Marble Amulet
Amulets
Requires Level 74
Regenerate (1.4—2)% of Life per second
DropLevel
74
BaseType
Marble Amulet
Class
Flags
CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
Type
Metadata/Items/Amulet/AmuletAtlas2
Tags
not_for_sale, atlas_base_type, amuletatlas2, amulet
Icon
Art/2DItems/Amulets/MarbleAmulet
Regenerate (1.4—2)% of Life per second
| Family | LifeRegenerationRatePercentage |
|---|---|
| Domains | Item (1) |
| GenerationType | Unique (3) |
| Req. level | 93 (Effective: 74) |
| Stats | |
| Craft Tags | resource Life |
Base.base_level
1
Base.tag
default, amulet
Base.x_size
1
Base.y_size
1
Mods.stat_description_list
Metadata/StatDescriptions/stat_descriptions.txt
Mods.mod_stat_description_list
Metadata/StatDescriptions/advanced_mod_stat_descriptions.txt
Mods.enable_rarity
normal, magic, rare, unique
Mods.inventory_type
Amulet
Unique /2
Requires Level 74
Regenerate (1.4—2)% of Life per second
Adds 10 to 20 Physical Damage to Attacks
+(60—70) to maximum Life
Regenerate (16—24) Life per second
100% increased Life Recovery from Flasks
Moving while Bleeding doesn't cause you to take extra Damage
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
Requires Level 74
Regenerate (1.4—2)% of Life per second
+(10—20) to all Attributes
+(1—2) to Level of all Minion Skill Gems
-2% to all Resistances per Minion from your Non-Vaal Skills
(3—4)% increased Defences per Minion from your Non-Vaal Skills
Minions gain added Resistances equal to 50% of your Resistances
(Attributes are Strength, Dexterity, and Intelligence)
(Armour, Evasion Rating and Energy Shield are the standard Defences)
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
























