Dario, the Living Void
Humanoid
SpectreN
Tagscaster, cold_affinity, fire_affinity, has_wand, human, humanoid, large_height, light_armour, not_dex, not_str, ranged, red_blood, very_slow_movement
Life
600%
Energy Shield From Life
50%
Ailment Threshold
600%
Resistance
42 42 42 0
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 40
Attack Time
1.2 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
ExperimenterBossStrongbox
Metadata
ExperimenterBossStrongboxFire
Level
68
Life
38,600
Armour
28,790
Evasion
4,739
Energy Shield
3,064
Damage
747
Spell Damage
747
Accuracy
290
Attack Time
1.2
Experience
20,510
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
ClockworkGolemRighteousFire
Spell, Buff, Area, CausesBurning, DamageOverTime, Fire, Totemable, Triggerable, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Righteous Fire
Cast Time: 1 sec
Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.
Deals 885.2 Base Fire Damage per second
Base radius is 1.8 metres
MaelstromCellBossCelestialFlameblast
Spell, Damage, Area, Totemable, Fire, AreaSpell
Flameblast
Critical Strike Chance: 5%
Cast Time: 2.83 sec
Cooldown Time: 9 sec
Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.
Deals 206.1 to 309.2 Fire Damage
110% more Spell Damage for each stage
110% more Damage with Ailments for each stage
is area damage [1]
MaelstromCellBossFrostbolt
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
Frostbolt
Critical Strike Chance: 5%
Cast Time: 0.75 sec
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.
Deals 893.6 to 1340 Cold Damage
Projectiles Pierce all Targets
Fires 2 additional Projectiles
20% increased Projectile Speed
base is projectile [1]

Object Type

version 2
extends "Metadata/Monsters/Axis/Experimenter/Experimenter"

Object Type Codes

version 2
extends "Metadata/Monsters/Axis/Experimenter/Experimenter"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/blackhole_suckin.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/blackhole_suckin.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/ExperimenterBossStrongboxFire"] = {
    name = "Dario, the Living Void",
    life = 6,
    energyShield = 0.5,
    fireResist = 42,
    coldResist = 42,
    lightningResist = 42,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 40,
    accuracy = 1,
    weaponType1 = "Wand",
    skillList = {
        "ClockworkGolemRighteousFire",
        "MaelstromCellBossCelestialFlameblast",
        "MaelstromCellBossFrostbolt",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ClockworkGolemRighteousFire"] = {
    name = "Righteous Fire",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "buff_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_base_area_of_effect_radius",
    },
    levels = {
        [1] = {1, 18, levelRequirement = 3, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaelstromCellBossCelestialFlameblast"] = {
    name = "Flameblast",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.83,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "charged_blast_spell_damage_+%_final_per_stack",
        "flameblast_ailment_damage_+%_final_per_stack",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 110, 110, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaelstromCellBossFrostbolt"] = {
    name = "Frostbolt",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Cold] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, 2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
Dario, the Living Void
Humanoid
SpectreN
Tagscaster, cold_affinity, has_wand, human, humanoid, large_height, light_armour, not_dex, not_str, ranged, red_blood, very_slow_movement
Life
600%
Energy Shield From Life
50%
Ailment Threshold
600%
Resistance
42 42 42 0
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 40
Attack Time
1.2 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
ExperimenterBossStrongbox
Metadata
ExperimenterBossStrongboxCold
Level
68
Life
38,600
Armour
28,790
Evasion
4,739
Energy Shield
3,064
Damage
747
Spell Damage
747
Accuracy
290
Attack Time
1.2
Experience
20,510
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
MaelstromCellBossFrostBomb
Spell, Area, Duration, Cold, Damage, Multicastable, Totemable, Trappable, Mineable, Triggerable, Cascadable, AreaSpell, Cooldown, Orb
Frost Bomb
Critical Strike Chance: 6%
Cast Time: 0.5 sec
Cooldown Time: 4 sec
Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.
Deals 1177 to 1765 Cold Damage
Base duration is 4 seconds
Base secondary duration is 2 seconds
50% reduced Life Regeneration rate
Base radius is 2.4 metres
Cold Exposure applies -20% to Cold Resistance
is area damage [1]
MaelstromCellBossFrostbolt
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
Frostbolt
Critical Strike Chance: 5%
Cast Time: 0.75 sec
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.
Deals 893.6 to 1340 Cold Damage
Projectiles Pierce all Targets
Fires 2 additional Projectiles
20% increased Projectile Speed
base is projectile [1]
MaelstromCellBossVortex
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, Duration, ChillingArea, AreaSpell, Nova, CanRapidFire
Vortex
Critical Strike Chance: 5%
Cast Time: 0.9 sec
Cooldown Time: 4 sec
An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.
Deals 1000 to 1500 Cold Damage
Base duration is 10 seconds
Deals 1736.4 Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Base radius is 2 metres
Base secondary radius is 2 metres
Can explode from 1 Frostbolt Projectile
active skill area of effect radius +% final [-17]
ground maelstrom art variation [2]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Axis/Experimenter/Experimenter"

Object Type Codes

version 2
extends "Metadata/Monsters/Axis/Experimenter/Experimenter"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/blackhole_suckin.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/blackhole_suckin.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/ExperimenterBossStrongboxCold"] = {
    name = "Dario, the Living Void",
    life = 6,
    energyShield = 0.5,
    fireResist = 42,
    coldResist = 42,
    lightningResist = 42,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 40,
    accuracy = 1,
    weaponType1 = "Wand",
    skillList = {
        "MaelstromCellBossFrostBomb",
        "MaelstromCellBossFrostbolt",
        "MaelstromCellBossVortex",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MaelstromCellBossFrostBomb"] = {
    name = "Frost Bomb",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Cold] = true,
        [SkillType.Damage] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Cooldown] = true,
        [SkillType.Orb] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_base_area_of_effect_radius",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "base_cold_damage_resistance_%",
        "life_regeneration_rate_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 24, 4000, 2000, -20, -50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaelstromCellBossFrostbolt"] = {
    name = "Frostbolt",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Cold] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, 2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaelstromCellBossVortex"] = {
    name = "Vortex",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Cold] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.ChillingArea] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_cold_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_maelstrom_art_variation",
        "frost_bolt_nova_number_of_frost_bolts_to_detonate",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_secondary_area_of_effect_radius",
        "is_area_damage",
        "spell_damage_modifiers_apply_to_skill_dot",
    },
    levels = {
        [1] = {1.6000000238419, 2.4000000953674, 10, 10000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
Dario, the Living Void
Humanoid
SpectreN
Tagscaster, has_wand, human, humanoid, large_height, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, very_slow_movement
Life
600%
Energy Shield From Life
50%
Ailment Threshold
600%
Resistance
42 42 42 0
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 40
Attack Time
1.2 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
ExperimenterBossStrongbox
Metadata
ExperimenterBossStrongboxLightning
Level
68
Life
38,600
Armour
28,790
Evasion
4,739
Energy Shield
3,064
Damage
747
Spell Damage
747
Accuracy
290
Attack Time
1.2
Experience
20,510
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
MaelstromCellBossOrbOfStorms
Spell, Damage, Lightning, Area, Chains, Triggerable, Trappable, Mineable, Totemable, AreaSpell, Cooldown, Orb
Orb of Storms
Cast Time: 1.2 sec
Cooldown Time: 4 sec
Creates a stationary electrical orb that strikes enemies in its area of effect with beams of lightning that can then split to hit more enemies. Modifiers to cast speed will increase how frequently it does this. Casting this skill again will replace the previous orb.
Deals 287.7 to 863 Lightning Damage
Base duration is 10 seconds
Strikes every 1 second, and when you use a Lightning Skill near the Orb
Beam Splits towards 2 additional targets
storm cloud destroy when caster dies [1]
MaelstromCellBossBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Ball Lightning
Critical Strike Chance: 5%
Cast Time: 0.8 sec
Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.
Deals 143.8 to 431.3 Lightning Damage
Fires 2 additional Projectiles
25% increased Projectile Speed
Base radius is 1.8 metres
active skill area of effect radius +% final [-11]
base is projectile [1]
MaelstromCellSummonOrbOfStormsDaemon
Spell, Multicastable, Triggerable
Cast Time: 0.8 sec
Cooldown Time: 4 sec
alternate minion [308]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/Axis/Experimenter/Experimenter"

Object Type Codes

version 2
extends "Metadata/Monsters/Axis/Experimenter/Experimenter"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/blackhole_suckin.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/blackhole_suckin.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/ExperimenterBossStrongboxLightning"] = {
    name = "Dario, the Living Void",
    life = 6,
    energyShield = 0.5,
    fireResist = 42,
    coldResist = 42,
    lightningResist = 42,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 40,
    accuracy = 1,
    weaponType1 = "Wand",
    skillList = {
        "MaelstromCellBossBallLightning",
        "MaelstromCellBossOrbOfStorms",
        "MaelstromCellSummonOrbOfStormsDaemon",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MaelstromCellBossBallLightning"] = {
    name = "Ball Lightning",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_area_of_effect_radius",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, 25, 2, -11, 18, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaelstromCellBossOrbOfStorms"] = {
    name = "Orb of Storms",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates a stationary electrical orb that strikes enemies in its area of effect with beams of lightning that can then split to hit more enemies. Modifiers to cast speed will increase how frequently it does this. Casting this skill again will replace the previous orb.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Lightning] = true,
        [SkillType.Area] = true,
        [SkillType.Chains] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Cooldown] = true,
        [SkillType.Orb] = true,
    },
    statDescriptionScope = "beam_skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "projectile_number_to_split",
        "orb_of_storms_base_bolt_frequency_ms",
        "storm_cloud_destroy_when_caster_dies",
    },
    levels = {
        [1] = {0.5, 1.5, 10000, 2, 1000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaelstromCellSummonOrbOfStormsDaemon"] = {
    name = "MaelstromCellSummonOrbOfStormsDaemon",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "monster_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {308, 1, -95, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Dario, the Living Void
Humanoid
SpectreN
Tagscaster, cold_affinity, fire_affinity, has_wand, human, humanoid, large_height, light_armour, lightning_affinity, not_dex, not_str, ranged, red_blood, very_slow_movement
Life
1000%
Energy Shield From Life
50%
Ailment Threshold
1000%
Resistance
42 42 42 0
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 40
Attack Time
1.2 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
ExperimenterBossStrongboxFinal
Metadata
ExperimenterBossStrongboxFinal
Level
68
Life
64,334
Armour
28,790
Evasion
4,739
Energy Shield
3,064
Damage
747
Spell Damage
747
Accuracy
290
Attack Time
1.2
Experience
20,510
Ailment Threshold
64,334
Chill
203
Shock
203
Brittle
1,151
Scorch
203
Sap
562
ClockworkGolemRighteousFire
Spell, Buff, Area, CausesBurning, DamageOverTime, Fire, Totemable, Triggerable, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Righteous Fire
Cast Time: 1 sec
Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.
Deals 885.2 Base Fire Damage per second
Base radius is 1.8 metres
MaelstromCellBossCelestialFlameblast
Spell, Damage, Area, Totemable, Fire, AreaSpell
Flameblast
Critical Strike Chance: 5%
Cast Time: 2.83 sec
Cooldown Time: 9 sec
Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.
Deals 206.1 to 309.2 Fire Damage
110% more Spell Damage for each stage
110% more Damage with Ailments for each stage
is area damage [1]
MaelstromCellBossOrbOfStorms
Spell, Damage, Lightning, Area, Chains, Triggerable, Trappable, Mineable, Totemable, AreaSpell, Cooldown, Orb
Orb of Storms
Cast Time: 1.2 sec
Cooldown Time: 4 sec
Creates a stationary electrical orb that strikes enemies in its area of effect with beams of lightning that can then split to hit more enemies. Modifiers to cast speed will increase how frequently it does this. Casting this skill again will replace the previous orb.
Deals 287.7 to 863 Lightning Damage
Base duration is 10 seconds
Strikes every 1 second, and when you use a Lightning Skill near the Orb
Beam Splits towards 2 additional targets
storm cloud destroy when caster dies [1]
MaelstromCellBossBallLightning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Ball Lightning
Critical Strike Chance: 5%
Cast Time: 0.8 sec
Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.
Deals 143.8 to 431.3 Lightning Damage
Fires 2 additional Projectiles
25% increased Projectile Speed
Base radius is 1.8 metres
active skill area of effect radius +% final [-11]
base is projectile [1]
ClockworkGolemFrostBomb
Spell, Area, Duration, Cold, Damage, Multicastable, Totemable, Trappable, Mineable, Triggerable, Cascadable, AreaSpell, Cooldown, Orb
Frost Bomb
Critical Strike Chance: 6%
Cast Time: 0.5 sec
Cooldown Time: 3.5 sec
Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.
Deals 980.5 to 1471 Cold Damage
Base duration is 4 seconds
Base secondary duration is 2 seconds
50% reduced Life Regeneration rate
Base radius is 2.4 metres
Cold Exposure applies -20% to Cold Resistance
is area damage [1]
MaelstromCellBossFrostbolt
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, CanRapidFire
Frostbolt
Critical Strike Chance: 5%
Cast Time: 0.75 sec
Fires a slow-moving projectile that pierces through enemies, dealing cold damage.
Deals 893.6 to 1340 Cold Damage
Projectiles Pierce all Targets
Fires 2 additional Projectiles
20% increased Projectile Speed
base is projectile [1]
MaelstromCellBossVortex
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Cold, Triggerable, Duration, ChillingArea, AreaSpell, Nova, CanRapidFire
Vortex
Critical Strike Chance: 5%
Cast Time: 0.9 sec
Cooldown Time: 4 sec
An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.
Deals 1000 to 1500 Cold Damage
Base duration is 10 seconds
Deals 1736.4 Base Cold Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Base radius is 2 metres
Base secondary radius is 2 metres
Can explode from 1 Frostbolt Projectile
active skill area of effect radius +% final [-17]
ground maelstrom art variation [2]
is area damage [1]
MaelstromCellSummonClockworkGolems
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Cast Time: 1.5 sec
Cooldown Time: 10 sec
Minions have 100% more Maximum Life
alternate minion [305]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [8]
summon specific monsters radius +% [100]
summoned monsters are minions [1]
MaelstromCellSummonClockworkGolems2
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Cast Time: 1.5 sec
Cooldown Time: 10 sec
Minions have 100% more Maximum Life
alternate minion [306]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [8]
summon specific monsters radius +% [100]
summoned monsters are minions [1]
MaelstromCellSummonClockworkGolems3
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Cast Time: 1.5 sec
Cooldown Time: 10 sec
Minions have 100% more Maximum Life
alternate minion [307]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [8]
summon specific monsters radius +% [100]
summoned monsters are minions [1]
MaelstromCellSummonOrbOfStormsDaemon
Spell, Multicastable, Triggerable
Cast Time: 0.8 sec
Cooldown Time: 4 sec
alternate minion [308]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/Axis/Experimenter/Experimenter"

Object Type Codes

version 2
extends "Metadata/Monsters/Axis/Experimenter/Experimenter"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/blackhole_suckin.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/blackhole_suckin.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/ExperimenterBossStrongboxFinal"] = {
    name = "Dario, the Living Void",
    life = 10,
    energyShield = 0.5,
    fireResist = 42,
    coldResist = 42,
    lightningResist = 42,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 40,
    accuracy = 1,
    weaponType1 = "Wand",
    skillList = {
        "ClockworkGolemRighteousFire",
        "MaelstromCellBossBallLightning",
        "MaelstromCellBossCelestialFlameblast",
        "ClockworkGolemFrostBomb",
        "MaelstromCellBossOrbOfStorms",
        "MaelstromCellBossFrostbolt",
        "MaelstromCellBossVortex",
        "MaelstromCellSummonClockworkGolems",
        "MaelstromCellSummonClockworkGolems2",
        "MaelstromCellSummonClockworkGolems3",
        "MaelstromCellSummonOrbOfStormsDaemon",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["ClockworkGolemRighteousFire"] = {
    name = "Righteous Fire",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "buff_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_base_area_of_effect_radius",
    },
    levels = {
        [1] = {1, 18, levelRequirement = 3, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaelstromCellBossBallLightning"] = {
    name = "Ball Lightning",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_area_of_effect_radius",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.5, 1.5, 25, 2, -11, 18, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaelstromCellBossCelestialFlameblast"] = {
    name = "Flameblast",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.83,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "charged_blast_spell_damage_+%_final_per_stack",
        "flameblast_ailment_damage_+%_final_per_stack",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 110, 110, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ClockworkGolemFrostBomb"] = {
    name = "Frost Bomb",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Cold] = true,
        [SkillType.Damage] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Cascadable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Cooldown] = true,
        [SkillType.Orb] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_base_area_of_effect_radius",
        "base_skill_effect_duration",
        "base_secondary_skill_effect_duration",
        "base_cold_damage_resistance_%",
        "life_regeneration_rate_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 24, 4000, 2000, -20, -50, critChance = 6, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaelstromCellBossOrbOfStorms"] = {
    name = "Orb of Storms",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Creates a stationary electrical orb that strikes enemies in its area of effect with beams of lightning that can then split to hit more enemies. Modifiers to cast speed will increase how frequently it does this. Casting this skill again will replace the previous orb.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Lightning] = true,
        [SkillType.Area] = true,
        [SkillType.Chains] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Cooldown] = true,
        [SkillType.Orb] = true,
    },
    statDescriptionScope = "beam_skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "projectile_number_to_split",
        "orb_of_storms_base_bolt_frequency_ms",
        "storm_cloud_destroy_when_caster_dies",
    },
    levels = {
        [1] = {0.5, 1.5, 10000, 2, 1000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaelstromCellBossFrostbolt"] = {
    name = "Frostbolt",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires a slow-moving projectile that pierces through enemies, dealing cold damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Cold] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 20, 2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaelstromCellBossVortex"] = {
    name = "Vortex",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "An icy blast explodes around the caster, dealing cold damage to enemies, and leaving behind a whirling vortex which deals cold damage over time and chills enemies caught in it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Cold] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.ChillingArea] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Nova] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_cold_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "ground_maelstrom_art_variation",
        "frost_bolt_nova_number_of_frost_bolts_to_detonate",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_secondary_area_of_effect_radius",
        "is_area_damage",
        "spell_damage_modifiers_apply_to_skill_dot",
    },
    levels = {
        [1] = {1.6000000238419, 2.4000000953674, 10, 10000, 2, 1, -17, 20, 20, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaelstromCellSummonClockworkGolems"] = {
    name = "MaelstromCellSummonClockworkGolems",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "active_skill_minion_life_+%_final",
        "monster_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {305, 8, 100, 100, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaelstromCellSummonClockworkGolems2"] = {
    name = "MaelstromCellSummonClockworkGolems2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "active_skill_minion_life_+%_final",
        "monster_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {306, 8, 100, 100, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaelstromCellSummonClockworkGolems3"] = {
    name = "MaelstromCellSummonClockworkGolems3",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "active_skill_minion_life_+%_final",
        "monster_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {307, 8, 100, 100, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaelstromCellSummonOrbOfStormsDaemon"] = {
    name = "MaelstromCellSummonOrbOfStormsDaemon",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "monster_no_drops_or_experience",
        "minion_dies_when_parent_dies",
        "minion_dies_when_parent_deleted",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {308, 1, -95, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
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