The Blood Reaper

The Blood Reaper
Headsman Axe
Two Hand Axe
Quality: +20%
Physical Damage: (183-195) to (276-294)
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.3 metres
Requires Level 45, 99 Str, 57 Dex
(180–200)% increased Physical Damage
+100 to maximum Life
Regenerate 20 Life per second
1% of Physical Attack Damage Leeched as Life
50% increased Mana Cost of Skills
50% chance to cause Bleeding on Hit
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
To cease the flow of blood is to
choke the rain in the very clouds.
Both life and land feel the thirst.
The Blood Reaper Attr /7
NameShow Full Descriptions
The MarketThe Market
AcronymHit, Damage over time, Leech, Bleeding
IconArt/2DItems/Weapons/TwoHandWeapons/TwoHandAxes/TwoHandAxeUnique2
Icon
Release Version0.10.0
BaseTypeHeadsman Axe
Referencepoe.ninja, Community Wiki
+100 to maximum Life
FamilyIncreasedLife
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • base maximum life Min: 100 Max: 100 Global
  • Craft Tagsresource life
    1% of Physical Attack Damage Leeched as Life
    FamilyLifeLeech
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local life leech from physical damage permyriad Min: 100 Max: 100 Local
  • Adds Tagshas_attack_mod
    Craft Tagsresource life physical attack
    (180–200)% increased Physical Damage
    FamilyLocalPhysicalDamagePercent
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local physical damage +% Min: 180 Max: 200 Local
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    Regenerate 20 Life per second
    FamilyLifeRegeneration
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base life regeneration rate per minute Min: 1200 Max: 1200 Global
  • Craft Tagsflat_life_regen resource life
    50% increased Mana Cost of Skills
    FamilyManaCostReduction
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base mana cost -% Min: -50 Max: -50 Global
  • Craft Tagsresource mana
    50% chance to cause Bleeding on Hit
    FamilyCausesBleeding
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local chance to bleed on hit % Min: 50 Max: 50 Local
  • Adds Tagshas_attack_mod
    Craft Tagsbleed physical attack ailment
    { "w": 2, "h": 4, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9Ud29IYW5kV2VhcG9ucy9Ud29IYW5kQXhlcy9Ud29IYW5kQXhlVW5pcXVlMiIsInciOjIsImgiOjQsInNjYWxlIjoxfV0/3f8b59ec70/TwoHandAxeUnique2.png", "league": "Affliction", "name": "The Blood Reaper", "typeLine": "Headsman Axe", "baseType": "Headsman Axe", "rarity": "Unique", "ilvl": 57, "properties": [ { "name": "Two Handed Axe", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "171-259", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "5.00%", 0 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.30", 0 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metres", "values": [ [ "1.3", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "45", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "99", 0 ] ], "displayMode": 1, "type": 63 }, { "name": "Dex", "values": [ [ "57", 0 ] ], "displayMode": 1, "type": 64 } ], "explicitMods": [ "181% increased Physical Damage", "+100 to maximum Life", "Regenerate 20 Life per second", "1% of Physical Attack Damage Leeched as Life", "50% increased Mana Cost of Skills", "50% chance to cause Bleeding on Hit" ], "flavourText": [ "To cease the flow of blood is to \r", "choke the rain in the very clouds.\r", "Both life and land feel the thirst." ], "frameType": 3, "extended": { "dps": 299.74, "pdps": 299.74, "edps": 0, "dps_aug": true, "pdps_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1509134228", "min": 180, "max": 200 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3325883026", "min": 20, "max": 20 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_55876295", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3299347043", "min": 100, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_474294393", "min": -50, "max": -50 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1519615863", "min": 50, "max": 50 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1509134228", [ 0 ] ], [ "explicit.stat_3299347043", [ 3 ] ], [ "explicit.stat_3325883026", [ 1 ] ], [ "explicit.stat_55876295", [ 2 ] ], [ "explicit.stat_474294393", [ 4 ] ], [ "explicit.stat_1519615863", [ 5 ] ] ] }, "text": "Item Class: Two Hand Axes
    Rarity: Unique
    The Blood Reaper
    Headsman Axe
    --------
    Two Handed Axe
    Physical Damage: 171-259 (augmented)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.30
    Weapon Range: 1.3 metres
    --------
    Requirements:
    Level: 45
    Str: 99
    Dex: 57
    --------
    Sockets: B-G
    --------
    Item Level: 57
    --------
    181% increased Physical Damage
    +100 to maximum Life
    Regenerate 20 Life per second
    1% of Physical Attack Damage Leeched as Life
    50% increased Mana Cost of Skills
    50% chance to cause Bleeding on Hit
    --------
    To cease the flow of blood is to
    choke the rain in the very clouds.
    Both life and land feel the thirst.
    " } }

    Community Wiki

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    The Blood Reaper

    The Blood Reaper is a unique Headsman Axe.

    Version history

    VersionChanges
    3.12.0
  • Now grants 20 Life Regeneration per Second (from 10). Existing versions of this item can be updated with the use of a Divine Orb.
  • 3.0.0
  • Now has 180%-200% increased Physical Damage. Existing items can be updated using a Divine Orb.
  • Now has a 50% chance to inflict Bleeding on hit (down from 100%). This change applies to all existing items.{{efn|name=Legacy modifier CausesBleedingUniqueTwoHandAxe4}}
  • 2.0.0
  • Multiple leech effects now stack. A single hit against multiple targets grants multiple effects, as do multiple hits against a single target.{{efn|name=Pre-2.0.0 legacy variant}}
  • 0.10.0
  • Introduced to the game.

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