The Blood Reaper

The Blood Reaper
Headsman Axe
Two Hand Axe
Quality: +20%
Physical Damage: (183-195) to (276-294)
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.3 metres
Requires Level 45, 99 Str, 57 Dex
(180–200)% increased Physical Damage
+100 to maximum Life
Regenerate 20 Life per second
1% of Physical Attack Damage Leeched as Life
50% increased Mana Cost of Skills
50% chance to cause Bleeding on Hit
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
To cease the flow of blood is to
choke the rain in the very clouds.
Both life and land feel the thirst.
The Blood Reaper Attr /7
NameShow Full Descriptions
The MarketThe Market
AcronymHit, Damage over time, Leech, Bleeding
IconArt/2DItems/Weapons/TwoHandWeapons/TwoHandAxes/TwoHandAxeUnique2
Icon
Release Version0.10.0
BaseTypeHeadsman Axe
Referencepoe.ninja, Community Wiki
+100 to maximum Life
FamilyIncreasedLife
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • base maximum life Min: 100 Max: 100 Global
  • Craft Tagsresource life
    1% of Physical Attack Damage Leeched as Life
    FamilyLifeLeech
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local life leech from physical damage permyriad Min: 100 Max: 100 Local
  • Adds Tagshas_attack_mod
    Craft Tagsresource life physical attack
    (180–200)% increased Physical Damage
    FamilyLocalPhysicalDamagePercent
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local physical damage +% Min: 180 Max: 200 Local
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    Regenerate 20 Life per second
    FamilyLifeRegeneration
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base life regeneration rate per minute Min: 1200 Max: 1200 Global
  • Craft Tagsflat_life_regen resource life
    50% increased Mana Cost of Skills
    FamilyManaCostReduction
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base mana cost -% Min: -50 Max: -50 Global
  • Craft Tagsresource mana
    50% chance to cause Bleeding on Hit
    FamilyCausesBleeding
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local chance to bleed on hit % Min: 50 Max: 50 Local
  • Adds Tagshas_attack_mod
    Craft Tagsbleed physical attack ailment
    { "w": 2, "h": 4, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9Ud29IYW5kV2VhcG9ucy9Ud29IYW5kQXhlcy9Ud29IYW5kQXhlVW5pcXVlMiIsInciOjIsImgiOjQsInNjYWxlIjoxfV0/3f8b59ec70/TwoHandAxeUnique2.png", "league": "Affliction", "name": "The Blood Reaper", "typeLine": "Headsman Axe", "baseType": "Headsman Axe", "rarity": "Unique", "ilvl": 57, "properties": [ { "name": "Two Handed Axe", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "171-259", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "5.00%", 0 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.30", 0 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metres", "values": [ [ "1.3", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "45", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "99", 0 ] ], "displayMode": 1, "type": 63 }, { "name": "Dex", "values": [ [ "57", 0 ] ], "displayMode": 1, "type": 64 } ], "explicitMods": [ "181% increased Physical Damage", "+100 to maximum Life", "Regenerate 20 Life per second", "1% of Physical Attack Damage Leeched as Life", "50% increased Mana Cost of Skills", "50% chance to cause Bleeding on Hit" ], "flavourText": [ "To cease the flow of blood is to \r", "choke the rain in the very clouds.\r", "Both life and land feel the thirst." ], "frameType": 3, "extended": { "dps": 299.74, "pdps": 299.74, "edps": 0, "dps_aug": true, "pdps_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1509134228", "min": 180, "max": 200 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3325883026", "min": 20, "max": 20 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_55876295", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3299347043", "min": 100, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_474294393", "min": -50, "max": -50 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1519615863", "min": 50, "max": 50 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1509134228", [ 0 ] ], [ "explicit.stat_3299347043", [ 3 ] ], [ "explicit.stat_3325883026", [ 1 ] ], [ "explicit.stat_55876295", [ 2 ] ], [ "explicit.stat_474294393", [ 4 ] ], [ "explicit.stat_1519615863", [ 5 ] ] ] }, "text": "Item Class: Two Hand Axes
    Rarity: Unique
    The Blood Reaper
    Headsman Axe
    --------
    Two Handed Axe
    Physical Damage: 171-259 (augmented)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.30
    Weapon Range: 1.3 metres
    --------
    Requirements:
    Level: 45
    Str: 99
    Dex: 57
    --------
    Sockets: B-G
    --------
    Item Level: 57
    --------
    181% increased Physical Damage
    +100 to maximum Life
    Regenerate 20 Life per second
    1% of Physical Attack Damage Leeched as Life
    50% increased Mana Cost of Skills
    50% chance to cause Bleeding on Hit
    --------
    To cease the flow of blood is to
    choke the rain in the very clouds.
    Both life and land feel the thirst.
    " } }

    Community Wiki

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    The Blood Reaper

    The Blood Reaper is a unique Headsman Axe.

    Version history

    VersionChanges
    3.12.0
  • Now grants 20 Life Regeneration per Second (from 10). Existing versions of this item can be updated with the use of a Divine Orb.
  • 3.0.0
  • Now has 180%-200% increased Physical Damage. Existing items can be updated using a Divine Orb.
  • Now has a 50% chance to inflict Bleeding on hit (down from 100%). This change applies to all existing items.{{efn|name=Legacy modifier CausesBleedingUniqueTwoHandAxe4}}
  • 2.0.0
  • Multiple leech effects now stack. A single hit against multiple targets grants multiple effects, as do multiple hits against a single target.{{efn|name=Pre-2.0.0 legacy variant}}
  • 0.10.0
  • Introduced to the game.

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