Frost Bomb
Level: 1–20
Cooldown Time: 2.50 sec
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 310%
AoE Radius: 24
Requires Level 4
Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life and energy shield regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.
Deals (9–1391) to (13–2086) Cold Damage
4% more Damage with Hits per 0.1 seconds Duration
Base duration is 2 seconds
Base secondary duration is 5 seconds
+(0–7) to radius
75% reduced Life Regeneration rate
75% reduced Energy Shield Regeneration rate
Cold Exposure applies -15% to Cold Resistance

Additional Effects From Quality:
(0–20)% increased Cold Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /4
TypeStatsWeight
Superior (0–20)% increased Cold Damage50
Anomalous (0–10)% chance to Freeze enemies100
Divergent (0–20)% increased Area of Effect100
Phantasmal (0–20)% less Skill Effect Duration
(0–20)% increased Cooldown Recovery Rate
50
Quest /2
ActQuestNPCCharacter
1Breaking Some EggsQuest RewardScion · Templar · Witch
1Breaking Some EggsNessaScion · Shadow · Templar · Witch
Level Effect /40
Implicit
Base duration is 2 seconds
Base secondary duration is 5 seconds
Cold Exposure applies -15% to Cold Resistance
75% reduced Life Regeneration rate
75% reduced Energy Shield Regeneration rate
4% more Damage with Hits per 0.1 seconds Duration
LevelRequires LevelIntelligenceCostDeals 9 to 13 Cold Damage# to radiusExperience
141649, 130841
2620511, 1603,099
3927515, 2217,433
41233620, 30122,895
51641729, 44149,725
62050741, 62295,714
72458857, 862169,595
82867979, 1183283,759
9327510106, 1603453,996
10368310143, 2143703,128
11409211190, 28541,061,223
124410012252, 37742,065,870
134810912331, 49642,507,110
145211713433, 65052,573,731
155512314529, 79357,611,351
165813014644, 966613,437,908
176113615782, 1174625,052,147
186414215949, 1424643,869,436
1967148161150, 17257242,081,178
2070155161391, 20867
2172171577, 23667
2274171788, 26828
2376182025, 30388
2478182293, 34408
2580182595, 38939
2682192936, 44049
2784193319, 497910
2886193751, 562710
2988204237, 635610
3090204784, 717611
3191205083, 762511
3292205400, 810011
3393215736, 860411
3494216092, 913911
3595216470, 970512
3696216871, 1030712
3797217296, 1094412
3898227747, 1162012
3999228224, 1233612
40100228731, 1309613

Frost Bomb

CostiLvl 1: Normal: 1xCurrencyIdentificationScroll of Wisdom
AcronymMine
DropLevel 4
BaseType Frost Bomb
Class Active Skill Gems
TargetTypesGround, ,
TypeSpell, Area, Duration, Cold, Damage, Multicastable, Totemable, Trappable, Mineable, Triggerable, Cascadable, AreaSpell, Cooldown, Orb
BuffIconFrostBomb
MetadataMetadata/Items/Gems/SkillGemFrostBomb
Referencepoe.ninja, Community Wiki
Frost Bomb Monster /8 ⍟
NameModifiersSpectre
Moontouched MiscreationGain 100% of Physical Damage as Extra Cold DamageY
Agent of the Voidmonster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Guardian of the East30% increased Movement SpeedY
Revived Guardian30% increased Movement Speed
monster no drops or experience [1]
Y
DaemonY
Dario, the Living VoidY
Death Blossommonster no map drops [1]Y
Void ConstructGain 100% of Physical Damage as Extra Cold Damage
cannot be used as minion [1]
N
Frost Bomb
You have reduced regeneration of life and energy shield, and reduced energy shield recharge rate
energy_shield_recharge_rate_+%
life_regeneration_rate_+%
energy_shield_regeneration_rate_+%

frost_bomb

IsBuffDefinition1
BuffMergeModesID3
IsCharged0
IsInvisible0
IsRemovable0
IsSkillBuff0
BuffGroupsID-1
Codelife regeneration rate +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied0
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codeenergy shield regeneration rate +%
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied0
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Codeenergy shield recharge rate +%
IsPublic1
IsLocal0
IsWeaponLocal0
IsProxied0
IsParty0
IsVirtual0
IsScalable1
StatSemanticsPercentage
Microtransactions /1 ⍟
IconName
CelestialFrostBombCelestial Frost Bomb Effect
Your Frost Bomb becomes a celestial effect.
Labyrinth Enchantment helmet /8 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Frost Bomb Damage 125% increased Frost Bomb Damage75
The Eternal LabyrinthEnchantment Frost Bomb Damage 240% increased Frost Bomb Damage75
The Merciless LabyrinthEnchantment Frost Bomb Cooldown Speed 1Frost Bomb has 20% increased Cooldown Recovery Rate75
The Eternal LabyrinthEnchantment Frost Bomb Cooldown Speed 2Frost Bomb has 30% increased Cooldown Recovery Rate75
The Merciless LabyrinthEnchantment Frost Bomb Area Of Effect 116% increased Frost Bomb Area of Effect75
The Eternal LabyrinthEnchantment Frost Bomb Area Of Effect 224% increased Frost Bomb Area of Effect75
The Merciless LabyrinthEnchantment Frost Bomb Increased Duration 1Frost Bomb has 20% increased Debuff Duration75
The Eternal LabyrinthEnchantment Frost Bomb Increased Duration 2Frost Bomb has 30% increased Debuff Duration75
Supported By /86 ⍟
IconName
AddedFireDamageAdded Fire Damage Support
Supports any skill that hits enemies.
AddedColdDamageAdded Cold Damage Support
Supports any skill that hits enemies.
IncreasedAOEIncreased Area of Effect Support
Supports any skill with an area of effect.
AddedLightningDamageAdded Lightning Damage Support
Supports any skill that hits enemies.
IncreasedCriticalStrikesIncreased Critical Strikes Support
Supports any skill that hits enemies.
IncreasedCriticalDamageIncreased Critical Damage Support
Supports any skill that hits enemies.
KnockbackKnockback Support
Supports any skill that hits enemies.
LifeLeechLife Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
AddedChaosDamageAdded Chaos Damage Support
Supports any skill that hits enemies.
StunStun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
TrapTrap Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
IncreasedQualityItem Rarity Support
Supports any skill that can kill enemies.
FasterCastFaster Casting Support
Supports non-instant spell skills.
ConcentratedAOEConcentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
IncreasedDurationIncreased Duration Support
Supports any skill with a duration.
ColdtoFireCold to Fire Support
Supports any skill that hits enemies.
ChancetoIgniteCombustion Support
Supports any skill that hits enemies.
ElementalProliferationElemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
CullingStrikeCulling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
IronWillIron Will Support
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
TotemSpell Totem Support
Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
RemoteMineBlastchain Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
ChancetoFleeChance to Flee Support
Supports any skill that hits enemies.
BlindBlind Support
Supports any skill that hits enemies.
FirePenetrationFire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
ColdPenetrationCold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
LightningPenetrationLightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
ElementalPenetrationElemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
EchoSpell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
PowerChargesPower Charge On Critical Support
Supports any skill that hits enemies.
IncreasedBurnDurationBurning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
CurseOnHitHextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
ReduceDurationLess Duration Support
Supports any skill that has a duration.
CastOnDeathCast on Death Support
Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
CastOnDmgTakenCast when Damage Taken Support
Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
CastOnStunCast when Stunned Support
Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
BreakBlockBlock Chance Reduction Support
Supports any skill that hits enemies.
PhysicalToLightningPhysical to Lightning Support
Supports any skill that hits enemies.
FrenzyChargeOnShatterIce Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
DamageAgainstChilledHypothermia Support
Supports any skill that deals damage.
OnslaughtOnSlayingShockedInnervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
PoisonCritical Strike Affliction Support
Supports any skill that hits enemies.
VoidManipulationVoid Manipulation Support
Supports any skill that deals damage.
ControlledDestructionGemControlled Destruction Support
Supports attack skills, or spell skills that deal damage.
SupportRapidDecayGemSwift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
ElementalFocusElemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
IgniteProliferationIgnite Proliferation Support
Supports any skill that hits enemies.
LesserPoisonChance to Poison Support
Supports any skill that hits enemies.
DeadlyAilmentsDeadly Ailments Support
Supports any skill that hits enemies.
DecayDecay Support
Supports any skill that hits enemies.
EfficacyEfficacy Support
Supports any skill that deals damage or has a duration.
VileToxinsVile Toxins Support
Supports any skill that hits enemies.
ImmolateImmolate Support
Supports any skill that hits enemies.
UnboundAilmentsUnbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
BrutalityBrutality Support
Supports any skill that deals damage.
OnslaughtOnslaught Support
Supports any skill that hits enemies.
ArcaneSurgeArcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
SpellCascadeSpell Cascade Support
Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
SummonPhantasmSummon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
BoneChillSupportBonechill Support
Supports any skill that can chill enemies or create chilling areas.
EnergyShieldLeechsupportEnergy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
SpellFocusSupportIntensify Support
Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
AltRemoteMineSupportGemHigh-Impact Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
AddedFireDamagePlusAwakened Added Fire Damage Support
Supports any skill that hits enemies.
BrutalityPlusAwakened Brutality Support
Supports any skill that deals damage.
IncreasedBurnDurationPlusAwakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
FirePenetrationPlusAwakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
AddedColdDamagePlusAwakened Added Cold Damage Support
Supports any skill that hits enemies.
ColdPenetrationPlusAwakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
DeadlyAilmentsPlusAwakened Deadly Ailments Support
Supports any skill that hits enemies.
SupportRapidDecayPlusAwakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
VoidManipulationPlusAwakened Void Manipulation Support
Supports any skill that deals damage.
AddedChaosDamagePlusAwakened Added Chaos Damage Support
Supports any skill that hits enemies.
AddedLightningDamagePlusAwakened Added Lightning Damage Support
Supports any skill that hits enemies.
ControlledDestructionPlusAwakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
CurseOnHitPlusAwakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
ElementalFocusPlusAwakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
IncreasedAOEPlusAwakened Increased Area of Effect Support
Supports any skill with an area of effect.
LightningPenetrationPlusAwakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
SpellCascadePlusAwakened Spell Cascade Support
Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
EchoPlusAwakened Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
UnboundAilmentPlusAwakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
ManaweaveSupportGemArchmage Support
Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
SecondWindSupportSecond Wind Support
Supports skills with cooldowns. Cannot support triggered skills.
FragilityCruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
PureShockSupportGemOvercharge Support
Supports any skill that hits enemies.

Community Wiki

Edit

Frost Bomb

Frost Bomb is a cold spell that places an orb that releases pulses which reduce life regeneration and energy shield regeneration, along with applying Cold Exposure. It will rapidly pulse before it explodes, dealing cold damage in an area.

Skill functions and interactions

  • Duration: increasing or reducing the duration of Frost Bomb will affect the time it takes for the skill to detonate, as well as the duration of the debuff.

  • Negative Resistances: Frost Bomb's Exposure can reduce resistances below 0, making enemies vulnerable to cold damage.

  • Hit: just the explosion counts as hit (in terms of Hextouch Support for example). The pulses do not.

Version history

VersionChanges
3.17.0
  • Frost Bomb now deals 9 to 13 Cold Damage at gem level 1 (previously 8 to 13), up to 1391 to 2086 at gem level 20 (previously 930 to 1395).
  • Now has 310% Effectiveness of Added Damage at all gem levels (previously 210%).
  • 3.16.0
  • Now deals 8 to 13 Cold Damage at gem level 1 (previously 14 to 21), up to 930 to 1395 at gem level 20 (previously 1336 to 2003).
  • It no longer has 25% reduced Energy Shield Recharge Rate.
  • It now has “4% more Damage with Hits per 0.1 seconds Duration”.
  • It now has 210% Effectiveness of Added Damage at all gem levels (previously 300%).
  • Because of base Ignite damage changes, Ignite with the skill is now 74.1% higher when it is able to ignite.
  • 3.14.0
  • Cold Exposure is now -15% cold resistance (was -25%).
  • 3.13.0
  • Now has an added damage effectiveness of 300% (from 200%).
  • Now deals 14 to 21 cold damage at gem level 1 (unchanged), up to 1336 to 2003 at gem level 20 (from 959 to 1439).
  • Now gains additional radius as the gem levels, up to +7 at gem level 20.
  • 3.12.0
  • Now has alternative quality
  • 3.6.0
  • Mana Cost at gem level 1 is now 4 (was 6).
  • Mana Cost at gem level 20 is now 16 (was 19).
  • Now applies Cold Exposure to affected enemies, rather than reducing their Cold Resistance.
  • 3.4.0
  • Now reduces Energy Shield Regeneration Rate and Recovery Rate, not just Life Regeneration Rate.
  • 3.3.0
  • Now deals 14-21 cold damage at gem level 1 (up from 10-14), up to 959-1439 cold damage at gem level 20 (up from 521-781).
  • Now has a 2 second delay before exploding, and applies a debuff which lasts 5 seconds and grants -25% cold resistance to affected enemies. (Previously had a 3.5 second delay before exploding, and applied a debuff which lasted 2 seconds and granted -20% cold resistance to affected enemies.)
  • Now has an added damage effectiveness of 200% (up from 130%).
  • 2.2.0
  • Added to the game

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