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The Blood Reaper

The Blood Reaper
Headsman Axe
Two Hand Axes
Quality: +20%
Physical Damage: (183-195) to (276-294)
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.3 metres
Requires Level 45, 99 Str, 57 Dex
(180—200)% increased Physical Damage
+100 to maximum Life
Regenerate 20 Life per second
1% of Physical Attack Damage Leeched as Life
50% increased Mana Cost of Skills
50% chance to cause Bleeding on Hit
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
To cease the flow of blood is to
choke the rain in the very clouds.
Both life and land feel the thirst.
The Blood Reaper Attr /5
NameShow Full Descriptions
The MarketThe Market
AcronymHit, Damage over time, Leech, Bleeding
IconArt/2DItems/Weapons/TwoHandWeapons/TwoHandAxes/TwoHandAxeUnique2
Release Version0.10.0
BaseTypeHeadsman Axe
Version history /2
VersionChanges
3.12.0
  • The Blood Reaper: Now grants 20 Life Regeneration per Second (from 10). Existing versions of this item can be updated with the use of a Divine Orb.
  • 3.0.0
  • The Blood Reaper: Now has 180%-200% increased Physical Damage.
  • The Blood Reaper: Now has a 50% chance to inflict Bleeding on hit (down from 100%).
  • Many other weapons which previously inflicted Bleeding on hit with a 100% chance now only have a 25% chance to inflict Bleeding. This affects the following weapons: The Blood Reaper, Atzir's Disfavour, Jack, the Axe, Rigwald's Savagery, Rive, Uul-Netol's Kiss, Uul-Netol's Embrace, Slivertongue, all weapons with Vagan's crafted mod, all weapons with Tora's vendor mod, .
  • +100 to maximum Life
    FamilyIncreasedLife
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base maximum life 100 — 100 Global
  • Craft Tagsresource Life
    1% of Physical Attack Damage Leeched as Life
    FamilyLifeLeech
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local life leech from physical damage permyriad 100 — 100 Local
  • Adds Tagshas_attack_mod
    Craft Tagsresource Life Physical Attack
    (180—200)% increased Physical Damage
    FamilyLocalPhysicalDamagePercent
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local physical damage +% 180 — 200 Local
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage Damage Physical Attack
    Regenerate 20 Life per second
    FamilyLifeRegeneration
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base life regeneration rate per minute 1200 — 1200 Global
  • Craft Tagsflat_life_regen resource Life
    50% increased Mana Cost of Skills
    FamilyManaCostReduction
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base mana cost -% -50 — -50 Global
  • Craft Tagsresource Mana
    50% chance to cause Bleeding on Hit
    FamilyCausesBleeding
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local chance to bleed on hit % 50 — 50 Local
  • Adds Tagshas_attack_mod
    Craft Tagsbleed Physical Attack Ailment

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    The Blood Reaper

    The Blood Reaper is a unique Headsman Axe.

    Version history

    VersionChanges
    3.12.0
  • Now grants 20 Life Regeneration per Second (from 10). Existing versions of this item can be updated with the use of a CurrencyModValuesDivine Orb.
  • 3.0.0
  • Now has 180%-200% increased Physical Damage. Existing items can be updated using a Divine Orb.
  • Now has a 50% chance to inflict Bleeding on hit (down from 100%). This change applies to all existing items.{{efn|name=Legacy modifier CausesBleedingUniqueTwoHandAxe4}}
  • 2.0.0
  • Multiple leech effects now stack. A single hit against multiple targets grants multiple effects, as do multiple hits against a single target.{{efn|name=Pre-2.0.0 legacy variant}}
  • 0.10.0
  • Introduced to the game.

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