to Enemies You have Consecrated Ground around you while stationary (Allies on your Consecrated Ground Regenerate a percentage of their Maximum Life per second, and Curses have 50% reduced effect on them) | |
Pious Path Notable Consecrated Ground you create causes Life Regeneration to also Recover Energy Shield for you and Allies Effects of Consecrated Ground you create Linger for 4 seconds (The effects of the ground still apply to you, allies or enemies after leaving its area) | |
Ritual of Awakening Notable 5% more Damage per Summoned Totem Regenerate 0.5% of Mana per second for each Summoned Totem You and your Totems Regenerate 1% of Life per second for each Summoned Totem | |
Arcane Blessing Notable Arcane Surge grants 20% more Spell Damage to you Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell (Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds) | |
Time of Need Notable Every 4 seconds, Regenerate 100% of Life over one second Every 4 seconds, remove Curses and Elemental Ailments from you (Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) | |
Pyromaniac Notable Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second Immune to Ignite and Shock (Recently refers to the past 4 seconds) |
Cluster Jewel Passive /26
Icon | Name |
---|---|
Ancestral Inspiration Notable Gain Arcane Surge when you Summon a Totem Spells cast by Totems deal 25% increased Damage (Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds) | |
Arcane Adept Notable 5% increased Attack and Cast Speed while Channelling Channelling Skills deal 20% increased Damage Gain Arcane Surge after Channelling for 1 second (Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds) | |
Arcane Heroism Notable 30% increased Effect of Arcane Surge on you 10% chance to gain Arcane Surge when you Hit a Unique enemy (Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds) | |
Arcane Pyrotechnics Notable 20% increased Trap Damage 20% increased Mine Damage Gain Arcane Surge when your Mine is Detonated targeting an Enemy Gain Arcane Surge when your Trap is Triggered by an Enemy (Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds) | |
Clarity of Purpose Notable 15% increased maximum Mana 30% increased Mana Regeneration Rate | |
Self-Control Notable 25% increased Mana Regeneration Rate Discipline has 80% increased Mana Reservation Efficiency | |
Disease Vector Notable Enemies Poisoned by you cannot Regenerate Life +6% to Damage over Time Multiplier for Poison while wielding a Claw or Dagger | |
Eldritch Inspiration Notable 20% increased Chaos Damage 16% increased maximum Mana 20% increased Mana Regeneration Rate | |
Flow of Life Notable 24% increased Damage over Time 4% increased maximum Life Regenerate 0.6% of Life per second | |
Inspired Oppression Notable 20% increased Elemental Damage 30% increased Mana Regeneration Rate if you have Frozen an Enemy Recently 30% increased Mana Regeneration Rate if you have Shocked an Enemy Recently 10% increased Effect of Non-Damaging Ailments (Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped) (Recently refers to the past 4 seconds) | |
Life from Death Notable Minions have 15% increased maximum Life Regenerate 2% of Life per second if a Minion has Died Recently Minions Recover 4% of Life on Minion Death (Recently refers to the past 4 seconds) | |
Mindfulness Notable 15% increased maximum Mana 80% increased Mana Regeneration Rate while stationary | |
Molten One's Mark Notable +2% to maximum Fire Resistance Regenerate 1% of Life per second (Maximum Resistances cannot be raised above 90%) | |
Mystical Ward Notable 4% Chance to Block Spell Damage 0.3% of Spell Damage Leeched as Energy Shield Regenerate 1.5% of Energy Shield per second (Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Peace Amidst Chaos Notable 8% increased maximum Life 20% increased Armour while stationary Regenerate 2% of Life per second while stationary | |
Renewal Notable Minions Regenerate 1% of Life per second Minions have 5% chance to deal Double Damage while they are on Full Life | |
Replenishing Presence Notable Non-Curse Aura Skills have 20% increased Duration You and nearby Allies Regenerate 1% of Life per second | |
Rot-Resistant Notable +13% to Chaos Resistance Regenerate 1.2% of Life per second Regenerate 0.6% of Energy Shield per second Regenerate 0.3% of Mana per second | |
Sage Notable 20% increased Mana Regeneration Rate +20% to Lightning Resistance Regenerate 1.5% of Life per second | |
Sap Psyche Notable 20% increased Spell Damage 30% increased Mana Regeneration Rate Regenerate 1% of Energy Shield per second if you've Cursed an Enemy Recently (Recently refers to the past 4 seconds) | |
Savour the Moment Notable 10% increased maximum Energy Shield Regenerate 3% of Energy Shield per second while stationary | |
Special Reserve Notable 20% increased Damage during any Flask Effect Regenerate 2% of Life per second during any Flask Effect | |
Surging Vitality Notable 8% increased maximum Life Every 4 seconds, Regenerate 10% of Life over one second | |
Vicious Guard Notable 0.4% of Attack Damage Leeched as Life Regenerate 1.5% of Life per second +4% Chance to Block Attack Damage (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) | |
Vile Reinvigoration Notable 24% increased Damage over Time 6% increased maximum Energy Shield Regenerate 2% of Energy Shield per second if you've Killed an Enemy Recently (Recently refers to the past 4 seconds) | |
Vital Focus Notable Channelling Skills deal 30% increased Damage Regenerate 1.5% of Life per second while Channelling |
Timeless Jewel Passive /6
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Keystone | Immortal Ambition![]() | Energy Shield starts at zero Cannot Recharge or Regenerate Energy Shield Lose 5% of Energy Shield per second Life Leech effects are not removed when Unreserved Life is Filled Life Leech effects Recover Energy Shield instead while on Full Life You may live forever, so long as someone remains to be sacrificed. Glorious Vanity: Ahuana |
Vaal | Passive | Mana Regeneration![]() | (12–17)% increased Mana Regeneration Rate |
Vaal | Notable | Ritual of Flesh![]() | (6–10)% increased maximum Life Regenerate (0.7–1.2)% of Life per second |
Vaal | Notable | Ritual of Memory![]() | (17–23)% increased maximum Mana (15–25)% increased Mana Regeneration Rate |
Karui | Keystone | Chainbreaker![]() | Mana Recovery from Regeneration is not applied 1 Rage Regenerated for every 25 Mana Regeneration per Second Skills Cost +3 Rage No man may enslave you, for you have a secret: you're always angry. Lethal Pride: Akoya |
Eternal | Notable | Laureate![]() | 50% increased Mana Regeneration Rate |
Timeless Jewel Passive Additions /2
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Vaal | Notable | (12–17)% increased Mana Regeneration Rate | vaal_small_mana_regeneration |
Karui | Notable | Regenerate 1% of Life per second | karui_notable_add_life_regen |
Elevated modifier List /18
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
of the Elder | 68 | Regenerate (1–1.5)% of Life per second Group: 109 | Regenerate (1.6–2)% of Life per second |
of the Elder | 75 | Regenerate (1.6–2)% of Life per second Group: 109 | Regenerate (2.1–3)% of Life per second |
of the Crusade | 80 | (12–15)% increased Energy Shield Recovery rate Group: 1748 | (12–15)% increased Energy Shield Recovery rate Regenerate (50–100) Energy Shield per second |
Hunter's | 80 | Every 4 seconds, Regenerate 15% of Life over one second Group: 3548 | Every 4 seconds, Regenerate 25% of Life over one second |
of the Hunt | 68 | Regenerate (1–1.5)% of Life per second Group: 109 | Regenerate (1.6–2)% of Life per second |
of the Hunt | 75 | Regenerate (1.6–2)% of Life per second Group: 109 | Regenerate (2.1–3)% of Life per second |
of Shaping | 68 | (41–55)% increased Mana Regeneration Rate Group: 32 | (56–70)% increased Mana Regeneration Rate |
of Shaping | 75 | (56–70)% increased Mana Regeneration Rate Group: 32 | (56–70)% increased Mana Regeneration Rate 20% increased Mana Regeneration Rate while stationary |
of Shaping | 68 | Regenerate (3–5) Mana per second Group: 32 | Regenerate (6–8) Mana per second |
of Shaping | 80 | Regenerate (6–8) Mana per second Group: 32 | Regenerate (6–8) Mana per second Mana Flasks gain 1 Charge every 3 seconds |
of the Conquest | 68 | Regenerate (0.8–1.2)% of Life per second Group: 109 | Regenerate (1.3–1.5)% of Life per second |
of the Conquest | 73 | Regenerate (1.3–1.5)% of Life per second Group: 109 | Regenerate (1.6–2)% of Life per second |
of the Crusade | 75 | Regenerate (1–1.5)% of Energy Shield per second Group: 33 | (15–25)% increased Energy Shield Recharge Rate Regenerate (1–1.5)% of Energy Shield per second |
of the Conquest | 68 | (41–55)% increased Mana Regeneration Rate Group: 32 | (56–70)% increased Mana Regeneration Rate |
of the Conquest | 75 | (56–70)% increased Mana Regeneration Rate Group: 32 | (56–70)% increased Mana Regeneration Rate 20% increased Mana Regeneration Rate while stationary |
of the Conquest | 75 | Minions have (31–35)% increased maximum Life Group: 149 | Minions have (36–40)% increased maximum Life Minions Regenerate (1–1.5)% of Life per second |
of Redemption | 68 | Regenerate (3–5) Mana per second Group: 32 | Regenerate (6–8) Mana per second |
of Redemption | 75 | Regenerate (6–8) Mana per second Group: 32 | Regenerate (6–8) Mana per second Mana Flasks gain 1 Charge every 3 seconds |
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Regeneration
Regeneration is a form of recovery that automatically restores Life, Mana or energy shield over time.
Mechanics
All Character classes have the following base regeneration stats:
- Regenerate 1.8% of Mana per second
When Vaal Pact is allocated all Life regeneration has no effect, including Zealot's Oath.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.