Skill Gem /1
Item mods /75
NameLevelPre/SufDescriptionWeight
of the Conquest75Suffix(11–15)% chance to inflict Fire Exposure on Hitsceptre_adjudicator 500
rune_dagger_adjudicator 500
wand_adjudicator 500
staff_adjudicator 500
default 0
of the Conquest80Suffix(16–20)% chance to inflict Fire Exposure on Hitsceptre_adjudicator 500
rune_dagger_adjudicator 500
wand_adjudicator 500
staff_adjudicator 500
default 0
of Redemption75Suffix(11–15)% chance to inflict Cold Exposure on Hitsceptre_eyrie 500
rune_dagger_eyrie 500
wand_eyrie 500
staff_eyrie 500
default 0
of Redemption80Suffix(16–20)% chance to inflict Cold Exposure on Hitsceptre_eyrie 500
rune_dagger_eyrie 500
wand_eyrie 500
staff_eyrie 500
default 0
of the Crusade75Suffix(11–15)% chance to inflict Lightning Exposure on Hitsceptre_crusader 500
rune_dagger_crusader 500
wand_crusader 500
staff_crusader 500
default 0
of the Crusade80Suffix(16–20)% chance to inflict Lightning Exposure on Hitsceptre_crusader 500
rune_dagger_crusader 500
wand_crusader 500
staff_crusader 500
default 0
45ScourgeUpside(7–8)% chance to inflict Cold Exposure on Hitattack_dagger 0
sceptre 500
dagger 500
wand 500
default 0
68ScourgeUpside(9–10)% chance to inflict Cold Exposure on Hitattack_dagger 0
sceptre 500
dagger 500
wand 500
default 0
68ScourgeUpside(11–12)% chance to inflict Cold Exposure on Hitattack_dagger 0
sceptre 500
dagger 500
wand 500
default 0
45ScourgeUpside(10–12)% chance to inflict Cold Exposure on Hitwarstaff 0
staff 500
default 0
68ScourgeUpside(13–15)% chance to inflict Cold Exposure on Hitwarstaff 0
staff 500
default 0
68ScourgeUpside(16–18)% chance to inflict Cold Exposure on Hitwarstaff 0
staff 500
default 0
45ScourgeUpside(7–8)% chance to inflict Fire Exposure on Hitattack_dagger 0
sceptre 500
dagger 500
wand 500
default 0
68ScourgeUpside(9–10)% chance to inflict Fire Exposure on Hitattack_dagger 0
sceptre 500
dagger 500
wand 500
default 0
68ScourgeUpside(11–12)% chance to inflict Fire Exposure on Hitattack_dagger 0
sceptre 500
dagger 500
wand 500
default 0
45ScourgeUpside(10–12)% chance to inflict Fire Exposure on Hitwarstaff 0
staff 500
default 0
68ScourgeUpside(13–15)% chance to inflict Fire Exposure on Hitwarstaff 0
staff 500
default 0
68ScourgeUpside(16–18)% chance to inflict Fire Exposure on Hitwarstaff 0
staff 500
default 0
45ScourgeUpside(7–8)% chance to inflict Lightning Exposure on Hitattack_dagger 0
sceptre 500
dagger 500
wand 500
default 0
68ScourgeUpside(9–10)% chance to inflict Lightning Exposure on Hitattack_dagger 0
sceptre 500
dagger 500
wand 500
default 0
68ScourgeUpside(11–12)% chance to inflict Lightning Exposure on Hitattack_dagger 0
sceptre 500
dagger 500
wand 500
default 0
45ScourgeUpside(10–12)% chance to inflict Lightning Exposure on Hitwarstaff 0
staff 500
default 0
68ScourgeUpside(13–15)% chance to inflict Lightning Exposure on Hitwarstaff 0
staff 500
default 0
68ScourgeUpside(16–18)% chance to inflict Lightning Exposure on Hitwarstaff 0
staff 500
default 0
75BlueImplicitInflict Fire Exposure on Hit, applying -11% to Fire Resistanceno_tier_6_eldritch_implicit 0
gloves 700
default 0
75BlueImplicitInflict Fire Exposure on Hit, applying -12% to Fire Resistanceno_tier_5_eldritch_implicit 0
gloves 700
default 0
75BlueImplicitInflict Fire Exposure on Hit, applying -13% to Fire Resistanceno_tier_4_eldritch_implicit 0
gloves 700
default 0
75BlueImplicitInflict Fire Exposure on Hit, applying -14% to Fire Resistanceno_tier_3_eldritch_implicit 0
gloves 700
default 0
75BlueImplicitInflict Fire Exposure on Hit, applying -15% to Fire Resistanceno_tier_2_eldritch_implicit 0
gloves 700
default 0
75BlueImplicitInflict Fire Exposure on Hit, applying -16% to Fire Resistanceno_tier_1_eldritch_implicit 0
gloves 700
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Inflict Fire Exposure on Hit, applying -15% to Fire Resistance elemental fireno_tier_5_eldritch_implicit 0
gloves 350
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Inflict Fire Exposure on Hit, applying -16% to Fire Resistance elemental fireno_tier_4_eldritch_implicit 0
gloves 350
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Inflict Fire Exposure on Hit, applying -17% to Fire Resistance elemental fireno_tier_3_eldritch_implicit 0
gloves 350
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Inflict Fire Exposure on Hit, applying -18% to Fire Resistance elemental fireno_tier_2_eldritch_implicit 0
gloves 350
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Inflict Fire Exposure on Hit, applying -19% to Fire Resistance elemental fireno_tier_1_eldritch_implicit 0
gloves 350
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Inflict Fire Exposure on Hit, applying -19% to Fire Resistance elemental fireno_tier_4_eldritch_implicit 0
gloves 140
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Inflict Fire Exposure on Hit, applying -20% to Fire Resistance elemental fireno_tier_3_eldritch_implicit 0
gloves 140
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Inflict Fire Exposure on Hit, applying -21% to Fire Resistance elemental fireno_tier_2_eldritch_implicit 0
gloves 140
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Inflict Fire Exposure on Hit, applying -22% to Fire Resistance elemental fireno_tier_1_eldritch_implicit 0
gloves 140
default 0
75BlueImplicitInflict Cold Exposure on Hit, applying -11% to Cold Resistanceno_tier_6_eldritch_implicit 0
gloves 700
default 0
75BlueImplicitInflict Cold Exposure on Hit, applying -12% to Cold Resistanceno_tier_5_eldritch_implicit 0
gloves 700
default 0
75BlueImplicitInflict Cold Exposure on Hit, applying -13% to Cold Resistanceno_tier_4_eldritch_implicit 0
gloves 700
default 0
75BlueImplicitInflict Cold Exposure on Hit, applying -14% to Cold Resistanceno_tier_3_eldritch_implicit 0
gloves 700
default 0
75BlueImplicitInflict Cold Exposure on Hit, applying -15% to Cold Resistanceno_tier_2_eldritch_implicit 0
gloves 700
default 0
75BlueImplicitInflict Cold Exposure on Hit, applying -16% to Cold Resistanceno_tier_1_eldritch_implicit 0
gloves 700
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Inflict Cold Exposure on Hit, applying -15% to Cold Resistance elemental coldno_tier_5_eldritch_implicit 0
gloves 350
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Inflict Cold Exposure on Hit, applying -16% to Cold Resistance elemental coldno_tier_4_eldritch_implicit 0
gloves 350
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Inflict Cold Exposure on Hit, applying -17% to Cold Resistance elemental coldno_tier_3_eldritch_implicit 0
gloves 350
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Inflict Cold Exposure on Hit, applying -18% to Cold Resistance elemental coldno_tier_2_eldritch_implicit 0
gloves 350
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Inflict Cold Exposure on Hit, applying -19% to Cold Resistance elemental coldno_tier_1_eldritch_implicit 0
gloves 350
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Inflict Cold Exposure on Hit, applying -19% to Cold Resistance elemental coldno_tier_4_eldritch_implicit 0
gloves 140
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Inflict Cold Exposure on Hit, applying -20% to Cold Resistance elemental coldno_tier_3_eldritch_implicit 0
gloves 140
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Inflict Cold Exposure on Hit, applying -21% to Cold Resistance elemental coldno_tier_2_eldritch_implicit 0
gloves 140
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Inflict Cold Exposure on Hit, applying -22% to Cold Resistance elemental coldno_tier_1_eldritch_implicit 0
gloves 140
default 0
75BlueImplicitInflict Lightning Exposure on Hit, applying -11% to Lightning Resistanceno_tier_6_eldritch_implicit 0
gloves 700
default 0
75BlueImplicitInflict Lightning Exposure on Hit, applying -12% to Lightning Resistanceno_tier_5_eldritch_implicit 0
gloves 700
default 0
75BlueImplicitInflict Lightning Exposure on Hit, applying -13% to Lightning Resistanceno_tier_4_eldritch_implicit 0
gloves 700
default 0
75BlueImplicitInflict Lightning Exposure on Hit, applying -14% to Lightning Resistanceno_tier_3_eldritch_implicit 0
gloves 700
default 0
75BlueImplicitInflict Lightning Exposure on Hit, applying -15% to Lightning Resistanceno_tier_2_eldritch_implicit 0
gloves 700
default 0
75BlueImplicitInflict Lightning Exposure on Hit, applying -16% to Lightning Resistanceno_tier_1_eldritch_implicit 0
gloves 700
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Inflict Lightning Exposure on Hit, applying -15% to Lightning Resistance elemental lightningno_tier_5_eldritch_implicit 0
gloves 350
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Inflict Lightning Exposure on Hit, applying -16% to Lightning Resistance elemental lightningno_tier_4_eldritch_implicit 0
gloves 350
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Inflict Lightning Exposure on Hit, applying -17% to Lightning Resistance elemental lightningno_tier_3_eldritch_implicit 0
gloves 350
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Inflict Lightning Exposure on Hit, applying -18% to Lightning Resistance elemental lightningno_tier_2_eldritch_implicit 0
gloves 350
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Inflict Lightning Exposure on Hit, applying -19% to Lightning Resistance elemental lightningno_tier_1_eldritch_implicit 0
gloves 350
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Inflict Lightning Exposure on Hit, applying -19% to Lightning Resistance elemental lightningno_tier_4_eldritch_implicit 0
gloves 140
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Inflict Lightning Exposure on Hit, applying -20% to Lightning Resistance elemental lightningno_tier_3_eldritch_implicit 0
gloves 140
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Inflict Lightning Exposure on Hit, applying -21% to Lightning Resistance elemental lightningno_tier_2_eldritch_implicit 0
gloves 140
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Inflict Lightning Exposure on Hit, applying -22% to Lightning Resistance elemental lightningno_tier_1_eldritch_implicit 0
gloves 140
default 0
34WeaponTreeInflict Fire Exposure on Hit
25% chance to be inflicted with Fire Exposure when you take Fire Damage from a Hit
weapon 300
default 0
34WeaponTreeInflict Cold Exposure on Hit
25% chance to be inflicted with Cold Exposure when you take Cold Damage from a Hit
weapon 300
default 0
34WeaponTreeInflict Lightning Exposure on Hit
25% chance to be inflicted with Lightning Exposure when you take Lightning Damage from a Hit
weapon 300
default 0
75WeaponTreeInflict Fire, Cold, and Lightning Exposure on Hit
25% chance to be inflicted with a random Exposure when you take Elemental Damage from a Hit
weapon 300
default 0
40WeaponTreeCorrupted Blood cannot be inflicted on you
50% increased Effect of Exposure on you
shield 750
default 0
40WeaponTreeAttack Hits have 20% chance to Maim you for 4 seconds
Immune to Exposure
shield 750
default 0
Enchantment Modifier /4
NameLevelPre/SufDescriptionWeight
Enchantment Hydrosphere Exposure Amount 166EnchantmentEnemies Drenched by Hydrosphere have Cold and Lightning Exposure, applying -4% to Resistances casterhelmet 100
default 0
Enchantment Hydrosphere Exposure Amount 275EnchantmentEnemies Drenched by Hydrosphere have Cold and Lightning Exposure, applying -6% to Resistances casterhelmet 100
default 0
Enchantment Wave Of Conviction Additional Enemy Resistance 166EnchantmentWave of Conviction's Exposure applies an extra -4% to Elemental Resistance elemental resistance casterhelmet 100
default 0
Enchantment Wave Of Conviction Additional Enemy Resistance 275EnchantmentWave of Conviction's Exposure applies an extra -6% to Elemental Resistance elemental resistance casterhelmet 100
default 0
Monsters mods /6
NameLevelPre/SufDescriptionWeight
Frostwoven1Unique50% increased Cold Damage
+50% to Cold Resistance
Gain 50% of Physical Damage as Extra Cold Damage
25% of Physical Damage Converted to Cold Damage
Inflict Cold Exposure on Hit
cold ailment effect on self +% [0]
no_common_monster_mods 0
default 5000
Flamewoven1Unique50% increased Fire Damage
+50% to Fire Resistance
Gain 50% of Physical Damage as Extra Fire Damage
25% of Physical Damage Converted to Fire Damage
Inflict Fire Exposure on Hit
scorch ailment effect on self +% [0]
no_common_monster_mods 0
default 5000
Stormwoven1Unique50% increased Lightning Damage
+50% to Lightning Resistance
Gain 50% of Physical Damage as Extra Lightning Damage
25% of Physical Damage Converted to Lightning Damage
Inflict Lightning Exposure on Hit
lightning ailment effect on self +% [0]
no_common_monster_mods 0
default 5000
of Flames1SuffixGain 50% of Physical Damage as Extra Fire Damage
Inflict Fire Exposure on Hit, applying -25% to Fire Resistance
cold_affinity 0
lightning_affinity 0
default 5000
of Rime1SuffixGain 50% of Physical Damage as Extra Cold Damage
Inflict Cold Exposure on Hit, applying -25% to Cold Resistance
fire_affinity 0
lightning_affinity 0
default 5000
of Electricity1SuffixGain 50% of Physical Damage as Extra Lightning Damage
Inflict Lightning Exposure on Hit, applying -25% to Lightning Resistance
fire_affinity 0
cold_affinity 0
default 5000
Cluster Jewel mods /1
NameLevelPre/SufDescriptionWeight
Notable1Prefix1 Added Passive Skill is Exposure Therapy damage chaos resistanceaffliction_damage_over_time_multiplier 1185
affliction_cold_damage_over_time_multiplier 950
affliction_physical_damage_over_time_multiplier 686
affliction_fire_damage_over_time_multiplier 733
affliction_chaos_damage_over_time_multiplier 696
affliction_chaos_resistance 2341
default 0
Map mods /4
NameLevelPre/SufDescriptionWeight
of Balance1SuffixPlayers cannot inflict Exposure
10% increased Quantity of Items found in this Area
damage elemental
uber_tier_map 0
secret_area 1000
default 0
of Balance1SuffixPlayers cannot inflict Exposure
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage elemental
uber_tier_map 0
secret_area 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 1000
of Balance1SuffixPlayers cannot inflict Exposure
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
damage elemental
uber_tier_map 0
secret_area 0
maven_map 1000
primordial_map 1000
default 0
of Balance1SuffixPlayers cannot inflict Exposure
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
damage elemental
uber_tier_map 0
secret_area 0
expedition_logbook 1000
default 0
Heist Area mods /1
NameLevelPre/SufDescriptionWeight
of Balance68SuffixPlayers cannot inflict Exposure
heist contract alert level +% final [-4]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
damage elemental
default 1000
Misc mods /6
NameLevelDomainPre/SufDescriptionWeight
1PrimordialAltarUniqueGain (70–130)% of Physical Damage as Extra Damage of a random Element
Inflict Fire, Cold, and Lightning Exposure on Hit
primordial_altar_upside 0
cleansing_fire_altar 1000
default 0
of Dehydration82SanctumSpecialSuffixInflict Fire Exposure on Hit, applying -15% to Fire Resistancestr_special_relic 200
default 50
of Hypothermia82SanctumSpecialSuffixInflict Cold Exposure on Hit, applying -15% to Cold Resistancedex_special_relic 200
default 50
of Potential82SanctumSpecialSuffixInflict Lightning Exposure on Hit, applying -15% to Lightning Resistanceint_special_relic 200
default 50
Elementalist's1CharmPrefixExposure you inflict applies an extra (-5–-4)% to the affected Resistanceint_animal_charm 1000
default 0
Elementalist's60CharmPrefixExposure you inflict applies an extra (-7–-6)% to the affected Resistanceint_animal_charm 500
default 0
Item /3
Imp Crown
Armour: 42–49
Energy Shield: 10–12
Requires Level 15, 20 Str, 20 Int
Socketed Skills apply Fire, Cold and Lightning Exposure on Hit
-10% to all Elemental Resistances
Demon Crown
Armour: 122–140
Energy Shield: 25–29
Requires Level 45, 51 Str, 51 Int
Socketed Skills apply Fire, Cold and Lightning Exposure on Hit
-10% to all Elemental Resistances
Archdemon Crown
Armour: 185–212
Energy Shield: 38–43
Requires Level 75, 79 Str, 79 Int
Socketed Skills apply Fire, Cold and Lightning Exposure on Hit
-10% to all Elemental Resistances
Unique /4
Has 1 Socket
All Sockets are White
Socketed Gems have Elemental Equilibrium
-20% to all Elemental Resistances
+(75–100)% to Fire Resistance when Socketed with a Red Gem
+(75–100)% to Cold Resistance when Socketed with a Green Gem
+(75–100)% to Lightning Resistance when Socketed with a Blue Gem
(Hits that deal Elemental Damage remove Exposure to those Elements and inflict Exposure to other Elements, applying -25% to Resistances)
Adds (14–29) to (42–47) Cold Damage to Spells and Attacks
Adds (120–140) to (150–170) Cold Damage to Spells
Gain a Power Charge on Killing a Frozen Enemy
Cold Exposure you inflict applies an extra -12% to Cold Resistance
+(20–25) Mana gained on Killing a Frozen Enemy
(400–500)% increased Evasion and Energy Shield
+(20–40)% to Fire Resistance
+(20–40)% to Cold Resistance
25% chance to inflict Cold Exposure on Hit
25% chance to inflict Fire Exposure on Hit
Nearby Enemies have 50% increased Fire and Cold Resistances
(Cold Exposure applies -10% to Cold Resistance for 4 seconds)
(Fire Exposure applies -10% to Fire Resistance for 4 seconds)
Restores Ward on use
(20–30)% increased Charge Recovery
Inflict Fire, Cold and Lightning Exposure on nearby Enemies when used
(20–30)% increased Effect of Non-Damaging Ailments you inflict during Effect
(Each Exposure applies -10% to the matching Resistance for 4 seconds)
(Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
Passive /1
Hits that deal Elemental Damage remove Exposure to those Elements and inflict Exposure to other Elements
Exposure inflicted this way applies -25% to Resistances
Ascendancy Passive /2
Ascendancy: Raider
Character: Ranger
50% chance to Avoid Elemental Ailments while Phasing
Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -20% to those Resistances
(Elemental Ailments are Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
Ascendancy: Elementalist
Character: Witch
Exposure you inflict applies an extra -25% to the affected Resistance
Regenerate 1% of Mana per second if you've inflicted Exposure Recently
(Recently refers to the past 4 seconds)
Cluster Jewel Passive /3
15% increased Elemental Damage
Cold Skills have a 25% chance to apply Cold Exposure on Hit
Fire Skills have a 25% chance to apply Fire Exposure on Hit
Lightning Skills have a 25% chance to apply Lightning Exposure on Hit
(Cold Exposure applies -10% to Cold Resistance for 4 seconds)
(Fire Exposure applies -10% to Fire Resistance for 4 seconds)
(Lightning Exposure applies -10% to Lightning Resistance for 4 seconds)
Nearby Enemies have Cold Exposure while you are affected by Herald of Ice
Nearby Enemies have Fire Exposure while you are affected by Herald of Ash
Nearby Enemies have Lightning Exposure while you are affected by Herald of Thunder
(Cold Exposure applies -10% to Cold Resistance for 4 seconds)
(Fire Exposure applies -10% to Fire Resistance for 4 seconds)
(Lightning Exposure applies -10% to Lightning Resistance for 4 seconds)
Radius: 30
Nearby Enemies have Fire Exposure
(Fire Exposure applies -10% to Fire Resistance for 4 seconds)
Timeless Jewel Passive /3
FactionCategoryNameShow Full Descriptions
TemplarNotableSmite the Wicked
10% chance to inflict Fire Exposure on Hit if you have at least 150 Devotion
(Fire Exposure applies -10% to Fire Resistance for 4 seconds)
TemplarNotableSmite the Ignorant
10% chance to inflict Cold Exposure on Hit if you have at least 150 Devotion
(Cold Exposure applies -10% to Cold Resistance for 4 seconds)
TemplarNotableSmite the Heretical
10% chance to inflict Lightning Exposure on Hit if you have at least 150 Devotion
(Lightning Exposure applies -10% to Lightning Resistance for 4 seconds)

Community Wiki

Edit

Exposure



Exposure is a debuff that lowers a particular elemental resistance.

Mechanics

Multiple Exposures of the same element do not stack; only the highest Exposure of the element applies. Exposures of different elements can apply to the same target.

Exposure with an unspecified value defaults to -10% to the affected resistance. Exposures with different values are:

The Elementalist's Mastermind of Discord applies an additional -25% to Exposure, and the Ascendant's Elementalist applies an additional -20%.

If Exposure has a duration (e.g. it doesn't apply to nearby enemies), it defaults to 4 seconds. If a skill sets the Exposure's duration, modifiers to skill effect duration will apply to the Exposure.


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