La guadaña de sangre

La guadaña de sangre
Hacha de ejecutor
Hacha a dos manos
Calidad: +20%
Daño físico: (183-195) to (276-294)
Probabilidad de golpe crítico: 5%
Ataques por segundo: 1.3
Alcance de arma: 1.3 metros
Requiere Nivel 45, 99 Fue, 57 Des
Daño físico aumentado un (180–200)%
+100 de vida máxima
Regeneras 20 de vida por segundo
El 1% del daño físico de los ataques se absorbe como vida
Costo de maná de las habilidades aumentado un 50%
50% de probabilidad de aplicar sangrado con cada golpe
(La vida absorbida se recupera a lo largo del tiempo. Puede haber varias absorciones al mismo tiempo, hasta una velocidad máxima)
(El sangrado inflige daño físico degenerativo en función del daño físico base de la habilidad. El daño es un 200% mayor si estás en movimiento)
Cesar el flujo de sangre es
ahogar a la lluvia en las nubes.
Tanto la vida como la tierra sienten la sed.
The Blood Reaper
La guadaña de sangre Attr /7
NombreMostrar descripciones completas
El MercadoEl Mercado
AcronymHit, Damage over time, Leech, Sangrado
IconArt/2DItems/Weapons/TwoHandWeapons/TwoHandAxes/TwoHandAxeUnique2
Icon
Release Version0.10.0
BaseTypeHacha de ejecutor
Referencepoe.ninja, Community Wiki
+100 de vida máxima
FamilyIncreasedLife
DomainsObjeto (1)
GenerationTypeÚnico (3)
Req. level1
Stats
  • base maximum life Min: 100 Max: 100 Global
  • Craft Tagsresource life
    El 1% del daño físico de los ataques se absorbe como vida
    FamilyLifeLeech
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • local life leech from physical damage permyriad Min: 100 Max: 100 Local
  • Adds Tagshas_attack_mod
    Craft Tagsresource life physical attack
    Daño físico aumentado un (180–200)%
    FamilyLocalPhysicalDamagePercent
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • local physical damage +% Min: 180 Max: 200 Local
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    Regeneras 20 de vida por segundo
    FamilyLifeRegeneration
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base life regeneration rate per minute Min: 1200 Max: 1200 Global
  • Craft Tagsflat_life_regen resource life
    Costo de maná de las habilidades aumentado un 50%
    FamilyManaCostReduction
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • base mana cost -% Min: -50 Max: -50 Global
  • Craft Tagsresource mana
    50% de probabilidad de aplicar sangrado con cada golpe
    FamilyCausesBleeding
    DomainsObjeto (1)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • local chance to bleed on hit % Min: 50 Max: 50 Local
  • Adds Tagshas_attack_mod
    Craft Tagsbleed physical attack ailment
    { "w": 2, "h": 4, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9Ud29IYW5kV2VhcG9ucy9Ud29IYW5kQXhlcy9Ud29IYW5kQXhlVW5pcXVlMiIsInciOjIsImgiOjQsInNjYWxlIjoxfV0/3f8b59ec70/TwoHandAxeUnique2.png", "league": "Affliction", "name": "The Blood Reaper", "typeLine": "Headsman Axe", "baseType": "Headsman Axe", "rarity": "Unique", "ilvl": 57, "properties": [ { "name": "Two Handed Axe", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "171-259", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "5.00%", 0 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.30", 0 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metres", "values": [ [ "1.3", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "45", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "99", 0 ] ], "displayMode": 1, "type": 63 }, { "name": "Dex", "values": [ [ "57", 0 ] ], "displayMode": 1, "type": 64 } ], "explicitMods": [ "181% increased Physical Damage", "+100 to maximum Life", "Regenerate 20 Life per second", "1% of Physical Attack Damage Leeched as Life", "50% increased Mana Cost of Skills", "50% chance to cause Bleeding on Hit" ], "flavourText": [ "To cease the flow of blood is to \r", "choke the rain in the very clouds.\r", "Both life and land feel the thirst." ], "frameType": 3, "extended": { "dps": 299.74, "pdps": 299.74, "edps": 0, "dps_aug": true, "pdps_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1509134228", "min": 180, "max": 200 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3325883026", "min": 20, "max": 20 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_55876295", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3299347043", "min": 100, "max": 100 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_474294393", "min": -50, "max": -50 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1519615863", "min": 50, "max": 50 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1509134228", [ 0 ] ], [ "explicit.stat_3299347043", [ 3 ] ], [ "explicit.stat_3325883026", [ 1 ] ], [ "explicit.stat_55876295", [ 2 ] ], [ "explicit.stat_474294393", [ 4 ] ], [ "explicit.stat_1519615863", [ 5 ] ] ] }, "text": "Item Class: Two Hand Axes
    Rarity: Unique
    The Blood Reaper
    Headsman Axe
    --------
    Two Handed Axe
    Physical Damage: 171-259 (augmented)
    Critical Strike Chance: 5.00%
    Attacks per Second: 1.30
    Weapon Range: 1.3 metres
    --------
    Requirements:
    Level: 45
    Str: 99
    Dex: 57
    --------
    Sockets: B-G
    --------
    Item Level: 57
    --------
    181% increased Physical Damage
    +100 to maximum Life
    Regenerate 20 Life per second
    1% of Physical Attack Damage Leeched as Life
    50% increased Mana Cost of Skills
    50% chance to cause Bleeding on Hit
    --------
    To cease the flow of blood is to
    choke the rain in the very clouds.
    Both life and land feel the thirst.
    " } }

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    The Blood Reaper

    The Blood Reaper is a unique Headsman Axe.

    Version history

    VersionChanges
    3.12.0
  • Now grants 20 Life Regeneration per Second (from 10). Existing versions of this item can be updated with the use of a Divine Orb.
  • 3.0.0
  • Now has 180%-200% increased Physical Damage. Existing items can be updated using a Divine Orb.
  • Now has a 50% chance to inflict Bleeding on hit (down from 100%). This change applies to all existing items.{{efn|name=Legacy modifier CausesBleedingUniqueTwoHandAxe4}}
  • 2.0.0
  • Multiple leech effects now stack. A single hit against multiple targets grants multiple effects, as do multiple hits against a single target.{{efn|name=Pre-2.0.0 legacy variant}}
  • 0.10.0
  • Introduced to the game.

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